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Found 95 results

  1. Just to remind you Arma 3 is a f#### awesome platform and all of the things that I have learned about programming in these last 2 years come from Arma SQF stuff and what you all share with me, guys. Thanks, folks.
  2. H Squadron - 22 Special Air Service H Squadron is a Cold War themed MilSim community based on the British Special Air Service in the late 1970s - early 1980s. Aiming for a semi-realistic MilSim experience, the community will focus on the fictional H Squadron, deploying to conflicts, flashpoints and British foreign policy actions overseas, both fictional and based upon historical events. What we do: - Provide a short training phase, designed to emulate parts of SAS selection. This is mainly to ascertain the level of skill and ability of new members. - Conduct a mixed array of operations including: -- Deployment to ongoing British overseas operations -- Conducting domestic and foreign counter-terrorism operations -- Team Tasks (training and rapid overseas deployments) -- Training foreign militaries. - Approach taskings with the method of ‘basics done well’ using historic British Army doctrine and period equipment. - Research and interest into the SAS during the Cold War period. Requirements: - Age 18+ - Arma 3 - A short list of workshop mods DLCs: -- Mandatory - SOG Prairie Fire, Western Sahara -- Desirable - Global Mobilisation (Separate mod list available for those without Global Mobilisation). Desirable traits: Interest in Cold War history. Interest in Cold War period SAS operations and strategy. Squadron structure: - HQ Troop - Command and Control - 4-8 men - Air Troop - HALO, HAHO, Static Line - x16 men - Boat Troop - Maritime, Diving, Boats and Submersibles - x16 men - Mobility Troop - Motorised Patrols, Weapons, Logistics - x16 men - Mountain Troop - Reconnaissance, Surveillance, Mountain Warfare - x16 men - RAF and RN support assets. What to expect: Twice weekly sessions (Days TBC) Relaxed command structure. Encourage individual patrols to operate independently, and with creative strategy to overcome developing and changing situations, often where the odds are stacked against the squadron. No long training or probation period. Selection phase designed to ascertain the level of knowledge and skill of individuals. Which we can then add to that knowledge, to bring everyone to the same operational standard. If you are interested in what we do, please join our discord. We are hoping to run our first selection phase soon. Waiting for ample numbers to show interest before we start. We are in the early stages of setting up this unit, so if you're keen to have a say and be involved in running this community now would be the perfect opportunity to sign up! Discord Link
  3. Please please please bohemia you need to sort out being able to ban xbox players. It is sullying the experience for many people. Allowing the, although few, players who keep on trolling by Shooting out tires on supply trucks/destroying vehicles at spawn hindering match progress, and now, with free building, using up supply's at the start of the match too stop progress. Also using grenades to TK at spawn and then themselves respawning to avoid negative ranking to avoid a temp ban. Spamming proximity and radio with nonsense and racist comments, spaming text chat with racist comments. Please do something or at least update us on some progress to fix this issue. You will lose players otherwise and with the limited amount of people playing I don't think you can afford to lose many. Today I hopped on, as soon as I joined I noticed a players name and knew the match and matches thereafter would be filled with trolling and greifing. I knew that once that player would be temp banned eventually he would just return with on of his many alt accounts, of which I have captured video evidence of from a previous match. The guy then when on an alt and did the same stuff to the opposing side. The same game there were at least three people actively tolling and greifing make gameplay pretty much impossible. Fix it it.
  4. Since the update where the Official and Community servers were put into separate tabs, player count on Community servers has dropped dramatically. Many Xbox players I’ve spoken to have said they did not even realize there were now separate tabs, so they’ve only been playing on Official servers since. With all due respect, people are no longer going to keep playing this for official 32 player Conflict servers. If you don’t highlight Community servers with modded content, the game will absolutely continue to die. I have been trying to run a Community server for a couple of months. At first, before the browser tabs were separated, my server would fill up every night. Now, with the tabs separated, I can sit on my server all day and don’t get a single organic player joining. This is not due to overall lower player base however, they are just simply all going to a few Official Conflict servers instead now. RECOMBINE THE TABS, make it as little work as possible to find Community servers. WE (people running Community servers) are the ONLY people trying to help you guys get more of a player base in this game. If you don’t help us, we can no longer help you.
  5. If you are looking for a good feeling server, please don't hesitate to configure mods and join the [TCF] wasteland server on A3. Underrated gameplay with no limits and full tactics and combat freedom with missions, loot crates, a lot of vehicles and gear. Good starting server for a new players to learn and feel full potential of ArmA3 gameplay. Server made by FANS for FANS! Steam Group https://steamcommunity.com/groups/tcfwasteland Discord https://discord.gg/G6f3UHcb2F Required Mods https://steamcommunity.com/sharedfiles/filedetails/?id=2572205181 Supported Mods https://steamcommunity.com/sharedfiles/filedetails/?id=2572210741
  6. Hey if you are interesting in find someone to play with, sharing fun things that happen in game and such, there's a community here for you: The Flood Zone (discord community),There are some servers available in the community with cool admins, we are here welcome anyone join and chill.
  7. Dragoncree

    Arma 3 Halo Milsim Unit

    The 11th Shock Trooper Battalion is a brand-new Halo ODST Arma 3 unit. Hello ladies and gentlemen we are the 11th shock trooper battalion based in US eastern time with Operations and FTX running every Saturday at 8:30 est. We have just recently been formed so we are a small-time unit looking to recruit new blood into our community. 11th STB prides itself on creating a fun and enjoyable space to enjoy Arma 3 and the halo mods that come with it. The campaigns we will run will be story driven with complex and engaging story lines but if you are less concerned with that and more game play, we do boost a creative mission builder team with dedicated people who put hours of there time and energy into breathing life into complex and interesting layout to test your skills. The skills you will be learning include: Assault: Main form of Anti Vehicle and Anti Air for ODST ground forces Support: Your Auto-rifleman class utilizing LMGS and HMGS Marksman: Long range designated sharpshooter Urban: Your breacher and room clearer Medic: Combat lifesaver RTO: Voice for ODST ground forces Rotary: Rotary air vehicle training Fixed: Fixed Wing air vehicle Training times are set to the squad leaders’ preference. We are looking to hold at least 3 to 4 events a month with an attendance of 20 people at the moment. The 11th STB is are open to any and all no matter you level of experience with Arma and use a heavy Milsim style play with some roleplaying. Our discord and information to our community can be found here on our discord https://discord.gg/2Y72X4MvBh
  8. Hi community, the first post after being registrated for 5 years. Why? I was a silent reader for years and forgot that I was registrated 😉 But now to my topic on hand. For the whole history of the Arma Franchise there is only one really great singleplayer campaign, Cold War Crisis. Remnants of War is also fantastic with a great storytelling (maybe even better than Cold War Crisis), but really short. All the other Campaigns were okay to solid, but none was as fantastic as Cold War Crisis and Remnants of War. My idea is that we combine the knowledge of everyone willing to contribute into one team to create a fantastic, long and immersive campaign of which the whole Arma-Community could be proud. Why should one modder do every job in campaign creation when it isn´t only much more efficient to do only what you´re good at, but also to shorten development time and increase the quality of the finished product? I have seen some really good community made missions, so the talent is clearly there. Sadly I have also seen over the years, that popular topics (Operation Neptune Spear, Operation Gothic Serpent, Operation Overlord) are done many times and there is little to no difference between the versions, that is collectively viewed just wasted time, in which a different scenario could have been created. In my imagination everybody could help. You have no idea of the editor but could write a great story or a believeable and deep biography of a character? Great, that is needed! You speak two or more languages? Great, a localizer is found. You´re an editor nerd who didn´t have a good story in mind? Great, also needed! You can´t help in editing but you would give your voice for a character? Great, also needed! You have features or scenarios in mind that you want to see in the Campaign? Great, ideas are welcome as well. You could help solving editing problems? Also needed! You want to help test the finished campaign and iron out bugs? Also needed. Maybe we could also create needed mods if there is something missing. Yes I know that it is very broad and nothing specific, but I wanted to write this to you all to read if there is interest on such a community campaign. Also I imagine of the establishment of easy and fast help with your own problems in editing in a way that is both convenient and efficient, but by now I have no idea how that could be done. Maybe there is a pool of experts for every problem area which you could send your missions and they fix the problem for you in exchange for your expertise on their problems. If you have questions or an opinion on the topic feel free to communicate that, I would be happy if I could read your opinions. Greetings
  9. Pomm3styl3r_TV

    Dev´s vs Community

    Dear community and dev's, after a month of playing I finally have to give you my impressions. These impressions are only for the PS4, but apparently the problems are similar. Brodalen Bridges is an unplayable map, I get a CE every 2-3 games and meanwhile I get neither crowns nor loot again. How can it be that still no bugfix came? In general, how can this game produce so many CE and it sometimes even goes so far that my console crashes? It's just outrageous how this game treats the community. I have heard from many that their concerns to the dev team are simply ignored. I don't want to completely badmouth the game, it has a lot of potential. I just think that the wrong developers got this game. If it goes on like this this game will be the same failure as DayZ was before. What needs to change: 1. bugfix !!!!!!!!!!!!!!!!!! I want to experience 1 day without CE 2. remove or patch Brodalen bridges 3. adjust the crown/boost balance 4. a real support for the community 5. latency matchmaking 6. report system for hackers/team killers/etc. 7. adjust Anniken loot (container and safe loot) 8. adjust daily mission ( 3 missions for 1h playtime, then 24h nothing more) 9. adjust daily mission loot, get the same stuff from firefight box in masses 10. forum for playstation discussion Dear Dev-Team please don't be money vultures and finally be there for your community.
  10. 22nd MEU is a Realism Unit in Arma 3. We strive to simulate the operation of an Marine Expeditionary Unit by using real world Marine organization and tactics. With that said, we are not a strict by the book gaming unit. Our primary goal is for our members to have fun within the policies and guidelines of our unit. Requirements: Minimum Age Required: 17 years old. (NO WAIVERS OR EXCEPTIONS GRANTED) Must have a valid copy of ArmA 3 and a valid Player ID. An invalid or missing Player ID will result in your application not being processed. Must have Teamspeak 3 and a working microphone. Ability to attend Unit wide events, taking place on Sundays at 2000 Eastern Time or Saturdays at 1500 Eastern Time. We do not allow Dual Clanning. Upon submitting an application, all applicants will be required to provide a valid first and last name. However, you are not required to provide your real first or last name. You can choose a fictional name, as long as it meets the following guidelines: We have Aviation, Navy Medical, JTAC, System Operators, and much much more! We are actively looking for outgoing and fun players who enjoy Marine Corps Realism. We currently have 14x 0311 Rifleman billets open! x1 Squad Systems Operator (More MOS/Jobs opening soon!) You do have to fill out an application and go through the forums but a recruiter can help walk you through it. Also we have a Boot Camp and Infantry Training Battalion(SOI). Other courses/classes too for when you rise in the ranks! For more information contact C.Tutt#4521 on discord. Also you can visit our forums! http://22meurealism.com/forums/index.php?topic=47.0 Discord: https://discord.gg/VnjX4PqK9Y
  11. Papa LingLing

    Discord community.

    Hello all! I've decided to make a dedicated discord server for anyone and everyone looking for a community of like minded individuals looking to team up and loot n' shoot your way across Norway. Here is the link for the server and I hope to see some friendly faces and new members soon! https://discord.gg/6EkHpSnqjy
  12. Welcome to The Graveyard Shift! About us: We are a casual ARMA 3 community made up of some friendly people from around the UK and Europe. Our group originates from the days of ARMA 2 and have close friendships at our core, but are looking to expand our community. We are not a mil-sim group, so there are no ranks, forced roles, or entry requirements. We aim to have a regular session every Tuesday and Saturday but often play throughout the week. Discord: Join us on our discord server: The Graveyard Shift https://discord.gg/WCe7VGg ARMA 3 Unit: Our ARMA 3 unit profile can be found at: https://units.arma3.com/unit/graveyardshift Steam Group: You can find our steam group here: https://steamcommunity.com/groups/The_Graveyard_Shift Game Server: We have our own dedicated server, hosted in the UK, running a moderate selection of cherry-picked mods such as ACE, ACRE & RHS, etc. Search for [TheGraveyardShift] in the server browser. or direct connect with the IP address; 5.62.127.136:22000 See discord for full mods lists.
  13. Hi i have a doubt about a script to move the USS Liberty (static ship)... Are any script guide or something to make it work? Like to free move as a vehicle. I found this on reddit but the publisher said that is works "fine" in SP but in Mp didn't work (I test it and he is right), he said that may be it could be fix doing... that was 2 years ago, someone could tell me how to do that to fix this error? just imagine the possibilities in multiplayer with a movable USS Liberty 😎 . ·Link (reddit post): ·Link (files): https://github.com/Keithenneu/arma_moving_ships
  14. RozekPoland

    Community Platforms

    Up-to-date list of main OFP/ACWA community groups and chats on a number of different social platforms: Facebook VKontakte Discord OFP / CWA ARMA / End-Of-Life Steam OFPCWA - chat The Forums GOG For a complete database of OFP/ACWA community-related websites visit @faguss' OFP Websites List.
  15. Script Example (which I use in my mission): [ Truck, "<t color='#58D68D'>Enganchar UH60</t>", "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_loaddevice_ca.paa", "\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_loaddevice_ca.paa", "(_this distance _target < 3) && (Truck_Bar distance Heli_1 < 10)", "(_Caller distance _target < 3) && (Truck_Bar distance Heli_1 < 10)", {}, {}, { null = ["Scripts\Interacciones\Remolcador\Soltar_Heli_1.sqf","BIS_fnc_execVM",false,false] spawn BIS_fnc_MP; [Truck,_actionId] call BIS_fnc_holdActionRemove; }, {}, [], 5, 6, true, false ] remoteExec ["BIS_fnc_holdActionAdd", 0, Truck]; ____________________________________________________________________________________________________________________ When I put this Script in my Init.sqf file, one appears every time a player joins my dedicated server. Is there a way to fix that? the problem is where do I put my script? or is it a typical Arma 3 problem?
  16. Hi, BI Dev team I'm Phu Le from aevn gaming community, one of the most active (if not the only) and biggest Arma community in Vietnam. Recently our community and the game have attracted the attention of many Vietnamese gamers. Recruiting people that willing to play in such disciplines and hard environment, but there is also a problem that many Vietnamese gamers is not good at English. This creates a GAP for the newcomer that enjoys and interest in the Military simulation genre. To solve this problem our community goes up with the idea that we will make localization for Vietnamese. With some of us already have military experience, we really hope that we can create the localization for Vietnamese player. We hope that we can obtain a guideline and permission pls, contact our community via this topic or our email AEVN Head of Development Phu Le: igihai@gmail.com AEVN Human resource and Public affair: lynhan4530@gmail.com
  17. From the leaders of 10SOC/10SFG and the 75th Rangers. Lead by real military veterans! The North American Mil-Sim Community is officially opening recruiting to fill our growing Arma 3 Community. NAMC(North American Mil-Sim Community) is a community for Mil-Sim operations style game play. Our current Area of Operation (AO) is Arma III operations, with plans to expand and reach out to other AO's after we establish a strategic presence in our current AO. Unlike other Mil-Sim experiences, we are not a "unit". We are a Mil-Sim Community. That means, mandatory training, mandatory meetings, attendance requirements etc are not part of the NAMC. What you will find, is tactical game play and Mil-Sim Role-playing, while in game. Founded in September of 2019, NAMC sets off to create an "operation first" Mil-sim gaming experience. Meaning, all of our training, tactics, communication, organization and structure is designed to accomplish the operation first. Currently, the NAMC is lead by Benality (former XO of 10SOC) and Jones.O. They bring real military experience to the community, which helps with creating events that are as true to real life scenarios as possible. FAQ Q: Is this the right place for me? If you enjoy real Mil-Sim role-playing while in game without all the extra "work" that comes with a Mil-Sim unit, you are in the right place. NAMC does not have mandatory attendance to any event or any training. We organize and people elect to join based on their schedule. The only hard rule, is that while in game, you operate as though you are a member of a modern Military squad.(edited) Q: So, no mandatory training, but what if I am new to Mi-lSim style game play? Although, we will not have any required training, we will have training events available. They will be scheduled in advance and allow plenty of opportunity to attend of you wish. Some training will include: Machine Gunner, Medical, Pilot , Squad Leader Course Q: What about ranks? How do you decide who the Squad leader is on any given mission? We don't feel this should be something that an organization can really control. Obviously, we want squad leaders that know how to play well and know how to lead while in game. We will organize the squads, and the squads will determine who is the squad leader. Obviously, if you have special training such as the Squad Leader course, you should have a higher consideration. We reserve the right to remove a squad leader if there is obvious reasons to do so. We will not remove someone simply because they hurt your feelings, unless it was out of line, or breaks any of our standing rules. Q: What about attendance? I can probably only play once in a while. We are specifically created for the busy gamer. Attendance is NOT required. Obviously, in order for you and everyone else to have a positive experience, we ask that you make as many events as possible. 1 event a week is considered normal activity. 2-3 events is considered highly active. We value all levels of activity as this creates a more immersive game play. Bottom line, play when you can, for as long as you can. Just remember our goal is to provide immersive Mil-Sim style game play.
  18. Pigeon's Military Company is looking for new members to join our community Pigeon's Military Company is a currently small community of players who play Arma 3, mostly ZEUS operations, though without the MILSIM ranks excetera. We are looking for players who don't mind playing with a 100% serious frame of mind. We like to have fun and be silly most of the time, though during actual operations things lean more towards the serious side of things. As mentioned above we don't have a ranking system in the typical sense. The only ranks you'll be seeing is members authorised to act as squad leaders, ground command (once we grow bigger) and to basically admin the community as a moderator / admin. The only requirements to join is to speak English, understand how to use ACE and Task Force Radio (if you don't know, we can teach you) and be able to attend missions (you are not required to attend EVERY mission, though if you don't show up for weeks without a word we'll try to contact you before removing you). What mods do we use? Right now we have a small mod list, only consisting of 8 to 10 mods. We believe that people should be able to hop on and play Arma without having to wait to download 50gb - 100gb worth of mods. We try our best to use vanilla units for now, though in the future we may implement more mods as ideas begin to run dry and the community grows larger. Our squad system Pigeon's Military Company is essentially a private military company, run by Pigeon (hence the name). We have a squad system that promotes cooperation between members from the same country. Right now we have a high presence of members from the UK and Finland, and so we have two squads currently set up for those members. As members from countries join and get a significant number of members from said country, we consider forming a squad based around that nation. e.g. a french speaking squad could be formed if enough members speak french and desire their own seperate squad to speak their language, this squad would be called Légion Française with their squad leader being able to speak both English and French in order to communicate with high command and other squad leaders during missions. Current Squads UK Brigade: People from the UK, or people from other countries which do not have enough members from said country to form a new squad yet. MUST speak English. Suomen Prikaati: People from FINLAND. The second highest population of the community right now is from finland, and so the second squad is composed of Finnish speaking members. MUST speak Finnish. Contact details As the unit is small right now, we only use a DISCORD server to communicate and discuss missions. When we do a mission we set up a temporary teamspeak server for the mods to work. If you are interested in joining, or have any questions about the unit and what we plan to do in the future. Feel free to contact me via PM or join the discord! Discord: https://discord.gg/CRrB36j
  19. Greetings from MilitaryGamers! This is an official recruitment post for MilitaryGamers.com, the world's premier multi-platform, multi-game online community for US military service members. We're always looking for men and women to join our ranks who have either served in the past, or who are still presently serving, in any branch of the United States Armed Forces. If you would like to learn more about our community, or if you would like to register an account and become a member, please head over to our website at www.MilitaryGamers.com. All recruitment is handled via our website. Once you've registered an account and have become a member, you will find information on our forums instructing you on how to join us in game and on Discord. About MilitaryGamers.com: Our members hail from every branch of the US military, nearly every occupational specialty, all rates and ranks, from E-1 through O-6, and from duty stations and their homes the world over. We have had a game branch (cabal, clan, corporation, fleet, guild, organization, society, squadron, unit, etc.) in nearly every major game title since 2007, where we have established a solid, respected name for ourselves. With thousands of members spread across countless games, we think you'll find that we're the last gaming community you'll ever need to join! Things You Will Find in the Military Gamers Community: Camaraderie, esprit de corps, professionalism, a relaxed, casual atmosphere, and most importantly, folks who "get it". As our motto, "Tantum Nos Teneo", states, "Only We Know". Things You Won't Find in the Military Gamers Community: Within the MilitaryGamers.com community, you will not find any "realism" units or the like. If that's what you're looking for, please look elsewhere. We do not simulate a military environment or organization. We don't have to. We've all "been there, done that". You won't find any phony rank structures or titles being worn by people who haven't earned the right to be addressed as such. We do organize our community staff, and occasionally some game branches using generic military titles, such as "MG CO", "MG XO", "MG Officer", "MG NCO", etc., because it is familiar to us and identifies who's running what within the community. These titles, however, do not magically bestow anyone with the right to expect anyone else to treat them as anything but an equal. We have members from all walks of life, all branches of the service, and of all rates, ranks, statuses, and vocations, and when they cross our doorstep, everyone is treated with equal courtesy and respect. Within the MilitaryGamers.com community you will not find any puffed-up "internet commandos" or teenage "squeekers" giving you orders. Everyone is 18 or older.
  20. Hey guys, huge Vigor and Bohemia fan here - I've been a founder since day 1, and so I've tried to do everything possible to support the game since its inception; however it's time for something more - I've noticed that the Official Vigor Community is somewhat dead... It hasn't updated its pinned community content in +188 days; nor does the club really engage with the community or reward players by any means. So I, in compilation with a few of the other admins over at DAYZ HQ, we have decided to do just that and create a dedicated Vigor community @The OUTLANDS If you're looking for an active, interactive, rewarding, and professional Vigor community - check us out on XBOX @The OUTLANDS for best Vigor Club experience, giveaways, showcasing, and more. Ps. We literally opened this club TODAY, and so it is very much in its infancy. Often the hardest thing to due with a club, is gain initial traction. So all support, critism, and ideas are more than welcome. Thanks again guys - stay tuned for some give always and promo codes pending 100 followers :)
  21. Every Friday any number of units show up and we divide up teams then play. all missions are player made and all of it is pvp, every Friday, same time, usually 8pm EST sometimes before. We need more members, on average as of now its only been 30 - 40, we can use even more. Here is the discord https://discord.gg/4ejtgHc Don't have to be in a unit to play, simply let one of fnf staff know you're without a unit and they will sort you. This is modded Arma, RHS is commonly used, ace Basic Medical, custom maps occasionally and during holidays or pre-scheduled annual events, RHS can be changed out for IFA or any other gear/vehicle altering mod.
  22. I propose a community project for this thread, BAD LUCK. Write a script snippet that applies a negative effect on the player character whenever the variable Badluck==1. Example Engine overheat EngineStallh = [] spawn { waitUntil { sleep 0.5; Badluck==1 && (getPos xPLANE) select 2 > 300 && speed xPLANE > 400 }; xPLANE engineON false; vehicle player setHit ["motor", 1]; sleep 40; hint "Try the engine again"; vehicle player setHit ["motor", 0]; sleep 4; hint "": }; It could be anything. A fog cloud suddenly obscuring a target, equipment lost to a hole in a sack or weapon jams. Anything that makes the player hiss and say, "Damn-it! Bad luck!". Submit your script snippets below and let's see what kind of mean, gnarly challenges we can come up with. It would be hilarious to spawn a tank on the player's head but not very useful in a real mission. Try to keep it useful-- but still clever and fair. One more example, //naked player if (Badluck==1 && getdammage player > 0) then { hint "Your uniform is tattered and fell off"; removeUniform player; sleep 120; player addUniform "U_C_poloshirt_salmon"; hint "You found some common clothes"; sleep 4; hint ""; };
  23. WHO WE ARE Fate Gaming is a casual gaming community open to all who have a laid back attitude and who are here to have fun. There are no guild applications, minimum playtime requirements, prerequisites or officer hierarchy. We're run by the players, for the players. We play a variety of games and now have our sights focused on creating a new division for Arma 3. SERVERS We are currently running an Exile server but want input from our members on what other modes would be preferred. 74.91.120.116:2322 || Fate.Exile PVP 100k|Full Military|SELL CRATE|Revive|Claim| WHO ARE WE LOOKING TO RECRUIT Our community is currently looking for laid back, mature individuals who are 20 years of age or older. We are a mainly comprised of players from the US who all speak English and tend to to play in the afternoon/evenings following work. We accept players from all parts of the globe. We are not looking for players who desire hardcore game play, who are angered easily when they die, or who are looking to boss others around. Instead we value positive, upbeat, team orientated individuals. We are all adults here looking to unwind after a long day of work. If you are looking for a hardcore group of players who are all on 24/7, have attendance requirements and are focused on being as close to a military simulation as possible then this is not the organization for you. HOW TO JOIN US Does Fate Gaming sound like a community you are interested in joining? Are you laid back and are just looking for a group of guys & gals to game with on a number of titles? If so check our our website at FateGaming.com and hop into our Discord server!
  24. Greetings! The 122nd ODST Division is a new unit, looking for people who are active and are 17+ or older. The era the unit will be taking part in is the war with the Covenant (along with fighting insurrectionists as well) and the possibilities can range from dropping behind enemy lines, to supporting militias on occupied worlds or can range to planetary defense or invasion of an occupied world. we are also interested in playing with other units. Information The unit is a community between milsim and casual play, in-game during unit events, members are expected to play with a sense of realism from loading in and grabbing gear to the ending with a debrief. Campaigns will be 4 missions long (1 mission per week), Major Campaigns will be 6-8 missions long (1 1/2-2 months long) operations will be on Sundays at 6pm EST (5pm CST) and training will take place on Friday at 6pm EST (5pm CST). Campaigns will have different endings depending on the outcome of the previous missions before the final one, and can depict of moving the unit to another planet or retreating and changing the outcome of its position in the UNSC's fight against the covenant. Outside of operations members are encouraged to play games with each other in team speak and build a camaraderie between each other to build a tight understanding that can be used in operations without conflict arising. If interested please come join us on our discord is: https://discord.gg/PEw5eM
  25. Homesick

    Community Radars

    Introducing the Community Radar: your main source of intel for Arma 3 community activity. Take a look inside to check out issue #01! Community Radar (COMRAD) #01
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