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Found 9 results

  1. Introduction The primary purpose of this mod is to further complement Project Opfor and RHS packs to allow 3CB mission makers, and the wider community, to add extra units, vehicles, and weapons to their missions By 3 Commando Brigade (http://www.3commandobrigade.com) Contents For full details of this and all our mods, plus our contributors, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-factions/ This mod adds the following complete factions: BLUFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Militia African Desert Police Afghan National Army Afghan National Army Commandos Afghan National Army - Afghan Partnering Unit Afghan Border Police Afghan National Police Afghan National Police - Quick Reaction Force Afghan National Police - National Interdiction Unit Chernarus Civilians Chernarus Local Defence Militia Chernarus Police Department Cold War (Early) US Forces Cold War (Late) US Forces Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Pro-Government Militia United Nations INDFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Extremists African Desert Militia African Desert Police Chernarus Civilians Chernarus Nationalist Militia Chernarus Police Department Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Tribal Fighters United Nations OPFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Extremists African Desert Militia African Desert Police Chernarus Anti-Government Militia Chernarus Civilians Chernarus Police Department Cold War (Early) Soviet Forces Cold War (Late) Soviet Forces Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Insurgents CIVILIANS Chernarus Civilians Takistan Civilians African Desert Civilians In addition, this mod also adds extra vehicles to the following factions: AAF FIA RHS CDF Regulars RHS CDF National Guard RHS HIDF RHS US Army Finnish Defence Force Release notes hotfix version 3.0.2 - Added AN-PRC 155 Radio Backpack - Added Legacy support for enforced historic TKC Open and Fuel Ural classname change - Added M60A1 / M60A3 to AAF Indfor - Added Missing DHK1983, PGS64, and UKK muzzle brakes to AK-74n, AKS-74un and AK-74mr respectively - Added Option to enable thermal optics on gunner turret via vehicle attributes on AAF, HIDF, and USMC AAVs - Added Semi-Automatic mode to RPK / RPK-74 - Added SVD NPZ variant - Fixed ADA CfgGroups incorrect side entries - Fixed ADE CfgInfantry incorrect side entries - Fixed ADE, ADM, and ADP Automatic Rifleman having wrong magazines in backpack - Fixed AAF Indfor Automatic Rifleman and SF Automatic Rifleman missing gun - Fixed AAF 'MSV' displayed names on static weapon teams - Fixed AAF Opfor Incorrect Vehicle Radio - Fixed Flapping rear ramp on AAV - Fixed Incorrect Sten Magazine ammo count - Fixed M14 sounds - Fixed Mirrored text on M60 ammo box - Fixed Missing AAV track_l, track_r, slide convex component errors in .rpt - Fixed Missing inventory image on PVS5A NVGs - Fixed Missing magazine in Takistan Army Team Leader weapon in Eden - Fixed Missing roof texture on Hilux Closed - Fixed Missing tracer on T-55 and M60A3 cannon shells - Fixed M60A1 and M60A3 name - Fixed PAGST Vest armour values - Fixed SDV incorrect textures - Fixed SVD inheritance to correct incorrect weight - Fixed SVD accessory changing weapon to black plastic variant - Fixed Takistan Repair Ural texture error - Replaced all deprecated TFAR radio classnames - Replaced Soviet Automatic Rifleman RPK with RPK-74 Release notes version 3.0.0 - Added AAF Faction (AAF) - Added AAVP-7A1 - Added African Desert Army Faction (ADA) - Added African Desert Army Paramilitaries (ADR) - Added African Desert Civilians (ADC) - Added African Desert Civilian Militia (ADG) - Added African Desert Extremists (ADE) - Added African Desert Militia (ADM) - Added African Desert Police (ADP) - Added AK-47 Assault Rifle - Added Beacons and Siren to Police BTR-40 and Gaz Vodnik Medevac - Added Beacons to Police Datsun, Hilux, Land Rovers, Gaz Vodnik, Gaz Volha and YAVA motorbike - Added Bicycles - Added Blowpipe AA - Added Bren Light Machine Gun - Added Browning HP Pistol - Added CHDKZ T-55 and MT-LB textures - Added Equipment for new factions - Added G3 Assault Rifle - Added Horizon Island Defence Force & IDAP Medevac UH1H variant - Added HK33 Assault Rifle - Added M60A1 & M60A3 tank variants - Added M939 MLRS variant - Added M939 Zu23 variant - Added Magazine and grenade Proxies to AK-47, FNFALs, G3s, HK33s, RPK, M16s, and M14s - Added MaxxPro Green and Woodland variants - Added MG3 Machine Gun - Added Motorbikes - Added MT-LB Zu23 variant - Added MTVR MLRS variant - Added MTVR Zu23 variant - Added RPK-74 Light Machine Gun - Added Side-specific tracer magazines (red, yellow, green, and white) - Added Skoda Octavia - Added Desert & Soviet Scud textures - Added Sterling submachine gun - Added SUV 4x4 Civilian, Armed, and Armoured VIP variants - Added Tanoa and Winter versions of Static Bunkers - with option to hide camo net - Added unarmed nest bunkers under Structures > Military - Added working hidden textures to AN-2, T-34, T-55 and UH1H wreck models - Added working pedal animations to all wheeled vehicles - Added working additional dials to wheeled vehicles where possible - Changed Engine damage effect - more in line with RHS - Changed M1 helmets for RHS versions - Changed M79 for RHS version - Changed T-34, T-55 Engine Sounds - no more turbine! - Changed UH1H Unarmed, Armed and Gunship Hueys to RHS versions - Changed Weapon muzzle flashes to RHS versions - Fixed Cold War Early Soviet Spotter had wrong magazines - Fixed Incorrect civilian uniform inheritance - Fixed Multiple bugs and .rpt errors - Fixed Mutt Jeep TOW launcher not tracking while firing in 3rd Person - Fixed SelectionID .rpt spam while using ACE3 - Fixed SU25 ammo / pylon / mfd .rpt errors - Fixed UH1H Medevac not exploding when destroyed - Improved driver animations - Improved MaxxPro .smdi - Improved shared textures to reduce duplication - Improved Wheeled vehicles tyre friction / slip values - no more driving on ice! - Removed incorrectly added vehicles from BIS NATO, CSAT, AAF factions - Removed Land Rover (Open) rear windows from Pilot LOD Screenshots Download Current version 3.0.2, released 08/09/2020 Download from: Steam Workshop License and Disclaimer For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  2. THE KUNDUZ INSURGENCY AIS [SP/MP Coop-14] by 1-506Ranger STEAM LINK: The Kunduz Insurgency AIS ACE version utilizing ADV - Medical available here: The Kunduz Insurgency ACE The Kunduz Insurgency AIS is optimized for SP with Psycho's AIS revive system. This mission is MP coop ready, but instead of ACE, a number of immersion scripts and AIS make this a much more tolerable Single Player ALiVE insurgency experience as AI will heal the player (if AI teammates are not in direct contact) when you are down. READ THE MAP BRIEFING AND DIARY SECTIONS IN-GAME Features: AIS revive - nothing needed to stabilize and revive , first aid kit/medkit needed to heal smaller injuries. F/A 18 - 25 CAS sorties (JDAM and CBU only) available to Leaders only. FOB West - Independent 81mm mortars will fire at will in support of operations. If you see red smoke in an area of contact, withdraw to a safe distance. ALiVE Combat Support - Transport, CAS, and 1 x 105mm howitzer available for indirect fire support. BAF Ground and Air Service available at both FOBs for rearm and refuel ZLT field repair in effect, toolkit needed after 5 repairs. Troop recruitment available at both FOBs and US OP. SEE STEAM PAGE FOR REQUIRED AND RECOMMENDED CLIENT SIDE MODS Script Credits: *AIS Revive - Psycho *ArmaPhronk - CRS, Earplugs and IR Strobe *johnnyboy - JBOY Combat Up Down *JW Custom - Close Air Support Field System *Neko-Arrow - Mortars *Pokertour - ATM Airdrop *Psycho - AIS Revive *zealot111 - Realistic Field Repair *Quicksilver - QS icons ***Thanks to HeroesandvillainsOS for use of the core content of his ALiVE diaries (edited) - see map in-game for more information
  3. INTRODUCTION Equipment of the British Royal Marines Commandos and other UK Armed Forces. By 3 Commando Brigade DESCRIPTION The modern Royal Marines Commando or British Army soldier carries a lot of kit in addition to his weapon. This mod aims to recreate some of that equipment. In current MTP camo, we provide updated combat uniforms, Mk4 vests, ‘Bergen’ backpacks, Mk7 helmets, berets and tactical glasses. A huge variety of options enables each player to give their character a unique look on the battlefield, whether it be as an Officer, Forward Air Controller, Medic, Sapper, Signaller, Engineer, Point Man, Grenadier, Marksman, Machine Gunner or just plain Rifleman! We’ve now expanded the range of combat uniform camouflage patterns to include DPM Woodland, DDPM (desert), DPM Temperate and Arctic. Along with these come accompanying sets of new Mk 2 vests, webbing, Mk 6 helmets and backpacks. We haven’t forgotten support forces either, with new uniforms, vests and helmets for RAF / RN pilots and tank crews. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-equipment/ VERSION 2.6 Revised armour values to be inline with RHS using the 4 level NIJ system SCREENSHOTS DOWNLOAD Current version: 2.6, released 5 November 2018 Download from: Steam Workshop License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  4. INTRODUCTION Weapons of the British Royal Marine Commandos and other UK Armed Forces. By 3 Commando Brigade DESCRIPTION This pack now contains almost all of the rifles used by the British over the last few decades, including many of the variants produced as the weapons were developed or evolved. There are a number of authentic scopes, customised ammunition, plus many accessories to complete the picture. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/ CHANGE LOG VERSION 3.0 Added L85a3 Rifle and attachment system Added L85a3 Rifle + L123 UGL Added L85a2 RIS attachment system Added L85a2 RIS rail cover system, with Desert, Green, and Winter options or none Added new attachment options to L129a1 Added BI, RHS, and 3CB Faction weapons magazine compatibility Fixed Airburst round flash bug at night on certain maps Improved hand animations for L85a2, RIS and L86 rifles Updated HEAT warheads for NLAW, Javelin and ILAW SCREENSHOTS DOWNLOAD Current version: 3.0, released 16th Dec 2019 Download from Steam Workshop License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  5. INTRODUCTION Units representing British Army Soldiers, Royal Marine Commandos and Support Elements in Arctic, Desert (DDPM), MTP, Temperate (DPM), Tropical (DPM) and Woodland (DPM) camouflage patterns. By 3 Commando Brigade DESCRIPTION With a large number of units and a multitude of pre-built infantry Groups to choose from, it is easy to create whole Company sized formations for your missions. Not only that, every Troop or Platoon will look unique, thanks to an automatic randomisation routine which equips each infantryman in gear suitable to his role from the wide choice of kit available. This mod now fully utilises our 3CB BAF Equipment and BAF Weapons packs allowing the representation of 6 unique theatres / era’s: Arctic: Winter camo and contemporary weapons with LDS sights Desert: DDPM camo and period weapons with SUSAT sights MTP: MTP camo and contemporary weapons with LDS sights Temperate: DPM Temperate camo and period weapons with SUSAT sights Tropical: DPM Woodland camo and contemporary weapons with LDS sights Woodland: DPM Woodland camo and period weapons with SUSAT sights Each theme is divided into 3 factions: Army, Navy and Airforce, giving a total of 18 factions. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-units/ CHANGE LOG VERSION 4.10 Added Husky TSV to Factions Added RAF MQ-9a Reaper Drone to Factions Added Warrior to Factions Added separated MFC and FAC loadouts Added Jackal (with curved roll bar) to MTP Army and RM Units Added pistol mags to section supplies Added flashbangs to supplies Added new L85a2 RIS system to units Fixed a bug in the unit Eden customizable loadouts, when the unit has no backpack Fixed glasses randomization bug Fixed empty container bug Removed non-ACE crates when ACE crates are present SCREENSHOTS DOWNLOAD Current version: 4.10, released 16 December 2019 Download from: Steam Workshop License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  6. Introduction Vehicles of the British Royal Marines Commandos and other UK Armed Forces. By 3 Commando Brigade (http://www.3commandobrigade.com) Contents Bulldog - Armoured Personnel Carrier Coyote - Tactical Support Vehicle Husky - Tactical Support Vehicle Jackal 2 - Light Patrol / Fire-Support Vehicle Land Rovers - Soft Vehicle (including Panama ROV) HX (MAN) Truck - Logistics Support Vehicle Panther CLV - Command and Liaison Vehicle Warrior - Infantry Fighting Vehicle Offshore Raiding Craft - Rigid Hull Inflatable Assault Boat Apache - Helicopter Merlin - Helicopter Wildcat - Helicopter Reaper - Drone For full details of this and all our mods, plus our contributors, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-vehicles/ CHANGE LOG VERSION 10.0 Husky TSV: Added Husky variants RAF MQ-9a Reaper Drone: Added Reaper variants Fv510 Warrior: Added Warrior variants Jackal/Coyote: Added curved roll bar variant Added green variant Increased ACE cargo capacity Fixed wheel alignment Added pedals Improved IED resistance Panther: Fixed visual bug with aerials Improved IED resistance Bulldog: Improved IED resistance Servicing: Added ACE fuel cannister to servicing menu Vehicle Weapons: Updated HEAT warheads for Milan and Hellfire All vehicles: Added damage effects to vehicle engines Videos Download Current version 10, released 16 Dec 2019 Download from: Steam Workshop License and Disclaimer For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  7. Hallo.. I am doing a vinter campain for oure GU and i want to use hidden textures ore reskin ore what ever its callede to make oure weapons more winter thingy ;D We are using the great mod frome 3CB and i found this in the config wivere: hiddenSelections[] = {"hs_base","hs_handguard","hs_ironsight","hs_picatinnysight","hs_emag","hs_ris","hs_afg"}; The riffel i want to set the textures to is: "UK3CB_BAF_L85A2_RIS_AFG_Green" The things i wot like to make whit is: hs_handguard,hs_emag and mabye hs_afg can sombody point me in the right way .. hwo to set textures to this parts hwo to make the textures? I lookede at youtube but cant figure this out.... Hopefull sombody can help ;D
  8. Welcome to AhoyWorld! Who are we? AhoyWorld Enhanced, or AWE, is one of several Arma servers of the AhoyWorld community, creators of Invade & Annex. As a public server, we offer a modded, custom dynamic co-op mission running 24/7 inviting everyone to drop by and say hello! Additionally, there are frequent events and game nights open for all to attend, created by staff and volunteering community mission makers. What do we do? AWE aims to bring fun to an organised manner of tactical gameplay. Our roster is open for everyone to pick any available role and be put under the wings of competent leaders -- or take up the role of command themselves! You’ll be playing alongside like-minded members of an open community that strives to bring realism and cohesion forward into each mission. Daily dynamic gameplay on a dedicated server with TeamSpeak integration No rank structure; everything is public Cohesive platoon-based action with an established CoC Whether spec-ops, para-drops or combined arms assaults, we do it all Focus on teamplay and coordination Welcoming atmosphere Newcomer-friendly! For a preview of how we operate, check out our media distribution centre! AWE Media Distribution We also host accompanying events such as dedicated training sessions for those interested in advancing their skills, or a more milsim-style server running a weekly ALiVE campaign. Which mods are there? Chiefly, we use RHS, 3CB & MGP for our equipment, ACE for our realism and TFAR for our comms structure. There are a number of other gameplay-enhancing mods for you to explore, including a selection of terrains for daily play as well as scheduled events. Our modset aims to contain as little bloat as possible, but it’s still full of content! What should you bring to the table? A positive attitude and open mind for a variety of playstyles Enjoyment of organised, semi-realistic gameplay Ability to listen to a chain of command A microphone and presentable English That’s all we ask of you! Interested? Head on over to http://www.ahoyworld.net if you want to find out more and join us. We have a Steam group as well as several social platforms, and an active Twitch stream! TS: ts.ahoyworld.net Any questions are welcome in here, as PM or directly on our forums. We hope to see you soon! Cheers AhoyWorld Outreach
  9. Hi folks, I would like to start a topic about the future of the Royal Marines & what sort of vehicles & weapons they would have in the year 2035 (Arma world). How would they get from Ship to shore? Would they still use landing craft or Airlifted in 2035? What sort of Ship would they operate from (a newer version of HMS Bulwark or one of the new carriers)? Would they still be using the 5.56 cal or will they use a heavier Rnd? What sort of UGV/UAV would they use, if any? Ive seen around the internet they will soon be having or even do have a newer "Viking" vehicle but is it likely they would still use it in 2035 or maybe follow the U.S Marines route & opt for an amphibious 8 wheeled APC that can launch from the mother ship, thus binning the Mk10 landing craft (or maybe the Mk12 by 2035)? As the world is more focused on fighting terrorism at the moment, do you think they will spend more time in Assault boats searching other boats for arms or would that role be given to someone else? Is building a newer LPD a good way to go or is it better to have a multi-role carrier fill the role of the LPD as well? What about if they built a carrier in the future with a well deck (I think its called) to launch land vehicles from or if the Royal Marines of 2035 will launch from the new carriers then is it really practical to airlift their vehicles also? What if the Sky's are not in our control? I would be happy for anyone interested in this sort of debate to offer their thoughts on the subject & where possible to offer reason why this or why that sort of thing. I look forward to reading the posts folks
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