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Found 7 results

  1. The Revenant Group is looking for players who want to be part of a specialised unit focused on countering various asymmetrical and unconventional threats in a wide theatre of combat environments. We strive to create an authentic combat experience to the greatest extent that the game will allow and we welcome players that are new to the game or just new to mil-sim/tactical sim. Operations and training are held throughout the week and weekends, typically starting at 2000 GMT, with a focus on tactical realism. Our Steam Group and Discord page will update with the dates and times of these operations and training days, but feel free to use the training server for solo or group training whenever you would like. We do not discriminate against nationality, race, gender, or religion. Rules and Regulations: 18+ Age Requirement No Customs & Courtesies (saluting, calling the room to attention, terms of address) No required training sessions or set training pipeline (training is tailored to each player) Uniform & Equipment Standards Cooperative PvE Missions Server Settings: No 3rd Person No enhanced map data No dynamic cross-hair No NVGs while looking down sights Stamina Enabled Integral Mods: ACE3 Advanced Medical System ACE3 Advanced Ballistics System Advanced Combat Radio Environment 2 (ACRE2) Workshop Mods Positions Available: Assaulter Grenadier Autorifleman Breacher Medic Pilot (rotary/fixed) Co-Pilot WSO Aerial Gunner Zeus Additional Certifications: JTAC SERE Designated Marksman Breacher MWD Handler Pararescue You can read up on the process for joining REVGRU here. For more information on The Revenant Group, visit our page. Please comment, PM, join our Discord or add me on Steam if you have any questions.
  2. Who We Are: This unit started as a merge between an American and a British unit all the way back in ArmA, yes the first ArmA. We didn’t start out as a parachute regiment back then, but as the 23rd mountain division. It became apparent however, that we wanted a different way. And we came into the world as 3PARA. Ever since then, we have kept to our high standard, and will always do. That said, we aren’t a hardcore (yes sir, no sir) unit, but we do get serious when we put our game faces on. We do this to honour the actual parachute regiment, from which we have been allowed to use the name. Of course we have both people who are a bit more serious, and some who are a bit more casual. We are humans, not robots after all. Our unit Is made up of people mainly from Europe, but we still have a few Americans who enjoy gaming with us. Many of our members are also former or current military, which provides a great deal of tactical know-how, as well as NATO standard procedures/tactics. Right now 3Para-GU consist of the following active units: HQ. A 5 team there runs the unit, zeus, forum, teamspeak, gameservers ect. 1Section Rifle section. FSG Fire Support Group. AAC Army Air Corps Our Schedule: Our sessions are ran on Thursdays and Sundays at 1900 UK time (GMT / GMT +1 season dependent). Typically our Thursdays focus on ACOY ore ITC traning. Our Sunday events are dedicated to cooperative and joint operations. Our Community: As a unit, we rely on aggressive, but well-coordinated tactics, which we practice while we use them, under the concept of “train as you fight”. And all of our SOPs (Standard Operating Procedures) are made with ArmA being in game, but still being as close to realism as we can. Our teamspeak is alway open and there is almost all the time sombody there, playing arma ore a other game. How To Join: If you're interested in joining drop by oure forum http://www.3para-gu.com/forum/index.php?board=2.0 and fill out the form, drop on TS so we can get to know you. Step 1: Fill out an application form on forum Step 2: Drop on ts so we can get to know you. Step 3: Do ITC traning part 1-4 Step 4: If successful part 1-4 its time for part5 Step 5: After part5 it time to transfer in to the active sections Community Contact Details: Teamspeak: 185.121.174.14 Discord: https://discord.gg/Hudawd
  3. Hi guys Some help please. My Arma 3 and Teamspeak freeze when I use ACRE2. All connects good and after about 5-10 minutes in game, all just freeze up. I uninstalled ACRE2 everywhere and subscribe to it again two times, but it did not work. I used it all the time until 2 days ago when this happened. Any ideas? Thank you in advance CandyMan
  4. I can't find radio of ACRE2 in arsenal after update v2.5.0.968. I'm using my own addon with xla_fixed_arsenal. Plz help me. This is my addon's script code. #include "..\SG_arsenal_list.sqf" params ["_player"]; ["arsenalLoadingScreen", "장비 설정창 불러오는 중"] call BIS_fnc_startLoadingScreen; ["Preload", true] spawn xla_fnc_arsenal; waitUntil {!isNull player}; [_player, true, false, false] call xla_fnc_addVirtualBackpackCargo; [_player, true, false, false] call xla_fnc_addVirtualItemCargo; [_player, _SG_whitelistRadio, false, false] call xla_fnc_addVirtualItemCargo; [_player, true, false, false] call xla_fnc_addVirtualMagazineCargo; [_player, true, false, false] call xla_fnc_addVirtualWeaponCargo; [_player, _SG_blacklistBackpack, false, false] call xla_fnc_addVirtualBackpackBlacklist; [_player, _SG_blacklistItem, false, false] call xla_fnc_addVirtualItemBlacklist; [_player, _SG_blacklistMagazine, false, false] call xla_fnc_addVirtualMagazineBlacklist; [_player, _SG_blacklistWeapon, false, false] call xla_fnc_addVirtualWeaponBlacklist; ["arsenalLoadingScreen"] call BIS_fnc_endLoadingScreen; ["Open", [false, player, player, false]] spawn xla_fnc_arsenal; closeDialog 0; Thank you for reading.
  5. Hi, all, I'm using ShadowPlay to record because it takes up the least amount of CPU while running (I've messed around with OBS Studio and while it does a good job, it causes an 8-15 FPS drop). I've figured out how to use AutoHotkey to get multiple PTT keys going for Shadowplay, and am using the following code (<Numpad /> is my ShadowPlay PTT): #NoEnv SendMode Input SetWorkingDir %A_ScriptDir% ~XButton2:: { Send, {NumpadDiv down} Return } ~XButton2 up:: { Send, {NumpadDiv up} Return } ~CapsLock:: { SetCapsLockState, on Send, {NumpadDiv down} Return } ~CapsLock up:: { SetCapsLockState, off Send, {NumpadDiv up} Return } This allows me to turn PTT through ShadowPlay with MouseButton5 (my TS3 key) and CapsLock (my ACRE radio key). Issue is, when I hold CapsLock, it acts like holding down a key while typing (https://i.gyazo.com/474f97bf68ab5ee4f7ac7d7bdbf26bbf.gif) In-game, I just hear the radio button sound 20x/sec and I can't actually effectively transmit a message. Does anyone have any idea how I can make it so that CapsLock doesn't freak out when I press it? Thanks in advance.
  6. In my group we're trying to build a small mission, in which we'll need a translator. Actually we'd like to have the role on a more permanent basis, if our initial mission pans out. So far, while playing around with ACRE2, we've yet to have any luck in assigning Babel language to a single role. We do not intend for everyone to be able to switch between Babel languages. As our mission framework is based mainly on F3 framework, we work with roles defined called via a function in an unit's init. It seems however, that the code we've composed, is either being overwritten by the ACRE 2 init, or simply is wrong. Most likely it is wrong, but right now, we're having trouble seeing exactly where we went wrong. Hopefully someone in the Arma community, can shed some light into whether or not it is possible, to actually limit the Babel language to only one role/player. Here's our code, which we've tried running both as part of a loadout script (based on roles) and as a separate script, after ACRE inits. waitUntil{[] call acre_api_fnc_isInitialized}; if (_typeOfUnit == "int") then { ["english","greek","farsi"] call acre_api_fnc_babelSetSpokenLanguages; }; int is the name of the role. Running the ["english","greek","farsi"] call acre_api_fnc_babelSetSpokenLanguages; as an exec command from the debug works fine. Which makes us even more sure, that we're missing something somewhere.
  7. About Us The 2 SG (GU) is an upcoming/in the making Arma 3 MilSim unit. We represent the 2nd Battalion Scots Guards, providing an Armoured Infantry role. Using realistic tactics used by the British Army and NATO, we aspire to create a professional and well oiled gaming unit for those who are looking for a unique Arma 3 experience. Who we are looking for We've made some considerable progess filling up our first platoon, and are now open for recruitment. We have current and former members of both the US and British Armed Forces, but we are open to anyone regardless of experience or background. Roles we are offering •Rifleman •LMG Gunner •Sharpshooter •Team Medic •Warrior Crewman We are hoping to find capable mission and mod makers, and those who seek discipline and professionalism whilst having fun and enjoying the experience Joining Regulars and Reserves The main division of the unit. What We Require: •Age of 16 or Older •Own Arma 3 •Own a Microphone •Speak and understand English •Own TeamSpeak •Can attend official operations/trainings •Commitment to the Unit •Desire to work as a team Reserves have the same initial requirements, sans attendance policy. Facilities If any part of this ad has interested you, or you would just like to help out/advise/etc., please have a look at our website and forums: Website Forums TeamSpeak: 5.9.118.113 Or contact: Lt Keown Sgt Edge LSgt Wilkinson TGdsm Hanford
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