[Transmission Begin] Mission Name: Operation Pontis
Location: Northeast Krk Island, near the Krk Bridge, Croatia [Terrain "Maltempo: Gates of Everon"]
Date: October 13, 2026
Time: 2100 CET hrs
Tonight 2HGZ (2. hrvatski gardijski zadrug) and SBP (Slovenian Black Panthers) will engage enemy forces on "real island of Everon" on the map "Maltempo: Gates of Everon".
Situation:
An so far unknown, well-equipped faction Sons of Veglia has launched a surprise invasion on Krk Island, airlifting troops and seizing control of Rijeka Airport (designated Omega Point). In a matter of hours, they fortified strategic positions around the Krk Bridge and along the coast, cutting off our access from mainland.
Initial reconnaissance reports indicate that the enemy has entrenched themselves at key locations within a 5km radius of the Krk Bridge, severely limiting our ability to penetrate the island. We must act swiftly before their reinforcements arrive and further solidify their hold on the region.
You are part of a joint Slovenian-Croatian task force, and our mission is to liberate six key objectives around the Krk Bridge to secure a path to the island and prepare for the assault on Omega Point. Our FOB is near Krajevica as engineers are hastely preparing a heliport near Lake of Tribalj. Grobnik runway is out - was hit by enemy arty.
Mission:
Your task is to:
Neutralize enemy defensive positions within a 5km radius of the KrkBridge.
Secure 6 strategic objectives (detailed below) held by the enemy to regain control of the bridgehead and nearby zones.
Once the area is secured, prepare for an assault on Omega Point to liberate Rijeka Airport and sever the enemy’s supply lines.
Enemy Forces:
The enemy is an a new faction with access to modern weaponry, including mechanized infantry and possibly light armor.
Expect anti-aircraft emplacements, heavy machine guns, and well-defended positions at each outpost.
Their command structure is unknown, but communications intercepts suggest they are awaiting reinforcements, so time is critical.
Rules of Engagement (ROE):
Weapons are free. Engage all hostile targets.
Minimize civilian casualties and damage to infrastructure, especially the Krk Bridge, as it is vital for our advance. Bridge can be destroyed, so be careful.
Enemy Intel:
The Sons of Veglia are a new fanatical group claiming descent from Krk’s ancient rulers, led by the eccentric "Count Veglia." aka Ivan Litgović. Obsessed with restoring the island to its medieval glory, they wear a bizarre mix of red camo and modern tactical gear. Despite their theatrics, they’re well-armed and dangerous. In a daring raid, they stormed the Krk Bridge, calling it the "Gate of Destiny," and seized control before anyone could predict such action. Under the cover of night, they followed up with a bold assault on Rijeka Airport, overpowering security forces and turning it into their stronghold. Now they control key strategic points on the island, using guerrilla tactics to defend their new domain. Our mission: shut down this medieval fantasy before it becomes a real-world nightmare.
Objectives: Go
Good luck soldiers. Future of island and bringing peace to this beautiful homeland of yours is in your hands.
I'm afraid you can't do anything for precision, except modding another aircraft...
or struggling with the relative position of laser target if attached on a vehicle or anything...
or working around a fake impact/explosion as soon as a shell/bullet hit the ground (deflection) (see projectile event handlers)
Descargar: Minecraft 1.21.31.05 APK
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Wybacz mój inglisz
Still crash when you open chests, try collect BP rewards, or ju jump too much in shelter, but it allow me to collect Gold, food and search for games
iam by no means an expert, but you have atleast two options here: either you spawn in individual ai within predetermined roles or you modify the group config as per faction to be found in armareforger->configs->Entitycatalog->*yourenemyfaction*->Groups_entitycatalog_enemyfaction.conf
maybe there is somewhere a simpler way to do so but thats how i would try it. make sure when you modify that config to rightclick and "override in YOURMISSION" to allow your config to take place for the original
p.s. Actually i thought about it again you could scrap all this and just modify the grenadier (you can edit their loadouts) it is probably the easiest way to get the same result with the downside there will be no more enemy grenadiers at all