@pierremgi There is no need for while loop in this case. Why use waitUntil in while loop when you can make the waitUntil loop itself by returning false at the end. There is an EH available as well as stated in my post above.
Sure, i ported it to Malden 2035 but didn't like the AI behaviour, tanks cant keep moving on roads without crashing with buildings, so just ported it to CUP -CWA Malden Map. Our custom missions are published by Lucas on the workshop.
Will test it tonight and if everything works good will try to publish.
PS. recently we published IFA3 AIO LITE version of BECTI WW2 on Sahrani map, you can test it with the Divided Towns and 20 AI units Size
For some reason my custom infantry squad are all spawning with parachutes, which is preventing the AA and AT guys from spawning with their ammo. What decides whether a squad spawns with chutes and who doesn't?
I'm using the latest hotfix version.