When I start my game it shows the following txt
BattlEye Launcher
15:18:34 starting service BattleEye
15:18:36 initiating the game
15:18:39 Note: the block of archives can be ignored if they don’t cause trouble with the game
15:18:39 [INFO] Block of the load of the archives: “C:\Program Files (x86)\steam\version.dll”.
few seconds after the game starts like it should, (this only happens in my PC version of the game) and when I try to join a public server or Official server the server browser does not load, it keeps on the screen of Searching but the tutorial and stuff like that works, please help, I bought the game on steam and I already re installed 3 times so it can’t be a download error.
Hi all,
I'm a new modder, and I've been working on a script for a face.
This is part of my config.cpp
class CfgFaces
{
class Default;
class Man_A3: Default
{
class Default;
class MyPerson : Default
{
identityTypes[] = {"MyPerson"};
displayname = "MyPerson";
material = "\Skin.rvmat";
};
};
};
Now, the problem I'm having is with Skin.rvmat. I'm adding it to my PBO, I can see it in my PBO if I open it with the PBO manager, but in the game it isn't showing the correct material.
How do I properly reference a file from config.cpp which is in my PBO?
I haven't played around with the game in a very long time.
Create a move waypoint first, right on top of your unit, or very close. Followed by a getin on the vehicle. But sync the trigger to the move WP, rather than the getin WP.