I was playing OPEX with my friend while hosting from my client.
I summoned some units to fly planes I have put on the runway. However, after taking off, they seemed to be stuck in midair. They only started moving after I drove closer to them, only to be stuck again after moving a certain distance away from me.
Is there a way to keep them constantly loaded? Do I need to run a dedicated server?
This mod aims to use "empty" vehicles to show players standing in the Vehicle-in-Vehicle cargo space of transport aircraft while performing a static line paradrop.
GitHub
Some issues currently in progress or under consideration:
How to select between door vs ramp exit
Whether to continue using rope to represent anchor cables and static lines
Should actions be on Air/empty vehicle or on CAManBase
Can't seem to disable the cargo parachute when the empty vehicles are moved out of the cargo
MP testing
Hello again everyone, as some of you have un-doubtedly seen on the Dev build, we are super excited to officially reveal the up Armored M1151, M1152, and M1165 for the first time!
The often mis-characterized and mis-understood ECV or Enhanced Capacity Vehicles build on the lineage of a classic American military icon. We've been working for a few months now on re-creating this highly requested vehicle with a lot of cool details. Some of the stuff you can see in these photos (and things we haven't shared) includes:
3 Types of Manned Turrets - the GPK (bottom pic), a first for RHS and introduced on the M1151, The O-GPK (top pic), used on a lot of our vehicles already, and the MCTAGS, for our USMC versions (not shown)
The M151 Common Remote Operated Weapon Station (CROWS) with M2 and Mk 19 GMG
A few cool realistic accessories: The Rhino Counter IED device (the black "flag" on front), the AN/VLQ-12 CREW Duke (the thick antenna on the rear and flat one on the front)- an electronic counter-measures system designed to counter remote controlled IEDs (C-RCIED), as well as a protective front bumper, combat identification panels (CIP)- the brown thing on the front and some sides, as well as the Deep Water Fording Kit (DWF Kit), primarily for the USMC versions.
In time as we continue to do fixes and inject more variants, we'll release a lot more in depth info prior to the release. However, I still want to recognize the super hard work of @reyhard (as always), @gurdy , @ballistic09 and da12thmonkey. Thanks everyone, and I look forward to sending some more pics down range once we get more variants cooking.