Trying to get my head around the code.
So the new LZ spawns at a distance of 100 m plus a random number between 0 and 300 ?
I notice the LZ helper marker ( the pink half circle ) disappears before the LZ disappears.
The LZ is placed on a random angle ?
A matrix of LZ's placed and then one is activated at a time. Hide and seek.
If they are in Chernogorsk.... you could hide them....
If they were flashing.... a strobe beacon? Could be cool.
They could be on the ground, behind blocks of flats, on roofs etc.
Fun !
:- )
Not sure where you need this exactly but the US versions have the english voices, you need to check out how it's done there, can't remember all of the dependencies. At least you need to replace the voice files themselves, the stringtable.csv and change some paths to use the US versions of RadioChatter and RadioChatterArrays files.
Hello, I am kinda having same issue, I started off by deleting everything having to do with arma 3, I also did a fresh install to the server. Then i headed to the workshop and downloaded the mission and the mods needed to run the mission. I then went to the server host files and placed my mission into the mpmissions folder. Added the mods from the launcher when joining server as the server said i needed to join once i launched the server with no errors and set to running, But my issue is once igot the mods from the workshop i get a mismatached error for the map which was needed, But in the downloaded file which is the mod map, it has no key inside it at all. Any idea ? or any info i can give to help with this?