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3cb

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About 3cb

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  1. 3cb

    3CB Factions

    A hotfix (version 3.0.2) for 3CB Factions, is now available. CHANGE LOG: Added AN-PRC 155 Radio Backpack Added Legacy support for enforced historic TKC Open and Fuel Ural classname change Added M60A1 / M60A3 to AAF Indfor Added Missing DHK1983, PGS64, and UKK muzzle brakes to AK-74n, AKS-74un and AK-74mr respectively Added Option to enable thermal optics on gunner turret via vehicle attributes on AAF, HIDF, and USMC AAVs Added Semi-Automatic mode to RPK / RPK-74 Added SVD NPZ variant Fixed ADA CfgGroups incorrect side entries Fixed ADE CfgInfantry incorrect side entries Fixed ADE, ADM, and ADP Automatic Rifleman having wrong magazines in backpack Fixed AAF Indfor Automatic Rifleman and SF Automatic Rifleman missing gun Fixed AAF 'MSV' displayed names on static weapon teams Fixed AAF Opfor Incorrect Vehicle Radio Fixed Flapping rear ramp on AAV Fixed Incorrect Sten Magazine ammo count Fixed M14 sounds Fixed Mirrored text on M60 ammo box Fixed Missing AAV track_l, track_r, slide convex component errors in .rpt Fixed Missing inventory image on PVS5A NVGs Fixed Missing magazine in Takistan Army Team Leader weapon in Eden Fixed Missing roof texture on Hilux Closed Fixed Missing tracer on T-55 and M60A3 cannon shells Fixed M60A1 and M60A3 name Fixed PAGST Vest armour values Fixed SDV incorrect textures Fixed SVD inheritance to correct incorrect weight Fixed SVD accessory changing weapon to black plastic variant Fixed Takistan Repair Ural texture error Replaced all deprecated TFAR radio classnames Replaced Soviet Automatic Rifleman RPK with RPK-74
  2. 3cb

    3CB Factions

    I've very pleased to announce version 3.0.0 of 3CB Factions. This update adds seven African factions, builds on the original AAF as well as improving upon the existing factions and vehicles. CHANGE LOG: - Added AAF Faction (AAF) - Added AAVP-7A1 - Added African Desert Army Faction (ADA) - Added African Desert Army Paramilitaries (ADR) - Added African Desert Civilians (ADC) - Added African Desert Civilian Militia (ADG) - Added African Desert Extremists (ADE) - Added African Desert Militia (ADM) - Added African Desert Police (ADP) - Added AK-47 Assault Rifle - Added Beacons and Siren to Police BTR-40 and Gaz Vodnik Medevac - Added Beacons to Police Datsun, Hilux, Land Rovers, Gaz Vodnik, Gaz Volha and YAVA motorbike - Added Bicycles - Added Blowpipe AA - Added Bren Light Machine Gun - Added Browning HP Pistol - Added CHDKZ T-55 and MT-LB textures - Added Equipment for new factions - Added G3 Assault Rifle - Added Horizon Island Defence Force & IDAP Medevac UH1H variant - Added HK33 Assault Rifle - Added M60A1 & M60A3 tank variants - Added M939 MLRS variant - Added M939 Zu23 variant - Added Magazine and grenade Proxies to AK-47, FNFALs, G3s, HK33s, RPK, M16s, and M14s - Added MaxxPro Green and Woodland variants - Added MG3 Machine Gun - Added Motorbikes - Added MT-LB Zu23 variant - Added MTVR MLRS variant - Added MTVR Zu23 variant - Added RPK-74 Light Machine Gun - Added Side-specific tracer magazines (red, yellow, green, and white) - Added Skoda Octavia - Added Desert & Soviet Scud textures - Added Sterling submachine gun - Added SUV 4x4 Civilian, Armed, and Armoured VIP variants - Added Tanoa and Winter versions of Static Bunkers - with option to hide camo net - Added unarmed nest bunkers under Structures > Military - Added working hidden textures to AN-2, T-34, T-55 and UH1H wreck models - Added working pedal animations to all wheeled vehicles - Added working additional dials to wheeled vehicles where possible - Changed Engine damage effect - more in line with RHS - Changed M1 helmets for RHS versions - Changed M79 for RHS version - Changed T-34, T-55 Engine Sounds - no more turbine! - Changed UH1H Unarmed, Armed and Gunship Hueys to RHS versions - Changed Weapon muzzle flashes to RHS versions - Fixed Cold War Early Soviet Spotter had wrong magazines - Fixed Incorrect civilian uniform inheritance - Fixed Multiple bugs and .rpt errors - Fixed Mutt Jeep TOW launcher not tracking while firing in 3rd Person - Fixed SelectionID .rpt spam while using ACE3 - Fixed SU25 ammo / pylon / mfd .rpt errors - Fixed UH1H Medevac not exploding when destroyed - Improved driver animations - Improved MaxxPro .smdi - Improved shared textures to reduce duplication - Improved Wheeled vehicles tyre friction / slip values - no more driving on ice! - Removed incorrectly added vehicles from BIS NATO, CSAT, AAF factions - Removed Land Rover (Open) rear windows from Pilot LOD
  3. 3cb

    3CB BAF Units

    I'm very pleased to announce version 4.10 of our 3CB BAF units. CHANGE LOG VESRION 4.10 Added Husky TSV to Factions Added RAF MQ-9a Reaper Drone to Factions Added Warrior to Factions Added separated MFC and FAC loadouts Added Jackal (with curved roll bar) to MTP Army and RM Units Added pistol mags to section supplies Added flashbangs to supplies Added new L85a2 RIS system to units Fixed a bug in the unit eden customizable loadouts, when the unit has no backpack Fixed glasses randomization bug Fixed empty container bug Removed non-ACE crates when ACE crates are present
  4. I'm very pleased to announce version 10.0 of our 3CB BAF vehicles, which includes the all new Husky TSV, MQ-9a Reaper Drone and Fv510 Warrior. Special thanks to UK_Apollo for the new Husky, based on original model by Burnes15th (Katie Byrne) CHANGE LOG VESRION 10.0 Husky TSV: Added Husky variants RAF MQ-9a Reaper Drone: Added Reaper variants Fv510 Warrior: Added Warrior variants Jackal/Coyote: Added curved roll bar variant Added green variant Increased ACE cargo capacity Fixed wheel alignment Added pedals Improved IED resistance Panther: Fixed visual bug with aerials Improved IED resistance Bulldog: Improved IED resistance Servicing: Added ACE fuel cannister to servicing menu Vehicle Weapons: Updated HEAT warheads for Milan and Hellfire All vehicles: Added damage effects to vehicle engines
  5. 3cb

    3CB BAF Weapons

    I'm very pleased to announce version 3.0 of our 3CB BAF weapons, which includes the all new L85A3. CHANGE LOG VESRION 3.0 Added L85a3 Rifle and attachment system Added L85a3 Rifle + L123 UGL Added L85a2 RIS attachment system Added L85a2 RIS rail cover system, with Desert, Green, and Winter options or none Added new attachment options to L129a1 Added BI, RHS, and 3CB Faction weapons magazine compatibility Fixed Airburst round flash bug at night on certain maps Improved hand animations for L85a2, RIS and L86 rifles Updated HEAT warheads for NLAW, Javelin and ILAW
  6. 3cb

    3CB Factions

    We're pleased to announce the hotfix for 3CB Factions: Version 2.0.2 Added Arma 3 quality muzzles flashes to T-series tanks. Added Icon flags to all Factions to match BI config Added M939 Desert and Woodland to RHS US Army Factions Added IED resistance to MaxxPro MRAP Added MTVR Desert and Woodland to RHS US Marine Corp Factions Adjusted CW Infantry load-outs Adjusted Police Sirens and Lights to be useable by Zeus-controlled Units Changed M16 hand animations to fix broken left wrist Fixed Attribute inheritance on S21 and S23 Soviet artillery allowing for ammo selection in Eden Fixed broken inheritance on T-72BM CommanderOptics turret Fixed broken Commander turret / dshkm on RHS T-series Fixed broken rear door animation on S1203 Fixed CW US Factions side = 0 instead of 1 error Fixed Maxxpro gun feed axis Fixed M939 RPM dial Fixed missing FFV seats on UH60M Fixed missing passenger proxy from Mutt Jeep visual LODs Fixed missing zasleh3 selectionFireAnim on T-72 series Commander's Dshkm Fixed Willys and Mutt Jeep Engine hitpoints Fixed Willys and Mutt Jeep mirrors not showing a reflective surface in external LODs Fixed M60 GPMG heat shield face glitch on infantry and mounted weapon versions Improved glass on S1203
  7. 3cb

    3CB Factions

    I'm very pleased to announce version 2.0 of 3CB Factions, which adds 5 new factions: Chernarus Police Department Cold War (Early) Soviet Forces Cold War (Late) Soviet Forces Cold War (Early) US Forces Cold War (Late) US Forces Also included are a host of other fixes and additions: Added ACE Rearm compatibility to all Reammo vehicles Added Finnish Defence Force textures to T-55 and MT-LB Added Increased equipment options in Virtual Arsenal Added M14 Added M151 ‘Mutt’ Jeep to Cold War US and RHS Horizon Island Defence Force Added M16a1, M16a1 Bipod, M16 Commando Carbine Added M60 MG Added M939 truck variants to Cold War US and RHS Horizon Island Defence Force Added Mig 29 to Opfor Takistan Army Added Missing Helmet + Googles UI image to Afghan Border Police Added MTVR truck variants to RHS US Army and Horizon Island Defence Force Added Nomex Coveralls Added Option to disable vehicle texture randomization at mission start, allowing mission makers to select specific textures for vehicles Added Siren option to all Police Ground Vehicles Added Two extra civilian skins to Datsun Added UN Humvees Adjusted armour values on MaxxPro engine Changed Some Ghillie Suit grass colours Fixed Armour values of Opfor Takistan Militia uniform Fixed damage hide issue on Lada trunk Fixed Hilux PKM / GMG gunner proxy in Fire Geometry Fixed Incorrect direction of DSHKM cartridge ejection on T-72 series Fixed Incorrect inheritance for Takistan Army Headgear Fixed Lee Enfield, RPK, and M16 weights Fixed SCUD inheritance bug breaking RHS Scarab launch Fixed T-55 wreck using Takistan Army skin Fixed TKM Blufor not working in ALIVE Orbat Fixed trailing, in Indfor Chernarus Civilian Militia (CCM) Replaced Arma 2 port of BRDM-2 with RHS Version Removed BI weapons / magazines from MaxxPro inventory Removed Empty visual LOD from T-series tank
  8. 3cb

    3CB BAF Weapons

    I'm pleased to announce version 2.5 of 3CB BAF Weapons. This release moves the excellent RKSL scopes from being internal to the mod, to an external dependency "RKSL Studios: Attachments" available here (https://steamcommunity.com/sharedfiles/filedetails/?id=1661066023) This has been done primarily to aid maintenance of the two mods. Please note that the separate Steam addon "3CB BAF Weapons (Ace Compatibility)" is no longer applicable and has been removed. The correct ACE compatibility mod is "@ace_compat_rksl_pm_ii" and is available as part of ACE3
  9. 3cb

    3CB Factions

    I'm pleased to announce the release of version 1.1 of 3CB Factions Release notes: Added: Improved texture to UH1H M240s Added: Static Weapon backpacks to units in Eden Editor Added: Workaround AFM to UH1H Fixed: FIA HMG Offroad red texture conflict Fixed: Incorrect Hilux PKM name Fixed: M16 optic proxy position Fixed: MH9 bench and unarmed passenger issue Fixed: Missing T-series firing effects Fixed: Randomization of facegear on units can now be disabled in Eden via unit properties or via 3CB module Fixed: RPK name and incorrect magazine options Fixed: UH1H Armed side door animation. Now correctly hidden Fixed: UH1H Missing Rotor Shadows when at high speed Fixed: V3S Ammo truck having rear FFV turrets Removed: BIS equipment / weapons from T-series tanks inventory Removed: Empty T-34 LOD6
  10. Introduction The primary purpose of this mod is to further complement Project Opfor and RHS packs to allow 3CB mission makers, and the wider community, to add extra units, vehicles, and weapons to their missions By 3 Commando Brigade (http://www.3commandobrigade.com) Contents For full details of this and all our mods, plus our contributors, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-factions/ This mod adds the following complete factions: BLUFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Militia African Desert Police Afghan National Army Afghan National Army Commandos Afghan National Army - Afghan Partnering Unit Afghan Border Police Afghan National Police Afghan National Police - Quick Reaction Force Afghan National Police - National Interdiction Unit Chernarus Civilians Chernarus Local Defence Militia Chernarus Police Department Cold War (Early) US Forces Cold War (Late) US Forces Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Pro-Government Militia United Nations INDFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Extremists African Desert Militia African Desert Police Chernarus Civilians Chernarus Nationalist Militia Chernarus Police Department Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Tribal Fighters United Nations OPFOR African Desert Army African Desert Army Paramilitarie African Desert Civilians African Desert Civilian Militia African Desert Extremists African Desert Militia African Desert Police Chernarus Anti-Government Militia Chernarus Civilians Chernarus Police Department Cold War (Early) Soviet Forces Cold War (Late) Soviet Forces Takistan Civilians Takistan National Army Takistan National Army - Special Forces Takistan National Police Takistan National Police - Quick Reaction Force Takistan National Police - Counter Insurgency Bureau Takistan Insurgents CIVILIANS Chernarus Civilians Takistan Civilians African Desert Civilians In addition, this mod also adds extra vehicles to the following factions: AAF FIA RHS CDF Regulars RHS CDF National Guard RHS HIDF RHS US Army Finnish Defence Force Release notes hotfix version 3.0.2 - Added AN-PRC 155 Radio Backpack - Added Legacy support for enforced historic TKC Open and Fuel Ural classname change - Added M60A1 / M60A3 to AAF Indfor - Added Missing DHK1983, PGS64, and UKK muzzle brakes to AK-74n, AKS-74un and AK-74mr respectively - Added Option to enable thermal optics on gunner turret via vehicle attributes on AAF, HIDF, and USMC AAVs - Added Semi-Automatic mode to RPK / RPK-74 - Added SVD NPZ variant - Fixed ADA CfgGroups incorrect side entries - Fixed ADE CfgInfantry incorrect side entries - Fixed ADE, ADM, and ADP Automatic Rifleman having wrong magazines in backpack - Fixed AAF Indfor Automatic Rifleman and SF Automatic Rifleman missing gun - Fixed AAF 'MSV' displayed names on static weapon teams - Fixed AAF Opfor Incorrect Vehicle Radio - Fixed Flapping rear ramp on AAV - Fixed Incorrect Sten Magazine ammo count - Fixed M14 sounds - Fixed Mirrored text on M60 ammo box - Fixed Missing AAV track_l, track_r, slide convex component errors in .rpt - Fixed Missing inventory image on PVS5A NVGs - Fixed Missing magazine in Takistan Army Team Leader weapon in Eden - Fixed Missing roof texture on Hilux Closed - Fixed Missing tracer on T-55 and M60A3 cannon shells - Fixed M60A1 and M60A3 name - Fixed PAGST Vest armour values - Fixed SDV incorrect textures - Fixed SVD inheritance to correct incorrect weight - Fixed SVD accessory changing weapon to black plastic variant - Fixed Takistan Repair Ural texture error - Replaced all deprecated TFAR radio classnames - Replaced Soviet Automatic Rifleman RPK with RPK-74 Release notes version 3.0.0 - Added AAF Faction (AAF) - Added AAVP-7A1 - Added African Desert Army Faction (ADA) - Added African Desert Army Paramilitaries (ADR) - Added African Desert Civilians (ADC) - Added African Desert Civilian Militia (ADG) - Added African Desert Extremists (ADE) - Added African Desert Militia (ADM) - Added African Desert Police (ADP) - Added AK-47 Assault Rifle - Added Beacons and Siren to Police BTR-40 and Gaz Vodnik Medevac - Added Beacons to Police Datsun, Hilux, Land Rovers, Gaz Vodnik, Gaz Volha and YAVA motorbike - Added Bicycles - Added Blowpipe AA - Added Bren Light Machine Gun - Added Browning HP Pistol - Added CHDKZ T-55 and MT-LB textures - Added Equipment for new factions - Added G3 Assault Rifle - Added Horizon Island Defence Force & IDAP Medevac UH1H variant - Added HK33 Assault Rifle - Added M60A1 & M60A3 tank variants - Added M939 MLRS variant - Added M939 Zu23 variant - Added Magazine and grenade Proxies to AK-47, FNFALs, G3s, HK33s, RPK, M16s, and M14s - Added MaxxPro Green and Woodland variants - Added MG3 Machine Gun - Added Motorbikes - Added MT-LB Zu23 variant - Added MTVR MLRS variant - Added MTVR Zu23 variant - Added RPK-74 Light Machine Gun - Added Side-specific tracer magazines (red, yellow, green, and white) - Added Skoda Octavia - Added Desert & Soviet Scud textures - Added Sterling submachine gun - Added SUV 4x4 Civilian, Armed, and Armoured VIP variants - Added Tanoa and Winter versions of Static Bunkers - with option to hide camo net - Added unarmed nest bunkers under Structures > Military - Added working hidden textures to AN-2, T-34, T-55 and UH1H wreck models - Added working pedal animations to all wheeled vehicles - Added working additional dials to wheeled vehicles where possible - Changed Engine damage effect - more in line with RHS - Changed M1 helmets for RHS versions - Changed M79 for RHS version - Changed T-34, T-55 Engine Sounds - no more turbine! - Changed UH1H Unarmed, Armed and Gunship Hueys to RHS versions - Changed Weapon muzzle flashes to RHS versions - Fixed Cold War Early Soviet Spotter had wrong magazines - Fixed Incorrect civilian uniform inheritance - Fixed Multiple bugs and .rpt errors - Fixed Mutt Jeep TOW launcher not tracking while firing in 3rd Person - Fixed SelectionID .rpt spam while using ACE3 - Fixed SU25 ammo / pylon / mfd .rpt errors - Fixed UH1H Medevac not exploding when destroyed - Improved driver animations - Improved MaxxPro .smdi - Improved shared textures to reduce duplication - Improved Wheeled vehicles tyre friction / slip values - no more driving on ice! - Removed incorrectly added vehicles from BIS NATO, CSAT, AAF factions - Removed Land Rover (Open) rear windows from Pilot LOD Screenshots Download Current version 3.0.2, released 08/09/2020 Download from: Steam Workshop License and Disclaimer For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  11. 3cb

    3CB BAF Units

    I'm please to announce that version 4.9 of our BAF unit is now available VERSION 4.9 Added MAN Trucks to factions Added preloaded containers Fixed dismounting AI from Panama
  12. I'm please to announce that version 9 of our BAF vehicles is now available Bulldog Added ERA / SLAT armour Added electric servo sound for remote turret Updated RWS HMG Variant - remote turret no longer requires engine to be running Panther CLV Added electric servo sound for remote turret Updated RWS turret - Remote turret no longer requires engine to be running MAN Truck LSV Two chasses: HX60 4x4 and HX58 6x6 Multiple variants: Fuel, Container, Flatbed, Repair and Transport Two camouflage schemes: European and desert Loadable/unloadable containers Custom ACE compatible containers: Resupply, air servicing, ground servicing and logistics Supports TFAR and ACRE radios/intercoms To unload a container, first check for sufficient clearance behind the vehicle, either visually or by using the “ghost” container. Then use either ACE interaction or the vanilla context menu to start the unload process. These options are only available from outside the vehicle and require the vehicle to be stationary. Once the container has successfully unloaded, the vehicle is free to drive away. To load a container, first position the vehicle such that the empty flatbed is aligned with and close to the container. Then use either ACE interaction or the vanilla context menu to start the load process. Again, these options are only available from outside the vehicle and require the vehicle to be stationary. Unloaded containers can be slingloaded under a suitable helicopter e.g. Merlin Warning: standing beneath an unloading container is dangerous Note the smaller containers can only be loaded onto the HX60’s and the larger containers onto the HX58’s.
  13. I'm please to announce that version 8 of our BAF vehicles is now available VERSION 8: Apache Fixed: @TFAR variable names Bulldog Added: @ACRE intercom that works for rear seat FFV positions Added: sound occlusion for turned-in FFV positions Added: IR and Visible sensors & target tracking for the gunners Surveillance Target Acquisition and Weapon Sight on the RCWS Added: reload of Bulldog RWS only when gunner is turned out Updated: GPMG weapon display information Coyote/Jackal Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: GPMG weapon display information Fixed: missing camera shake on firing Fixed: file name paths for open/close door sounds Fixed: missing muzzle flash animation sources Fixed: weapon skeleton bone errors Land Rover Added: Panama ROV Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: WMIK GPMG weapon display info Fixed: WMIK rpt warning on missing Geometry LOD Merlin Updated: GPMG weapon display information Updated: @TFAR variable names Fixed rpt warning on missing Geometry LOD Panther CLV Added: Panther CLV Offshore Raiding Craft Added: camera shake to gunner 1st person view when vehicle weapon is fired Updated: GPMG & HMG weapon display information Updated: @TFAR variable names Fixed: green and red navigation light positions Fixed: removed blink from white navigation light Fixed: AI gunner not firing at enemy infantry Wildcat Updated: MFD camera views (visible and FLIR) can now be switched on independently by both pilot and copilot Updated: cockpit glass to enhance surface reflections and show bullet holes better Vehicle Weapons Updated: GPMG & HMG’s changed to manual zeroing Fixed: ACOG sight rvmat error
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