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3cb

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  1. Introduction Vehicles of the British Royal Marines Commandos and other UK Armed Forces. By 3 Commando Brigade (http://www.3commandobrigade.com) Contents (version 8.0) Panther CLV Offshore Raiding Craft Bulldog Land Rovers (including Panama ROV) 'Coyote' Tactical Support Vehicle 'Jackal 2' Light Patrol / Fire-Support Vehicle 'Apache' Helicopter 'Merlin' Helicopter 'Wildcat' Helicopter New to version 8: Panther CLV and Panama ROV, full support for TFAR and ACRE (including intercomms) along with a list of updates to our existing vehicles For full details of this and all our mods, plus our contributors, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-vehicles/ VERSION 8.0 Apache Fixed: @TFAR variable names Bulldog Added: @ACRE intercom that works for rear seat FFV positions Added: sound occlusion for turned-in FFV positions Added: IR and Visible sensors & target tracking for the gunners Surveillance Target Acquisition and Weapon Sight on the RCWS Added: reload of Bulldog RWS only when gunner is turned out Updated: GPMG weapon display information Coyote/Jackal Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: GPMG weapon display information Fixed: missing camera shake on firing Fixed: file name paths for open/close door sounds Fixed: missing muzzle flash animation sources Fixed: weapon skeleton bone errors Land Rover Added: Panama ROV Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: WMIK GPMG weapon display info Fixed: WMIK rpt warning on missing Geometry LOD Merlin Updated: GPMG weapon display information Updated: @TFAR variable names Fixed rpt warning on missing Geometry LOD Panther CLV Added: Panther CLV Offshore Raiding Craft Added: camera shake to gunner 1st person view when vehicle weapon is fired Updated: GPMG & HMG weapon display information Updated: @TFAR variable names Fixed: green and red navigation light positions Fixed: removed blink from white navigation light Fixed: AI gunner not firing at enemy infantry Wildcat Updated: MFD camera views (visible and FLIR) can now be switched on independently by both pilot and copilot Updated: cockpit glass to enhance surface reflections and show bullet holes better Vehicle Weapons Updated: GPMG & HMG’s changed to manual zeroing Fixed: ACOG sight rvmat error Panther CLV The Panther CLV (Command and Liaison Vehicle) is a protected patrol vehicle of the British Army in widespread use with various commanders and liaison officers of armoured recce, engineering, anti-tank, mortar and supporting fire platoons. Highlights: Improvements to interior and exterior textures Realistic driving performance with dynamic suspension Automatic unique vehicle identification plates Integration of long-range @TFAR and @ACRE in vehicle for driver/commander/gunner Sensor package integrated within HMG turret Opening commander and rear hatches Transportable vehicle ammunition, stored in vehicle cargo Crew of 2, plus accommodation for 2 troops Panama ROV The Panama ROV consists of a Snatch Land Rover modified for remote control operation, with a large piece of mine-detection equipment mounted to the front. It was created by Defence Equipment and Support, part of the Ministry of Defence, in conjunction with PA Consulting Group as a low-cost solution to mine detection in the war in Afghanistan. Highlights: Unique mine detection system Vehicle controlled via UAV terminal Top speed is 45mph, normal speed is 30mph, mine sweeping speed (‘walk’) is 5mph Folding radar boom for driving in convoy Offshore Raiding Craft (ORC) The Offshore Raiding Craft is a small fast rigid inflatable used by the Royal Marines for patrols and small scale amphibious landings. Highlights: Choice of weapon systems, either GPMG or HMG Crew of 2, plus accomodation for 8 troops Sling load points Compatible with 3CB logistics and servicing Bulldog The FV432 armour personnel carrier has been used in the British Army since the 1960’s. The FV432 Mark 3 “Bulldog” is an up-armoured variant, introduced in late 2006, for use in Iraq and Afghanistan. The Bulldog’s improvements include an up-rated engine, reactive armour as well as IED jammers. Highlights All new high-resolution textures with weathering Realistic driving performance with dynamic suspension FFV (firing from vehicle) Automatic unique vehicle identification plates Integration of long-range @task_force_radio pack in vehicle for driver/commander/gunner Custom GPMG and HMG weapon models with muzzle flash, heat haze and new sounds Opening rear hatch and rear door Transportable vehicle ammunition, stored in vehicle cargo Crew of 3, plus accommodation for 8 troops Land Rover The Land Rover has been a familiar sight in the British Army since the 1950s, the latest model of which is the Defender 110 (eXtra Duty). During its illustrious service it has undertaken many roles in numerous climates. Several of these are now represented in Arma 3. Highlights All new high-resolution textures with weathering Realistic driving performance with dynamic suspension Sling-loading capability FFV (firing from vehicle) Externally attached UK3CB BAF bergens and equipment (with functionality when combined with other UK3CB mod packs) Automatic or manual door opening, doors can be used for limited cover High-powered Search light on Snatch models Usable Sun Visors Spare tyres mounted on vehicle that can be used via ACE3 interaction Automatic unique vehicle identification plates Integration of long-range @task_force_radio pack in vehicle for driver/commander/gunner Ambulance variant acts as a medical vehicle for healing units, and include animated stretchers Custom GPMG, HMG, GMG and MILAN weapon models with muzzle flash, heat haze and new sounds Transportable vehicle ammunition, stored in vehicle cargo Head lights with high/low beam option Interior lighting on Snatch and Ambulance models Flashing Blue Lights and Sirens on Ambulance and Police models Illuminated dashboard and icons Camera shake on firing Animated aerials Deployable camo nets on WMIKs Soft top defender can be stripped down for Merlin transportation AW101 MERLIN HM2, HC3 and HC4 The Merlin HM2, HC3 and HC4 are advanced, medium support helicopter designed to operate away from base workshops and in difficult terrain. It is an all-weather, day and night, multi-role helicopter used in both tactical and strategic operational roles. With a five tonne lifting capability, a diverse range of bulky cargo can be carried internally or underslung, including artillery, Land Rovers and light-strike vehicles. Highlights Advanced Flight Model Working suspension and wheels New navigation, landing and anti-collision (strobe) lights Cabin interior lighting added and optimised for night-time operations Custom animations for gunners Automatically applied sequential real-life serial numbers MFDs show camera and CCTV feeds from inside the cargo bay, the ramp, sling-load and starboard winch Unarmed variants with 18, 24 or 32 passengers, including 2x Firing From Vehicle (FFV) Armed variant with 18 seats (2xFFV), 3 GPMG Gunners CSAR variant with 10 seats (2xFFV), 2 Stretchers, 3 GPMG Gunners Sling-Loading - capable of picking up loads up to 5 tonnes, including a Land Rover Camera shake and heat haze and smoke effects on firing Animated winch on starboard side, with @ace3 fast roping Copilot Searchlight based on Thommen HSL-1600 (4-20deg, 1000m range) Improved Flare/Chaff and Infrared Jammer Voice warning system Jackal 2 and Coyote TSV Jackal 2 is a high mobility weapons platform, used by British Armed Forces in the role of deep battlespace reconnaissance, rapid assault and fire support. The Coyote TSV (Tactical Support Vehicle), introduced for operations in Afghanistan and entering service in late 2010, is based on a 6x6 derivative of the Jackal. With a crew of 3, two variants are provided - a transport version with 8 passenger seats, or a logistics version with just 2 passenger seats but a larger cargo carrying capacity. Highlights All new high-resolution textures with weathering Realistic driving performance with dynamic suspension FFV (firing from vehicle) Automatic or manual door opening, doors can be used for cover Choice of which side to dismount Automatic unique vehicle identification plates Additional seating position at the rear of the Jackal and Coyote Coyote Passenger variant can carry a full Section plus vehicle Coyote Logistics variant acts as a Refuel/Repair/Rearm vehicle Custom GPMG, HMG and GMG weapon models with muzzle flash, heat haze and new sounds Transportable vehicle ammunition, stored in vehicle cargo Head lights with high/low beam option Rear facing camera on driver dashboard Apache AH1 The Apache AH Mk 1 (often known as the Apache AH1) is an attack helicopter produced by AgustaWestland, under license from Boeing, for the British Army. It was custom built to meet the mission specific requirements of the UK Armed Forces, being a derivative of the US Army's AH-64D Apache. Highlights Advanced Flight Model Working suspension and wheels All texture maps extensively overhauled and upgraded Automatically applied sequential real-life serial numbers Module based customisable rearm / re-role selection options which can be attached to any object by mission makers in the Editor or Zeus Weapon pylons pitch with the gunner's aim Infrared Jammer All new damage model referencing critical systems on the airframe Customised Helmet Mounted Displays (HMDs) AW159 Wildcat AH1 / HMA2 The AgustaWestland AW159 Wildcat is an improved version of the Westland Super Lynx military helicopter designed to serve in the battlefield utility, search & rescue and anti-surface warfare roles. In British service, common variants are being operated by both the Royal Navy and British Army to replace their ageing Lynx Mk.7/8/9 rotorcraft. Highlights Advanced Flight Model Working suspension and wheels Rotating surveillance turret seen from inside cockpit Under-nose Selex Seaspray multi-mode surveillance radar (HMA2) Two-tone grey camouflage pattern Panel lines and riveting more in keeping with the Wildcat Automatically applied sequential real-life serial numbers 6 or 8 passenger seats, including 2x Firing From Vehicle (FFV) Sling loading Copilot Searchlight based on Thommen HSL-1600 Variants with Hellfire and CRV7 rockets Infrared Jammer All new damage model referencing critical systems on the airframe Customised Helmet Mounted Displays (HMDs) Screenshots Download Current version 8, released 5 November 2018 Download from: Steam Workshop Google Drive License and Disclaimer For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  2. INTRODUCTION Weapons of the British Royal Marine Commandos and other UK Armed Forces. By 3 Commando Brigade DESCRIPTION This pack now contains almost all of the rifles used by the British over the last few decades, including many of the variants produced as the weapons were developed or evolved. There are a number of authentic scopes, customised ammunition, plus many accessories to complete the picture. New to version 2.3: A brand new L7A2, L9A1, L131A1 and L105 family along with a long list of updates to our existing weapons. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/ VERSION 2.4 Fixed: L105A1 flashlight accessory shining backwards Fixed: L128A1 and L129 magWell’s which allowed loading of incorrect ammo Fixed: LLM Flashlight and Laser hint the wrong way around SCREENSHOTS DOWNLOAD Current version: 2.4, released 5 November 2018 Download from Steam Workshop Google Drive License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  3. INTRODUCTION Equipment of the British Royal Marines Commandos and other UK Armed Forces. By 3 Commando Brigade DESCRIPTION The modern Royal Marines Commando or British Army soldier carries a lot of kit in addition to his weapon. This mod aims to recreate some of that equipment. In current MTP camo, we provide updated combat uniforms, Mk4 vests, ‘Bergen’ backpacks, Mk7 helmets, berets and tactical glasses. A huge variety of options enables each player to give their character a unique look on the battlefield, whether it be as an Officer, Forward Air Controller, Medic, Sapper, Signaller, Engineer, Point Man, Grenadier, Marksman, Machine Gunner or just plain Rifleman! We’ve now expanded the range of combat uniform camouflage patterns to include DPM Woodland, DDPM (desert), DPM Temperate and Arctic. Along with these come accompanying sets of new Mk 2 vests, webbing, Mk 6 helmets and backpacks. We haven’t forgotten support forces either, with new uniforms, vests and helmets for RAF / RN pilots and tank crews. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-equipment/ VERSION 2.6 Revised armour values to be inline with RHS using the 4 level NIJ system SCREENSHOTS DOWNLOAD Current version: 2.6, released 5 November 2018 Download from: Steam Workshop Google Drive License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  4. INTRODUCTION Units representing British Army Soldiers, Royal Marine Commandos and Support Elements in Arctic, Desert (DDPM), MTP, Temperate (DPM), Tropical (DPM) and Woodland (DPM) camouflage patterns. By 3 Commando Brigade DESCRIPTION With a large number of units and a multitude of pre-built infantry Groups to choose from, it is easy to create whole Company sized formations for your missions. Not only that, every Troop or Platoon will look unique, thanks to an automatic randomisation routine which equips each infantryman in gear suitable to his role from the wide choice of kit available. This mod now fully utilises our 3CB BAF Equipment and BAF Weapons packs allowing the representation of 6 unique theatres / era’s: Arctic: Winter camo and contemporary weapons with LDS sights Desert: DDPM camo and period weapons with SUSAT sights MTP: MTP camo and contemporary weapons with LDS sights Temperate: DPM Temperate camo and period weapons with SUSAT sights Tropical: DPM Woodland camo and contemporary weapons with LDS sights Woodland: DPM Woodland camo and period weapons with SUSAT sights Each theme is divided into 3 factions: Army, Navy and Airforce, giving a total of 18 factions. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-units/ VERSION 4.7 Added: Panther CLV to units Added: Panama ROV to units SCREENSHOTS DOWNLOAD Current version: 4.7, released 5 November 2018 Download from: Steam Workshop Google Drive License and DisclaimerFor details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer
  5. I'm please to announce that version 8 of our BAF vehicles is now available VERSION 8: Apache Fixed: @TFAR variable names Bulldog Added: @ACRE intercom that works for rear seat FFV positions Added: sound occlusion for turned-in FFV positions Added: IR and Visible sensors & target tracking for the gunners Surveillance Target Acquisition and Weapon Sight on the RCWS Added: reload of Bulldog RWS only when gunner is turned out Updated: GPMG weapon display information Coyote/Jackal Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: GPMG weapon display information Fixed: missing camera shake on firing Fixed: file name paths for open/close door sounds Fixed: missing muzzle flash animation sources Fixed: weapon skeleton bone errors Land Rover Added: Panama ROV Added: @ACRE support, including intercom Added: @TFAR intercom and updated @TFAR variable names Updated: WMIK GPMG weapon display info Fixed: WMIK rpt warning on missing Geometry LOD Merlin Updated: GPMG weapon display information Updated: @TFAR variable names Fixed rpt warning on missing Geometry LOD Panther CLV Added: Panther CLV Offshore Raiding Craft Added: camera shake to gunner 1st person view when vehicle weapon is fired Updated: GPMG & HMG weapon display information Updated: @TFAR variable names Fixed: green and red navigation light positions Fixed: removed blink from white navigation light Fixed: AI gunner not firing at enemy infantry Wildcat Updated: MFD camera views (visible and FLIR) can now be switched on independently by both pilot and copilot Updated: cockpit glass to enhance surface reflections and show bullet holes better Vehicle Weapons Updated: GPMG & HMG’s changed to manual zeroing Fixed: ACOG sight rvmat error
  6. 3CB BAF Weapons

    I'm please to announce that version 2.4 of our BAF weapons is now available VERSION 2.4 Fixed: L105A1 flashlight accessory shining backwards Fixed: L128A1 and L129 magWell’s which allowed loading of incorrect ammo Fixed: LLM Flashlight and Laser hint the wrong way around
  7. 3CB BAF Units

    I'm please to announce that version 4.7 of our BAF unit is now available VERSION 4.7 Added: Panther CLV to units Added: Panama ROV to units
  8. I'm please to announce that version 2.6 of our BAF equipment is now available VERSION 2.6 Revised armour values to be inline with RHS using the 4 level NIJ system
  9. 3CB BAF Units

    I'm very pleased to announce version 4.5 of BAF Units is now available. VERSION 4.5 Added: Additional white smoke in section supply crate Added: Cold War period units Added: Default backpacks appear on units in Eden Editor Added: Ability to customize loadouts in Eden Editor Added: FV432 Bulldog to Units and Mechanised Infantry Groups Added: Kestrel to MFC loadout Added: L9A1 pistol to Cold War units - replacing Glock Added: Missing RM Crewman to list of units Added: Pistol randomization (L131a1 Glock / L105 Sig Sauer) to modern units Added: Option in BAF_unit_Module to replace webbing with hidden plate alternative Added: Reskinned Optional RHS Chinook and C130 Hercules to Unit lists Added: Surgical kit to medical crate. Added: RHIB to units Fixed: Army Coyote and Jackal group class names Fixed: BAF voices overwriting other mods Fixed: HMNVS appearing in Binocular slot Fixed: MFC loadout Fixed: Non-spawning shemags Fixed: Numerous script errors
  10. I'm very please to announce that version 7.3 of BAF Vehicles is now available. New to version 7: Offshore Raiding Craft, along with a list of updates to our existing vehicles. For full details of this and all our mods, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-vehicles/ CHANGE LOG VERSION 7.3 Bulldog Added: EDEN enabled TI in RWS turret Fixed: Cargo proxy position causing passenger feet showing through floor Fixed: Cargo seat animation twisting after player turns back in from FFV Fixed: Flag not disappearing upon destruction of vehicle Fixed: FFV turn out bug causing map-wide player weapons to raise Fixed: HMG Fire Control System and ranging Fixed: L7A2 zeroing Fixed: MFD error introduced by Tank DLC Fixed: Missing front and rear number plates Fixed: Missing cupola shadow Fixed: Zoom level on rear FFV when turned in Updated: RWS turret elevation Updated: Tracks and engine adjustments to incorporate Tank DLC changes Jackal / Coyote Fixed: Commander optics issue introduced by Tank DLC Fixed: Flag not disappearing upon vehicle destruction Fixed: Fringing effect on mirrors and screens Fixed: Jackal HMG Woodland LOD4-5 stretched vertice upon destruction Fixed: L134 and L111 ammo animation Fixed: L7A2 zeroing Fixed: Suspension / Physx. Vehicle no longer dips beneath ground. Wheels move up on springs. Fixed: Missing Muzzle Flash on L111a1 Fixed: Missing selection "otochlaven" on Coyote P HMG Woodland Fixed: Mistake in model.cfg preventing main weapon not disappearing upon vehicle destruction Removed: Temporary named selection left in previous commit Land Rover Fixed: Clan logo on Soft Top hidden on strip down Fixed: Commander optics issue introduced by Tank DLC Fixed: Flag not disappearing upon vehicle destruction Fixed: Fringing effect on mirrors and screens Fixed: Incorrect disableSoundAttenuation parameter in MainTurret Fixed: L7A2 zeroing Fixed: Snatch turn in animation bug Fixed: WMIK mirrors appeared white in Gunner and Cargo LODs Removed: Unnecessary stabilisation from searchlight turret to fix viewpoint orientation on rotation when vehicle is parked on a slope. Updated: Soft Top ACE cargo capacity increased from 6 to 8 Merlin Fixed: L7A2 zeroing Removed: Unneeded legacy crew Vehicle Weapons Added: Cold War period section supplies to logistics module Added: GPMG WMIK compatibility with servicing. Now replenishes inventory ammunition Added: Pylon weapons Fixed: Apache 30mm gatling gun config error Fixed: Compatibility with ACE3 and Logistics Menu for loading of crates into vehicle Fixed: FCS on L111a1 and L134a1 weapons Fixed: Hellfire UI Fixed: Hellfire L Fixed: Ownership issue with Apache pilot pylon weapons Fixed: Servicing Menu for vehicles with empty pylons causing a 'stuck' rearming bug Fixed: Sound occlusion Removed: Invalid CfgPatches entries Updated: L7 belt weight
  11. I'm please to announce that version 2.5 of our BAF equipment is now available VERSION 2.5 Fixed: requiredVersion non-array Fixed: NVGs to use ACE mono setting Fixed: 'Blue' texture issue on some glass / transparant surfaces Fixed: Helmet_MK7_Camo_ESS_K Kneepads LODs 2 and 3 Removed: Magazine [] from CfgPatches as not a valid entry Updated: Increased HMNVS radius of focal area
  12. 3CB BAF Weapons

    I'm very pleased to annouce version 2.3 of our BAF weapons is now available. New to version 2.3: A brand new L7A2, L9A1, L131A1 and L105 family along with a long list of updates to our existing weapons. For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-weapons/ VERSION 2.3 Added: ACE3 ammo data Added: ACE3 ballistics, iron sight and rail adjustments to all small arms Added: L9A1 HP Browning Pistol and magazine Added: L105A1, L105A2, L107A1 and L117A2 pistols and magazines Added: Missing geometry LOD to L85UGL Holo-sight Added: New L7A2 and animations Added: New L131A1 Glock-17 model Added: New L7 reload sound Added: Sig Sauer pistol variants BAF L designations, plus magazines and accessories Added: Suppressor option to L85 UGL variants Added: Two-way RHS ammo compatibility for STANAG magazines, 5.56 and 7.62 belts Fixed: All smoke Fixed: L129 class inheritance errors Fixed: L85UGL Holo-sight animation Fixed: M6 inaccuracy issues Fixed: NLAW top down attack Fixed: Numerous mortar issues Fixed: Sound attenuation on all weapons Fixed: Sound on Zeus smoke, Mortar and JDAM that was missing in MP Fixed: UGL smoke rounds - no crazy bouncing! Fixed: Zeus JDAM inaccuracy. Increased destruction. Added shrapnel Updated: CfgPatches, removing invalid entries and applied code formatting Updated: L7 and L110 recoil Updated: Airburst rounds Updated: NLAW recoil Updated: Reduced L7 belt weight based on new information Updated: Supply crates to include ammo for new weapons
  13. I'm pleased to announce that version 7 of the 3CB BAF Vehicles has now been released. This version contains a new vehicle, the Bulldog, as well as updates to our existing vehicles. Change Log Apache Added support for Jet DLC Pylon system Improved destruct textures Coyote / Jackal Added 'PIP' bounding boxes to mirrors and screens Added 'vehicle in vehicle' bounding boxes Fixed HMG L111A1 carry handle Fixed HMG L111A1 rotation on Coyote P HMG Woodland Fixed incorrect naming of 'maxDroop' variable name Improved damage and destruct textures Land Rover Added missing passenger proxy to WMIK GPMG variant Added 'PIP' bounding boxes to mirrors and screens Adjusted memory point for lens flare position Fixed clan logo on Soft Top variant Fixed incorrect naming of 'maxDroop' variable name Fixed WMIK HMG carry handle Improved Dashboard texture layers Merlin Added Eden Editor Attribute to enable pre-folding of HC4 / HM2 tail and rotor on spawn Improved destruct textures Improved lock detection system Wildcat Fixed Cockpit search light - works when pilot has activated helicopter main lights Fixed incorrect inheritance of class Sounds Improved destruct textures Improved lock detection system
  14. 3CB BAF Weapons

    The hotfix for the visual bug in the L85A2 is now live. Sorry for the inconvenience
  15. I'm very pleased to announce the next release of our 3CB_BAF_Equipment, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Vehicles and 3CB_BAF Units. This release includes many small tweaks and bug fixes. A download link and change log is available on the front page
  16. I'm very pleased to announce the next release of our 3CB_BAF_Vehicles, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Equipment and 3CB_BAF Units. This release includes the Naval Merlin HM2 and HC4, Jet's DLC integration, extended vehicle logistics and a huge list of small tweaks and bug fixes across all our vehicles. A download link and change log is available on the front page
  17. 3CB BAF Units

    I'm very pleased to announce the next release of our 3CB_BAF_Units, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Vehicles and 3CB_BAF_Equipment. This release includes many small tweaks and bug fixes. A download link and change log is available on the front page
  18. 3CB BAF Weapons

    I'm very pleased to announce the next release of our 3CB_BAF_Weapons, along with updates to 3CB_BAF_Equipment, 3CB_BAF_Vehicles and 3CB_BAF_Units. This release includes a new L129A1 and TA648, along with a long list of updates to our existing weapons A download link and change log is available on the front page
  19. 3CB BAF Units

    I'm very pleased to announce the major release of our 3CB_BAF_Vehicles, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Equipment and 3CB_BAF Units. CHANGE LOG VERSION 4.1 Added ACE3 microDAGR to pilot loadout Added JTAC bergen to all sniper and spotter units Added ACE3 Range Card to BPT and Recce L129 Marksman units Added L110 unit to all BPT and Recce camouflages Added night gear crate Added Land Rover motorised groups Fixed bug in Eden UK3CB Loadout module 'Remove NVGs' Fixed logo incorrectly displaying in VA and Eden Fixed Army Ghillie for all camouflages Fixed incorrect 7.62mm magazines in inventory of Marksman armed with L86. Replaced Loadout script completion callback with more reliable flag Replaced ACE3 red map light with white map light Replaced smoke and flares for UGL / Mortar units with 3CB versions Replaced L22 with L22a2 for older camouflage units (DDPM & DPM) Replaced BPT and Recce Pointman with BPT and Recce L110 unit EDIT: Full details including download links are on the front page
  20. I'm very pleased to announce the major release of our 3CB_BAF_Vehicles, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Equipment and 3CB_BAF Units. CHANGE LOG VERSION 2.1 Added 7 additional Guard berets Added JTAC bergen for all camouflage patterns Fixed missing faces on helmet strap models Fixed logo incorrectly displaying in VA and Eden Fixed white textures at distance on old MK2 Vests and MK6 Helmets when viewed at distance Fixed fog rvmat issue Fixed inventory capacity on Smock to match uniforms EDIT: Full details including download links are on the front page
  21. 3CB BAF Weapons

    I'm very pleased to announce the major release of our 3CB_BAF_Vehicles, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Equipment and 3CB_BAF Units. CHANGE LOG VERSION 2.1 Added KITE scope Added MAXIKITE scope Fixed arsenal compatibility with RC1.68 Fixed logo incorrectly displaying in VA and Eden Fixed L16 unit animation to prevent 'standing' bug Fixed L16 accuaracy issue Fixed L16 autofire issue Fixed L16 'shiny' destruct textures Fixed M6 accuracy issue when firing on sloped ground Fixed M6 eating ammo bug Fixed L115 reload. Not longer pulls out of scope view Fixed UGL sound tails broken after v1.66 Fixed STHUD icon for L7 and L110 Improved grenade and UGL smoke rounds Improved UGL, M6 and L16 flare rounds EDIT: Full details including download links are on the front page
  22. I'm very pleased to announce the major release of our 3CB_BAF_Vehicles, along with updates to 3CB_BAF_Weapons, 3CB_BAF_Equipment and 3CB_BAF Units. CHANGE LOG VERSION 6.0 Land Rover Added Land Rover Defender in multiple variants Added compatibility with UK3CB Ground Servicing module for rearm/refuel/repair and retasking Added compatibility with UK3CB Logistics module to allow loading inventory Apache Added Eden Editor Preview Images Added compatibility with UK3CB Logistics module to allow loading inventory Added Arma 3 destruction textures, replacing old arma 2 textures Fixed duplicate vehicles in VA garage Fixed MFD not tracking for pilot in helo upon mission start Improved laser designator Improved camera shake Performance (fps) improvements and minor rpt error fixes Coyote/Jackal Added Eden Editor Preview Images Added compatibility with UK3CB Ground Servicing module for rearm/refuel/repair and retasking Added compatibility with UK3CB Logistics module to allow loading inventory Added mirror reflection in LOD’s 1 and 2 Added ability for AI to reload weapon systems Added Laxemann sounds to all weapon systems Fixed turret order to allow AI to be ordered onto main gun, ahead of FFV seats Fixed number plate duplication Fixed Coyote L124 Logistics visual glitch in Commander seat Fixed duplicate vehicles in VA garage Fixed rvmat fog issue on gpmg Fixed incorrect door opening issue Improved camera shake Merlin Added Eden Editor Preview Images Added compatibility with UK3CB Logistics module to allow loading inventory Added illumination to cockpit instruments Added Arma 3 destruction textures, replacing old arma 2 textures Added DEGA compatibility Added ability for AI to reload weapon systems Added Laxemann sounds to all weapon systems Added Vehicle in Vehicle transport to unarmed Merlin variant, slightly increasing storage capacity to allow stripped down landrover to be carried Fixed pilot full screen sling load camera view (Ctrl + RMB) Fixed MFD not tracking for pilot in helo upon mission start Fixed duplicate vehicles in VA garage Fixed copilot steerable search light Fixed invisible FLIR turret Fixed rvmat fog issue on gpmg Fixed copilot turret camera seeing inside fuselage when facing backwards Improved all interior lighting Improved camera shake Performance (fps) improvements and minor rpt error fixes Wildcat Added Eden Editor Preview Images Added Arma 3 destruction textures, replacing old arma 2 textures Added compatibility with UK3CB Logistics module to allow loading inventory Added DEGA compatibility Fixed MFD not tracking for pilot in helo upon mission start Fixed duplicate vehicles in VA garage Fixed laser locking Fixed copilot steerable search light Performance (fps) improvements and minor rpt error fixes EDIT: Full details including download links are on the front page
  23. 3CB BAF Units

    A hotfix for the Units is now available Version 4.0.1 Fixed init module error Fixed BPT/Recce group names Apologies for any inconvenience.
  24. 3CB BAF Weapons

    A hotfix for the weapons is now available Hotfix Version 2.0.2 Fixed static GPMG reload animation issue Fixed M6 ground contact issue Fixed SUIT sight blur Fixed ILAW and NLAW reload bug Fixed L86A2 DMR bipod Updated size of the M6's compass Updated weapons to only show a magazine when a magazine is loaded Added optional pointer for M6 (default key CRTL+`) Apologies for any inconvenience
  25. A hotfix for the Equipment is now available. Version 2.0.2 Fixed brightness of MTP T-shirt Fixed texture issues with slung helmets Fixed missing don/sling helmet commands Fixed vest ballistics Fixed LOD issue on hi-viz jacket Fixed helmet weights Fixed texture issues on Boonie Fixed legacy class names Fixed shading on some berets Fixed position of commando wool hat Added Welsh beret Apologies for any inconvenience
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