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Found 93 results

  1. note: those're just binaries, no data, that's still WIP, no ETA atm., Linux server to come later too please provide feedback multiplayer incompatible with any older version of A2OA link to Arma discord https://discord.gg/arma channel #end_of_life_arma https://discord.gg/0aWSevYPq5UwEvEP 1.64.144629 (cumulative ontop 144373) https://www.dropbox.com/s/nxvpummd1gw4gcj/arma2oa_164_144629.7z?dl=0 https://drive.google.com/open?id=1EnRk-9nHlkE161r6czFVMGNUbEnUwkB9 1.64.144373 windows https://www.dropbox.com/s/68bkm4br9z7w3dd/arma2oa_164_144373.7z?dl=0 https://drive.google.com/open?id=1sLE9Rb9C2u6AfsNmsv98MN-uhMq4h2tA linux https://www.dropbox.com/s/ocq6m3afsi7oc34/a2oa-server-1.64.144373.tar.bz2?dl=0 https://drive.google.com/open?id=1JRK-A4Ho37rbQaSFRTR8u6pH_WoiRgly 1.64.144343: https://www.dropbox.com/s/gbchk1cy2ssmcvy/arma2oa_164_144343.7z?dl=0 https://drive.google.com/open?id=1d2iOeHFNCdSRtqRjhrowBL9wHu3eo6n8 1.64.144253: https://www.dropbox.com/s/z9wow6peuhcwx0y/arma2oa_164_144253.7z?dl=0 https://drive.google.com/open?id=17M0R3RCISz0OFkxj0ToegEM5KRfKpHb5 1.64.144246: https://www.dropbox.com/s/tegisi94nv5jxqp/arma2oa_164_144246.7z?dl=0 https://drive.google.com/open?id=1mk-MRvTsQox9RTLppHaUzWCzNkIkNs8R 1.64.144198: https://www.dropbox.com/s/kjctemljlpfns8c/arma2oa_164_144198.7z?dl=0 https://drive.google.com/open?id=1ux4z8q1TmK5NG93yLSZGkqb5dwaGVU94 1.64.144191: https://www.dropbox.com/s/i88d9b8jsvi5zjp/arma2oa_164_144191.7z?dl=0 https://drive.google.com/open?id=1TVeBJ4kZlUCeY51IhvarrNVzQiLJwayH 1.64.144160: https://www.dropbox.com/s/wcxbjvw0emsasm5/arma2oa_164_144160.7z?dl=0 https://drive.google.com/open?id=1mpWO0vTGljmgamkdjcrsi2ek7e0PENiF 1.64.144152: https://www.dropbox.com/s/857t9wyhkl58l1n/arma2oa_164_144152.7z?dl=0 https://drive.google.com/open?id=1ZXp_zjlmp9DF6Q9-LQ_9aE1fTp3neYTs 1.64.144120: https://www.dropbox.com/s/55gji8mck6zupsv/arma2oa_164_144120_with_corepatch.7z?dl=0 https://drive.google.com/open?id=1PeIa-4hnnJWeIN1EU0CUOmWFj98Yh1Q1 1.64.144112: https://www.dropbox.com/s/7gycfsy8orj4v23/arma2oa_164_144112.7z?dl=0 https://drive.google.com/open?id=1Li11k5vv4DHl8_rceNe7WJqxnAyYBW-U
  2. Dear friends! Today we show you result a long and hard work - unofficial patch ArmA Resistance 2.01 by [4RTech] OFP Clan! We went to this event for a long time, make many tests for every upgrade and fix. Unofficial patch was checked for compability with different modifications (look for crash-test videos). We found and fixed a lot of bugs, lags, crashes and updated a network defence. So, this is a unofficial patch ArmA Resistance 2.01! Compatiblity: You need to install ArmA Resistance 2.01 on original game Arma: Cold War Assault 1.99 for it to work correctly. ArmA Resistance 2.01 confirmed its work on Windows XP, Windows 7 (x32, x64), Windows 8.1, Windows 10, and dedicated server also confirmed its work on GNU/Linux (Wine 32-bit): Ubuntu 16.04.3 LTS, CentOS 7. Contents [Included files]: Changelog [MUST READ ALL, also include 2.00 features]: Credits: Pictures: Some game features... ...and Windows and Linux friendly dedicated server Video demonstration: Crash-test playlist: Language expansion (since 15 june 2018): Download ArmA Resistance 2.01 (+ bonus: example mission with new commands use) Download ArmA Resistance 2.01 "Lite" («Lite» don't have dedicated server (console), GNU/Linux scripts, d3d8to9, Command Reference, no Backup original files and remove files manually from the game not needed. Provided only in archive .7z)
  3. Changelog 0.6.30146

    New changelog incoming Outlanders! Added: ActionMachine - Action validity - Fire action Added: Optimization of Footstep component and all sounds Added: Button to equip screen for emptying backpack Added: Empty variant of dead body container Added: New sounds for movements in the deep water Added: Overlay and warning Message Box in case of unreachable Vigor servers when opening the wood box Changed: Working with Roman numerals in all shelter related UIs Changed: Different shoulder offsets in the crouch Changed: Made camera forward offset more direct Changed: Additional height for a stance change check, there are two cases the character can get stuck. Changed: a Non-hold version of icon added for instant interactions Changed: Enable joining to other player groups via Friends list Changed: Interaction dot performance optimized Fixed: Loot of dead player properly change mesh and disable interaction if empty Fixed: Shelter Status analytics event being sent before player's stash is loaded from the cloud Fixed: Removed redundant audio content from the sample Fixed: a Weird position of onboarding messages Fixed: Cases where the camera can clip in water Fixed: Improper FOV initialization Fixed: Character toggle prone/crouch not being triggered sometimes. This makes the character drown in some cases Fixed: Knife cooldown timer is consistent between regular and melee attack Fixed: Attacking without a weapon would cause the character to stop sprinting Fixed: Vaulting, climbing, or having a weapon make sure the player is not in ADS Fixed: ADS weapon transitions Fixed: Some actions possible in first person view Fixed: Knife "combat stance" triggered by LT Fixed: Possibility to submerge your character Fixed: Game crashed when loading shelter after Encounter Fixed: The box doesn't remain opened anymore if the player was killed during the looting. Fixed: Water splash and foam not visible in MP Fixed: Door makes a sound at map load Fixed: Jump/Land animations sounds not working Fixed: Run to Sprint blend omits one footstep sound Fixed: Prone to sprint animation played slow and freezes Fixed: Server crashes Fixed: World Map Onboarding Exclamation Mark Fixed: Melee weapons - wrong physical material when you stab someone because invisibility channel you're hitting his clothes Fixed: Onboarding messages being shown in unintended UI's or outside of the shelter builder Fixed: Wood Box Opening Sound Effect Fixed: Footprints appear even in Encounters Fixed: Typos corrected and also the rarity of some items fixed Fixed: Airdrop parachute sometimes did not collapse Fixed: "Black Screen" issue should be gone now Updated: Missing notify keys in transition animations Updated: Jump voice grunt to be playing only sometimes, not on every land Updated: Sound notify keys in healing consumables animations Tweaked: Camera - Prone behavior Tweaked: Footstep component optimization and fixes Tweaked: Movement sounds optimization Tweaked: Resources mins and maxes in containers adjusted to increase the number of spawned loot nodes containing more common resources
  4. Changelog 0.6.29886

    Added: Add players on Xbox to session during the match. This will fill players Recent list on Xbox Changed: Interaction dot was seen through another interaction volume Changed: The better position of a player in Rewards Screen Fixed: More animations now play sound at the correct time Fixed: Possibility to get free ammunition Fixed: Sprinting sideways from prone puts you back into prone Fixed: Aim assist disabled for group buddy Fixed: It was impossible to craft some weapons from weapon plan Tweaked: Shotgun ammo damage is higher Tweaked: Grips on weapons fixed, reload of revolver fixed Updated: Minor values on stamina sounds Updated: Optimized bloody particles
  5. Changelog 0.6.30000

    Morning Outlanders, just a quick reminder that a new update went live tonight, fixing and changing many things to make your life easier in the 0.6 Update ;) Added: Teammate's custom marker in Duos Added: Healing sound for antibiotics Changed: Black Screen UI creation to possibly prevent the start of the Encounter issues Fixed: Antibiotics worked after player's death in UI Fixed: Teammate and his marker do not disappear after their death Fixed: UI could be stuck after while displaying multiple tooltips Fixed: Multiple potential crashes Fixed: Swapped open/close character animations when opening/closing doors Fixed: Character is not emitting breath particles after death any more Fixed: Sounds of animations on slopes were multiplicated Fixed: Knife hitting body sound Tweaked: Ladder interaction volume extended on top to make it easier to climb down Updated: Many animations produce their footstep sound at better times
  6. ⚠️ Important information for all Outlanders. ⚠️ Some of you may already know this (from our last Dev Stream?) but it never hurts to state a very important thing twice. ⚫There is, in fact, going to be a Complete Wipe accompanying the 0.6 Update. But this downfall comes with a reward ? in a form of the improved Crafting system?️, Expanded Shelter Builder ?️ and much more that is going to come as a part of the update. We understand that you might have many questions so definitely do not hesitate to ask ?⬇️ And please feel free to watch the VOD of the stream for a closer look at all of the improvements that are to come in the 0.6: Dev Stream 08- Dev Stream 09 - See you in Vigor!
  7. 0. Update - LIVE NOW!

    The time is now! Version 0.6: Ally is officially here. Hurry up, check it out and let us know what do you think! Do not forget to visit our Dev Stream today at 6 PM for any additional information #WhatIfHumanityFalls
  8. Outlanders! 'tis time to break the internet! Update 0.6 is Officially Coming out This Wednesday! So Rally your Ally, because, on October 24th, We are releasing Version 0.6: Ally. With brand new Weapons, Crafting System, Shelter Builder, Weather changes☔ and DUOS!!!!
  9. Hello Outlanders! As always - now is your time to ask questions before our next Livestream - Happening this Wednesday 24th of October - at usual o'clock (6 PM CEST (UTC +02:00) So we can prioritize your questions and make sure to address them in the stream :)
  10. Changelog 0.5.28952

    Mini update before the major 0.6 Update is here! Fixed: Improved game stability
  11. Hello everyone! Friendly reminder that there will be another Dev Stream happening tomorrow (September 26) on our official streaming channels at usuall o'clock (meaning 6 PM CEST (UTC +02:00) Mixer: https://mixer.com/vigorgame Twitch: https://www.twitch.tv/vigorthegame But I have a special favor to ask - Should you have any questions about Vigor in general or about the upcoming update - make sure to share them with me right here, right now So I can make sure to address them in the live stream. Sometimes it's really hard to spot all of the questions in the chat and this way it will be much easier to answer the majority of your questions. - Also, make sure to vote (like) for your favorite questions so we can prioritize them.
  12. Changelog 0.5.27963

    Server maintenance is coming! please keep in mind that the servers are going to be down for a little while around 12 PM CEST and the update will bring the following: Added: Doors now have proper audio cues – they squeak while opening and closing Fixed: Saving of user settings should now be more consistent Changed: Number of regions for matchmaking was optimized to allow faster matchmaking times
  13. Changelog 0.5.27007

    Changelog 0.5.27007 Improved: Interaction with the interactive objects (loot, doors, windows, ladders...) is now more comfortable Improved: Stability of the game in many regards
  14. The Helicopters DLC need a big update ! Thats not fair, where is the steering animation ? And why i cant take up while i am rolling on the airstrip ?
  15. Changelog 0.5.25128

    Changelog 0.5.25128 Added: Tips from onboarding added to the options menu Added: "Reset To Default" to Options screens Changed: Matchmaking status now displays elapsed time instead of player count Fixed: Accuracy in the result screen should no longer be higher than 100 %. Shotguns were scoring more hits than shots, resulting in above 100 % accuracy Fixed: It was not possible to loot dead players in some cases due to wooden crate physics Fixed: a Broken visual style of "Advanced Controls" button
  16. Server optimization

    Prepare Outlanders, at 17:00 CEST there will be server optimization. Some of you may notice disconnections from encounters in post-war Norway. If that will be your case, please a have a little patience. Thank you!
  17. Note: I'm not having an issue with the base game (all add-ons disabled) after the last update at the time of this post: Hotfix 1.82 ArmA3 vers, 1.82.144710, I'm getting a few script errors. Seems every major update for A3 breaks the mods. I don't blame BIS for that. But some people are saying to go to CUP's website and download the add-ons because the workshop can't handle huge files. Some are saying that BIS never anticipated such large downloads. What ever the cause, I thought the whole point of using the workshop was the have your mods kept up to date automatically. Has anyone else experienced this when adding CUP assets into the editor and then playing the game? No Entry 'bin\config.bin/CUP_D_RadarProtocal_RU/SentConvering.'. There's also another error I'm getting that's freezing the game temporary until the error leaves the screen. Something about a Transit function. Again, everything was fine till this last main update to A3. These CUP mods are HUGE, I don't what to have to download them all again, but I guess I don't have a choice. The only mods I'm running are CUP, CBA, Eden settings and RedHammer. These are are workshop subscriptions. I've tried the Repair feature on each and every mod. Everything show OK for the status. I don't know what to do with this, and ArmA3 is getting to be more work then it's fun. I'm always trying to fix things after each major update. Maybe I just need to turn updates off once everything is working and not update again until everything settles. EDIT Well I just downloaded all the CUP add-ons, added them manually to the launcher options, and I'm still getting bin, function.. ect..ect errors. Like I said, every time there is an update to ArmA3, something gets broke. I don't remember dealing with this as often back in the A2 days. I'm getting sick of spending all my time trouble shooting this game. BIS, stop releasing DLC's and focus on compatibility. 22 years I've been playing this since OFP, and I'm about to hang it up with this title.
  18. My problem is the workshop continuously trying to update, it is fine but as soon as I subscribe to one single mod in the workshop it goes crazy and continuously tries to update a zero byte file, the only way to get it to stop is to delete all the mods, I have uninstalled steam and Arma twice now but the problem returns as soon as I pick any mod and subscribe to it, here is a short youtube video of the problem https://youtu.be/jz4Ri0HlWbo As you can see it goes so fast it flickers with its constant download tries, it also uses 20% ish cpu power and continues even if I start a game, my settings are to stop downloads when in game, I'm pulling my hair out over this and have spent hours searching google, steam and these forums for an answer, if anyone can help me with this I would be so grateful. Thanks Auntystatic
  19. I am reporting on the same bugs that I experienced during the Xbox Insider "Beta." I picked up the Game Preview thinking that some progress would have been made with the game being down for a week. What I experienced tonight almost made me want to get a refund. I am disappointed. Are you, the devs, actually utilizing these forums and taking in the heaps of feedback we are giving you? Camera is janky. When I am running around, the camera has the micro shakes that don't seem intentional. The camera bugs out if I crouch and stand up rapidly. Not sure what it's trying to do, but again, this does not seem intentional. I cannot tell if gun jamming is a feature of the game or not. It feels incredibly frustrating when it happens. If it is a feature, why not give some type of audial cue that it has happened, and please make the trigger pulls consistent to get my gun firing again. Trying to loot cars is problematic because I have to go to the other side of the car that shows the 'Hold X' prompt. Why not have a prompt on both sides? Or what about making the whole vehicle a prompt? Increase the volume of the footsteps, and how far away the character begins to hear them. Decrease the gunshot volume. If I have to turn up my headphones to hear footsteps, then the gunshots will make my eardrums bleed. This game needs serious audio balancing. Nerf the knives or make it so I can shoot someone point blank without them making my gun aim to the sealing because they are too close trying to knife me. This is unbelievably frustrating, and soon, people are going to exploit this even more than they are. Why did you remove the player count when I am trying to join a lobby? I appreciate seeing how much time it's taken since I started a queue, but why remove the other information. Baffling. Can we get a description for all the options that we have under 'Advanced Controls/Settings?" I wonder if anyone, besides the devs, know what they mean. Add an audio cue to switching firing modes on all guns. A simple "click" would suffice. Sometimes ammo looks like it doesn't leave my inventory. This has resulted in me joining a match without any ammo because I thought I had 90 rounds in my backpack. Putting a gun on my character and then putting it back in my stash will result in the gun still appearing on my back. Add a strong epilepsy warning at the start of the game because, my god, the muzzle flash on any fully automatic gun is insane. Like a fast paced strobe light. Fix the spawns! I spawned within 50 feet/15 meters from a person and he rushed me with a knife and subsequently killed me because I couldn't shoot down at him. Activating the vault mechanic is very inconsistent, and sometimes my character will "high jump" to get over a small ledge. This can reveal my position unintentionally. Please, please, PLEASE show a stronger visual cue that I actually hit someone during a firefight. The current experience is spray, pray, and wait til either party dies, which is NOT a good experience when that's a huge aspect of this game. Fix the shooting! Get help from MS or something. An audio bug can be found at the waterfall next to the safehouse. It sounds like a generator is running, or one of the sound effects of water crashing on rocks is looping too soon. The shotgun doesn't align right when ADS. From what I remember, the tip of the gun is pointing slightly left. That's all I can think of, for now. You may want to establish a template for bug reporting, sooner than later.
  20. SPOTREPs

    Whereas SITREPs are general development updates, the SPOTREPs will focus solely on big default branch updates to the game. Keep checking the Dev Hub for all details. ---------- Post added at 13:16 ---------- Previous post was at 13:14 ---------- Full changelog and SPOTREP
  21. Changelog 0.5.24877

    Changelog 0.5.24877 Added: Michel Wijnand to special thanks Changed: Water surface fixed in Tutorial map Changed: Fixed places where a player could get stuck in Tutorial map Changed: Adjusted loot distributions in levels Fixed: Various uniforms have their textures improved Tweaked: Correct interior for houses set on Snow Forrest Updated: You can now vault over many fences around balconies and terraces (including Shelter) Updated: Improved quality of shadows in interiors
  22. loving the game, keep up the great work, im hoping we some bigger maps or map extension, people are on you straight away and u get somewhere and its already looted because the maps small, movement needs refining and made a little better for console, i have sensitivity right up and its still too slow. guns jam during battles. i like the half loot idea on death or even keep 25% so ur coming back with something. and there needs to be fist melee if you have no weapons. u need to be able to defend urself in those situations.
  23. Jets DLC Encore Update.

    I have seen the news about the encore update, I supposed that after the Tanks DLC, there will be no more additions into the game, so for me, it have been a really great surprise. BUT!, in my opinion, what arma 3 needs the most, are several good multiplayer game modes. No more King of the Hill please.
  24. Changelog 0.5.24516

    Changelog 0.5.24516 Changed: the Up-to-date version of Tog Station with a batch of improvements and bugfixes Changed: the Up-to-date version of Grontheim with a batch of improvements and bugfixes Changed: Game Preview disclaimer splash screen is available slightly longer Fixed: Options no longer persist after the user is changed Fixed: Disconnect when joining staging dedicated server due to missing dev signature key Fixed: Various weapon related crashes Fixed: Black Screen should no longer happen during the encounter on Xbox One X
  25. Updates

    02-11-2016 HOTFIX 0.65 Fixed: Player will no longer get stuck on "Receiving mission file" in lobby after the scenario is finished. Fixed: The mission countdown in lobby is now clearly visible. Tweaked: Default fire mode is now full auto with an exception of Marksman rifles.
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