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Pyrit.

BI PR
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About Pyrit.

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  1. Minor bugs

    Exactly, please be patient with us as we still have quite a long way to go before the full release :)
  2. Friends joining lobby

    We are already working on fixing this issue. It won't be exactly "punishment" BUT we will try to randomize the matchmaking as much as possible to completely eliminate this problem.
  3. This game must be for PC (in future)

    We understand that for some of our fans this fact might be upsetting. But Vigor is Xbox Exclusive title as we really wanted to create the best gaming experience possible on one platform :)
  4. Deconstructing Loot

    Exactly, beautifully explained :)
  5. Just had my first Vigor experience

    Thank you for letting us know, we will make sure to look into it.
  6. Streamers Channel Index

    Lovely to see all of the talented streamers connecting here! :) I wouldn't be so sure about this - for example, I am mostly console gamer so controller feels much smoother for me :D :D
  7. Ammo removing

    Thank you for letting us know. We will make sure to look into this :)
  8. Deconstrucing for blue prints

    We got quite a few messages addressing the same thing so we will make sure to definitely look into it :)
  9. Friends joining lobby

    That is true indeed, but I think that visiting one's shelter and team play are two different things. When we talk about team play we mostly talk about the encounters, but when it comes to visiting shelters it's more complicated. There are many things that need to be discussed as if there will be some sort of activity you both can do at one's shelter. If it will be possible to attack other people's shelters or if it's going to be purely peaceful and so on and so on. But we are glad you guys are also thinking about this and are still providing us with fresh ideas each and every day :)
  10. Should Attackments be added?

    You are indeed right, scopes are already work in progress and they are definitely coming. Looking forward to read all of the incredible new ideas :)
  11. Thank you so much for all the kind words. And I even have some great news for you - nearly everything you mentioned is already being worked on or at least discussed. We definitely do plan to include more customizations as well as team play - for now, we are thinking mostly about duos. And then we will see how it goes. As when it comes to the time spend in the encounters looting and stuff like that - that is a question we get quite a lot, but for now, we see the fast encounters as part of the experience :) Get in, get out have a lot of fun in a relatively short period of time
  12. Lost in new game

    The tutorial shared above is really great :) and as Plainovic5 already said you can even check out our first dev stream where we cover the basics ;)
  13. Xbox duos?

    Glad to hear you are already looking for team members once the duos come out :) For now we are trying to fight with the teaming issue by completely randomizing the match making ;)
  14. Vigor

    This is exactly what we are going for. :) You are right that the possibility to attack or visit one's shelter might be dope. But there are a few things that might be quite complicated, especially the issue Toonen1988 mentioned -> So yeah we are still thinking about all of the possibilities and your idea is great but it is true that it will be pretty hard to realize and for now, we really need to polish the game as it is before implementing new modes and stuff like that :)
  15. Vigor squads

    We are still thinking about all of the possibilities as when it comes to the team play. For now, we are mostly thinking just about duos which wouldn't require much larger maps or anything. And as Locklear mentioned : ;)
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