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Found 90 results

  1. So, as the title suggests i'm having a problem getting self-made missions to work on a dedicated server. I can't figure out why this is happening and it's really begininng to frustrate me, it's also hard to test these kinds of things for other reasons but let me run down this first. I know the mission works on my pc, I know it works on someone elses pc with the same mods. The Dedi-server is running the same mods collection both of the other pc's are running, however for some reason the "role selection" appears blank on the dedicated server. This is driving me nuts and i can't seem to find a probable cause for this to happen and because i can't find the cause i cant find the fix. Please if anyone can help it would be SO muchly appreciated.
  2. I run a dedicated server with the following specs: Motherboard: Asus X79 Sabertooth CPU: Core i7 3930K 3.2GHz RAM: Viper Xtreme 16GB RAM DDR3 Disk drive: Samsung 960 Pro NVMe M.2 256GB OS: Windows Server 2016 (x64) I host a KP Liberation mission (currently v.963) for Altis on the server which I have modified (*) but the error occurred before I modified the mission file. The error is the server will just crash at random intervals with no obvious trigger. I have looked at the log file but it doesn't as far as I can tell detail the cause of the error or what is the error. This issue occurs when I play on my own as well as with others, but it seems to be more frequent when there are other players. There's only one instance I can recall where we had a long game about 2 hours and there were no crashes (and we were attacking Pyrgos which was quite populated with A.I). Here's some points: 1) I use a Headless Client hosted on the dedicated server machine (this occasionally drops out as well) 2) Win 10 build (previous build): the crash occurred (using the same CPU, Mobo and SSD for O/S) 3) Win 10 build: the same issue happened when I tried a different mission file which was for CTI 4) The only similarities ArmA content wise between the Win 10 and Server '16 builds were they used the RHS mods (AFRF, USAF, SAF and GREF) and CUP mods (Weapons, Units and Vehicles). See the below Launch Parameters for all mods used. But I can see another server SWISS [SF] (8-Core Processor, 4800 MHz/SSD) which has the same RHS and CUP mods so this would rule out a mod compatibility issue? 5) My dedicated server is hosted on my home network and goes through the same router as my gaming machine. Launch Parameters Log file Error Log Files and Dump Files As a first step in troubleshooting, will I have to go vanilla? Then if there's no issue test by adding 1 mod at a time? The launch parameters I pasted above have been amended since the last crash so the CBA mod loads first, would the mod load order make a difference? * just halved resource production time and changed values to '0' so there's no penalty for killing civs/destroying buildings
  3. Here at 21st Specialised Division we plan on creating an immersive, challenging and enjoyable experience for players that are looking to join a relaxed MilSim unit. We are planning to do weekly realism campaign/patrol missions which will have a different task each week to provide the experience that people want. Our goal is to aim to be a successful MilSim division where everyone is welcome, feels relaxed in the community and to strive to maintain an ultimate military simulation group within Arma 3. We strive for Military Simulation in all aspects of game play. This unit has undergone many missions with each other are looking to grow with new additions of players. We have a wide range of roles and opportunities to choose from. We are looking for -Team Leaders -Grenadiers -AT Riflemen -Automatic Riflemen -Combat Medics -Dedicated Pilots -Marksman/Scout -And Support Staff! Requirements: - Working microphone - Willing to play in a realistic environment with mature players - 16 years of age or older - Serious attitude - Speaks fluent English Website Application - https://21stspecializeddivision.enjin.com/recruitment Server IP - 37.187.132.236 - Port 2347 TeamSpeak - 91.121.154.28:10004
  4. INTRO After some time using and getting annoyed with the repetitiveness of SteamCMD, I looked around for a tool to automate at least some of process of installing an Arma 3 server and managing workshop mods. Having looked through a few options, none of which matched what i was looking for I decided it would be easier to build it myself. F.A.S.T. is the result of that, this is the first iteration and I will continue to expand and update it as and when needed. Thanks go out to Optix for his Remote Arma Server tool that gave me some ideas for my tool. Also, a massive thank you to Kju and Friznit for testing and bug reporting for me. PREREQUISITES Steam account with valid copy of Arma 3. Basic understanding of Arma 3 dedicated servers. DOWNLOADS AND INSTALL Download the zip file from below, unzip the contents to a folder or your choice and run the tool. Github Releases SCREENSHOTS FEATURES Automated install and update of SteamCMD. Works with existing SteamCMD and Arma 3 server installs. Steam Guard support. Encrypts and remembers steam password. Automated install and update of Arma 3 Server Main Branch. Automated install and update of Arma 3 Server Dev Branch (see below for warning). Adding, downloading and updating steam workshop mods. Adding, downloading and updating of Private/ Friends only steam workshop mods. Manually update all or individual mods. Mass import of mods using Arma 3 launcher pre-set file. Copying of mod keys to server folder on each update (and in bulk) Symlink of steam workshop mod folders to Arma 3 server folder with readable names. Correct handling of removing mods: Removes mod local files and symlinks. Cleans up steam workshop ACF file correctly. Displays last update date for mods and server. Displays SteamCMD output for troubleshooting. FEATURES PLANNED Support multiple server installs. Manage and launch Arma server (TADST like features) Create .bat files to launch server. Detect previously installed/ existing Workshop mods. New modern UI/ UX. Automatic updating of the tool. Remove keys on delete mod. KNOWN ISSUES About and Help menu options are none functional. Time to check for updates increases with number of mods - this may be a steam API limitation and is unlikely to be fixed. ISSUES AND FEEDBACK I'll monitor this thread as best as i can but I will use this GitHub Repo for bugs, issues and feature suggestions. Any feedback is also welcome in this thread. GitHub Issues DEV BRANCH WARNING Due to the available server builds on steam, to install a dev branch server you must install the main Arma 3 application dev branch then launch using the included server binaries. Due to the way SteamCMD works this means that any mods that the account used to install the server is subscribed to will also be downloaded and updated when using Dev Branch. Currently these mods are mot detected/ added to F.A.S.T. but this will be added in future. DOCUMENTATION Is currently minimal but will be updated, in the meantime here are is some basic info that can also be found in the "Help" section on the tool.
  5. Hello guys. So my friends and I are creating a surreal milsim server together with the least knowledge of coding and scripting. Our will is pretty far serious and realistic. We have a different way of playing our military simulation. So here I am to ask you some crucial questions that matters for our server's developpement. I rent a server with 40 slots on HostHavoc. I barely know how to code so I count on the host panel to take care of most of my mods. What I want is a Realistic Milsim with grades, promotions, multiples units such as recon, infantry and mecanics, airborn and sea. What do you suggest ? I have already RHS mods, CBA and Task force radio installed, and currently have a issue with it. The command line doesn't read it. So my questions are, how can I configure properly my server ? Do I really need a scripter to handle the scripts and missions ? If yes, I hire you monthly. How can I make my mods to work and appear in the server ? If anyone can help me with that stuff I'll be very happy and grateful to you. Reply or send me a PM and we could talk on Discord. I really need someone. Thank you very much.
  6. While this is concurrently getting out of hand :p Put your addon requests in this thread (and hope for the best). Use this thread for: 1. Sharing your addon ideas with modders - or - 2. Trying to locate a mod or addon Please don't make new threads for these purposes. :) If you have pictures of your suggestion, please limit them to 3 max. The rules of content posting and all other rules also apply. If you have previously posted an addon request (before this thread was opened), you have a one time invitation to report your old post and crosspost your suggestion to this thread. Before long the old addon request posts will be cleaned up, so get them in while you can!
  7. Hello, I'm trying to host a modded server, however everytime I try to run a modded mission on it I get an error: "19:55:04 Warning Message: No entry 'bin\config.bin/CfgPatches.ww2_objects_t_structures_if_buildings_t'. 19:55:04 Warning Message: No entry '.units'." and it goes back to the Mission Select Screen. server rpt log: any help is welcome
  8. Addon & Mod Compilation List This is a massive addon & mod compilation list that organizes all the addons and mods on Armaholic into specific categories based on their subject. The idea behind this is to enable members of the community to better able find and locate addons and mods of interest without having to review entire sections on Armaholic going from page to page. The list here will narrow down your search and allow you to get to what your interested in or are looking for quicker. Menu Downloads / Arma 3 / Addons Arma3 Gear - Last update - November 27th, 2017 Arma 3 Packs - Last update - January 25th, 2017 Arma 3 Miscellaneous - wip Arma 3 Objects Arma 3 Replacement Packs Arma 3 Sounds Arma 3 Terrain Arma 3 Units Arma 3 Vehicles Arma 3 Weapons Downloads / Arma 3 / Editing Arma 3 Tools Arma 3 Scripts Arma 3 Templates Downloads / Arma 3 / Misc and Utilities This has its own section, there are no subsections or subjects with pages/listings in them, so this section will be sorted Downloads / Arma 3 / Modules This will be sorted according to country, and type Downloads / Arma 3 / Scenarios Arma 3 SP missions Arma 3 Co-op missions Arma 3 Multiplayer Gamemodes Arma 3 Mission Packs Arma 3 Campaigns ===================== Work in progress Note Keep in mind this page will be changing as i add/update categories and lists as this is a major work in progress project. Last update: Sunday, November 27th, 2017, 12:50Am Credits Authors of these addons, mods, need credit for their work, I would hope that this compilation list will bring more attention and appreciation from the community to them. List Note: If there is an addon, mod, I have missed please post your reply, or pm me and I will update the list accordingly.
  9. New missions that have exported screw up our server. I tried editing both the Escape Malden and Tanoa missions to be comparable with the mods my milsim group uses. While they are uploaded to the server, the logged in admin is unable to use the #missions command to revert to the lobby screen. Is this being caused by a piece of code BI put into the missions to prevent us screwing with them, or is it a product of the mods I am using? Has any one else had something like this happen? As far as I am aware, no other mission makers have had this same issue, so it's also possible it could be an issue with my Arma files. List of mods below CUP Terrains - Core http://steamcommunity.com/sharedfiles/filedetails/?id=583496184 CUP Terrains - Maps http://steamcommunity.com/sharedfiles/filedetails/?id=583544987 Pegasus 6th - Terrain http://steamcommunity.com/sharedfiles/filedetails/?id=1130468064 RHSUSAF http://steamcommunity.com/sharedfiles/filedetails/?id=843577117 RHSAFRF http://steamcommunity.com/sharedfiles/filedetails/?id=843425103 Pegasus 6th - WEU http://steamcommunity.com/sharedfiles/filedetails/?id=1122878265 Pegasus 6th - Vehicles http://steamcommunity.com/sharedfiles/filedetails/?id=1122870272 CBA_A3 http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 RHSGREF http://steamcommunity.com/sharedfiles/filedetails/?id=843593391 RHSSAF http://steamcommunity.com/sharedfiles/filedetails/?id=843632231 Pegasus 6th - Core http://steamcommunity.com/sharedfiles/filedetails/?id=1122861524
  10. Steam Workshop

    Hello All, I've recently installed arma 3 on my new laptop, however the workshop auto downloads all the subscribed mods on my pc...... This means that it is overloading my laptops ssd...... Is there a way to: A. Stop the workshop downloading the mods? B. Download the mods on the laptop to another drive? C. Any other suggestions?
  11. This is by far the greatest mod I have ever seen for any game on any system. I cant believe the flexibility the author has built into this mod, it has taken modding to new heights. From the way you can customize the start and then you can port it all over to a new map design. its great that you gave your modders this much freedom, but this is more than freedom to do what you want this is a mod that stands as a testament to all other mods. Please tell me your planning to hire this person because they made Arma 3 into a whole new BETTER game experience.
  12. As the title says, at random the game launcher will decide to "update" all workshop content and re-downloads it or says that its missing, even tho all the files are still on my computer. I have Arma 3 installed on my 2nd drive, as far as i got from different, yet incomplete forum posts, that is what's causing it. I don't know if it's steam's fault or the games, but either way the solution shouldn't be "move it to main drive" and "unsubscribe and re-download all mods again" because that's stupid. I'm not asking for help on this one, I'm just asking for this problem to be fixed, because honestly its messing over everyone that has arma not on their main drive for different reasons , be it storage or just preference to have all games a different drive. Thank you.
  13. Problem Taking Off

    So i got this problem taking off where the plane would 'bump' (like hitting an invisible rock or something) on the runway when reaching certain speed making it impossible to takeoff. It occurs on RHS's Tu-95, TeTeTe3's Su-35 and PAK FA (forgot the author's name) but vanilla aircrafts doesn't seem to be affected including Jets DLC planes. I dont think its because of the runway terrain because i tried it on altis, stratis,and virtual garage all with the same result. Does anybody have the same issue or.. is it just me? P.S i dont know if this should go to mods category because the problem mainly occured on modded planes. Thanks guys, i appreciate every help
  14. IFA3 Lite Steamworkshop SP/MP/Missions/Mod Collections Whats up IFA3 and WW2 fans! As some of you know about my support for the Iron front game and IFA3 in the past and present, and my work in the community as a compiler i wanted to further spread the word about my work on steam workshop for IFA3. idk why i didn't post this here on Bis forums sooner but better late then never. For those of you whom are looking for Singleplayer, Multiplayer/coop/TvT/PvP missions, and mods for IFA3 lite, i have created a collections for sp/mp missions, and mods for IFA3 Lite back in May. I update these lists a few times a week, and aside my website seen here http://www.missionrepository.com/ which compiles Iron front, IFA2, and IFA3 missions and files, most of my focus for Iron front these days have moved to steamworkshop and these 3 lists, aside my own addons, and missions. I hope that these collections will help you guys out, less searching, and more browsing. Cheers! IFA3 Lite Singleplayer Missions http://steamcommunity.com/sharedfiles/filedetails/?id=934502154 IFA3 lite Multiplayer Missions http://steamcommunity.com/sharedfiles/filedetails/?id=934504856 IFA3 Lite Mods http://steamcommunity.com/sharedfiles/filedetails/?id=934510504
  15. Hey Guys, So im trying to setup a dedicated server also to play on with my group. I use Ubuntu server and get the following problem when i load the mission: Even tho the mods are loaded: I made all files small letters already (removed capitals) and this is my startup line: ./arma3server -mod="mods\@cba_a3;mods\@cupterrainscore;mods\@cupterrainscwa;mods\@cupterrainsmaps;mods\@lingordingorisland;mods\@rhsafrf;mods\@rhsgref;mods\@rhssaf;mods\@rhsusaf;mods\@task_force_radio;" -port=2302 -name="FisherServer" -config="server.cfg" The folders contain the PBO files that are in the error, I tried to fix it for 5 hours already :/ Anyone have an idea where this is going wrong?
  16. Ok, I got this stealth mission I'm starting out and it's gonna have the @akp_spotlight mod, so I what to know is what a simple small line to slap into the "init" to turn on the spotlight. & what do I need to do to make the static slowly traverse left and right in search pattern in the dark like they're suppose too?
  17. Hello all! Now I have a tiny bit of a problem, after playing a primarily Zeus run mission with a friend, using about 16 mods, RHS, Project OPFOR, CUP, MCC and CBA_A3 to name some of them. After playing for a long while we decided to take a break, so I press escape, Save and Exit, and we quit the game, upon returning to the said game, I simply clicked on the mission, pressed Resume, loaded in the lobby, people pick their roles, and we load the game. After loading in I access Zeus to find out I can use ONLY the units that I've used in the previous session. For example, I could only use RHS Russian Cars, Soldiers, and APCs because that's all we used, but not tanks, helicopters, planes, they completely disappeared from the Zeus "Create" menu altogether! After a while I tested it out in a singleplayer scenario, if I resume a mission only the vanilla units and the units I used in the last mission are accessible to me, if I use AKs all units with AKs can be used if they are in the same tab under OPFOR for example, but that's it, everything else just disappears! Can somebody please help me this has to be the most annoying problem I've run into so far. There doesn't seem to be an obvious fix for it!
  18. When I view the log file for starting my server, I see numerous errors that relate to the mods that I have on the server. The Commandline & FTP have both been meticulously ensured to be correct with the mods. The Customer Support, like the customer support that I communicated with the last time I purchased a server, say that the server's functioning properly, but the mods must be the cause of the issue. RPT: https://www.mediafire.com/file/fd34u3xjfthvtjc/arma3server_2017-11-07_08-16-08.rpt
  19. Hi! My team and I had been playing for a while with verifysignatures disabled on our server. I've decided to reenable signatures check on the server for various reasons but the server behaves strangely. I have no troubles connecting to it whatsoever but some of my friends are kicked out with the usual message stating that the addons are forbidden. Trouble is the error message tells them about mods that they do have but ARE NOT activated when they join the server (we've checked and double checked and there's the autoconfigure thingy in the launcher as a 3rd failsafe). All mods and keys on the server are up to date and we use steam workshop to keep our mods updated. Contrarily to other players in my team I've changed the !worshop mods directory's location to a different location from the default one which might be why I don not get the error message? I was also wondering if it was an issue brought by the latest updates of the game since we used to have signatures verification a while back and it worked fine at the time. For the moment I have disabled signatures on the server but I'd like to have them back. Has anybody experiences the same issue and found a solution? Is it a known issue?
  20. I've been wondering how to put an Arma 2 mod onto Arma 3 so that I can play it.
  21. Hey there guys; Working on the F-16C sound mod and was curios to know how I could go about adding in environmental reverb to the sound sets / shaders in the mod? So when the aircraft is moving around the environment there is more of a "surround" effect? I think something like this would be a huge improvement for jets/helicopter audio as it would definitely enhance the soundscape in general, providing a more realistic sense of direction as well as being able to hear the aircraft's effect on buildings, trees and even fields. Thanks all!
  22. Hey, So a few weeks back, without any warning, my TFR started to stop allowing direct chat. Usually, I would use voice activation, but now, after about 10-15mins in a server using TFR, my voice activation in Teamspeak will disable, looking like my microphone is not picking up any sound. It does this without warning, and the only way I can tell it has stopped working is that my Overwolf stops showing my name and people start asking why I'm so quiet. The fix I have found is to close TS and relaunch it, but this is pretty tedious, especially in a combat environment. I've tried re-installing both TS3 and TFR, but the problem persists.
  23. Workshop mods

    Yesterday at around 7PM I had to Hard Reset my PC since Arma 3 lagged while logging out I sat there for like 30 minutes before I shut it down now when I booted up steam it wants me to redownload all 40GB of my Steam Workshop mods and took another extra 40 GB of my HDD space meaning I have 40 GB of mods that it can't find and 40 GB of mods that it want's to download because it is just too lazy to look around and to be honest it's pissing me off I don't want to sit and wait who knows how many hours downloading mods I have downloaded I even had missions I was working on but know I can't do **** since I need my mods for it and I would have to wait for the whole thing to download since you can't choose which mods to download and which not without unsubscribing from them. This is just ANNOYING as hell 5 hours spent in the Editor on a single project just to have this and the fun part? It didn't even happen yesterday I could freely do my stuff after the reset in Arma 3 after I start the PC from having a nice sleep it welcomes me to this bull**** so if there is any fix except reinstalling the game please tell me. Thanks
  24. Hi I'm looking for someone to help me make a kickass mission for my squad I have mild mental problems memory Loss ect but I'm perfectly normal I need someone with patience but I want to make something special for my friends how have been there for me for a long time please please please teach me your ways :p
  25. Inspired by my favorite TV show "Agents of SHIELD", im working on a re texture mod pack(my first ever) Steam workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=819950664
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