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alky_lee

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About alky_lee

  • Rank
    Master Sergeant

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  • Gender
    Male
  • Location
    Yorkshire

Contact Methods

  • Twitter
    @aky071
  • Youtube
    https://www.youtube.com/user/leadminer21
  • Steam url id
    http://steamcommunity.com/id/ajk3da

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  1. alky_lee

    Pilgrimage, Silent---Unseen

    My mods used in my last mission. Some were probably a bit redundant for the mission but hey ho. Mods ---- CBA_A3, http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 CUP Terrains - Core, http://steamcommunity.com/sharedfiles/filedetails/?id=583496184 Enhanced Movement, http://steamcommunity.com/sharedfiles/filedetails/?id=333310405 IFA3_AIO_LITE, http://steamcommunity.com/sharedfiles/filedetails/?id=660460283 mao anims sway fix More Readable Map Quick- & Autosave, http://steamcommunity.com/sharedfiles/filedetails/?id=489296873 RYD BT RYD INCOGNITO RYD LiabilityInsurance ShackTac User Interface, http://steamcommunity.com/sharedfiles/filedetails/?id=498740884 Simple Single Player Cheat Menu, http://steamcommunity.com/sharedfiles/filedetails/?id=410206202 SOS & DMS NightVision TPW MODS VTS Weapon resting 1.0
  2. alky_lee

    Pilgrimage, Silent---Unseen

    I played through the updated version and had civilians and loot right through nearly 6 hours of play. Had lots of niggles with the map though.
  3. alky_lee

    Pilgrimage, Silent---Unseen

    Tried the updated mission. Found the civilians. They were hiding, and the Russians are now fighting the Germans. The Russians won, because they had a .50 cal half track, but only just. t
  4. alky_lee

    Pilgrimage, Silent---Unseen

    Something else I have noticed is that my reputation increase after killing enemies is showing in the sidechat. Is this intended or is it a debug thing?
  5. alky_lee

    Pilgrimage, Silent---Unseen

    When I started my mission, I did see a doctor in Staszow who ran off into the distance as the enemies appeared. Since then I have not seen any civilians. They must all be hiding. The Russians are coming but they don’t seem to be fighting the Germans. Just me. This is definitely a slower paced version of Pilgrimage. The car only does 15 mph. I bought an abandoned vehicle location hoping for something more sexy, but it was a car, the same as I had already. Onwards to the officer location and then the stronghold now that I have some AT, even if I don’t know how to aim with it.
  6. alky_lee

    Pilgrimage, Silent---Unseen

    One tip for anyone using TPW Mods. Turn off cars, park, civs & crowds. They spawn in Altis civs & vehicles. Early days yet, but I've been given the location of a radar station. Not sure what it means, but it seems important.
  7. alky_lee

    Pilgrimage - Ported

    Just to prove me wrong. In my next mission, on Malden, I came across the Stomper near Le Port in the south and found the body in Lolisse 5 hours later. The tracking system was working well. I was tracked all the way and they accurately predicted my destination. There was a fully occupied Marid, a viper team and two other teams waiting there for me. Two other teams came in behind me as well as some AAF in a Strider who never stood a chance and never really helped at all.
  8. alky_lee

    Pilgrimage - Ported

    The Stomper is a normal part of Pilgrimage although it does patrol the area and may become damaged or destroyed . If it does the gravedigger script will remove it.
  9. alky_lee

    Pilgrimage - Ported

    I can add code that protects the stomper at spawn but it can have unintended consequences
  10. alky_lee

    Pilgrimage - Ported

    Or possibly the Stomper exploded on spawn and it's wreck had been cleared before you got there.
  11. alky_lee

    Pilgrimage - Ported

    I was afraid that it could be a problem in a couple of towns as the streets are so tight, but it would depend where the body was. I could remove those 2 towns from the array but they are so obviously holy places. I had a quad bike and doubted I could get close enough, but the body wasn't there, just lots of CSAT.
  12. alky_lee

    Pilgrimage - Ported

    Ported to G.O.S. Al Rayak and published to Steam at the address below https://steamcommunity.com/sharedfiles/filedetails/?id=1752870681
  13. alky_lee

    Pilgrimage - Ported

    That means that the mission.sqm file has been binarised and can't be edited. Items can be added to the boat by opening the mission in the editor, selecting the boat and editing the loadout from there.
  14. alky_lee

    Pilgrimage - Ported

    First post has been updated. It looks like every time I update the first post now the update requires approval by moderators. This leads to a period where the topic isn’t visible. Please don’t panic. I will look at reducing the number of hyperlinks in case that upsets the spam bot. I will be releasing a new port to Al Rayak soon.
  15. Yes it is. I’ve had wolves chasing me round there. At least I thought they were.
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