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Found 456 results

  1. Hey, guys, I'm having a problem with a dedicated server I'm trying to set up. When we get to 10 or 11 players, the server collapses. If anyone can help me. This is my 1 player log https://pastebin.com/KxcGMpp1 this is my record with 12 players https://pastebin.com/UGJZ336F
  2. So in all games I’m used to opening inventory on TAB, I did so in Arma 3. The problem is that when you press TAB again, it does not close it! To close, you need to click "x "in the corner of the window, or Esc! РУС Так как во всех играх я привык к открытию инвентаря на "TAB", то и сделал так в Arma 3. Проблема в том что при повторном нажатии TAB он его не закрывает! Что бы закрыть нужно нажать "крестик" в углу окна, или Esc!
  3. I have with the help of others created a script that spawns and despawns furniture in houses. Download: https://github.com/Tinter/Tinter-Furniture/releases At the moment it currently is more of a tool-suite as I'm not an impressive interior decorator. I would very much like to gather up a library of compositions with the help of the community, although I'm not entirely sure on how to organize this yet. Github: https://github.com/Tinter/Tinter-Furniture Steam workshop (Does only have a test mission): https://steamcommunity.com/sharedfiles/filedetails/?id=1895377640 Showcase of the script: Quick showcase of how to add make and add compositions: It spawns furniture locally as simple objects in nearby houses, despawning it when you're far away. The furniture is defined by compositions that you make in eden and using the scripts provided, organize them into files. The compositions are defined on classnames, but a lot of work has gone into trying to make similar buildings compatible, for example the buildings on Altis and Malden are different, but the script will recognize them as the same. Info on how exactly to do this is in the readme file. Furniture is also spawned on the server so that AI will also (hopefully) consider it. I have no indepth test of performance with this script active, but I have played missions with it active and it didn't slow the mission to a crawl at least. At the moment it currently is more of a tool-suite as I'm not an impressive interior decorator. I would very much like to gather up a library of compositions with the help of the community, although I'm not entirely sure on how to organize this yet. Thanks to Diwako, G4rrus, Tennessee, jonoPorter, Meanwhile
  4. hello forum, I have been having such a hard time playing ARMA since i have installed it on my newly built computer. Only problem is that while playing ARMA III if I move my map too fast, or something big happens in game, OR around the 30 minute run time mark my game will- stop working, my monitor will lose signal and I will need to manually reset the PC. this issue happens both with and without mods. I have tried adjusting my video settings back but that did nothing, this crashing recently happened while I was playing RDR2 also. SPECS: Ryzen 5 3600x Radeon RX5700 XT G.SKILL ripjawsV D4 3600 2x8GB asus TUF gaming x570 recently I deleted and re installed the game and my mods and it ran flawlessly until the next day the same crashing issue came back. when i view the game in my task manager it uses maximum 59% of the memory. any help or guidance would be so much appreciated. thank you for your time. -Coop
  5. I've come across kind of a strange issue with my dedicated server. It seems that for whatever reason my friend and I cannot get a lock on any vehicles with AT weapons. I thought maybe it was a conflict with one of my weapons mods but I went into the editor and was able to get a lock with AT weapons. I will leave a list of the mods we use down below. I've just never came across this before and I'm not sure if there is some setting on my dedicated server that could be causing this. All 4 RHS mods, Enhanced Movement, Jrs Soundmod for RHS reloading and SMA, Remove Stamina, CBA_A3, Personal Arsenal, NI Arms All In One and Specialist Military Arms.
  6. Anyone got this challenge? If you wanna team up my gamer-tag is: Referredlamb82, send me a message on Xbox and let me know! Cheers.
  7. Hi everyone, Need help with this script. I create a marker who spawn on tanks placed in Zeus on the map call T1, T2 etc... This marker could be dynamic. I mean its move with the tanks and show on the map, with a bliking effect only when the player will be at a defined distance. So I try this, but the marker don't move with the tank. I try to use setPos getPos player, to attach markers to tanks but nothing. The Marker will be create correctly, could see on the map, but didn't move with de tank... _tank = ["T1", "T2", "T3", "T4", "T5"]; while {((!alive _tank) && (player distance _tank < 1000))} do { (_marker1 = createMarker ["mark1", _tank]; _marker1 setMarkerShape "Ellypse"; _marker1 setMarkersize [500, 500]; _marker1 setMarkerColor "ColorRed"; mark1 attachTo [_tank]; ["mark1", 3, 50] spawn BIS_fnc_blinkMarker; }; Somebody could help me?
  8. NickVanguard327

    Arma 3 OLD MAN mission help!

    ARMA 3 OLD MAN - insurgent teams not replenishing? Reached the point where I could call in 16 rebels to attack a target, and used them to attack a heavily defended checkpoint in which they all were killed. After 5hrs in game and over $40,000 worth of equipment donated to rebels, it still says 0/16 fighters available, please help!
  9. Hi, I tried to do a mod with some retextured skins. The mod I used as a base worked bine, but the stats of the plate carriers were way off. They had no ballistic protection what soever. I tried to access the files but nothing would work. Even my friend who knows how to mod was unable to access it. (he's a map developer not an addon developer) Now comes the part where noone is going to help me: Could anyone please make this "mod" work? All I need is the config files because I failed miseabely at writing them myself. I am on the edge of just throwing everything into the bin and calling it a day. In the case anyone actually is going to help me, please write me and email and i will send you the files that I have. Have a great day neither way. E-mail: i123want123to123123die@gmail.com (Just so you know, that's a throwaway email adress)
  10. Hi, I am trying to access a TexHeaders.bin file because I am trying to kindof reverse engineer a mod that adds retextured uniform, vests, backpacks and helmets. I tried to make it readable with the cfgconvert tool from the arma 3 tools, but it always gave me some error messages about it being unable to find the drive. Please help me, I am new at modding and all that. If you want me to send you the file in question, please contact me and I will send it to you via email. You can contact me trough this email: eric.juen123@gmail.com Thank you for reading, I am open for suggestions and help.
  11. 3rd day of working on this server, and I can't freaking fix this bug and I need this done by tomorrow. ""Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. a3_characters_f"" I am renting through GTX Gaming and I have been using FileZila to upload all the mods and mission pbos, this has never been an issue. My community is trying to set up an Antistasi server so that we don't have to keep hosting off of our computers. I have tried deleting and reuploading the mission pbo and the mods, but I don't know what is wrong with it. If even it is the mission pbo or the mods. I was told by GTX that the problem might be CBA_A3 so that is why I tried deleting and reuploading it. They also haven't been much of a help since it is not host-related. Thank you in advance for anyone who helps. Please help as soon as possible.
  12. Vector595

    Desync

    when i play a video on arma 3 it gets totally out of sync the video looks go faster than audio
  13. when I use "BIS_fnc_playVideo" the sound of the video remains the same but the game skips the black screens of the video, Any solution??
  14. Hello everybody. I've been playing for about about 10-12 hours non-stop since installation finished. I've encountered a few issues so far that should probably be addressed. - Sometimes, ammo will not deposit into your stash after a match ends or you extract back to home base. This usually only locks up the same types of ammo used by the guns you have equipped, but even then it sometimes locks up other items as well. They dissappear upon entering a new game, instead of being usable ammo or health items. - If your game crashes while in mid-game; It counts as a death and you lose all items when you log back in. - (X) icon on cars, dressers, and all other lootable sources is glitchy, it takes a few times to try and get it solid so you can loot uninterupted. - Sometimes, after killing a player, The (X) Icon, will only show the bar fill half way, making the corpse non-lootable. - I've also noticed that sometimes firing doesn't register while rapid firing in single shot, or continuous fire in full auto or burst. Such as, the gun will look like it's shooting, but no sound or bullets will be dispersed. - Drop crates will sometimes land sideways or tipped over, and thus become non-interactive and making them impossible to loot. - Vaulting over guard rails, balconies, and some other edges of rocks it takes several jump attempts before actually registering and letting you hop over said object. - Fire fights are somewhat broken; I've noticed that Even using my iron sights, standing still, while my opponent does the same, bullets will not register on them even though it shows the blood stain. Me and a friend tested this by somehow ending up in the same lobby and fighting each other with the same gun, same amount of bullets, without running or moving away from each other. Even at extremely close range. (This happens the most with the Suomi KP weapon.) I will continue to update this post as I progressively find more bugs/issues. UPDATE 1 : - SPAWNS ARE TOO DAMN CLOSE TO EACH OTHER! I've only been getting in matches with 8 of 8 people, And i'll still spawn with someone less then 100 feet away and get gunned down immediately. And if these maps plan on containing 16 individual solo players, It's gonna be a nightmare... So either there needs to be something in place to ensure we spawn at least 1-2 squares away from on another, or add alot more possible spawning locations... Cause i've loaded into the same spots multiple times on multiple matches; So I know people who've been playing longer than me may have better ideas as to where these actual spawn spots are and go spawn killing. - I've also noticed that other players footsteps make no sound, and neither do opening or closing doors, looting, or anything to give some alert to people that someone is close. Even if they're 5-20 feet away it's as if their silent ninjas with no shoes on tip toeing through tulips to come claim my guns and soul. - The rain sound effects on Draug are too damn loud. And I don't wanna risk not hearing players shots by turning the sound level of my effects. - Sometimes upon extracting out of a map, the game will crash. Resulting in a loss of any acquired items or guns. However, sometimes when I load back into my home base I'll still have the guns and ammo i Initially left with. So it's not as destructive as the crashing-mid-game bug mentioned above. - Some sound effects bug out, and will sound like a skipping cd where the first millisecond of the sound byte is on a rapid repeat.
  15. Hello I am not an Arma 3 scripter and i'm not good at script writing. I just wanted to ask if i could modify the map "Overthrow" so we get a radio (For Task Force Radio) and an earplug (For JSRS) so we don't need to search for them when we die and respawn. Help would be much appriciated!
  16. I am currently setting up a campaign in the Eden editor where the intro has you in a slave state area. There are some "decorations" that are basically armed units patting down civs, aiming guns at them, ect. The point of these is to show you are in a slave state, but I wanted you to get shot for interfering if you got too close. I thought the simplest way would be to set the player to OPFOR so they get shot if they try walking near the area, but now I can't figure out how to script a way to change their side, can someone help me?
  17. I dont know a lot of making missions and wanted to know if there is a way to delete a variable with a trigger. I tried looking it up but I kinda didnt find anything useful and only found how to delete units. Also where can I look up all the expressions commands for triggers?
  18. JohnRayMitch

    Alternative to Ace3?

    Hey guys, so I play mainly a lot of single player. But my largest complaint is the lack of nav-map tools so I've been using ace. Are there any mods for map tools that have things such as a protractor and dagr? Ace3 just doesn't seem to be very compatible with single player use without a lot of tweaking.
  19. Hi Guys, i just found an model of mine, back from 2011 of a Panzerhaubitze2000 (A german artillery tank) It was one of just a few models, cause I wanted to try something with 3d modeling and some other modding stuff for arma. Since OFP I do texturing, config writing and I learned a littlebit of scripting, and everything 😄 But now I am on the top of my knownledge, I have this model running in blender with ~31200 verts I know that there is something about the LODs and this Stuff and i know what is, but i just need someone who can help my with this... I realy dont think i can get this ingame by myself. I would like to get a version for arma2 and one for arma3 Some pics of it :
  20. Hello everyone, im new on this website! I need help on a problem, that I spent hours trying to fix it, but still no idea... So I'm making a stealth-kinda mission, with guards, alarms and stuff. I already made a Sentry to move into a house, and activate an alarm, when activated, making the nearby guards search for an intruder. I kinda got used to using triggers, but there is something I can't figure. It's the following; So in the base, I want a vehicle crew just chilling with a Sentry waypoint, and a Get In waypoint, so when they see an intruder, they'll use the nearby BMP. So it works well, but i want them to get in the BMP when they see enemy OR when the alarm is triggered. So I can only make them get in the BMP ONLY when the alarm is on, or ONLY when they see enemy... How can a make it both? I dunno if there is still people playing with this game, but I hope someone will find this thread. :) (I'm not from an English speaking country, I hope I was understandable :) )
  21. ok - just to clear up, i launch arma with ONLY the Official DLC's. Its the first time ive played in a while, ive got some old name like Csgt air or something, i go to edit it, and i cant change the name or anything, so i delete the profile and make a new one, cant change the name so i click apply hoping i will be after, arma just crashes, if anyone can help PLEASE discord me so i can show you what happens... Air#7839 is my discord
  22. In this Operator Drewski video at 14 seconds you can see people boarding a C-130 and then jumping out of it well standing well it is moving. How in the world did he do this?! Video - https://youtu.be/Pb6g0CIkVIo
  23. Hey there guys, so I'm pretty new to scripting and I've ran into something I could do with a little help with. I'm trying to use this script To make loot spawn in a crate, but I don't need it to be done on the missions init, I need it to be based on a repeatable trigger so it only activates when a player gets close to it. Is there a way to do this?
  24. HptFw. MoinxDGamer

    Boat sits on top of the water

    I can't get the hull of my boat to be in the water. It just sits above the surface. Can you help me?
  25. Good evening. At First Sorry for my Bad English So I got a Arma Server a few Years, and yet i got no big Problems that i have solved myself or with help from Google or Forum like this. But now my Own Server keept banning me for no Reason, when i Join my Server i came to the Missions choice so as i Want and when i Wait i get Banned or i got enough time to select a Mission but the Server said no youre are Banned 😞 and i Only but 2 new Mods and a new Mission on the Server, befor everythink works fine... So i do this not for the first Time, I Downloaded the RPT file and Scroll to the end and there only stands "User name='JakoI3', pid=490450230, steamID=76561198101165559 banned" and Nothing else, i tried to Google what pid=490450230 means but witch no Result. So what have i Tried so far. yes i have unbann myself but the server keep Banning me. I Tried to turn off battleye but the server keep banning me .... I Tried to Remove Infistar but with no result. I Have Reinstalled the Server but with no result again 😞 So I Hope you can Help me out? and here are the Mods there are on the Server. DLCs Global Mobilization Mods CBA_A3 Task Force Radio RHSAFRF RHSUSAF RHSGREF LEN - Cold War Aircraft There are 2 Modpacks by Myself but i nerver has any Problem with them. New on the Server are Global Mobilization and LEN - Cold War Aircraft, and i try to run KP Liberation on Livonia but the Mission should´t Ban me. But anyway, thanks for any answer and have a nice evening. Full RPT Log
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