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Found 42 results

  1. Frontline is a PvP mod that brings the same structured teamwork orientated gameplay found in games such as Project Reality, Squad and the Tactical Battlefield mod back to Arma 3. The aim is to create a set of realistic game mechanics and systems that puts the responsibility on the players to play as a team to win. The majority of the features of the mod will be very familiar to players of the aforementioned games/mods. Roles and squads Commander features and command structure Rally points and forward outposts Weapon re-balance, smoke and particle rework Defensive structures construction Vehicles and assets become available at specific player numbers. Medical system Custom suppression effects Squad radar Spotting system Heavily modified and enforced TFAR version 3D Interaction (Easier door opening, ladders and more) Vehicle Maintenance Freakishly simple 2-clicks-from-vanilla-arma-to-being-screamed-at-by-your--squadleader launcher. Excellent performance relative to other game-modes that have large player numbers Smooth and polished interface and systems AI fighters only for when the server is waiting for actual players to join But why is it called Frontline? Because we fight on the Frontline! Gone are the days of fighting over arbitrary buildings and locations, now territory is king. You decide what locations are tactically relevant the whole battlefield is your playground. Push the Frontline by taking and holding ground, the team with the most territory bleeds the other of tickets, the more territory the faster the bleed. The Frontline constantly updates and flows with the shape of the battle forces the teams to play together, communicate and fight in a realistic manner. Flank enemy squads to cut them off from reinforcement and supply, probe for undefended gaps in the Frontline and breakthrough. Timelapse 40x speed of a battle (youtube) Typical reaction of a player seeing the frontline for the first time At the moment the mod is played in conjunction with either RHS or Iron Front mods . The only place to play it is on the server run by the development team (this will change as the player-base expands). The mod and it's dependencies are available on steam workshop. If you have any problems installing please use the launcher we made. It's idiot proof. The steam workshop is there because people wanted it, and it works just fine, but we will only support/help people installing with the launcher. Details of the launcher in the second post of this thread and you can get it on the website. The server also uses CUP terrains, Kunduz and some custom terrains that are all in the mod pack delivered by the launcher. Teamspeak is mandatory because of the mod-integrated Task Force Radio, but even if you don't have TS, the launcher will help you install teamspeak, take care of all the TFR plugins, open the frontline teamspeak, put you in the right channel, open TrackIR if you have it, launch Arma, put you into the server, and make you a nice cup of tea just the way you like it.) We have a website here https://www.frontline.frl/ but nearly all interaction with/between the community is on the discord On the discord we discuss feedback, trash-talk and organize events and playing times. We play at specific times, we don't yet have the player-base to have spontaneous games so we set specific game nights to get bigger games with more players and combined assets unlocked. So yes the server is empty most of the time, and no that does not mean the mod is dead. Come to the discord to find the time of the next fight, but right now it is every Wednesday (RHS), Saturday (RHS) and Sunday (Iron Front) at 1800GMT. Some background on the development: The mod has been in development for several years now, starting with a sub-section of the dev team that developed Tactical Battlefield. The SQF coding is built on top of the framework made by the AAW team. The tech behind the Frontline itself is something entirely unique to this mod. A whole Python extension framework has been built from scratch just to be able to execute our Python code on the server that takes care of "capturing" the terrain and computes a realistic frontline based on the situation in the AO. On a side note: we're quite proud of how we implemented it. In fact, we're so proud of our ingenious tricks used that we're currently (early 2018) going to Python conferences and giving talks about the gamemode. Its pretty cool stuff and as the bonus of fantastic performance.
  2. Hello In the beginning of July, we are going to start playing Antistasi Altis in a tactical manner. There will be squads, leadership of squads, reckon operations, etc etc. All in a very friendly and cooperative environment, no virtual push ups or yes sir and the like. The only requirement is to be a cool person to be around, not whine , be there for a kick-ass , organized experience, and listen to orders and follow the plan, so there`s no chaos and the experience is meaningful. No previous skill is required. If you follow our instructions concerning the base game and are a good sport, providing positive value to the group you belong with us. Think of the server 77th jsoc server, or the spirit cultivated in ShacTac. All applicants must be 18+, have a mic, and be able to speak English clearly. We will play on around noon GMT, which means both Europeans and Americans can join, depending on their schedule. Let that not scare you though, cause we are quite flexible on time. We plan on using only the necessary mods, like TFR, Enhanced Movement etc. We wont be using RHS, since the experience and a decent FPS for everyone are priority for us. There might be the possibility of recording the footage and uploading it to YouTube if there are interesting moments, just for the sake of it. If you are interested, respond to this post writing down your timezone. Can`t wait to play with you all. `
  3. Hello everyone I'm trying to create a mission in Arma 3, where the players has escaped captivity and must gather gear anew. All is good and well with triggers for moving enemy units etc. But I wondered and haven't seen if it is possible to "rescue" captured units and take command. However I want the player to be able to leave them at certain locations for defensive postiontions etc. So if they free 3 soldiers, they could command them as a squad. Then if they reached home base, they could use them to fortify that location. So mostly just if it's possible to command and "release" units/squad. Rags
  4. All information can be found at: SITE: www.2ndrengersbattalion.simplesite.com GROUP: http://steamcommunity.com/groups/2ndbattalion75thrangerregiment TEAMSPEAK: 92.222.76.166:6877 More information add me on steam.
  5. We are a unit [WDB] who play servers and COOP missions together, looking to get more members to add to the combat effectiveness of our unit. Currently we are playing the Antistasi -Altis COOP mission with between 1-4 players, and ideally we'd like more people to join in with. In addition to this COOP, we also play on multiplayer servers such as 77TH JSOC (Roleplay Server), various Wasteland servers. and Altis Life. If you're interested at all, join our Discord: https://discord.gg/e7m74ZC And Arma Unit: https://units.arma3.com/unit/thewhitedingleberries
  6. Hello all I'm looking to add some challenge to a mission by having certain conditions that if breached will result in mission failure. First of all, I have a trigger that will fail the mission if the player's RTO dies. However, I also want the mission to fail if a total of three of the player's squad are killed. Additionally, I have some civilians on the map and would like the mission to fail if two are killed. Any help on achieving this would be greatly appreciated! Thanks.
  7. Hi guys, I'm aiming to build a mission where the player is a squad leader in a platoon, maintaining full control of the squad, whilst recieving orders from the AI platoon leader. I can't for the life of me work out how to place the player squad leader under the command of an AI platoon leader without having to relinquish command of the player's squadmates. I've had friends suggest using the High Command modules but I'm not understanding how an AI platoon leader would be able to use the command module as commander. It would also be great to still give the other AI squad leaders full control of their squads but that's not such a big priority. The main priority is having the AI platoon leader send orders/markers to the player and then the player can command their own squad to achieve the objective however they see fit. Any help or suggestions is much appreciated. I really should know how to do this, considering I've been an OpFlash/ArmA head since 2004!
  8. Centurion Platoon Centurion Platoon is a very new Milsim Community. Our focus is on mechanized infantry and ground based combat. We are looking to recruit members to play in cooperative and pvp based scenarios. When we play we aim to use realism and logical solutions to in game problems. Once we have enough people we hope to create campaigns that will be played through with weekly/Bi weekly large scale missions. Those of you who join now will be able to help this small community grow into something much more. If you have anymore questions or would like to join, feel free to message me. Requirements: 18+ (With possible exceptions) Microphone Ability to work with a team (Small or Large)
  9. Squad name: Einsatz Bataillon 472 Timezone/location: Liberation (Aktuell Malden) Gamemode preference (eg coop or pvp): Coop, Realism, BW, Liberation, Contact email: nicolei.steinbeck@gmail.com Website address: http://kaiserreich-steamcommunity.de/ https://units.arma3.com/unit/einsatzbataillon472 (Kollektion Link & TeamSpeak3 IP unter beiden Links auffindbar) Short description: Servus, ich bin Server Admin und Besitzer (aka. Herr Major) des privaten Kaiserreich Bundeswehr Liberation Servers. Aktuell besteht unsere Kompanie, welche sich auf einem Auslandseinsatz in Malden (BLUFOR) befindet, insgesamt aus ungefähr 12 Mann. Im Schnitt sind wir am Tag 4-8 Personen da nicht immer alle Einsatzbereit sind. Aus diesem Grund mache ich hier mal Werbung für unser Bataillon. Die Offiziere und ich versuchen fast täglich Ausbildungen mit realen Bundeswehrinhalt an die Truppe wiederzugeben oder einen Angriff auf feindliche Kontrollpunkte zu befehligen. Wir bauen auch Kasernen bzw. Außenposten und haben ein Ressourcen Logistik System in der Mission. Dieses beinhaltet Nachschub, Munition und Treibstoff. Diese Ressourcen sind nötig um an KI Verstärkungen und generell Fahrzeuge etc. zu kommen. Zu meiner Person, ich mache aktuell meinen Freiwilligen Wehrdienst bei der Bundeswehr als Obergefreiter und befinde mich in einem Logistikbatallion in Deutschland. Aus gegebenen Anlass versuche ich aus eigener Erfahrung reale Bundeswehr Elemente mit in unser Roleplay einzubauen, vom Dienstgrad bishin zu Ausbildungsinhalten. Ich versuche mit meiner Führungsgruppe die Mission selbstständig in der Datei zu verbessern um ein interessanteres Erlebnis zu ermöglichen. Es gibt natürlich auch Regeln die einzuhalten sind. Deshalb hier nochmal eine kurze Übersicht über ein paar wichtige Pflichten des einzelnen Soldaten auf unserem Server: -Wir machen kein ultraernstes Roleplay aber erwarten Respekt gegenüber den Vorgesetzten sowie auch generell den Mitspielern. Ebenso ein Verständnis für unsere Realismus Bemühungen. Scherze und Spaß ist erlaubt, sollte aber nicht die Grenze der Lächerlichkeit oder Unverschämtheit überschreiten. Das Thema bei uns ist wie bei der Bundeswehr in echt Pflicht zur Kameradschaft. Alleingänge gibt es hier nicht. Wer nicht Teamfähig und Gehorsam ist hat hier nichts zu suchen. -Es ist zu bemerken das wir oft schwarzen Humor und ähnliches nutzen, sollte wer psychisch oder moralisch nicht in der Lage sein das zu akzeptieren dann sollte derjenige lieber gleich fern bleiben. -Sollte jemand Private Probleme oder generell Redebedarf haben weshalb er öfters nicht kommen kann, kann er sich jederzeit bei mir melden. Ich biete jedem persönliche Hilfe an. -Befehlen wird jederzeit Folge geleistet solange sie nicht sarkastisch oder selbstmörderisch sind. Unsere Mods/Addons die wir benutzen findet ihr auf unserem Forum oder wenn ihr zu unserer Arma 3 Unit geht. Links sind oben angegeben. Wer Interesse hat und mitmachen möchte fügt mich einfach in Steam als Freund hinzu und schreibt mich an, meldet sich hier bzw. schreibt mich privat an oder meldet sich bei uns im TeamSpeak3 Server. Wir freuen uns auf dich! Language: Deutsch (German Only)
  10. Hello everyone, this post is strictly just to advertise and recruit for the 75th Ranger Regiment MILSIM currently as of 11/14/17 headed by J. Romo. I am one of our recruiters M. Polack and I just want to give you all a basic overview of the unit and give everyone a basic idea of what we're about and what we do. Who are we? We are a more -lax MILSIM unit on Arma 3 We are a community of players and friends with common ideas and interests We are a representation of the United States Army's 75th Ranger Regiment currently in the United States Special Operations Command What is our goal? We want to create a large community of people who enjoy to take part in realistic operations on Arma 3 Create large-scale operations including many different assets TACP, Aviation, Artillery, etc. What do we offer? We offer slots in US Army Infantry postions; Airforce TACP slots, and Aviator slots A fun experience uncomparable to other units A friendly environment to all current and prospective members How do I join/Further information Simply follow this link http://75thrangerregiment.shivtr.com/ and visit our website. Just simply apply on the website and if you're interested but not convinced just contact me on my steam http://steamcommunity.com/profiles/76561198061438576/ or contact J. Romo on his steam http://steamcommunity.com/id/taleoffear
  11. Hello, Just a couple of guys looking for a Milsim group or even a smaller squad who player on a regular, we are a duo who have played games with each other for a very long time, so are extremely effective together, we are wanting to play arma in a new light we've played in a multiple milsim groups in the past and have really enjoyed it, and would like to get back to it, so if you are needing a Sniper/Spotter team to provide overwatch for your group/team we're are the guys for you, We speak English both have working microphones and aged 24 & 28 feel free to respond to me on here or Steam: JYoung thanks for giving your time to read this, I hope to hear from you soon.
  12. Snake_Ecdysis.Kunduz Brought to you by HelicopterEnthusiast and zigTtzag(zTt) Mohmil, a terorrist commander involved in women and children trade, is now stationed at camp Terabu. Our job? To take him out! 1.] Hypothesis: There is a terrorist group called Goliath. Goliath funds their operations by trading women which they capture during their raids. The leader of Goliath was assasinated by one of our spies a week ago. We thought the assasination would be enough for the Goliath group to be disassembled. We were wrong... Now officer Mohmil is in charge and he has not only continued the women trade but he has also started trading children! One of those children has escaped and has offered us intel on Mohmil's location. As a result a Bluefor task force is now rushing towards camp Terabu! 2.] Important details: a)Two people playing in MP means that one of you will have to be THE GROUP LEADER of the ASSAULT SQUAD whereas the other one should be the THE GROUP LEADER of the PILOT SQUAD. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To open/close a door you will have to press the ALT key. Normal controls no longer work at the Kunduz map. d)You should NOT DISABLE AI units that are in the ASSAULT SQUAD. Those units should exist for your convenience. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and a good helicopter pilot is also required. 3.2]Technical: a)Arma 3 Apex b)Marksman DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 e)Kunduz - http://www.armaholic.com/page.php?id=27882 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.] Direct Download link: here 7.]Armaholic link: http://www.armaholic.com/page.php?id=33125 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  13. What is United Frontline Operations? United Frontline Operations is a group for those who value not only the realism but the fun and the thrill that ArmA 3 has to offer. UFO consists of like-minded individuals centered around playing Arma in a serious manner. As a whole, we enjoy tactical realism in our gameplay and try to make things as serious and “down to earth” as possible. That being said, we don’t take things to the point where the fun is diminished (ranks, for example, are one thing that we do not enjoy). --- Requirements * We ask that members remain active in UFO and to interact with others the UFO community to help form stronger relationships between all players. * All members must recognize when to be serious. * Members must be able to effectively listen, interpret, and execute orders given to them in-game. * There is no official age requirement, however, if you are not mature around other community members and during gameplay sessions, you may be asked to leave the group. * English and a functioning microphone is required to be a part of UFO. * A short, simple familiarization training is required for new members to help train them in proper communication and to assure that all members can effectively accomplish their tasks on the battlefield. * While we primarily composed of members in North America and operate on EST time zones, we are open to everyone, regardless of geographical location. --- Rules 1. Listen to and follow instructions given by superiors. 2. Be a team-player, both in and out of the game. 3. Don't beg for roles or responsibilities. 4. Play the game seriously, it's not an arcade shooter. 5. Be friendly to everyone in the UFO community. --- Schedule We play twice a week, on Wednesdays and Saturdays at 19:00 EST/EDT. Every scheduled play session will consist of operations which will advance the current monthly campaign. New campaigns are introduced at the beginning of every month to keep gameplay refreshing. --- --- Additional Info If you’re interested and joining, you can join the [United Frontline Operations Discord server](https://discord.gg/hNyVSUV). If you have any other questions, feel free to [message me through Steam](http://steamcommunity.com/id/FlyawayOrange/).
  14. Can someone tell what ports should i open in the firewall to enable squad.xml stuff ? Here's what i have already opened: 2302-2305, 3306, 80, 8080, 1080, 443, 50000-65000 But the squad is still not working on the server...(
  15. <blockquote class="imgur-embed-pub" lang="en" data-id="a/DdLeF"><a href="//imgur.com/DdLeF"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script> Information No. 7 Squadron, No. 82 Wing is an Fictional Airforce unit of the Royal Australian Air Force. The original Squadron was a training squadron in World War I and a bomber squadron in World War II. The Squadron has since fictionally been reformed under No. 82 Wing as an Air Combat Squadron. We are a roleplay/milsim unit that does not aim to fully simulate the real RAAF tactics and techniques, but provide a semi-serious milsim-type environment with tactics that make sense and function with ArmA 3. Obviously, our main objective is to create a fun clan with a friendly community. No. 7 Squadron currently operates mostly on public servers and does not use any mods. Zeus will be our main game-mode. No. 7 Squadron currently has no set training or operation times, as a fresh clan. Training will typically be carried out in civilian aircraft. Recruits will move up to military aircraft after the most vital parts of their training. We will alternate between Rotary-wing and Fixed-wing Aircraft Missions, and sometimes have a mix. The founder is Australian, but we aim to recruit new and old players from all over the globe. Requirements Our requirements to join are quite straightforward. - A - preferably clear - microphone (If you plan on only playing with us as an Air Traffic Controller this is not necessary) - Age of 16 or over, exceptions apply where maturity is displayed - An operational Discord account - A good-natured mindset Links Our main communication/organisation tool, Discord, should be used to contact us. Discord Link - https://discord.gg/PednT3D ArmA 3 Unit - https://units.arma3.com/unit/7squadron Happy Hunting!
  16. 1st Cavalry WWIII

    The 1st Cavalry Wants you! The 1st Cavalry is looking to bring in new members. We are split into two groups that's 1st Cavalry and the 1st SFOD-D (Delta Force). You Begin in The 1st Cavalry and can work your way into the special forces group. This is a WW3 game mode with the United states Military fighting the Russians in Germany. We do one official operation on the weekend (we try to work with the unit as much as possible). We currently have 12 members but would love to double that! Question please add me on Steam BmanCoolio. or hop on our discord https://discord.gg/4cDChjr
  17. Vietnam Group LRRP

    We currently are the number 1 dedicated server for unsung. we have a small community and would love for you to grow with us. There is plenty of room for promotion and its a very laid back group of people. we ask that you are atleast 16 years of age and speak English. its set in the year 1966 we are LRRP long-range reconnaissance patrol, Airborne quilfied, Green Berets which eventually boiled down to Rangers. There is no standardized training just war.The LRRP was trained to think like the enemy, survive a extended period of time behind enemy lines with no way to contact command they would go in with an objective and a time and place to be evaced from. Fun, hard and heart pounding. Please join the discord for more info. https://discord.gg/4cDChjr . If there are no admins online please place a message in the General chat with your steam name so we can contact you when we are also online.
  18. Who are we? We enjoy playing ArmA3 in a tactical and professional way and ensuring at the same time a high level of fun is kept within the game. We use tactics and procedures from various armies and modify them to suit our own needs. This allows us to operate in the ArmA 3 platform effectively. Unlike most of the clans out there we do not play as the same army/faction all of the time. Our mission designers are given creative freedom which means in one campaign you may be playing as the Russian Army and then in the next you might be playing as the German Army. The creative freedom also extends to different era's and we have played a number of World War 2 and Vietnam campaigns. What do we offer? * Tactical CO-OP Game Play (No "yes sir") * Rank Structure * A variety of roles available -> * Forward Air Controller [Radio Operator] * Rifleman [Anti-vehicle Weaponry] * Grenadier [Support Role] * Assistant Gunner [Medic] * Automatic Rifleman [Heavy Gunner] * Pilot [Transport, CAS] * Training Sessions/Missions every Tuesday @ 1800 UTC and main operations/campaigns every Saturday @ 1800 UTC * Awards & Qualifications * Fun, Experience and Friendship What are our requirements? * Own a Microphone * Speak English * Age: 16+ * Must own ArmA 3 with APEX DLC What mods do we use? * ACE3 * TFR * RHS * All CUP content * In house mods Application Process Submit an application here -> http://www.gol-clan.co.uk/application We will review your application and then contact you via Steam. Questions? Add me on Steam http://steamcommunity.com/id/R4IDER-86 or you can join our teamspeak server using teamspeak.gol-clan.co.uk Our History Guerillas of Liberation was founded by a small group of people in 2003 in the game Operation Flashpoint Cold War Crisis. It originally did not have a set purpose or goal other than to enjoy the sessions we just so happened to play. However after about a year the attitude of GOL began to change to a more casual co-op focused style clan and then eventually to a serious tactical co-op clan. Since then GOL has been constantly improving itself over the years and when Armed Assault came around in 2006 the clan was far different from its original OFP days. GOL fell in love with the superb mod for Armed Assault, Advanced Combat Environment. This increased the realism of the game tenfold while making the game much more challenging. In the summer of 2009 BIS launched their third instalment of the game called ArmA II. The game has brought new challenges to the clan with a huge surge of new recruits and members. Therefore we have had to change the way to operate the clan in and out of game. ArmA2's time period allowed us to keep working on new ideas and new systems to allow the clan to operate more and more effectively. Complete with our ups and downs this clan has grown into something which was never expected back when the clan was first founded and has really impressed the masses with its very long and established history. The clan over many years has prided itself with its willingness to help others within and outside the clan regardless of who they are because the clan has a strong belief in good relations with everyone which in result makes just a better community for the thousands of players in it. Now with the arrival ArmA3 we continue to adapt to the changes and build upon the success of the clan the clan is now of well-oiled machine with excellent administration and great leadership in game. http://www.gol-clan.co.uk/ https://www.youtube.com/watch?v=YAJ4By-sLBY
  19. Welcome to the Guerrilla Gaming Community! The GGC is a casual, tactical, multi-game community that enjoys using teamwork, communication, squad play and maturity to most importantly have fun! We host weekly ARMA nights, and are always looking for active players and mission creators to join our community! We are a laid-back semi-realism based group. No need for the realism salutes and lining up on the wall getting orders for 40+ minutes. We take the best of both worlds. Pick your role, play your role with your team, and succeed. Join, and fight alongside your fellow guerrilla's today! Requirments; Maturity Working Microphone Discord Copy of ARMA3 w/ APEX 18+ age If you're ready to have some fun, with no activity requirements, come apply at our steam page below! We play various games across all genre's. Guerrilla Gaming Community
  20. Next Event: Arma 3 Co-Op Event #59 (17June 2017, 0300 UTC) Not working out with your current group? Tired of being hassled for wearing the wrong backpack? Sick of walking slowly in perfect formation for 1km? Become a Refugee! Come for the tough ops... stay for the hatchback racing! Link to the Steam group is here! Come play some casual fuck-fuck games with the refugees! Join a chill and very friendly community that... has some pretty dope custom scenarios doesn't try to be realistic only plays to have fun cooperates all the way to the end No mods are needed, so it's easy to just show up and play! We do ops for people of all timezones! Check the Event page in the Steam group for exact dates and times of upcoming events. We've got more than 60 missions to choose from across a variety of mission types in each play session and a few new ones get added every week. See how well you can handle the VCOM AI! How we play Arma 3: No role white-listing No donations No ranks No job applications No attendance policies No mandatory training Mission types: Combined arms Hostage Rescue Racing (ATV/Hatchback/Airplane) Skirmish Assault Demolition VR Terrorist Hunt Escape & Evade Search & Rescue Zeus Spies vs Mercs (TvT) Mods: we have only a few recommended mods (you can find a link to the workshop collection on the steam group page), but nothing is mandatory. As we play more Arma, we find that vanilla content gives more frames and is perfectly adequate. We will from time to time, though, have a WW2-themed week or a Vietnam-themed week!
  21. I'm building a multiplayer mission using ALiVE, ACE, and some other mods, which is intended to be a big 3 way factional battle, with BLU_F and OPF_F to be playable while leaving IND_F unplayable as the initial occupying force to be conquered. So far so good, still tweaking some of the objective modules and taors for balance, but I already have the support and logistics all functioning well thanks to lots of reading and studying of wikis. I can call in artillery and airstrikes just fine, and so on. I must admit, however, that I'm not a very good scripter and I often have to look up how others have done things in order to figure out something. My understanding of it, in regards to everything from syntax to eventhandlers is very very limited, so thanks in advance to this great, very knowledgeable community. So here's my question: I currently have players spawn in solo, ungrouped to any AI, but I want the player to have the option, with a radio command, to spawn a group of their choosing (one of the presets from the cfgGroups list I suppose), and have it join them under their command. As a second feature, when the unit the character is playing dies I would like the player to have the ability to respawn in the group, taking control of one of the other AI in his squad, which I generally already know how to set up IF the units are already set to be "playable" (respawn = 4; in description.ext), but have no idea how to set up if we spawn them ingame as initially unplayable AI. I have no idea how to do this. I have tried other options, such as just linking an unplayable group to the player in the editor, or even making all the units in the group playable for selection, but I ran into various issues, such as not being able to command the group if I selected a unit other than the leader to play from the lobby (obviously) or just having too many units spawning all over waiting for another player to join in order to command them all, or if I want to play ungrouped I'd have all these hangers on. All these issues I felt severely limited my options and I was getting rather frustrated. I finally decided, that for what I want to do, giving an initially solo player the chance to choose a group to command or none at all would be a fun option for the player and lead to a great range of diverse outcomes for how they want to experience the mission. Please bear with me and my lack of knowledge in this, and any help that leads to a solution is greatly appreciated.
  22. Welcome, to Viper Unit.This clan is a tactical realism unit for the soul purpose of immersion. Loads of people want a true gaming experience with order and precision. Thats what we are here for! Our Admin team will ensure a top of the line gaming realisim experience. That doesnt mean we cant have fun or joke around though, we encourage it in fact. But when it's time to go to work we expect you to be 100% serious and professional. We play a variety of games such as Arma, Ark, and Squad. Our main game however is Arma 3, a military simulator at its best. I hope this gave you an idea of what we are and i will see you, on the battlefield!!Some of the military terms we will be using:FUBAR - F* Up Beyond All Repair: A description of many differing items and peopleMarine Corps socket set - An adjustable wrenchWingnut - A member of the US Air ForceSquid/squidee/swabbie/swab jockey - Affectionate terms used by members of other service branches to describe members of the US Navy.Bravo Sierra (BS) - Initials for the word "♥♥♥♥♥♥♥t"First Shirt - First Sergeant (Usually the senior NCO within a military unit)Ground Pounder - A term used to describe a military member in the armed forces whose primary job is being an infantry member.Rack - Navy/Marine Corps: A bed (particularly on a ship)Rack time - Sleeping (See also rack)Outstanding - A superlative used by members of USMC to describe most things.Unsat - Short for "Unsatisfactory": Used by members of the USMC to describe anything )people,facilities,etc) which are not up to par.ect...Rules:1: Read the rules.2: When in a combat situation follow all commanding officers commands.3: Act professional when the time comes.4: Have fun5: Do not disobey orders.6: Every sunday at 8pm EST there will be training, you MUST attend. (Speak with admin if you have IRL problems to handle)7: Help your squad and play your role.8: Dont be a ♥♥♥♥9: Play nice ladies10: Admins word is final, no exeptions.Ages 18+We have a discord, no TS. Message for invite if you wish to have a try-out.
  23. Foxhound specializes in combined arms and small unit tactics, but we don't take ourselves too seriously and we get it done while having fun. We have a private server online 24/7 that is currently configured to run the Antistasi mission, but we run different maps, game modes, and are looking forward to PvP. We are active and there is always something going on, whether it's a coordinated operation or just a couple of shady guys working on perfecting the Irish car bomb. We have integrated Task Force Radio into our TeamSpeak 3 server and have our own workshop collection of mods in Steam, listed as FXHD in the Collections section. Check out our website, hop into our TeamSpeak, or submit an application to get in touch.
  24. As the title says, Is there a mod out there which allow remote control of a squad member? Like in the normal "menu" where you order the AI, i would like an option to remote control them if i want to without zeus. If there isn't a mod out there. Is it hard to make one? Cheers.
  25. The 9th JSOC is a milsim community that will tackle any operation, large or small with special tactics and teamwork. We have a private server that we play on with a few great mods installed. We have an immense ranking system that is based off the army. We have been tackling a few challenges with the community but invite any person that wants to play arma 3 and other games with the community. We have great people who want to make the 9th JSOC re-active in a community, we have amazing leaders who are great at teaching new comers how we run stuff. We welcome any person, no matter the age or hours you have. We have a steam community and teamspeak which are listed here: Steam group - http://steamcommunity.com/groups/9thJSOC TeamSpeak 70.181.57.169 If you want to get to know more about us, please go to the teamspeak and talk to one of our members. We do not care if you join our group on steam, it helps if you join the TS though. Even saying your interested in what we do intrigues us. We'll see you out there!
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