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About Flash-Ranger

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    Staff Sergeant

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  1. I don't know  if you are still doing the Arma Radio thing, but if you are, may I suggest you interview Captain Childs of the 4th Marine Raider Battalion Realism Unit.  He is articulate and knowledgeable and has built one of the most realistic and successful Arma 3 units in action today.


  2. Flash-Ranger

    Radio Arma

  3. Flash-Ranger

    Radio Arma

  4. Flash-Ranger

    Radio Arma

  5. Flash-Ranger

    Radio Arma

  6. Flash-Ranger

    Radio Arma

  7. Flash-Ranger

    Radio Arma

    Interview plan: Guest Presentation TOPIC: The limits of Terrain building. WHERE TO START CREATING A TERRAIN INSPIRATION TO CREATE CONCLUSION
  8. Flash-Ranger

    Radio Arma

  9. Flash-Ranger

    Radio Arma

  10. Flash-Ranger

    Radio Arma

    Guest Presentation Community Presentation TOPIC: How good are Unit organisation tools like Guilded? The unit in the Future Feelings about the latest DLCs Closing
  11. Briefing: After a couple of days' waiting, we're moving this morning against the Russians. Armored and infantry divisions across the whole front line will break through the enemy positions to the north. Our orders are to seize the area around the towns of Dourdan and Houdan. Intel reports only light armored and infantry presence - so hopefully this shouldn’t be too hard. Even so, it might be worth looking back over a few training notes. Just to be safe. Word from the creator: 18 years ago, Bohemia Interactive lead by Marek Spanel, release Operation Flashpoint (now Arma: CWA). I was 8 years old at the time when my dad brought the DEMO home. I played AMBUSH a million time and it never ended the same. I spent 7 years on OFP before switching to the newest releases. I have dedicated my Gaming life to the Arma series and will continue to do so as long as I can. This is my gift to Bohemia, to Marek and to the Arma 3 Community to which I am dedicated heart and soul. OFP never dies. Localization: - English [Audio YES] [Subtitles YES] - French [Audio NO] [Subtitles YES] - Italian [Audio NO] [Subtitles YES] - Spanish [Audio NO] [Subtitles YES] - German [Audio NO] [Subtitles YES] - Czech [Audio WIP] [Subtitles YES] - Polish [Audio NO] [Subtitles YES] - Portuguese [Audio NO] [Subtitles YES] - Chinesesimp [Audio NO] [Subtitles YES] - Chinese [Audio NO] [Subtitles YES] - Russian [Audio NO] [Subtitles YES] - Turkish [Audio NO] [Subtitles WIP] - Japanese [Audio NO] [Subtitles WIP] Credits: - @Bohemia Interactive and the Devs for their amazing work. - @Greenfist for the artwork. - @Dave for the teaser video. - @Whiplash for the Portuguese translation and testing. - @thebuckfastwine for testing - @[HA]Keaf for he Russian translation. - @Qinetix for providing the Czech mission. - @classicarma for the Chinese and Chinesesimp translation. - @veteran29 for the Polish translation. STEAM WORKSHOP: https://steamcommunity.com/sharedfiles/filedetails/?id=1842439195
  12. Flash-Ranger

    Radio Arma

  13. Flash-Ranger

    Radio Arma

  14. Flash-Ranger

    2D Compass calculations

    It's fine, I re-read myself I found my own mistakes 😞 silly me ! Sorry for the bother. A Mod can delete this topic !
  15. Flash-Ranger

    2D Compass calculations

    Because my 2D compass is Horizontal linear. I want it to slide left or right depending on the orientation of the player