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Found 381 results

  1. 2 PARA is a British Realism unit. We started off in ARMA 2 in 2014, but have now returned in ARMA 3, with many of our old members joining back to re-create the fun we had back then. Our aim is to provide a realistic, but fun experience to all of our members through our high quality missions every Saturday at 8pm GMT (Or BST during summer). We use a variety of mods, such as ACE, ACRE, and a collection of British Unit and vehicle mods to allow us to emulate the parachute regiment. Why join us? We play Arma in a tactical, realistic way, using teamwork to achieve our objectives. We have a simple phase one training, therefore this group is perfect for those that want a mature, tactical community, but maybe don’t have the time or the interest in hyper-realistic milsim groups as we don't try to match the real world procedures. The term we use to describe this is 'casual milsim'. If you cannot attend every mission due to other commitments or uncertainty, you can also join the reserves; this allows you to join in when you’re able, although you won’t be able to have any specialist roles. Requirements We have some basic requirements we ask from people joining, but the most important is for people to be mature when we are playing: Mature Working Microphone Own Arma 3 (No DLC required) Speak English fluently Can attend trainings/missions at times above (unless reserves) Not in another group already (that clashes with our times) Extra Info We use highly modified and simplified British tactics to fit the game. Our main aim is to have fun. We aim to achieve this by using teamwork in an efficient and professional manner. The ranks we have are 'functional’. They only exist to fit their own function. For example, as we are only up to one section currently, there is only a need for a Cpl to lead them. We are based on the Parachute Regiment, therefore our main role in conventional warfare will be para-drops and air assaults. Whereas, in counter insurgency campaigns, we will be replicating what most modern forces do in conflicts like Afghanistan and Iraq. You do not need a specific interest in the Parachute Regiment or the British Army to join, although you will get most out of the unit if you do. If this post has managed to persuade you to sign up or at least ask a few more questions of what we can do for you, then either sign up on the website - https://2-para.co.uk/ - or, add me on Steam - razer313 Thanks for reading, hope to see you soon!
  2. About 1st Marine Raider Battalion: The 1st Marine Raider Battalion isn't for everyone. It's not your average gaming community; you must earn everything you get at the 1stMRB. You must go through the 'Prep Course', and a two-week Assessment and Selection phase before you are accepted into the unit, and an additional Individual Training Course to make the cut as a full Critical Skills Operator in one of our Marine Special Operations Teams. There's always a task ahead for 1stMRB and our CSOs are ready to meet the requirements of any mission. Being a standards based unit, Candidate are required to act a certain way. Professionalism isn't optional. Outside of the military simulation, we are a brotherhood and a community with great spirit. We balance the 'train hard, work hard' approach with a relaxed community atmosphere. You will often find the newest Candidate talking to the longest serving members in the 'All Hands' Lounge, where we spend a lot of our free time just socialising with our friends. Because of that solid community ethos, we are extremely selective about who we accept into the unit because once you're in, you are family. Leadership: Leadership by experienced, dedicated individuals who enjoy playing ArmA and being part of the overall ArmA community. Milsim: To us, Military Simulation really means Military Simulation. From documentation adhering to the strictest Marine Corps guidelines, to a strong chain of command and use of military customs and courtesies. We have lots of members who are also servicemen, they have highest of military standards and virtues, and expect nothing less of you. Full Training Pipeline: With all members held to the same standard, every member is required to go through our extensive training courses. You only trust the man next to you on the battlefield if they know as much as you. We make certain all our members are competent and well trained. Operational Environment: Our team puts together comprehensive missions, operations, and campaigns for our members, offering an immersive in-game experience. We also always have other game modes running, like our private insurgency and patrol ops servers. Maturity: We are looking for more than just another random ArmA player to join our community, we want intelligent, funny, articulate members who can go on to become constructive participants in the community, willing to work towards building a quality unit and enhancing the experience for everyone. You must be an adult. This means no exceptions to our age rule of 18+ Dedication: We want people willing to play an active role within our community. This requires some of your time and dedication to interacting with the community. Be prepared to interact with your new friends - brothers - on TeamSpeak and Discord. Communications: You must have a working Microphone and be prepared to use TeamSpeak 3 & Discord. Website: http://1stMRB.us Instagram: https://www.instagram.com/1stmrbmilsimunit/ Twitter: https://twitter.com/1stMRB_Milsim Steam PR Group: http://steamcommunity.com/groups/1stMRB-PR TeamSpeak: 88.99.102.33
  3. Hi! I am looking to play on some modded Milsim or COOP servers. I can't find many populated servers, and this place seems to be the best to ask. I prefer servers that don't have an age restriction. Thanks -Hyru
  4. About Us: The 101st Airborne Division is a Realism unit based in Arma 3 that strives to provide a real sense of teamwork and structure. We can provide everything you are looking for in a milsim unit. We have active members and a committed command staff. Members can rise through the ranks if they are willing to take on roles involving leadership and training. We offer all the standard-issue roles within the branches of a milsim unit, be it an AT Rifleman, Automatic Rifleman, Combat Medic, Engineer, Pilot, Air Crew etc. Gameplay We conclude training on a weekly basis. This can include BCT, CQB, AIT and specially tailored training. The run time for our ops can range between 2-4 hours, and differentiate each OP and is made from scratch every week Next campaign start will be 5th of November. What we are looking for: - Mature, Respectful and good-humored individuals - People willing to make new friendships - People who are willing to show commitment and interest to our unit Requirements - 16 Years or older (Exceptions can be made) - Working microphone and Teamspeak - Maturity - Regular attendance - Any level of experience If you are interested in submitting your application please check go to our website: http://cybernex-gaming.org/ https://units.arma3.com/unit/101stabeu We look forward to hearing from you! 101st Airborne Division EU "To Rendezvous With Destiny"
  5. Hello, i am Saige312 part of the 9th JSOC, rank was E-5 - Sargent. We have been previously known as the Task Force 72. A while back we got split up because one of our CO's (Walrus), decided to leave because he was very upset over how we run things. So we lost the majority of our men to the 17th BCT who is run by Walrus, a previous member of Task Force 72. Fast forward a few months to the release of Apex where TF72 was going to start up again. Once it was released, the owner of TF72 decided to step down as command and give up on the TF72 which made 80% of the community to leave, leaving only 14 left. That 14 group decided to create the 9th Joint Special Operations command (9th JSOC). And we havent been doing to well of a job to hold our community together, we all have advanced training in all fields for arma going from riflemen, auto-riflemen, engineer, combat medic, and so on. All we need is more recruits for our community to show how serious we are about amra 3. Since we have been so under the radar, we dont have a strong schedule at the moment but once we see people are interested in our community, we will have a very strong and organized JSOC. We have a TS if you want to know more about the 9th JSOC. We also have our own website to see what our recruitment form is like. We will accept anyone who sends one in if they are mature enough. We just want players that will play arma 3 tactically with a whole squad. We just need to figure a few things out and take the time to perfect the mistakes we made in the past. Thank you for reading. Website - http://9thjsoc.enjin.com/ TeamSpeak - tf72.ts3dns.com
  6. Joint Nordic Battlegroup 16 We are a Arma 3 unit based in Northern Europe. "Semper metam contingimus - We always reach our goal" What are we? We are focused around the Swedish Armed Forces with infantry, Aviation, Armour, Support units. We offer a serious but still fun and relaxed community where everyone are welcome to play not only Arma 3 but any game or just have a talk in the lounge. We do our best to try and stay open minded about all ideas that our players can give us at all times. Sticking to the fun and serious without the BS. We do our trainings and operations on a weekly basis,1-2 Trainings and then operations on the weekends. Our requirements for all members are. You own a legit copy of Arma 3. You have a working microphone and ts3 client. You are atleast 16 years old. You can and will behave in a mature manner on our servers. You think you have what it takes? Take the first step and contact an officer or recruiter now. Teamspeak 3 server ip: 151.80.230.238:10147 E-mail: info@jnb16.com Website: http://www.jnb16.com Steam Group: http://steamcommunity.com/groups/JNB16 Arma 3 unit: https://units.arma3.com/unit/jnb16 Hope to see you on soon! // G. Joel Battlegroup Commander
  7. The 173rd was founded on September 18, 2016 by two people, passionate in their minds to have one of the best units they could create. as of right now, we only have a teamspeak until we get at least a squad or platoon, then will move on to get a functioning server to conduct operations and training on. What We are looking for! Currently we are looking for mature players willing to have leadership and combat effectiveness in ArmA 3. Requirements as follow: Maturity Legit copy of ArmA 3 Willing to download modsWilling to follow Chian of command. MOS positions At the Moment: 11B- Infantryman 68W- Health Care Specialist (Medic) 25C- Radio Telephone Operator 153A- Rotary Wing Pilot As of the moment, thats all for right now until we grow more, but hop on to teamspeak between the times of 1730 EST through 2230 EST on Weekdays to talk and/or enlist! Also, people with prior Airborne qualifications and experience with previous unit, may be eligible to gain the Airborne pin instant over here with valid proof of prior experience. This is due to us being MIL-sim and real life, that travels with you! TS IP: 173rdabct.ts-ip.com Add me on steam if you must talk to me before coming onto TS. Signed, 2LT J. Bowlin
  8. 173rd Airborne The 173rd is a professional 'Military Simulation' unit; priding itself on professionalism, realism, accuracy and maturity. Through the guidance of both former and active service members of Armed Forces throughout the world, the 173rd meshes real-world tactics with the Arma game-play mechanics. Through these ideals and principles the 173rd strives to act in a manner that is, above all, other levels presented in other environments and communities. About Us We, as the 173rd Airbone, are seen to perform operations ranking from situations including direct action insertions, Air assaults, and dropping behind enemy lines. We pool our resources to create new content for all to enjoy, allowing a constant stream of feedback from our members to guide our direction. The mutual respect between members, regardless or rank, experience or status; is what allows for us to form a cohesive unit and to truly get the most out of the experience. Furthermore, our reenactment of the 173rd Airborne does not impede the enjoyment or structure of online game-play: We do not require for members to refer to each other by rank, sir or to fulfill unreasonable demands, as well as having a deep understanding that personal issues take precedence. That said, we require a basic understanding of hierarchy whilst in-game; meaning that each soldier must endeavor to perform as their selected role and commit themselves as a member of a team. Our training schedule is a method for continuous improvement across the entirety of the roster, as newer members may offer a wealth of experience, which veteran members may not have had access to. In essence, our focus is to bring all members to a basic standard and build upon existing systems, in order to create a more enjoyable and immersive experience for all. As well as this, we also see ourselves performing a variety of operations ranging from scheduled Campaign Operations; Field Training Exercises; Brief Missions & Co-Operative Scenarios with other Realism Units. Requirements Minimum age is 16 years Must be available for Friday 2000GMT, Saturday 2000GMT Must have a clear, working microphone Must have a legitimate Copy of Arma 3 Must have Teamspeak 3 How to contact us Website: 503inf.enjin.com Teamspeak: 151.80.230.238
  9. Gemini

    OPEX

    "OPEX is a masterpiece." (Sowens) "This mod is awesome and should be approved by Bohemia." (Unknown) "You have made what I've been looking for since a very long time." (Guim's) "My friends and I are now only playing this mission." (Neall) "It's a titan work. Respect." (BingaNarko) "Thank you and go on, you're the best dude I have a poor PC and OPEX is running fantastic." (NeXoWw) "God bless you !! To be honest I've never seen someone who is so reactive and attentive to the community's feedback." (Bobzap / Sayker) "This mission is becoming so epic. I love it."(xaxa) ..... DESCRIPTION OPEX is an immersive, realist and fully dynamic task generator for ArmA III military simulator. The first version was initially introducing the French Army fighting against terrorist organizations all over the world (hence the French name Opérations Extérieures - means External Operations). This new version now allows players to chose among several armies, depending on enabled extra mods ! AUTHOR'S NOTE Bonjour ! I have to be honest, OPEX has totally be inspired by MSO from ArmA II. After I have tried it, I thought the idea of a dynamic task generator was brilliant, but some features were not perfectly fitting to what I was expecting for and some others were missing. So firstly, I tried to customize the original MSO but finally I chose to rebuild everything from scratch. After more than 8 years of development (yeah, really !), and even if there are still many things to do, it's now time for sharing all I have did so far ! MAIN FEATURES Made by Gemini Mission that required more than 2000 hours of learning, experimentations and development (project started in 2012) SP and MP compatible (from 1 to 50 players) Unique immersive and realist atmosphere Select the theater of operations (Europe, Middle-East, Africa...), your army (France, USA, Russia, UK, Spain, Czechia...) and the opponents (Taliban, Islamic State, Boko Haram, generic ultranationalists...) - extra mods may be required to get all options (see below) Entirely built with random parameters for generating unpredictible situations and unlimited replayability Custom menu at startup to enable/disable/set main mission features Plenty of things to do: select a specific task (among more than 20 available), patrol to find and fight the enemy, locate and destroy weapon caches, neutralize IEDs, search buildings and interrogate local people to gather intel, capture opponents... Dynamic civilian life with custom interactions (talk, search, arrest...) Dynamic AI activities: patrols, ambushes, reinforcements, suicid bombers, roadblocks... Dynamic reputation: take care of the local population or it may rise against you Gather and exchange intel to recruit AI teammates and to get extra supplies, vehicles, supports... AI improvements: ability to assign/unassign NVG/flashlights/silencer depending on daytime and behaviour, ability to board into nearest static weapon... Primary needs system: eat, drink and sleep to avoid bad effects Customizable MP synchronized music receiver in order to listen music into vehicles Performance friendly: useless AI entities are automatically disabled/deleted to save computer/server ressources Persistent save for both server (mission progression, global stats...) and clients (loadout, personnal stats...) Playable without any mod (vanilla game) but compatible with many ones (CUP, RHS, R3F, 3CB, FFAA, BW, CFP, Project OPFOR, TFAR, ACE3, Winter 2035...) Readable content fully translated in French and English And much more to discover ! Made by the Community Advanced medical system (tweaked version of Psychobastard's AIS script) or expert medical system (if ACE mod is detected) Optimized AI behaviour (thanks to R3F AiComTarget script) Move and transport almost every item (thanks to R3F Logistic script) Random and dynamic weather (thanks to code34 for his script - I modified it a bit so weather's evolution is depending on world regions) Futurist but realist electronic tactical glasses (thanks to TPW for his script - I modified it to create motion detector and hearbeat functions) Live video feeds (thanks to BangaBob for his script) Little immersion tweaks: light sensitive map and NVG's optimized utilisation (thanks to Viperidae for his scripts) Map gestures with nearby players (thanks to dslyecxi for his script) HOW TO INSTALL OPEX ? It's very easy, just watch this video (think to enable subtitles to get full detailed information). VIDEOS OFFICIAL (trailers, tutorials...) [FR/EN] Gemini OTHER GAMEPLAY SERIES [FR] MrRatSuper [FR] TypeX [FR] Faiavan INTERVIEWS [FR] RackBoy PICTURES REQUIRED ADDONS / DEPENDENCIES OPEX can be played without any mod (vanilla game) but in order to enjoy all the features and possibilites, it is highly recommended to subscribe (for free !) to the official mod collection. If you don't have a large storage capacity and a very high speed internet connection, you can also select only some ot these mods. COMMUNITY FEEDBACKS Don't hesitate to share your feedbacks, your suggestions and to report any bug or issue you may encounter here on the official BIS forum, or on Steam. KNOWN BUGS/ISSUES Picture "pictures\overview.paa" not found at startup when joining server despite the picture is present in the mission folder, I don't know how to fix this. Some vehicles are sometimes exploding when spawning because collision detection is not reliable at 100% despite I'm trying to improve BI's commands as much as possible. Ambient AI animations may sometimes be weired when playing on MP. TO DO LIST (Extreme priority): fix bugs and issues reported by the community (High priority): add compatibility with best incoming mods (OFrP...) (High prioriy): create version for several other maps (Medium priority): add new tasks (Low priority): optimize and tweak all scripts and functions (or better: rewrite everything because so many time has passed since the first code I wrote !) (Low priority): correct current localizations and add new ones (will require some translators !) SPECIAL THANKS Bohemia Interactive, for the best military games ever (OFP/ArmA serie) code34 and MSO/PO3/ALiVE developpers, for the dynamic/random mission concept Kamih, for the first MP tests during the early development HeroesandvillainsOS, Vengeance1, Scimitar and Sumsun93 for their precious feedbacks All beta-testers, testers and reviewers for their precious feedbacks and suggestions BangaBob, for the live feed and drag body scripts Binesi, for the defend/patrol tasks scripts code34, for the dyamic and MP compatible weather script dslyecxi, for the ShackTack Map Gestures script KC Grimes, for the building occupation script Killzone Kid, for its optimized random position script R3F team, for their Logistic and AiComTarget scripts Seth Duda, for its towing scripts TPW, for the hud, houselights, streetlights and animals scripts Viperidae, for the Little Immersion Tweaks scripts Meh44, for the Russian translation Tonic, for the Virtual Vehicle Spawner script All addon and mod makers whose creations are used in this mission: ACE team, ACRE team, CBA team, CUP team, Icebreakr, James2464, Keeway, Minimalco & Robster, Nkey, R3F team, RHS team, X-Cam team And fore sure, thanks to all the OFP/ArmA community for thinking, creating and sharing so many brilliant additionnal content If I forgot to mention someone, please excuse me and contact me ! SPECIAL DEDICATIONS To the old OFP french community, that participates to give me the passion for this game. And above all, many many many thanks to my wife, who is so patient and comprehensive every time I'm only thinking about the developing this project ! 😘 IN MEMORIAM This mission is dedicated to the memory of Faiavan (1979-2018). I only had the chance to share one or two missions with Faia but his accent, his good mood and his sense of humor made me feel good. May he rest in peace. DON'T FORGET TO RATE IT ! If you enjoy this mission and want to motivate the author, please click on the 5 stars on the top of this web page and on the thumbs up button on the top of the Steam web page. It's free and it's always a pleasure ! DONATIONS If you would like to support the author's projects, you can also make a donation via PayPal by clicking here. CHANGELOG Please keep in mind that OPEX is a non-professional and non-official mission. It may be more or less often updated in order to enhance it. So if you play it, do it at your own risk. DOWNLOAD From Steam Workshop (highly recommended because it requires only 1 click - then everything is automatic) From Armaholic (not recommended because it requires manual installation and updates) From my website (not recommended because it requires manual installation and updates) Enjoy !
  10. About Us: We are a small group of players looking to grow our unit into the public scene with focus on milsim but on a casual level for those who do not wish to follow a military type structure. We do not do training missions/sessions/etc as a requirement. If you would like to request a training session you can contact me directly. Most of our missions rely on a zeus player whilst everyone else participates in the op. These ops will never be over the type unless majority rules for it. These are meant to be casual and non strenuous, but fun! Mods: We use RHS as a basis for our equipment and units. We also are expanding into using Iron Front assets as well. Age: You must be at least 18+ to join, exceptions can be made after an interview process. Other Req: You must own a microphone, ArmA 3 and ArmA 3 APEX Contact: Steam Community Page or email at sasdeathrite@gmail.com Thanks! tyler4171
  11. ~ VISIT US ONLINE OR JOIN US ON TEAMSPEAK ~ www.tcgaming.enjin.com | ts3.tcgaming.org The community that created the incredibly popular, game changing, ArmA 2 Island Life mod is back and better than ever! Looking for a community that has experience, a solid staff team, an ever-growing user base, and more? I'm happy to say you need not look further than Tactical Combat Gaming, also known as TCGaming. Our Mission TCGaming's mission is to provide like minded individuals across the globe with a laid back environment where we can all come together and just have plain old fun. We do our best to ensure all of our users and members to feel welcomed and cared for. What sets us apart from other Communities - We've got years of experience, and our numbers can prove it. In five years, we've grown from 5 founders with a dream to a large community of nearly 25,000 users. With over 100 active TCG members, we are one of the biggest Enjin communities around, with new users joining us every day. During those five years we pioneered the wildly popular ArmA 2 Island Life mod and continue to set the bar high in the ArmA 3 community and beyond. - We're a family. Our members are in it for the long haul! - There are no silly requirements to join us; in fact, there are none! - When it comes to playing on our life servers, we grant our players the freedom of choice in the way they play. We aren’t ultra strict and serious like some of the servers and communities out there, but we’re certainly not going to let it be a death matching fest, either. We’ve updated our rules to encourage more RP than in the past, but from there, it’ll depend on how people decide to play. The choice is entirely in the player's hands. - We have one of the strongest, active, and consistent admin teams anywhere, with a strict, but logical set of rules that add to the experience instead of detracting from it. Games We Currently Play We play just about anything and everything on PC, but here are some of our main games: ArmA 2:COArmA 3Battlefield 3 & 4SquadWorld of WarshipsWarthunderGTA VCounter Strike: Global OffensiveChivalry: Medieval WarfareAnd so much more! Interested in joining Tactical Combat Gaming? Are you interested in joining {TCG}? If so, awesome! We appreciate your consideration! As said above, there are no requirements to join us. You can register for our Website here: www.tcgaming.enjin.com/login/do/register You can join us on Teamspeak too! Our TS IP is: ts3.tcgaming.org If you own ArmA 3, and the Apex Expansion, we recommend checking our ArmA 3 Montgomery County Life server out! You can find out more information regarding MCL on our website :) Connect with Tactical Combat Gaming FACEBOOK: LINK TWITTER: LINK YOUTUBE: LINK Thanks for checking us out, we really appreciate it! We hope to see you on our Forums & Teamspeak soon! Have a great day! Best Regards, {TCG}Walrus Chief of Public Relations Senior Support Staff Tactical Combat Gaming www.tacticalcombatgaming.com
  12. 17th Airborne Division is recruiting!! Who are we? The 17th Airborne Division (17AD)is a multinational ARMA 3 ‘milsim’ group which takes its name from a real US Army unit, disbanded after WWII. We have members based in the UK, Europe, the US and the Middle East. We aim to create a relaxed but realistic environment without all of the “yes sir – no sir†nonsense that seems the norm with most milsim units. This is a game at the end of the day and although we formed 17AD to create a more structured and realistic environment to enjoy the game we try not to take the game or ourselves too seriously. That said, once our boots are on the battlefield and the bullets start to fly we maintain unit discipline, know our roles and focus on the task at hand. Structure 17AD employs a ranking system based on traditional military structures (Private, Corporal, Sergeant etc..) however these ranks are merit based and earned by showing leadership, aptitude, initiative and a willingness to get involved. Factors like length of service, your age, who you are friends with in the group or the quality of your jokes bear no relation to your opportunities for promotion. We encourage our members of all ranks to lead squads if they want to and we operate a fairly flexible approach to roles within the team. 17AD is quite a young group and we are still going through the process of assessing each member’s strengths and weaknesses and we will introduce more structured team roles going forward but if you have a particular preference and/or aptitude for a certain area or role that will be taken into account. 17AD Server 17AD have their own ARMA 3 public server which currently runs a custom version of Invade and Annex(Altis) and is open for anyone to join. We try to use realistic communication protocols when in the field and aim to employ realistic combat tactics as much as possible. To achieve this, we use Task Force Radio (TFR) which works through Teamspeak 3. TFR is compulsory for anyone wishing to join the public server, it is our means of communication and without it you can’t talk to us or hear what is being said. It’s a great mod and really adds to the whole experience so it’s worth the effort to install it. A link to a TFR installation guide is available below. We also run a couple of mods to enhance the realism of the battlefield experience, JSRS sound mod and Blastcore FX mod both of which are optional. 17AD may add mods to the server in time to enrich and broaden our field of operations however these will be clearly communicated through our community sites before they go live. We aim to have an additional server for our ‘17AD group members’ up and running in the near future which will host our scheduled sessions, operations & training. More news on that to follow. Requirements · To be over 16 yrs old (exceptions can be made for outstanding candidates) · Own a legitimate copy of ARMA 3 (Apex and DLC content is ideal) · Have access to Teamspeak 3 · To download and correctly setup TFR (link to guide below) · A functional microphone · To be able to speak the English language to at least a basic level · To have a good attitude and be willing to work as part of a team · To be respectful to our members and other public server players · To be an active member of the team How to join Probably the best way to find out more about 17AD is to join us on our public server, run some ops with us and become familiar with the members and the way we play. You can also jump onto our Teamspeak server to ask us any questions you may have, leave a message in this thread, ask a question on our steam community page or get in touch using the contact details below. Details TS server address - ts3.woodsy310.co.uk 17AD server name - 17th Airborne Division Invade and Annex (find us on the server browser) Group page - https://units.arma3.com/unit/17thairbornedivision Task Force Radio installation guide We look forward to meeting you!
  13. USSOCOM is now recruiting! About Us When USSOCOM was first created, we held a top 10 spot in most views in the ArmA 3 squad pages area, We had 150+ members, Multiple servers and operations each week run at different times for those who were in school, work, timezones and the like. The leadership has not changed as we are some of the most experienced and mature in the milsim world. We avoid drama, constantly admin our TS, Forum and servers to get rid of those who would troll our members. What We Offer Dedicated Server Team Speak 3 Forum Multiple Missions Public Operations Member Only Operations Weekly training Weekly Operations* Experienced Members Positions Open 75th Ranger Regiment 11B - Infantry 68W - Medic (ACE Mod) 25C - Radio Specialist (Task Force Radio) 160th Special Operations Aviation Regiment 15P - Pilot 15T - Crew Chief Non-Combat MOS's 79R - Recruiter 31B - Military Police (MP) 42A - Human Resources Specialist 18K - Special Operations Instructor 35L - Counter Intelligence Training Training will be provided to you by instructors who have met the minimum requirements to teach that course. We will never give you inexperienced instructors who have not gone through the course themselves. Below is a list of training that will be provided to you, depending on the MOS you have chosen. Warrior Leadership Course (WLC) Combat Medic Course (CMC) Advanced Leadership Development & Assessment Course (ALDAC) Requirements To Apply Working Microphone Team Speak 3 APEX DLC Be active Be dedicated Be at least 16 years of age Be mature Our requirements are simple. In the past, we used to have an age limit. We feel as if we might have kept great, mature young men and women from joining because of their age. This time, we are taking a different approach and measuring you from your maturity level. Our rules are common sense. Treat others the way you want to be treated and you will do great things here. Contact Information Website: http://www.ussocomarma.com Team Speak: http://ts3server://ts3.ussocomarma.com:9987 (Click to connect) Forum: http://www.ussocomarma.com/forum
  14. AIR CAV VIETNAM HAS MOVED TO TANOA STEAM GROUP IS HERE join to get alerts on Public Operations Mod list all on Steam workshop ACV MOD COLLECTION Server Name: =7Cav=Official Air Cav Vietnam Server IP: 149.56.28.101 Port: 2330 TeamSpeak 3: ts3.7cav.us Port:9987 Pass:7thCavalry PUBLIC SERVER IS RUNNING SEEK AND DESTROY MISSION 24/7 WHITELIST 7CAV PLAYERS CREATE MISSIONS DAILY USING ZUES Join the Steam group to get alerts when missions start.
  15. PO1 Anderson 13th MEU

    13th MEU Realism Unit | Recruiting

    13th Marine Expeditionary Milsim/Realism Unit Who are we? The 13th Marine Expeditionary Unit is a United States Marine Corps Milsim/Realism unit for ArmA 3, which is based on 13th Marine Expeditionary Unit. The 13th Marine Expeditionary Realism Unit strives for a realistic/milsim environment. The 13th Marine Expeditionary Realism Unit has a Phase 1 and Phase 2 training, our training is based directly on the real life USMC training, only to be vastly scaled down and our training instructors have filtered it to be necessary to ArmA. We have ownership of a forums, and a Teamspeak server and an ArmA 3 server, as well as being firmly organised. We are currently looking for members to expand the 13th Marine Expeditionary Unit, and strive to fill up our first Company. What do we do? All our recruits who join our unit, are welcomed to our Phase 1 and Phase 2 training taught by our Drill Instructors, and this training spans from FTX drills, to train our recruits to be ready for our operations as well as exercises in home rotations. In term of dates, our trainings and operations occur on a weekly basis, operation time occur from 2000EST to 2200EST on a Sunday and other training times vary. In terms of operations, once recruits have finished Phase 1 and Phase 2 trainings, they can attend our deployment operations which are set on different maps, and have a solid backstory for roleplay, and when deployments are not occurring, we have our FTXs or Field Training Exercises. We currently have Zeus mission operators that ensure the highest quality and realism of our missions in our deployments. Why join us? The 13th Marine Expeditionary Unit strives for the most realistic and fun experience a player can have, we have very experienced members that have extensive knowledge on both ArmA realism units and the real life military and a friendly and diverse community. We believe if you enjoy a realistic milsim environment, an organised rank structure and command, as well as a thorough training and a U.S. Marine Corps themed realism unit, this is the place for you. If you are interested in applying, make sure you meet the following requirements for joining. Minimum Age Required: 17 years old(No Exceptions) Must have a valid copy of ArmA 3 and a valid Player ID. An invalid or missing Player ID will result in your application not being processed. Must have Teamspeak 3 and a working microphone. Ability to attend Unit wide events, taking place on Saturday/Sundays at 2000 Eastern Time. Our Teamspeak: 104.153.108.121 | Password: 13home Our Website: http://13thmeurealismunit.net/index.php Public Server Information Server name: [OFFICIAL] 13th MEU (SOC) Realism Unit Public Server Server IP: 104.153.108.121:2302 Password: 13ahoy Rules: -No Teamkilling -No wasting of assets -No Cheating or hacking -Work as a team -All players must be on Teamspeak -Common Sense Required -Have fun, meet our members, get a taster of what we do here For information regarding mods for the server and other general information please use this link. - http://13thmeurealismunit.net/index.php?topic=1340.msg6950#msg6950 **Please feel free to come onto our teamspeak server or post something on our fourms if you have any questions or message me directly.
  16. 47 Commando Royal Marines Milsim/Realism Unit Who are we? The 47 Commando is a Royal Marine Milsim/Realism unit for ArmA 3, which is based on Royal Marine commando’s as seen today (The 47 commando in real life was a Royal Marine commando disbanded after World War 2, but we decided to bring it as a Arma 3 unit, based on the principles of training like 6 section battle drills and FIBUA and combat as seen in the modern 40, 42 commando’s etc). The 47 Commando strive for a realistic/milsim environment, without all the unnecessary realism that many find a burden e.g. “Yes sir†“No sirâ€. The 47 Commando has a Phase 1 and Phase 2 training, our training is based directly on the Royal Marines, only to be vastly scaled down and our training instructors have filtered it to be necessary to ArmA 3. We also have a PNCO cadre, for those willing to become NCO's in our unit, which is required to become a IC and a 2nd IC in a section. We have ownership of a forums, and a Teamspeak server and an ArmA 3 dedicated server, as well as being firmly organised. We are currently on a recruitment drive and are looking for members to expand the 47 commando and aiming to open another section as well as a FSG (Fire support group). We use many mods to improve our realism, this spans from 3rd Commando BAF (Royal Marines vehicles, clothing and weapons etc) as well as the ACE mod, which overal improves the realism of ArmA 3. What do we do? All our recruits who join our unit, are welcomed to our Phase 1 and Phase 2 training taught by our CTC instructors, and this training spans from FIBUA to 6 Section battle drills, to train our recruits to be ready for our operations as well as exercises in home rotations. We also have a PNCO cadre, for those willing to become NCO's in our unit, which is required to become a IC and a 2nd IC in a section. In term of dates, our training's and operations occur on a weekly basis through the week during the evenings, and these dates are never on deployment operation or home rotation exercise dates ,our deployment operations or if on home rotation, exercises, are on a Friday and Saturday evenings at 7:30 GMT to 10:30 GMT, we believe having two dates for these increases the chance of availability for our members .In terms of operations and home rotations, once recruits have finished Phase 1 and Phase 2 training's, they can earn their ‘Marine’ rank, and can attend our deployment operations which are set on different maps, and have a solid backstory for role-play, and when deployments are not occurring, we have our home rotations, where we have exercises and manoeuvres for the whole troop. We currently have a Zeus operator too, to create a high quality realism of our missions in our operations. Why join us? Our unit has potential to grow rapidly and high potential for success as well as to create a friendly and diverse community. We believe if you enjoy a realistic milsim environment, without the unnecessary bits (“Yes sirâ€) and have an organised rank structure and command, as well as a thorough training and a PNCO cadre course for potential NCO’s and enjoy a British, modern Royal Marines themed unit, we believe this is the unit for you. Dates of Training's and Operations/ Home Rotations -Operations and home rotations occur from 7:30 to 10:30 GMT on a Friday and Saturday -Trainings vary from Sunday to Friday once a week, in the evenings. Requirements -You must be at least 16 years of age to join due to mature reasons however we have a probational period for members under this age. - A functioning microphone (If you are in the process of obtaining one, we are happy to accept members) - Speak the English language to at least a basic level Enlist today: www.47commando.co.uk Our Teamspeak and Website: Our Teamspeak: 47commando.teamspeak3.com:9091 Our Website: www.47commando.co.uk Our YouTube channel: https://www.youtube.com/channel/UCtBUtlDMSwhBbCHsDSoRW3A The Joining Process Firstly, once submitting your application under “Enlist now†on our forums website, your application will be analysed, and when it is accepted, you will be invited to a short spoken interview on our teamspeak, and once we have successfully completed the spoken interview, you will be accepted to our unit, and will be entitled to our Phase 1 and Phase 2 training’s. Still not convinced? You are perfectly entitled to join our teamspeak for any queries/questions, or you can add one of our staff on steam at: http://steamcommunity.com/profiles/76561197971854537
  17. This is an excellent mod and I can't understand why it's not more popular. A public PvP server that encourages teamwork and communication; isn't that what most Arma players want? Would just like to know if you've played it, what you thought of it, and why you stopped playing it. P.s. The server has gone down in numbers recently due to exams/euros/summer. It will be back.
  18. 28th Infantry Division Realism Unit (US division) Arma 3 WW2 Realism based on Iron Front mod The 28th Infantry Division Realism Unit is a new organization based on the Iron Front mod in World War 2 of the Western front, with many fixes and custom additions, working to achieve a realistic warfare experience within Arma 3 Iron Front Modification. With a growing population and many positions yet to be filled in the unit, we are proud to finally announce that we are opening our doors to the public. In our constant effort to create a realistic World War II environment in Arma 3, our unit has adopted several mods that break new boundaries in creating this environment for our members. The mods are very accessible and easy to install even to novice players and full assistance can be provided to those who have any trouble at all. The mods that we use on our servers allow us to provide an incredible depth of realism that few other units can provide. Currently our unit is composed of players with very diverse backgrounds. Some of our members are veterans of the realism community that have been in multiple historical units, in both Arma 2 and Arma 3, which aim to endure the environments of which the brave soldiers of the last great war experienced. Others in our unit are rather new to the scene, but they are greeted with open arms and training that teaches them to fight amongst the very best! Players of all experience levels are welcome to join! With all of this said, the 28th has only just opened to the public after weeks of mod testing/fixing and base construction, and we aim to grow with time and dedication. Perhaps you have been in realism units before, or perhaps you are looking for a change from the normal run of the mill invade and annex servers. Wherever you might be coming from, we would be happy to have any and all come in for an interview or to simply learn more about the unit. For those interested in joining, please come and talk to a recruiter in our teamspeak at: 28id.dtdns.net Roll on! Edit: CLOSED UNTIL FURTHER NOTICE
  19. We are a small new unit always looking for new people. I will describe the best I can all of our details, requirements, and what we need. First off, with Requirements: 13+ Years of Age Generally Good at ArmA Fast Learner Now some Details people may want to know: We are working on a mod from scratch for our milsim only Mods are 17GB (All worth it) We are new and dont have many people We include the 58th Special Operations Wing, the 11th MEU, and (inactive) the 45th Naval Squadron. When we get more people we will have more and more events. We know other milsims who may want to PvP We are a little bit more casual, as in we dont require everyone to know MOS codes, and we have easier forms for Article 15/Counseling/Etc. forms. What we need: We need most people in the Marines, and you can reserve your spot in the Naval Squadron, but you will have to go to the marines. Your rank will perfectly transfer* if done so. All of our (high) command spots are closed, so please do not ask about them. *If you have anymore questions, feel free to check us out on our website (taskforcedelta.tk) or TS at (ts3.taskforcedelta.tk)
  20. What is the 111th S.O.G. ? The 111th Special Operations Group is modeled after the small direct action paramilitary units employed by the C.I.A.. As a component of the Special Activities Division, the 111th SOG is a highly trained group tasked with the most secretive missions in the world. Using every tier 1 specialty and asset in its arsenal the group takes on missions that include everything from hostage rescue, HVT assassinations, reconnaissance, demolition, and sabotage are just a small sample of the types of missions it takes on. Who are we looking for ? The 111th SAD/SOG is currently rebooting our group from the ground up. We have already acquired a few new candidates and are looking to grow our ranks. We are a small and tight knit group of friends that enjoy ARMA 3 COOP milsim training and missions. We are mature older professionals looking for those out there that want to experience ARMA 3 MilSim in a "New to MilSim" friendly environment. For those out there that are brand new to ARMA or brand new to MilSim, we provide a great place to learn the ropes and will walk you through the entire process from installing your mods, to setting up your ARMA settings and training with our unit. We are also of course interested in those that are experienced ARMA players or those who have mission building experience. We are about 6 in size right now and want to be around the 16 unit member mark. Its a small number but we thrive off of that "small direct action unit" vibe. Again we are just starting and rebooting the group. We already have over 30 missions and 15 training scenarios we run regularly throughout the week and we also run large scale COOP mission on the weekends. 111 S.O.G. Website - 111SOG.GAMERLAUNCH.COM REQUIREMENTS TO JOIN • Must be 18 or older • Must be willing to approach the game with an eagerness and passion to be involved • Our mission times are usually around 9:30PM Eastern Time Zone, so that timezone would need to be one you can work with • Fill out the application on our website • Read the rules on our website After you send in your application a 111SOG staff member will review it and reach back out to you. We will get you on our TeamSpeak channel and can discuss further and help get you set up with the 111SOG mod collection. 111 S.O.G. Website - 111SOG.GAMERLAUNCH.COM
  21. About us: [GHSE] - Gameaholic.se is a non-profit gaming community (earlier known as Hjerpeskans) founded in 2002. We host and administrate our own servers, arrange a 4-day long LAN-meeting every summer and have a booth at the Sci-Fi World convention every year. As a community we testing and playing alot of games, editing missions and making events together. We've become a bunch of really good friends over the past years, sometimes it feels like a big family or more like a band of brothers. With a member pool on around 1000, there were never a problem with creating a ArmA 3 unit, event or server. Today we are ~40 active members signed to permanent roles and Groups for our Coop-Nights and other special Joint-Op events. Our missions: On Friday nights every week, around 18:00 to 02:00, we run one of our ArmA 3 events, called "Co-op Night". As most of you know, Co-op stands for cooperative which means, players against AI (Artificial Intelligence), so if you're up for TvT/PvP, we aint what you looking for. During all Co-op Nights we play in permanent groups, with predetermined roles and dutys. Before mission starts, all participants shall have thier group, role, equipment and addons ready. This is almost the only demand we have, so please follow it. On our ArmA 3 server we've chosen to play MilSim due most of us have done military service and Sold-F is our Bibel. In other words, making the game as realistic as possible, mature gamers, playing missions together with high empathy. It's pretty simple, all who playing with us on our server need to follow this code. If not, dont even bother joining. In order to get the gameplay as realistic as possible, we use a few mods and addons on our server using ArmA3Sync. Some of'em just trusted, but most of'em are a requirement, read more about it in here! Same goes with Teamspeak 3 Client, due to all of our voice'n radio communication in-game is over TFAR/ACRE2. We play as Swedish Armed Forces and our main language during missions are Swedish only. When the Coop-Night fades out, we leave the server up with the same mission for the rest of the week, so members can keep fighting and training together. When Friday night closing in, we take down the server, updating or changing mission. Around 18:00 server are back up'n running so all players and groups can get thier shit together before heading out (normaly 19:30 ish). We also do larger "Joint-Operations" now and then, together with SGU Swedish Gaming Unit. We try to have one of those once every month and normaly ends up in platoon size with 30-40 players in 7-8 Groups, using HQ, logistics, FOB etc. Sounds like your kind of dish? How to become a member? First of all, you need to know Swedish, be 16+ or older and be registerd at our forum to become a member. When approved, you join our Discord server and wright your forum username in the #access chat channel. Get in contact with Mandrake, watar or 80dy8ag on Discord to get all support and information you need. If there is anything you wanna ask, simple pop a reply in here, send a PM or email to info@gameaholic.se Or stalk us in here.. .
  22. ARMA 3 - Arrowhead Community Server [sRV] EU-ARROWHEAD.NET #1 - Conquest Large - CTI - [Hardcore] [sRV-IP] 164.132.200.134:2302 [TS3] eu-arrowhead.net [TS3-IP] 164.132.200.134:9987 [WWW] eu-arrowhead.net [Work in Progress] About Us: Arrowhead is an international gaming community focussed on Arma 3. We provide an immersive player vs. player experience, emphasizing simulation and tactical realism where a strong will, teamwork and communication is key. Victory is not achieved, it is seized. What is Conquest Large? Conquest Large is our own variation based on BECTI which is created by Benny. With this game mode we provide players with a military experience without limiting the great features ARMA 3 has to offer. Every weapon, attachment, armoured vehicle, chopper and jet is available on our server. The main goal of both teams is to extend control over possibly the greatest number of territory points which are spread over the entire map. The more territory you have, the more supply income you generate for your team. Thus providing the ability to allow for more upgrades. The territory you control will function as a respawn point for you and your team. Additionally you can use the redeploy function near the HQ to deploy yourself to one of these territory points. These points are definitely a valuable asset in the field. To capture a territory point, move to the marked location on the map. A territory point consists of a main capture point and several camps surrounding it. The process of capturing can be speeded up. The more players are present, the shorter it will take to capture it. Capturing can be interrupted, when the enemy players team come within the territory’s border. In that case, the advantage in numbers within the territory reach works as a decisive factor. The end-game goal is to find- and destroy all of the enemy structures. This goal can be accomplished in many ways. For example your team can choose to cripple the enemy’s supply rate income by capturing and holding more territory, which will in turn provide your team with a technical advantage in the early- to middle game. Of course there are many other tactical approaches a team can take.
  23. Who are we?- We are a milsim group in Arma 3 founded by a core group of friends that have been together for years now. We pride ourselves in our ability to create a serious and structured environment, while also still goofing around and having fun with Arma 3. We base ourselves mainly off of the real Rangers from the USA, with alterations to accept Arma as a platform. Our mods will be given to you once you have been accepted as a recruit. We use steam workshop, I have specially compiled all our mods into a convenient modpack for ease of use. What are our events?- We have a selection of events. Campaign Main Ops, Side Ops, Trainings, and Practice ops. Campaign Main Ops- Our only mandatory event is every Friday at 6pm EST. The campaigns are what our unit is designed for. This is where we are at our fullest, and most serious. The Campaigns are based on a map, and have its own story. Each op is persistent, so your choices and actions matter in the later ops. We will always be Rangers in these ops. Side Ops- Side ops are fully optional, and not scheduled. These are less serious, but still require people to adhere to our rules. We could be the french, british, germans, anything in our modpack we can be in side ops. Trainings- We split our trainings into phase one and phase two. All trainings are on every Sunday at 1pm EST. As a recruit, you can not come to any op until you have done at least a phase one. Once you completed phase one, you may come to side ops. Once you have completed phase two, you are a full member and may come to any op. Practice Ops- Practice ops are designed to be the same as a campaign op, but no campaign attached to it. These are for people who want to pratice their leading skills, machine gun capability, etc. Practice ops are mainly for us to train future Fire Team Leaders, and possible Squad Leaders. Do you want to join?- In order to join, you must go to this link and read what it says: Our Videos- We record some of our ops, courtesy of Shermanator:https://www.youtube.com/playlist?list=PLCtTx6yW6Du9-DZAIoNw6BfpeJGmFD9h5 http://3rdrba3.enjin.com/recruitment
  24. Background The 20th Armoured Infantry Brigade was founded in November of 2015 by friends without sufficient time or hardware enough to fully commit to a proper MilSim unit- but still want to play professionally as a part of a team. Mission Our current aim is to provide a professional unit that realistically recreates the role of British Armoured Infantry. In this role, the FV510 WARRIOR sees use within the section for the infantry to fight with and out of. We are also well versed in dismounted infantry tactics for varied operations, and for operations with other units where the use of Warrior wouldn't be necessary. Our overall goal is to provide a unit which uses realistic British SOP's as best as possible, whilst also having fun and banter. Who We're Looking For We are looking for people who are motivated to create a unique MilSim experience. Since we aim to recreate a realistic representation of the British Army, we'd love to find personnel with previous military experience, with experience using WARRIOR and Armoured Infantry, and those with leadership and management experience. As it is, we currently have a fair amount of members who are current or former service members of the British, US, Danish, and Croatian Armed Forces, including members who have served within the actual 20th AIB itself. If you would like to advise or help out, please give us a shout, and we will do our best to accomodate you! We're also looking for modders to help with the creation of realistic in-game variants of the FV510, FV103, FV107, and AS90. We are indeed willing to donate to those willing to help. If you'd like to join a MilSim unit, but do not have the time for regular attendance, consider checking us out. We offer a reserves programme which accommodates your availability once you've completed your training. Things to Note Regular trainings are on Wednesdays and Operations are on Saturdays, both at 1900 UK time, unless we are doing special events or joint operations. We are looking for people aged 16 and up, especially those with prior military or cadets experience Please do not ask us to merge with your unit. We will not accept any offers. We are open to joint operations provided you use ACRE2 and allow joint training to be conducted beforehand. We do not have Sodexo Catering or friday afternoon weapons cleaning, and when you finish your CIC we give you a virtual daysack (which also works at night). We are a Military Simulation unit. We do our best to implement tactics and SOP's that are in use within the British Army. As such, we have a strenuous training programme and qualifications to be earned, and we expect a certain level of maturity and discipline from our members. We do not, however, require members to address each other by rank or act a certain way outside of the game. This is, after all, a video game and lines have been drawn that we do our best not to cross. Summary and Contact Info We're a tight-knit MilSim unit focussed on British Armoured Infantry. Looking for those with military, cadets, or leadership experience. Training/Operations wednesdays/saturdays, 1930 UK. Realistic training and performance, without the real army bullshit. Custom in-house mods and a strong forces-based membership Our communications assets can be found here: WEBSITE: 20th Armoured Infantry Brigade TWITTER: @20XMilSim TEAMSPEAK: ts.20thaib.org.uk STEAM PAGE: http://steamcommunity.com/groups/20thaibmilsim DISCORD LINK: https://discord.gg/uNzFHz9 Thanks for your time and consideration, Charlie1210 and the 20th AIB Team
  25. 3rd Special Forces Operations Marine Air-Ground Task Force (MAGTF) Recruitment is currently: OPEN Who are we? The 3SFO is an Arma 3 US Marine Air-Ground Task Force (MAGTF) Military Simulation Unit (MILSIM). What are the requirements to join the 3SFO? We are seeking inquiries from serious and mature players only (17+). You must have a clear working microphone. You also must sign up and fill out the application on the forums. What positions do we have available? Ground Element 0311 Rifleman 0313 Grenadier 0314 Marksman 0315 Corpsman 0316 Scout Spotter 0317 Scout Sniper 0321 Reconnaissance Man 0331 Machine Gunner 0341 Mortarman 0351 Infantry Assaultman 0352 Antitank Missileman 0365 Infantry Section Leader 0369 Infantry Platoon Leader 7502 FAC Aviation Element 7513 Pilot AH-1Z/UH-1Y 7560 Pilot CH-53E 7562 Pilot CH-46 7567 Pilot UH-1N 6199 Enlisted Aircrew/Aerial Observer/Gunner 7523 Pilot F/A-18 7525 Weapons Systems Officer (WSO) 7253 Air Traffic Controller - Departure Controller 7254 Air Traffic Controller - Approach Controller 7314 Unmanned Aerial Vehicle (UAV) Teamspeak: 64.185.53.78 Website: 3rdSFO.enjin.com Server Name: 3SFO | [ACE3/CBA/TFAR] Invade & Annex | TS3 : 64.185.53.78 Server IP: 64.185.53.78 Port: 2302
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