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Found 5 results

  1. Branch: Realistic Mil-Sim Main Language: English Time: 21:00 (BST) / 9pm (Weekdays/Weekends) Operation Type : 24/7 Online Dedicated Server Discord: https://discord.gg/AtHvE6V Feel free to jump in the Discord group and let us know who you are and you can get to know the players. Black Wolves founding members are mostly of military background and bring that knowledge and expertise to the game so that we can run realistic operations. We don’t expect you to jump in and know exactly what you are doing, we will offer guidance, training and a good laugh! When running operations, we expect everyone to understand what they are doing and not going all RAMBO on everything. We are looking for those willing to learn the ropes. If you have questions just speak up and don’t sit quietly if you didn’t understand something. Available Roles: Strike Force Operators Requirements: Legal copy of Arma 3 16+
  2. 2nd Canadian Parachute Brigade The 2nd Canadian Parachute Brigade is a casual milsim unit based in Arma3, we strive to realistically yea fun World War 2 experience. We achieve this goal by providing our players with professional and high-quality environments for everyone's enjoyment. This unit does use many mods to improve our experience. What we are looking for We are looking for anyone who wants to have a fun time playing Arma, It does not matter if you are new to the game or played it for years. We will offer everything we have available for you. What is your schedule? We are operating on a weekly basis to keep our unit and members active. Every week we are scheduling 2 kinds of events. The first thing is the main Operations were we play our WW2 Campaign. We do also offer at least one training per week. We do not require any attendance. Timezone: GMT Thursday - Training 18:00 UTC +00:00 Friday - Operation 18:00 UTC +00:00 Saturday - Possible Main Operation 18:00 UTC +00:00 What roles are available for me? We have a broad range of roles that are available for all different types of personnel. These can be found below, and all roles are accessible after basic training. For Airborne Troops we offer: - Rifleman - Medic - Machine Gunner - Anti Tank Gunner - Radioman For Pilots we offer: -Pilot -Pilot Trainer For Tankers we offer: -Tank Commander -Gunner -Driver If you have experience or skills at commanding we offer the roles of: -Section Commander -Assistance Section Commander -Training Staff Special Offers If you live in an area outside of EU we do offer you to start a regional sub-unit to the 2nd Canadian Parachute Battalion. By this, you are able to control it your self while using our communities servers and Teamspeak. The only thing we require is that you are holding more or less one WW2 Event per week. I am interested, how can I sign up? If you feel our unit suits you just hop into our Discord and we will sort everything out for you! Join our discord here: https://discord.gg/DHubyDk Or visit our Website or steam group. Website: https://2ndparas.wixsite.com/website Steam: https://steamcommunity.com/groups/2ndParachuteBattalion
  3. It's about time I officially unveil my work-in-progress terrain, Woe Betide! Images: Woe Betide WIP Imgur Album Set in the UK, Woe Betide is a flat, coastal area east of London. The map is relatively small and very flat, but full of dense hedges and small spaces - making it most ideal for close-nit infantry and motorised operations, perhaps with close air support. Small hills and tall buildings can give sneaky snipers a massive advantage... Apologies in advance for the unnecessary detail here, I'm actually updating this for my own project management as much as anything else... Current progress (updated Dec18): - Sat map: 30% - Heightmap: 85% - Ground textures: 50% - Object placement: 60% - Roads: 60% - Map config stuff (Locations, airports etc): 20% - Back story, accompanying materials: 25% I'm working towards an alpha release which will be a shared file, hopefully followed by a Steam beta and then full release. Will require Tanoa assets and CUP. You can expect: - High-detail terrain derived from open source UK government data (real data accurate to 1 metre per pixel, majority of manual terrain work is road smoothing) - Mostly flat and open terrain, but filled with intricate and claustrophobic spaces and tight roads - A wide choice of settings including a derelict petroleum plant, Victorian coastal defences, flood plains, a landfill site, police shooting range, boat yards, seaside resort, roman ruins and railway depots - all inspired by their real-life counterparts in East England - A solid rail network which will hopefully work well with Advanced Train Simulator one day - Designed with a Brexit-inspired fictional political situation in mind Key locations and features progress (pictures coming soon) - Coldshoulder Shoal Gasworks: A long-gone and overgrown gasworks hidden inside a brownfield site - 25% - Spanhare Refinery: A petroleum plant in the process of being decommissioned - 25% - Deadwaite Fort: A well-preserved Elizabethan coastal defence fortress complete with moat - 10% - Peter Plimsoll's Playground: A relatively well-kept mini seaside theme park resort with a number of rides and pleasure pier - 25% - Woe-on-Sea Shopping Quarter: The central, pedestrianised street leading through the main town - 75% - Woe Central Bus and Coach Station: The controversial new EU-funded transport hub - 75% - EuroTrade Port: The new container shipping port, still under construction, but with heavy security due to Brexit-related sentiments... - 50% - MOD Test Grounds: An army base representing the largest military installation in the region seems quiet and rundown, but is that just what they want you to think? - 25% - East London Constabulary Special Training Centre: This weapons and tactics training centre features a shooting range and urban-style shoothouse for police training - 50% - Woe4all Rail Depot: The train maintenance yard operated by the monopolist regional rail company - 50% Fellow modders needed! I want to recruit a couple of modders who have experience with custom objects! Get in touch if you're interested in helping me get some more British objects and signs made. Looking forward to hearing what you think. More details soon!
  4. We are currently running Operation Trebuchet Altis Liberation with ACE and are looking for new people to join us. Our Unit is semi serious, and is open to anyone who knows the basics of the game and is over 16. We are more than happy to teach more advanced stuff. We are certainly not as serious as some units, but we enjoy a degree of authenticity/realism and love joking around. I.E no required "Yes/No Sir's" Our goal is to capture the entire island for the UNSC from insurgent forces who have taken over. No Griefers tolerated at all. Once this Liberation is complete we will likely move onto another map and start over or possibly do some self contained missions. If enough people are interested and enjoy it, we can hopefully expand into doing larger operations/events for the growing Unit The more people who are interested, the more we can do. If you are interested or want more info, please reply or message me.
  5. BACKGROUND S Squadron is a multinational ArmA 3 unit that emulates a real world 22 Special Air Service Squadron, offering the opportunity to operate and train as a member of the UKSF, implementing undisclosed tactics, techniques, procedures, as well as modern equipment and vehicles. S Squadron was founded by a group of like-minded individuals with years of experience within various milsim and realism units, across different games and platforms. This provides members with an enjoyable team atmosphere and exciting and unique gameplay features, making all training, operations, organisation, equipment and vehicles are as close to the real life counterpart as possible. ABOUT S Squadron is an ArmA 3 multiplayer group which takes pride in its level of immersion and professionalism as well as maintaining the important balance between realism, gameplay and fun. Operations are conducted using multiple methods of insertion including high altitude parachute drops, undercover infiltration, covert underwater insertion, air assault and vehicular insertion utilising heavy weapons platforms. Our exclusive insight allows for a high level of immersion and realism in our training programs as well as during operations. S Squadron conducts dynamic operations, all of which aim to emulate the actions of an SAS Squadron. Missions are created by a highly skilled development team, with expertise in current UKSF operations. The core staff have particular skillsets that assist the daily, weekly and monthly operation of the unit, ranging from mission development and scripting, to custom addon creation and server management. This provides a high quality experience for members who experience fantastic realism gameplay during our private sessions. JOINING Those wanting to join S Squadron will face a scaled down version of the UKSF Selection Course, providing a high level of immersion while implementing game relevant tasks for candidates that will test their abilities. The S Squadron Selection Course is run on set dates, the details of which will be posted on our forums. If you are interested in joining, please check the following requirements to proceed: Over 21 years old Speak and understand fluent English Professional, dedicated and mature attitude Able to attend weekly Tuesday evening (GMT) sessions Decent grasp of basic land navigation techniques Not a member of any other ArmA3 units Own a legal version of ArmA3 and any required DLCs Able to install and update addons without assistance (Play withSIX & manually) Visit our website, Facebook page, or review our information pack for more information.
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