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special operations [4th MRB] 4th Marine Raider Battalion Realism Unit
Capt Childs posted a topic in ARMA 3 - SQUADS AND FANPAGES
4th Marine Raider Battalion Realism Unit The 4th Marine Raider Battalion Realism Unit, aka 4th MRB, is a realism unit in the Arma 3 community. We simulate a fictional unit within the Marine Special Operations Command (MARSOC) of the United States Marine Corps (USMC) and United States Special Operations Command (USSOCOM). The 4th MRB is structured and organized identical to a real life MARSOC battalion, with attached supporting USSOCOM units. The 4th MRB was founded by long-serving members of a different Arma 3 realism unit which emulates another real life United States Marine Corps Unit. The 4th MRB attempts to maintain the discipline, professionalism, and esprit de corps of real US Marine special operators. The fun and excitement members of this unit enjoy is the result of the difficult and challenging operations we are asked to perform and in developing skills and unique tactics commonly practiced by special operators within the special operations community. These typically include (though are not limited to) direct action missions, special reconnaissance, foreign internal defense, counter-insurgency, unconventional warfare, maritime interdiction, counter-narco terrorism, hostage rescue, preparation of the environment, security force assistance, gas & oil platform operations, and special clandestine operations. Based out of Marine Camp Currin, Bozacaada, Turkey - the unit currently consists 4th Marine Raider Battalion, 4th Marine Raider Support Battalion, and associated SOCOM supporting elements from 160th Special Operations Aviation Regiment (Airborne) and 27th Special Operations Group, 27th Special Operations Wing. The 4th MRB is an immersion-orientated, role-playing realism unit. By considering an application you have similar interests. Training or Combat Patrols: Weekly - every Tuesday 1900 US Central Time Full Operations: Twice monthly - first & third Sunday 1900 US Central Time Website: 4thmrb.net Forums: 4thmrb.net/forums TeamSpeak: 38.103.170.8:9988 (pw: 4thmrb) YouTube: youtube.com/c/4thmrbnet Steam: steamcommunity.com/groups/4thmrb- 20 replies
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Marine Raiders Wanted! 3d Marine Raider Battalion [3dMRB]
LCpl Nelson posted a topic in ARMA 3 - SQUADS AND FANPAGES
3d Marine Raider Battalion Realism Unit About The 3d MRB The 3d Marine Raider Battalion was founded on July 4th, 2016. Our unit prides itself in cohesion, professionalism, and realism while still being fun and always having a group of great people to play with. The 3d MRB is an ArmA 3 Realism Unit based off of the United States Marine Corps Special Operations Command (MARSOC), with supporting assets such as the 160th Special Operations Aviation Regiment (SOAR). We have plenty of opportunities to fit anyone's wants in a unit. We have Critical Skills Operators, Special Amphibious Reconnaissance Corpsman (SARCs), Helicopter Pilots, JTACs, S-Shops, and more! We also support all Time Zones! whether you are EST, GMT, or anywhere else! Unit-Wide operations take place on Saturdays at 1500 EST or Sundays at 2000 EST. (Depending on your availability and team) Why Us? Because we represent a tactical environment. We develop ours and yours’ skill set to a honed point. We deploy in teams of 14, with one to two teams deployed at once, with additional supporting assets. This smaller size of force is by no means a diminishment of firepower. We utilize everything available to us in the modern age from joint strike fighters, ground-level fire support, and all manners of semi-autonomous drones to accomplish any task at hand. The 3d is one of biggest and most well known ArmA units to date, become a member of the elite. MOS's Available: - 0372 Critical Skills Operator (USMC) - HM-8403 SARC (USN) - 8002 Joint Terminal Attack Controller (USMC) - 153A Rotary Wing Aviator (US Army) How To Join The 3d Our unit operates off of our website and forums. To learn more about our unit or submit an application visit our website here: https://3dmrbru.com/forums or join our Teamspeak using the ip: 104.194.9.89, hop into the Recruiting Office and give a recruiter a poke! Please keep in mind that our unit prides realism, so we ask that when you apply you follow all steps on the website to submit a proper application. The 3d also has some strict requirements to join. You must be the age of 17 when applying, you also may not be in another modern day Arma 3 unit or organized clan while applying or a member of the 3d, No Exceptions. We hope to see you in the field with us soon, Raider! Always Faithful, Always Forward! This video was made by a member of the 3d, it showcases the life of a CSO. -LCpl N.Nelson 3d Marine Raider Bn-
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[EU/ME/NA][MilSim] Detachment DA 995 - "Specter" (DPSO)
ranger_24 posted a topic in ARMA 3 - SQUADS AND FANPAGES
Website: https://armadocs.purplesmoke.info/home Email: seanhe93@gmail.com DA 995 Discord: https://discord.gg/weWrB9k DA 992 Discord: https://discord.gg/jP2nX3G Introduction Detachment 995 or DA 995, a.k.a. "Specter", is a European-based ARMA 3 MilSim (military simulation) unit that operates under the Dropping Purple Smoke (DPSO) banner, a North American-based community originally established in 2013 through the game PlanetSide 2, but later on has grown its roots into ARMA 3 as well. We are the European/Middle Eastern counterpart of Detachment 992 (DA 992, a.k.a. "Phantom") which is based in the United States. After merging with DPSO and officially re-organized on June 23rd, 2020, DA 995 is the direct successor of the former international unit Task Force Wolfpack (TFWP), which itself was originally established back in September 2017. As a unit, DA 995 continues to operate on the roots of TFWP, mainly using the same schedules and time zones for the comfort of both European and Middle Eastern players - while the combat doctrine and training systems have been changed to the basis of DPSO. Technical Information Establishment Date: June 23rd, 2020 (retroactive since September 2017) Primary language: English Recruitment Status: Open DA 995 Population: 8 General DPSO Population: 24 Addons: Full list is available through our Discord server, but mainly include the DPSO custom mod/ACE/RHS/3CB Factions/ALIVE/A3U (the modpack is planned to change soon) How We Operate The gameplay style of DPSO is loosely based on ARMA 3's 2035 lore, with the aim to have operations that semi-reflect what special operations units would conduct in futuristic environments, such as covert infiltration/exfiltration, deep reconnaissance missions, HVT elimination/extraction, hostage rescue, EOD operations, HALO/HAHO and water insertions, electronic warfare, and finally sabotage missions. DPSO will rely heavily on technology, individual skills, and team work. These will not be simple missions and will test the detachments abilities with every individual operation. While the goal is to have a gameplay experience that is done at a high tactical and technical skill levels, we are a serious unit looking for quality members to take part in our missions and events. We are willing to work with anyone who has the right attitude and mindset. Also important to know is that each detachment of DPSO functions separately and will have their own operations (as per schedules and time zines). Training will be standard across all detachments, just held on different schedules, while Zeus players and pilots are a shared resource. The following list represent several major factors about DPSO and 995 as a whole: Mature group with former and present military servicemen. Using ARMA-style ranking system, but doesn't apply military discipline! Playing with 1st person only for infantry and 3rd person for vehicles. Using ACE3 and KAT advanced medical systems. Using TFAR (beta) radios as our communication system. Many opportunities to advance within the unit, from weapons specialist to training instructor and even leadership roles (aviation roles are a work in progress). Using in-house custom mod that include custom textures and patches, mission making functions, and few extra for a better gameplay experience. Dedicated servers for training, ALIVE, and joint ops. Official Events DA 995 specifically conducts three major events using the Zulu time zone (UTC+0) clock as basis; on Fridays, Sundays, and Saturdays respectively, as follows: Fridays - Training | 17:00 - 19:00 (5:00-7:00 p.m.) Saturdays - Operation | 15:00 - 18:00 (3:00-6:00 p.m.) Sundays - Training | 16:00 - 18:00 (4:00-6:00 p.m.) The reason we have two training events is to allow comfort for both European and Middle Eastern players to participate whenever they can, based on time zones and local customs or religion. Those who cannot train on Fridays, can do so on Sundays and vise versa, but there are no restrictions to participate on both events. Group Structure DPSO is portraying the fictional and elite special operations force Combat Technology Research Group (CTRG) - under the direct command of NATO - which is an important part of ARMA 3's storyline and one of the main factions. CTRG is a multi-national unit that conducts clandestine, black operations throughout the globe and broken into sub-groups, where DPSO acts as Group 99. Within the group there are several Detachments, numbered from 0 through 9: 0 = Headquarters and Support Detachments (DS) 1 through 8 = Direct Action Detachments (DA); currently active Detachments: 991 "Ghost", the HQ Detachment led by the group leader. 992 "Phantom", the NA-based Detachment. 995 "Specter", the newly established EU-based Detachment. 9 = Flight Support Detachment (currently not active) The group uses the typical ARMA ranks structure, with the group leader and detachment leaders are majors, detachment assistants are captains, and support officers are lieutenants, leaving the rest ranked from privates to sergeants - all are applied to different occupations that are ranged from weapons specialists to medics or engineers, and from basic team leaders to training instructors or even mission makers. What You Should Expect As a MilSim unit, we offer all the seriousness and methodical gameplay, but also provide fun and humor when the time allows. We are a group of players first and foremost – no need to salute or ask for permission to speak or answer with “yes, sir”, “no, sir” (or ma’am), no need to perform routine physical training, yet showing mutual respect to each other and cooperate when it is necessary. We strive to balance on the line that parts professionalism, realism and friendship, and expect from our members to be serious when the time calls for it and let loose with the jokes when it feels right. The members are our most valuable resource. Assuming a player is active, he will not stay in place for long, and those who will positively stand out will be promoted and will be allowed into exclusive occupations and act in more advanced roles. Enlistment Requirements If you wish to apply, click the following link for our application form: https://forms.gle/SqyJ793yDsBMETha9 Please note that you have the option to select which detachment you want to join. Because we currently have only two active detachments, therefore select DA 992 if you're NA based, or DA 995 if you're EU based. Basic requirements: Have a legal copy of ARMA 3, and preferably also Apex. Speak fluent or decent English. Be 16 years of age or older (players under 16 are allowed to send applications, but only mature players will be accepted). Have a functioning microphone - we need to hear you, you need to hear us. That simple. Have decent internet speed so you won't suffer too much from lags and de-syncs. Have both Discord and TeamSpeak 3 installed. Have the ability to attend at least two operations per month. Have any questions? feel free to contact us through the provided links, or right away fill and send your application form. Useful Information ArmA 3 Units: https://units.arma3.com/unit/dpso DA 995 Steam Group: https://steamcommunity.com/groups/dpso-995 TeamSpeak 3 Server: ts.purplesmoke.info -
SOG is a North America based Arma 3 unit modelled after the Special Operations Group within the CIA Special Activities Division. We are extending an invitation to personnel interested in becoming Paramilitary Operations Officers, running operations on a different level than typical fire and maneuver combat performed by infantry units. The atmosphere at SOG is more relaxed, as we have all been a part of previous milsim units. No need to report in, finish statements with “Sir!” nor address members by rank. We have a Teamspeak 3 and Arma 3 server and primarily use TS3 and Discord for communications. Events/Operations The main operation typically takes place on Saturdays at 9PM EST Other events and training may take place weekly or as determined. Our servers are online 24/7 with the exception of maintenance, so our members can additionally gather/play at any time. Requirements: Minimum age of 18 Teamspeak 3 with Microphone Fluent in English Arma 3 installed Potential Paramilitary Operations Officers will be assessed on the following basic criteria before acceptance: Land Navigation Radio Communication/TFAR ACE Advanced Medical Skills Room Clearing/CQB and POS ID ACE Explosives Overall fit for the unit Further skills on the individual and team level may be trained and developed after entrance. To join or if you have questions, please message one of these members on steam: Board__Gamer DareThrylls Arondight Join us on Discord!
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Task Force Aspis(TFA) is a military simulation unit that has been around since 2012. We have multiple years of experience in the military simulation community and members from all walks of life. The unit is structured around a joint multinational task force of personnel drawn from the United Kingdom Special Forces and Joint Special Operations Command. UKSF consists of the 22 Special Air Service Regiment, and JSOC consists of Combat Applications Group and 160th Special Operations Aviation Regiment. Recruitment status: 22SAS: Open CAG: Open 160th SOAR: Open UNITED KINGDOM SPECIAL FORCES 22 Special Air Service Alpha Squadron two troop(Air) is the SAS part of the task force, masters of airborne and freefall insertion HALO(high altitude low opening) HAHO(High altitude high opening). Tasked with operations such as Counter Terrorism, Special Reconnaissance, Asset protection and foreign internal defense(FID) and precision strike operations Potential candidates to the unit will attend an Assessment and selection day if seemed suitable they will then progress on to unit training consisting of Jungle phase and employment training and finally an Assessment Phase. These phases will teach essential unit skills such as Small unit tactics, combat drills, patrol techniques and Recce skills. Upon successful completion of all phases, candidates will be badged as Trooper and assigned to a patrol, further training modules will be done after such as Patrol skill qualification, Air Assault and Airborne school. For more information on the SAS take a look here: Special Air Service Candidate Information Package ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ UNITED STATES JOINT SPECIAL OPERATIONS COMMAND US Army Combat Applications Group CAG specializes mainly in Counter terrorism and Direct Action. Such missions often involve elimination of HVT’s and Hostage Rescue. Sharp precision and excellent unit cohesion are some of CAG’s main focuses, therefore training and always improving ourselves are a large part of this experience. OTC: The pipeline for CAG is a 3-day course with around 2 hours of game time each day. During this course, candidates will be trained in SUT, CQB and MOUT over the first two days. On the third day, they will make use of what they learned in the prior exercises. This is referred to as Gold Phase. Upon graduation of the OTC, the candidates will be assigned to their respective teams and will be qualified to deploy with them. For more information on CAG take a look here: Combat Applications Group Candidate Information Package 1st Battalion, 160th Special Operations Aviation Regiment (AIRBORNE) The 160th SOAR(A) provides Army Special Operations Aviation forces and expertise across the full range of military operations in support of the Combatant Commands in order to achieve regional and national objectives. Its missions have included attack, assault, and reconnaissance, and are usually conducted at night, at high speeds, low altitudes, and on short notice. The pipeline for special operation aviation candidates consists of 3 different blocks FAST: Flight Assessment and selection WOFT: Warrant office flight training, aviation mission planning and execution. GP: GREEN PLATOON, where the actual training and making of a pilot happens. Once a pilot has completed all phases of GP he is then a BMQ (basic mission qualified) Rotary Wing Pilot of 1-160. Flight hours, experience and training of new waves of Candidates as well as his own personal evolution as a Pilot and Leader will give him the option to advance further in the ranks of the Night Stalkers. For more information on 1-160(A) take a look here: 1-160(A) Candidate Information Package US Airforce 24th Special Tactics Squadron The 24th STS provides special operations airmen for the Joint Special Operations Command, including Combat Controllers, Special Operations Weather Technicians, Pararescuemen, and Tactical Air Control Party personnel. They are the Air Force's Tier 1 unit, and 24th STS members are provided as enablers to the Army's 1st Special Forces Operational Detachment-Delta (a.k.a. Delta Force) and the Navy's Special Warfare Development Group, or DEVGRU (a.k.a. SEAL Team 6) due to their specific skill sets. As such, 24th STS members are also trained in conducting classified and clandestine operations such as direct action, counter-terrorism, counter-insurgency, hostage rescue, and special reconnaissance. Combat Controllers specialize in providing Joint Terminal Attack capabilities by coordinating with close air support, as well as providing Air Traffic Control and Air Space Management. Both of these skills are critically important to the establishment and evolution of the battlefield. The pipeline for special operation battlefield Airmen consists of 3 different blocks: Combat Control Operator Course: Combat Control fundamentals and ATC/ATG communication basics Combat Control School: Ground portion of training (SUT, Land Nav, Comms, Assault Zones) SOTACC (Special Operations Terminal Attack Controller Course) Training and qualification ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ If you fulfil the requirements and want to be a member of a dedicated, high performance and respectful tactical MILSIM community then this might be just the place for you. Requirements: Must be at least 16 years old. Must be able to speak English. Must be mature. Must have a working microphone and be able to log into our Teamspeak server. Website: Task Force Aspis Task Force Information: About us ARMA Units: TFA ARMA Units TeamSpeak: TFA Teamspeak Discord: TFA Discord
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1STMRB.US 1. Must be 21+ at the time of enlistment. 2. Must speak fluent English. 3. Must be able to make events in the CDT time zone 2000 hours. 4. Be able to commit a reasonable amount of time to the unit. We are the 1st Marine Raider Battalion Milsim unit, The 1st Marine Raider Battalion is composed of a membership that is elite in skill, and is constantly striving for perfection and our goal is to represent the 1st Marine Raider Battalion to the best of our abilities in and outside of the game. We are a unit of close-knit individuals that like to have fun and play Arma in a realistic fashion. Because of our specific mindset, we are looking for people that are similar in thought and are enthusiastic by wanting to better oneself within the Milsim community. We also expect a professional attitude, and members to be mature, professional and have the will to take initiative in intense situations. The skills you will be taught in the Marine Special Operations Command may also be used in the real world, as what we teach you is from real life experience and pre-taught knowledge, the current serving personnel within the Marine Special Operations Command realism unit range from soon to be military to active or ex-military personnel meaning what we teach you is coming from real experience. Candidates will go through a series of courses to make sure that they are ready to take on the challenges the 1st Marine Raider Battalion will come across in combat. These courses will range from battle drills to learning and familiarization with various U.S. and foreign weapon systems. Marine Special Operations Company BRAVO - A Marine Special Operations Team cannot deploy or operate without the support of the Marine Special Operations Company. The Marine Special Operations Company acts as the command and control of the MSOT's within the company. The Marine Special Operations Company establishes and operates the Advanced Operational Base (AOB). Marine Special Operations Team 8121 - A forward deployed element which conducts direct action, reconnaissance, infiltration and various other SOF related mission types, they are an independent operating force which follows the real world MSOT structure. 160th Special Operations Aviation Regiment (Detachment) - Highly trained aviators in-which provide support for the marine special operations ground elements, which may include close air support, insertion/extraction under enemy fire, air reconnaissance and various other tasks. ts.1stmrb.us 1stmrb.us