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Capt Childs

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About Capt Childs

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    Staff Sergeant

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  1. Still works for us. This script plays a core & fundamental part to many of our missions & deployments.
  2. Capt Childs

    USP Gear & Uniforms

    My unit is really loving the new NVG and the ACE interaction, really looking forward to seeing the new gear and how they'll interact with the NVGs etc. The only feedback is the dirt smear on the NVG lens is... really quite severe? Not asking to remove it necessarily, but would it be possible to perhaps thin it out a touch? Or even better, perhaps have it clear but make it dirty through dust and debris via ACE and require an interaction to periodically clean them much as you do with goggles and glasses? Cracking effort chaps!
  3. Capt Childs

    USP Gear & Uniforms

    Really like the latest NVG release, really nice. Excited to see how you expand this, and your other planned releases out. I can't find this (.pbo?) in the download, was it kept out after the release notes were written? I'm cool with waiting, just curious if I'm not looking in the right place for it.
  4. Capt Childs

    3den Enhanced

    I'm unsure if this is an Arma 3 bug, or 3den Enhanced. The day of the week is incorrect for the date in 2020. For example, it lists today 14th January 2020 as a Wednesday... when it's a Tuesday 🤨
  5. Capt Childs

    United States Air Force Mod (2019)

    Assuming it’s still in plan, looking forward to seeing the return of the CV-22B and MC-130J 😎
  6. Capt Childs

    USP Gear & Uniforms

    @Siege-A OK hats off gents, your use of ACE interaction to add items to and from gear is revolutionary. Great idea and implementation. Given this can now be wedded to ACE, will adding COMTAC’s to a helmet add ACE hearing protection and remove it again when they’re removed? (hopeful) Are you night vision devices grandfathering in the ACE night vision realism effects, or your own? (hopeful) Exciting developments! Keep going!
  7. Capt Childs

    Advanced Sling Loading (MP & SP)

    Agreed. People keep talking about this mod not working/when will it be fixed, however, it works fine for us - no issues. Has never 'not worked'. We've got like 80 mods in our standard line too 😂
  8. Capt Childs

    United States Air Force Mod (2019)

    @SGT Fuller great job to you and your team in getting this labour of love out the door, and thumbs up for all the quick hit tweaks and fixes you've been pushing over the last couple of weeks. Really excited to see how the mod will develop and grow. Good luck man!
  9. Capt Childs

    3den Enhanced

    Has the Draw Building Positions feature been removed, or not implemented yet? Can't find it in-game...
  10. Capt Childs

    Boeing/SOAR MH-47E ArmA III

    I'm not sure KGB is still working on this update, he posted this evening suggesting he is not. There is another update to Konyo's wonderful original though, by Trippy: https://steamcommunity.com/sharedfiles/filedetails/?id=1704536223
  11. Capt Childs

    USP Gear & Uniforms

    Thanks, nice video, really interesting stuff! Appreciate the interactions you're building into to work with ACE, but are you using your own custom nightvision effects, or using the effect from ACE?
  12. Capt Childs

    USP Gear & Uniforms

    @Siege-A thanks again for the feedback, much appreciated. It's funny reading your explanation around mod size, the first thing I thought when scanning through the mod was... this is already 1.6GB at a first pass with only initial content, it's going to get bigger than this... I think you're always going to have a dozen different ways to cut down mod size, and lots of probably very opinionated people sharing them with you, for me for what its worth... I think the camo scheme approach might be an option. Some Arma models can look ugly AF, so I'm not a fan of reducing quality, however I think all of us have a ton of content in the mods we load that we never use. Being able to select just what camo schemes you know you use might be an approach. Regardless, along with a couple of other mods, your mod has been one of the handful of apparently awesome yet mythical "its coming but never quite gets here" mods, along with those few others still yet unreleased. You and your team deserve huge recognition for getting your mod out and into the wild, grand applause. In an age where commercial software & games often release in alpha and beta guises, rather than perfected and finished, it always seems like its easier to fix & remedy as you develop further, whilst taking your audience on a journey with you, getting them invested in your project, rather than forever promise "its coming". Great job team, keep it up, fantastic effort, a thankful community!
  13. Capt Childs

    USP Gear & Uniforms

    @Siege-A thanks a lot for insight. Really appreciate it 😀 Just noticed that sidearms are not appearing in holsters where present; the holster appears empty. At 1.6GB, this is a big, big mod...
  14. Capt Childs

    USP Gear & Uniforms

    At first look, it appears the ACE Arsenal is showing the helmets with no armour/protection values. I'm unsure if this is an ACE Arsenal thing, or the mod, so thought I'd send up as is.