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Showing results for tags 'Infantry'.
Found 101 results
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[IceBreakr/IBIS] FAP Units (Foes & Allies Pack)
icebreakr posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
FAP UNITS for A3 Latest version: 1.6b (Jan 2025) Here comes the FAP .... Foes & Allies Pack, of course <g> 🙂 this addon features: Shots made by: scruffy. I. Factions for my released islands such as: Afrenian Army & Police Molatian Army &...- 69 replies
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NOTE: As of 19 August 2019, I will no longer be updating this forum. This is due to the forum becoming locked every time I update it. It is just untenable. Feel free to continue posting in the comments. The excellent single player mission by Rydygier was originally set on Alt...
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RADICAL INSURGENCY An After East Wind Scenario Few hours ago, Greek and Altian special forces conducted a joint assault operation on Agon positions south of Pyrgos, around the village of Ekali. Unfortunately a massive counterattack from Chalkeia forced them to retreat by a CH-67 Huron tran...
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- singleplayer
- scenario
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2nd Light Armored Reconnaissance Battalion [Milsim][NA/UK/EU]
Arondight912 posted a topic in ARMA 3 - SQUADS AND FANPAGES
Overview Charlie Company, 2nd Light Armored Reconnaissance Battalion is an NA based Arma 3 milsim unit centered around a modified rifle squad attached to a Light Armored Reconnaissance section, set in the GWOT era, focusing on the use of USMC infantry and LAR doctrine. Operation Tim... -
Hello comunity! I have recently released a coop/multiplayer scenario Hostile Takover, available on Steam Workshop here. You are tasked to seize the city, eliminate El Presidente and avoid civilian casualties. You have a various units and equipment at your disposal and can choose how you...
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"My name is Steve R. Hawkins, intelligence sergeant..." More than 20 years ago, this sentence introduced thousands of players to one of the greatest games ever produced by the Czech gaming industry. And although Vietcong (2003) made by Pterodon and Illusion Softworks is now basically aba...
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- vietcong
- vietcong coop
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173rd Light Airborne Infantry Unit We are based on the United States Army's 173rd Airborne Brigade Combat Team. We strive to give our members an enjoyable and realistic Arma 3 MilSim experience through appropriate usage of tactics, leadership, and teamwork. Our training is suited for any exp...
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- recruiting
- infantry
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LEN - German Infantry Addon for IFA3 LITE
lennard posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
DESCRIPTION: This addon pack will add the Waffen SS to your IFA3 LITE mod. RELEASE DATE: 24-Dec-16 UPDATE: 17-JUN-17 LATEST VERSION: v1.02 AUTHOR: Lennard -----------------------------------------------------------------------------------------------------...- 22 replies
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- iron front
- ifa3
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mgi scripts AI RESPAWN SCRIPT SP/MP (infantry)
pierremgi posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
AI INFANTRY RESPAWN SP/MP Hi all, Here is a script to allow AIs respawning according to parameters. This works in SP or MP. Only infantry (on foot AI) concerned as far as the killed AIs while in vehicles is the object of a second script. parameters: SIDE(S) / PO...- 21 replies
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- ai respawn
- respawn
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Disclaimer: probably one of the hardest missions to complete I have made. Download, Mission briefing, loadout, and more: https://steamcommunity.com/sharedfiles/filedetails/?id=2034213374 Languages supported: English and Portuguese....
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- middle east
- usa
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feedback Gunplay and Infantry feels too Arcady, ideas to add some depth and grittyness
welcome to hell posted a topic in Arma Reforger - General
First of all want to say that this aspect of ArmA series has been much improved from previous tittles but is missing the gritty feeling of other Tactical shooters of the genre, SQUAD, Project Reality, Hell Let Loose, Post Scriptum, etc Feedback Tracker Ticket https://feedback.bistudio.com/T167121... -
MAIN POST WILL BE SOON REWORKED ----------------------------------------------------------- OBSOLETE
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Hi, I just wanted to present a mission I've been working on for quite a while now but never got around to posting it here. Basic description Random infantry skirmish on a random place on the map, you can choose any faction, any weapon and any vehicle and just start fighting. Th...
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Trait Changer by UNIT_normal This allows you to change between default traits and custom traits. You can define your own trait setup in TC_init.sqf. Known Issues - This don't change actual unit class. Installation 1. Put Trait_Changer folder on your mission folder....
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28th Regiment About Us The 28th Regiment is a Semi-Milsim, Semi-Serious Unit set in the Modern British Armed Forces. We are a combined arms force with an Infantry, Recon, Armored and Aerial detachments. We deploy all around the globe typically assisting local forces with emer...
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script [Ombra] Simple HALO with map click Script/function
Ombra_ita posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hello, this is a simple script to halo jump a player. Does it work in Multiplayer? Yes, MultiPlayer and SinglePlayer. What does this script do? This script allows a player to HALO on a given point on a map. How do I use this script? Place the... -
The 23rd Infantry Division OMSU
Marshall Lyons posted a topic in Arma Reforger - Squads, Units, and Fanpages
The 23rd Infantry Division is an Online Military Simulation Unit that Has Infantry, Armor, and Aviation. We are currently looking for New and Experienced Members to join our Growing Community. We are still New and have a lot to offer. We are looking for active Game Masters, Staff in all Areas, and j...-
- milsim
- cooperation
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azerty What is Up with this Strafe Bug! (can’t strafe)
gorgorb posted a topic in Arma Reforger - Troubleshooting
Hi, is there a trouble with the AZERTY keyboards or what ? Q and S are no more recognised for infantry moves, no pb with the vehicules...Or is there a specific pb with the Corsaire Keyboards/iCUE ? P.S : in fact if I switch left strafe and right strafe command... it's working except it's... -
Add-on for WW4 EXTENDED, an unofficial expansion for WW4 v2.5 (by Sanctuary) Requirements WW4 v2.5 WW4 Extended v1.0 or greater (full installation) WW4 Extended: Cold War Kegetys' Winter Nogojev v1.1 Download Version 1.3 - https://www.mediafire.com/download/yd1tit11htfdnhz/WW4EXT_ARCTIC_v13....
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- ww4
- ww4 extended
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Second turn of Task Force Nike peacekeeping operations on Altis has started. Join Sergeant Cosmos in his first day of serving in a small island republic that recently got on its legs and is about to collapse again. Situation overview Since the beginning of 2036, Greece has maintaine...
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- singleplayer
- after east wind
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It's July 1968 and all US forces are retreating from Khe Sanh Combat Base, after several weeks of enemy artillery bombardment. Your helicopter crew must evacuate men and equipment from the USMC outposts surrounding the main base. The Fall of Khe Sanh is a flight mission for ArmA3's S.O.G Prairie Fi...
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RELEASE INFORMATION Version: 1.13 Release date: 03 September 2022 ARMA III version: 2.10 ABOUT The Two Sierra campaign follows a NRF VJTF platoon during three tours of duty. Each tour takes place in a specific ‘Armaverse’ driven by a storyline loosely based on historic...
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I wanted to post my first Arma 3 mission, Total Warfare: https://steamcommunity.com/sharedfiles/filedetails/?id=2776356858. Back in the day, I made a lot of missions for Operation Flashpoint - such as Petrovice Salient, Apache Assault and Operation Sharkeye - but haven't done anything since. I...
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script [Ombra] Spawn Reinforcements Script/Function
Ombra_ita posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
What does this script do? This script spawns random reinforcements (group from 4 to 10 men) of the desired faction at the given position, and they will automatically redirect to players position (at the moment of script call, as Last Known Position). Does it work in multiplayer?... -
collision [SOLVED] Vehicle spawn (collision issues)
thy_ posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello there, I am facing some challenges to implement the findEmptyPosition and avoid collision among vehicles those spawn in the same spot. Some help to fix it will be very much appreciated. Here below is my code working pretty fine, except for the collisions in some roun...