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Found 10 results

  1. Hey guys! Im currently messing about with reskins. what i am able to do is make an override skin. works great! but what i wanna do is have that skin as a separate variant and not as override of original asset. help me out here guys! many thanks!
  2. shadowhunter123

    Project Livonia

    WELCOME TO: Ladies and Gents! I present to you the newly re-textured/added assets to the LDF Faction in-anticipation for the upcoming Contact DLC. Hope you all enjoy! DOWNLOAD: PROJECT LIVONIA (ALL IN ONE) Version 1.0 CH-49 MOHAWK DOWNLOAD: Livonian CH-49 Mohawk Version 2.0 (New Texture Update) F-149 Gryf Bajeczny DOWNLOAD: Livonian F-149 Gryf Version 2.0 OT-12 Czar DOWNLOAD: Livonian OT-12 Czar Version 1.0 AWC-304 Nyx DOWNLOAD: Livonian AWC-304 Nyx Version 1.0 MBT-31 Leopard DOWNLOAD: MBT-31 Leopard Version 2.0 (New Texture Update) Pandur II DOWNLOAD: Pandur II Version 1.0 (Newly Released) What's inside: CH-49 Mohawk LDF Camo Livery (Standard Military) Aircraft Grey Livery (Rescue) Dark Green Livery (Night Operations, Air Interdiction Patrols) Ranger Livery ( Air Interdiction Patrols, Local Law Enforcement) Rescue Livery (Emergency Rescue) F-149 Gryf LDF Camo Livery (Standard Military) *Updated* Aircraft Grey Livery (Standard Military, Ceremonial) Dark Green Livery (Night Operations, Air Interdiction/Interception Patrols) OT-12 Czar LDF Camo Livery (Standard Military) Aircraft Grey Livery (Standard Military, Ceremonial) Dark Green Livery (Night Operations, Air Interdiction/Interception Patrols) White Livery (Whatever you want it to be.) Ranger Livery (Forest Ranger Livery) AWC-304 Nyx LDF Camo Livery (Standard Military) Autocannon Configuration (Anti-Infantry) Anti-Tank Configuration (Anti-Armor Operations) Anti-Air Configuration (Anti-Air Operations) Recon/Radar Configuration (Recon/Surveillance Operations) MBT-31 Leopard LDF Camo Livery (Standard Military) Pandur II (IFV) LDF Camo Livery (Standard Military) Add-on Locations: Mohawk: INDEP > LDF > Helicopters > CH-49 Mohawk Gryphon: INDEP > LDF > Planes > F-149 Gryf Bajeczny Czar: INDEP > LDF > Planes > OT-12 Czar Nyx: INDEP > LDF > Tanks > AWC 304 (Autocannon, AT, Recon) Nyx (AA): INDEP > LDF > Anti-Air > AWC 304 (AA) Leopard: INDEP > LDF > Tanks > MBT-31 Leopard Pandur: INDEP > LDF > APC > Pandur II *Optional liveries can be found in the livery editor.* LDF Fighter Pilot: INDEP > LDF > Men > Fighter Pilot REQUIREMENTS: You MUST have purchased the Contact DLC. (All mods PR: Livonia releases use Contact Assets) Gryphon MAY require Jets DLC. Czar MAY require Apex DLC. Nyx MAY require Tanks DLC. Message of Thanks: A big shout-out to all of you who helped me out on Reddit and the Bi-Forums (Mug Runcher) for making this possible! Looking forward to bringing you more content in the future! If you haven't already, please don't forget to like and leave a comment! Would love to hear the feedback.
  3. Hello, i would just hear if anyone have the .smdi .nohq .as .ca files for this template Gyazo: Click here - (https://gyazo.com/b7eb889929365b3885f24a55ea638eb7) Imgur: Click here - (https://imgur.com/a/MHTxz)
  4. DESCRIPTION: This addon pack will add the Waffen SS to your IFA3 LITE mod. RELEASE DATE: 24-Dec-16 UPDATE: 17-JUN-17 LATEST VERSION: v1.02 AUTHOR: Lennard ----------------------------------------------------------------------------------------------------------- 1. Waffen SS: This addon will add reskinned units from IFA3 to your game to resemble the Waffen SS. It includes units from the early campaigns up until the later stages of the war. Also winter units are included. SCREENSHOTS: CHANGELOG: v1.02 - Fixed IFA3 compatibility. v1.01 - Added ZEUS compatibility. - Added Officer's cap normal map. - Corrected displayname U_LEN_SS_SecLeader. - Seperated config from data PBO. v1,0 - Initial release on Steam Workshop KNOWN BUGS/ISSUES: None known at the moment. CLASSNAMES: CREDITS: BIS - Arma 3 game AWAR - Iron Front Liberation 1944 game & original textures Tounushi - Camo patterns El Tyranos & Kju - IFA3 team EULA: By downloading this content you agree with the following: - The addon shall in no way be modified or repackaged, unless permission is given by the original author. - No responsibility can be claimed on the original author for (im)possible damage to your system/game that may be caused by installation of this addon. - You may not use this addon for any commercial or military training purposes. - The use of Swastikas is strictly for historical purposes and is not intended to promote fascism, nazi ideology, imperialism and whatsoever. ----------------------------------------------------------------------------------------------------------- REQUIREMENTS: Arma 3 Iron Front in Arma 3 LITE DOWNLOADS: LEN_IFA3_SS_V1.02 (Mediafire) Steam workshop Mirrors are welcome! Have fun!
  5. Hello, I am offering my time to reskin cars for arma 3 to whoever needs it. It can be a law enforcement vehicle or a standard vehicle. All I request is that you give a bit of time (About a week just in case I am busy). If I cannot complete such request then I will quote you in the comment section saying so. -KNOW THAT THIS IS FOR LIFE MODS, IN OTHER WORDS I DO BUSINESS CARS, EMERGENCY SERVICES, ETC. IF YOU ARE INTERESTED DO THE FOLLOWING Comment below the car and include a link to download the pbo for it Be mature and appropriate, respect all suggestions below If there are a lot of comments, I may not get to you, that doesn't mean spam, I will try my best Put any idea you want or just say skin me a car that looks good Again as said above give atleast a week minimum Thank you for all interested and I hope you take advantage of this. Oh also I go by Sigma :)
  6. Hi everyone recently, i try to make skin on arma 3, i reskin the mirage 2000 from hellenic Armed Force Mod ^^ I have change image pnj to paa, build addon etc... in game the mod have been correctly loaded but when I going to eden editor, I can't find my plane and the name of mod didn't appear in the search barre Anyone can check my config and tell me what is wrong please ^^ https://pastebin.com/1PH9EgB2 thank you very much !
  7. I never really worked out how to write my own config the content I have done already was using config templates I had found online or youtube. This is what I had tried to use got off the but unfortunately its not appearing in arma ///backpack config /// class cfgVehicles { class Bag_Base; class New_Bag: Bag_Base { author = "Stan"; scope = 2; model = "\A3\weapons_f\Ammoboxes\bags\Backpack_Gorod"; displayName = "Medic Bag US Army"; picture = "\ww2_medic_bag\Data\medic_bag_logo"; hiddenSelectionsTextures[]={"\ww2_medic_bag\Data\medic_bag.paa"}; maximumLoad = 200; mass = 30; }; }; }; I dont get error messages when I launch up arma so what am i doing wrong. I got this config off community.bistudio.com Thanks for your time !!!!
  8. Version: 1.1 Description: This addon adds a retextured A3 Vanilla Offroader. It also comes with some extra Customizations like the Police Beacons, Afghan Police Siren and an Roll Dumper at the rear. Model is made by Bohemia Interactive, only the exterior texture, the siren and config is mine. Download: Steam Workshop: steamcommunity.com/sharedfiles/filedetails/?id=692870391 Armaholic: http://www.armaholic.com/page.php?id=31265 Feel free to post your Feedback and further ideas for this mod!
  9. CGYU - Croguy's Uniforms - Ever felt like Arma needed more accurate uniforms of obscure countries, made with more effort and quality? Then my uniforms pack is just for you! THE MOD The whole idea behind this pack is to provide the Arma community with some more unique, high-quality character textures suited for not only the current point in time of the Armaverse, but the world as a whole! More notably, that of the Cold War. There's been a lot of factions, nations, and uniforms made throughout that period -- and I'm looking to bring as many of them as I can to the table. The periods I'm aiming at are just about anything: From World War 2, to 2035, I'm sure there's plenty of patterns, designs, and uniforms that should definitely be in the game. THE UNITS The primary drive behind the mod's foundation is creation of cold war-era faction-specific uniforms and equipment sets. Of course, that's further down the line, and what I got now is enough that I think it should be shared with the general public! They're mostly just reskins of the CSAT Officer with a bit of a twist added in to make them more appropriate, but I'm striving towards increasing the quality as much as possible for an entry modder of my type. Here is the current list of uniforms finished: BLUFOR INDFOR OPFOR WISHING YOU HAD A UNIFORM? Feel free to suggest uniforms! I'm always looking for suggestions and ideas. And, if you have proper materials, patterns, photos et al, I'd be extremely thankful if you provided some! It makes the reskins easier to make. As for other modders interested in collaborating, raw model material would always be nice! I'm looking for a greater array of models to use, and getting raw materials makes things much easier in the long run. DOWNLOAD Mega.co link CREDITS AND GRATITUDE FOR Bohemia Interactive for the model and base textures. Camopedia for some historical data and base camo texture patterns. Saul's Uniform Templates for the PSD resources. Facepunch Camouflage Thread for base camo texture patterns. FPArma, Broma, and Friends for personal advice on designing the uniforms! Stay tuned for more content!
  10. Here's list of error I got Config : some input after EndOfFile The exception unknown software exception (0x000dead) occurred in the application at location 0x000000007441DAD8 Exit code: 0x0000DEAD- .rpt file config.cpp #define true 1 #define false 0 class CfgPatches { class RTAF_plane_cas_01_f { units[] = {RTAF_plane_cas_01_f}; weapons[] = {}; requiredAddons[] = {}; }; }; class cfgVehicles { class B_Plane_CAS_01_F {}; //External Class Reference class RTAF_Plane_CAS_01_F : B_Plane_CAS_01_F { _generalMacro = "Plane_CAS_01_base_F"; scope = 0; displayName = "RTAF A-164 Wipeout (CAS)"; faction = "BLU_F"; author = "Unknown"; vehicleClass = "Air"; Side = 4; crew = "B_pilot_f"; typicalCargo[] = {"Soldier"}; hiddenSelections = {"Camo_1","Camo_2"}; hiddenSelectionsTextures = {"\RTAF_10\data\RTAF_plane_cas_skin_00_f.paa","\RTAF_10\data\RTAF_plane_cas_skin_01_f.paa"}; class Library { libTextDesc = "RTAF_A164"; }; }; }; This code works well on wheeled vehicle but I cannot use it on Air vehicle I don't know how to fix this problem This is code I use as template (The one that I says it's works well) #define true 1 #define false 0 class CfgPatches { class B_MRAP_03_F { units[] = {B_MRAP_03_F}; weapons[] = {}; requiredAddons[] = {}; }; }; class cfgVehicles { class I_MRAP_03_F {}; //External Class Reference class B_MRAP_03_F : I_MRAP_03_F { scope = 2; displayName = "Strider"; faction = "OPF_F"; author = "Tactical Light"; vehicleClass = "Car"; Side = 0; crew = "O_soldier_F"; hiddenselectionstextures[] = {"\csat_strider\mrap_03_csat_ext_co.paa"}; class Library { libTextDesc = "Strider"; }; }; };
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