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Game Crashes When Joining any Multiplayer Server
Blue Shirts posted a topic in Arma Reforger - Troubleshooting
This has been the most mind numbing frustration process to attempt to fix this. I can play with friends crossplay on normal servers however when I want to play on modded servers with pc friends I am unable. I log in to the server, join a team then after about 10 seconds I am kicked. This error only happens on Arma Reforger, any other game utilizing Battleye works. Session Error BattleEye has encountered an error. Kick cause code: group=3 "BATTLEYE". reason =1 'CLIENT_NOT-RESPONDING" Check console log for more details I have tried, 1 reinstalling game 2 reinstalling Battleye 3. verifying files via steam 4. Updated router/modem 5. granted admin access to battleye and arma 6. manually started reforger through folder along with manually starting battleye 7. opened firewall 8. granted firewall access 9. disabled mods before joining 10. reinstalled mods 11. Reinstalled EVERYTHING on PC from a boot drive Crash Log: ------------------------------------ 08.12 2024 01:24:19 Virtual Machine Exception Reason: NULL pointer to instance Class: 'SCR_CampaignMobileAssemblyStandaloneComponent' Function: 'UpdateRespawnCooldown' Stack trace: scripts/Game/Campaign/SCR_CampaignMobileAssemblyStandaloneComponent.c:307 Function UpdateRespawnCooldown scripts/Game/game.c:927 Function OnUpdate Runtime mode-
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Dear Bohemia Interactive Support Team, My name is sukablat025, and I recently submitted an appeal to lift the ban on all official Arma 3 servers. My Steam nickname is sukablat025, and my Steam ID is [ 76561199433988722]. The ticket number for my appeal is [ #306847]. I previously sent a reminder yesterday, but I have not yet received a response. Could you please provide an update on the status of my request? I would greatly appreciate your assistance. Thank you for your help. Sincerely, sukablat025
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CUSTOM OPTIONS, OPS CENTER, ROLE-PLAY, and EFFECTS (Central Framework for Zero Dark Zero) by Richard Von Quest VERSION: v0.7.0 beta UPDATED: 17 APR 2021 DONATE: Support Project // INTRODUCTION: This is the Stand-Alone Module of my Custom Starting Options and Ops-Center from my SpookWarCom Project. It was the "core" or heart of my projects. This will add numerous player options that you can set easily for those of you who are new or the non-computery types. It also adds off-site Tactical Operations Centers which you can operate from that's isolated from the actual map allowing for better behind-the-lines feel before you are boots-on-the-ground. The Tactical Operations Center is a command post that you can role-play as starting in another nearby country, or location (recommend placing in corner or over water). Use as many, or as few options as you wish. The Ops Center is not required. Feel free to remove the .pbo files (sonic cracks, icons, etc) you do not want loaded. There are so many people that love this hobby but are too intimidated to wade into the technical and modding-side, or just don't have the time. Let me know what Player & Starting Options you would like to see, and I'll attempt to design or script it for the this Addon. Feel free to post requests in this Forum. More Donations equals faster updates and custom requests honored. To use the Ops Center in its fullest, you will need my other Addons as well (SOCOM, FROGS, LEAP, etc). PLEASE READ the DOCs included for more info, keybinding, menu, details, etc! To place the Ops Center, you MUST set the Vertical Mode to "Sea Level" (straight line) in the Editor BEFORE placing the composition. Place inside the map area, or some things will not spawn in. "The Only Easy Day, Was Yesterday" // FEATURES: Tactical Operations Centers (compositions) Heli Support, Transport, Rearm, Infil/Exfil, etc Starting Time Options - Random w/ Full Moon Randomized Starting Weapon Option Starting Camp Site - Random Locations Covert & Unarmed System (Black-Ops) Holster Weapon - Start & Menu Option Weapon Sway Aim CoEfficient Player Fatigue On/Off Option Starting Info Text - 3 Lines to Customize Custom Weapons, Gear, and Equipment Movie-Style Archetype Weapons (extra power, etc) Movie-Style Silencers, Ballistics (ultra quiet, sound efx, etc) CIA - SAD/SOG Operatives, Agents, SEALs, etc Remove Reload Icon .pbo file option Remove Ammo Count .pbo file option Replaces "Sonic Cracks", with "Zip, Wiz" efx Long-Range Support Radio System Damage EFX & Blood Splatter on screen Carry & Drag both Alive and Dead units Tactical Reload (no reload from Backpack) Tactical Throw (no throwing from Backpack) Tactical Explosives (set/pickup manually) ...And More! // NOTES: More Info coming soon. This was just an upgrade into a Stand-alone Project. Many more cool options are right around the corner. Let me know in the Forums what you want to see added for Custom Player Options. // KEYBINDING: Shift + D // REQUIRED: 1. CBA A3 - Community Based Addons A3 2. Eden Objects - TOC2 - Advanced Ops Center (optional) // DONATE: OPTIONS & OPS CENTER Von Quest Industries // LICENSE: // CREDIT & THANKS: *BangaBob (Drag Dead Bodies)
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Good afternoon from Australia. I am attempting to play Multiplayer Mode on Reforger. Arma Reforger is suffering the same issue it did with launching on Proton back in 2023, and it crashes the GPU Driver hard when I attempt to load into the map. Also, I have no logs AT ALL, so please do not ask, as they don't get recorded by my system, which is Nobara 40, a spin of Fedora. I have gone through 3 different versions of Proton, The standard Proton9-10, GE-Proton9-10 and GE-Proton9-10-rtsp12-hotfix. The game does not launch under the normal Proton9-10 compatibility layer, and hard crashes on the last 2 causing a driver disconnect. I am at a complete loss as to what I can do before using a VM for Windows with PCIe Passthrough to play the game on Windows, as I refuse to re-install Windows 11 on my system. I have gone through every useless troubleshooting step that you can think of, so if your answer to this topic is going to be anything I have tried already, I will let you know. Its not me, not my system, and not my Driver as its Mesa 24.2, and also, please search on https://www.protondb.com for "driver issue" as a Steam User by the name of burnetti had this exact same problem with Mesa 22.3.7. I appreciate your attention, cheers.
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Hi everyone, as stated in the title, the option for my cinematic timeline isn't showing up anymore. As you can see nothing next to Resource Browser : I haven't opened Reforger Tools in a while. Has this option been removed? Thank you in advance! Salsi
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Download: MIL_CAS - Dropbox Description: MIL_CAS is a simple script to allow a mission designer to use the vanilla CAS Module in-game via scripting. All this does is perform the required actions to properly call BIS_fnc_moduleCAS. Best suited for ambience, the strikes shouldn't be relied on for 100% accuracy. Features: - Position and approach heading can be defined. - Plane and type of CAS to be provided can be defined. To use: - Copy the file MIL_CAS.sqf to your mission folder. - Run the script using: nul = [[_position,_direction,_vehicle,_type],"MIL_CAS.sqf"] remoteExec ["BIS_fnc_execVM",2]; - _position - array - position for CAS to strike - _direction - number - direction for the CAS to approach on - _vehicle - string (optional) - default: "B_Plane_CAS_01_F" - classname of the plane to fly CAS - _type - number (optional) - default: 2 - type of CAS to be used - 0 - Guns - 1 - Missiles - 2 - Guns & Missiles - 3 - Bomb - Examples: nul = [[getPos player,240],"MIL_CAS.sqf"] remoteExec ["BIS_fnc_execVM",2]; - Wipeout will fly in for a "Guns & Missiles" run. nul = [[getPos player,240,"RHS_A10",3],"MIL_CAS.sqf"] remoteExec ["BIS_fnc_execVM",2]; - A-10 will fly in and drop a single bomb. Credits: - This uses the vanilla function BIS_fnc_moduleCAS for the actual CAS. All I did was make an easy way to launch it from a script. Media: Everyone knows what CAS is all about, but here is all four types being called in anyway (0.52): If anyone finds any problems please let me know. Thank you.
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reforger my Settings are bugged, i believe
JumpOutJakk posted a topic in Arma Reforger - Troubleshooting
All of my arma reforger settings are bugged besides my graphics settings. for example all 3 field of view sliders in game are capped at 50%, my aim down sight focus intensity and my all my sensitivity settings go up to 5000% (all these settings should cap at 100%) on top of that the settings don't save they simply revert back when i close out. my knowledge with pcs is not too strong so im not sure how to diagnose this. if more info is needed I can go more in depth about what ive been experiencing through out this via screenshots, etc. Anyone who is familiar with this or can help fix. PLEASE REACH OUT!!!! -
Trigger activated by support module.
RabbitxRabbit posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
There are a lot of resources on how to make a trigger activate a support module, but how do you make a support module activate a trigger? I've been scouring the net and even trying chatGPT for an answer but I'm coming up empty. I'm trying to trigger an event when my player calls in an airstrike. Specifically, I'm try to keep my CAS plane from taking off from TeTeT's Nimitz mod aircraft carrier before the air strike is called in. There are a lot of other applications that I would like to use this for as well. Is there anything I can put in the trigger's condition field to activate it when the support module gets activated? Something like "supportModuleActivated"? I'm at a complete loss. 😩 -
troubleshooting WINDOWS 11 - Arma Reforger crashing on startup.
theworstbbc posted a topic in Arma Reforger - Troubleshooting
Hey so i recently upgraded my computer Specs: Ryzen 7 7700x Asus 4070 Asus x670-p wifi 32 Gb DDR5 6000mhz Samsung 980 Pro And switched to Windows 11 The game will not open, on opening it crashes. Anybody know what might be causing this? Windows update? Drivers? It was a fresh install, nothing on my drives, the game loads for 5 seconds and then crashes.- 4 replies
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support Cant Join A Specific Servers
InactiveCoyote posted a topic in Arma Reforger - Troubleshooting
I was trying to join Turd Ferguson fun house server i downloaded every mod on the erver but i get an error and idk why -
#Can someone explain why this wont work? { "dedicatedServerId": "ServerID", "region": "US-LA", "gameHostBindAddress": "xx.xx.xx.xx", "gameHostBindPort": 16000, "gameHostRegisterBindAddress": "xx.xx.xx.xx", "gameHostRegisterPort": 16001, "game": { "name": "Server Name Here", "password": "", "scenarioId": "{59AD59368755F41A}Missions/21_GM_Eden.conf", "playerCountLimit": 10, "visible": true, "gameMode": "", "gameProperties": { "serverMaxViewDistance": "800", "serverMinGrassDistance": "0", "networkViewDistance": "500", "battlEye": true, "disableThirdPerson": false }, "mods": [ { "modId": "5AAF6D5352E5FCAB", "name": "Project Redline - Core", "version": "" }, { "modId": "59B119F40203D491", "name": "Apartment_RXK", "version": "" }, { "modId": "5CCCC1DFB9C93581", "name": "AH-64D Apache", "version": "" }, { "modId": "5C7F3E319BE86A0C", "name": "Daniel Defense MK18", "version": "" }, { "modId": "5D968035B69FD43B", "name": "2nd Ranger Battalion Pack 2", "version": "" }, { "modId": "5AC2954C784671B3", "name": "Barrett M82", "version": "" }, { "modId": "5D931A33AEB81FA3", "name": "TalibanMod", "version": "" }, { "modId": "597D72161FD1ED1D", "name": "AttachmentsCompatibility", "version": "" }, { "modId": "5CA8F34E77DD532C", "name": "KOMRAD-12 Shotgun", "version": "" }, { "modId": "5D1880C4AD410C14", "name": "M1A1 Abrams", "version": "" }, { "modId": "5994AD5A9F33BE57", "name": "Game Master FX", "version": "" }, { "modId": "59B70A5A19E9B51E", "name": "Vergys Custom Clothing", "version": "" }, { "modId": "5AB890B71D748750", "name": "M4A1 Block ll and URG-I", "version": "" }, { "modId": "5CA6BA2F63DE1174", "name": "M17 Pistol", "version": "" }, { "modId": "5D8D003BC5D829EC", "name": "M2010 Enhanced Sniper Rifle", "version": "" }, { "modId": "59A30ACC02650E71", "name": "Night Vision System", "version": "" }, { "modId": "597F78639E6F65CE", "name": "AAC Honey BadgerSuppressed", "version": "" }, { "modId": "5B383D4CB27E0D54", "name": "bmp", "version": "" }, { "modId": "5C424C45BB14BC8A", "name": "3rd Ranger Vehicle Pack", "version": "" }, { "modId": "5D9114C702B0ADB0", "name": "2nd Ranger Battalion Pack 1", "version": "" }, { "modId": "5AD6FDAC65418DEA", "name": "CZ Scorpion EVO3 SMG", "version": "" }, { "modId": "5D0551624969C92E", "name": "Zeliks Character", "version": "" }, { "modId": "5ABD0CB57F7E9EB1", "name": "RIS Laser Attachments", "version": "" }, { "modId": "59BA0CE1B043CA92", "name": "Project Redline - MD500", "version": "" }, { "modId": "5B3ED33ADA805340", "name": "Task Force Mattock Weapons", "version": "" }, { "modId": "5CF0C3158\u0410B2337E", "name": "Task Force Mattock Uniforms", "version": "" }, { "modId": "5994614FB5AD35C2", "name": "RHIB", "version": "" }, { "modId": "59D64ADD6FC59CBF", "name": "Project Redline- UH60", "version": "" }, { "modId": "596D3D94153010B8", "name": "BWS - Modern Uniform", "version": "" }, { "modId": "5D5CDD82B55747B2", "name": "R3D_CORE Patch", "version": "" }, { "modId": "597D2A65AB73E657", "name": "BetterExplosives", "version": "" }, { "modId": "59664C0CB36501CD", "name": "BloodLust2", "version": "" }, { "modId": "5CA125536EE7430A", "name": "M110 DMR", "version": "" }, { "modId": "5A78300A9F2D7A65", "name": "HMAS Adelaide", "version": "" }, { "modId": "5AB301290317994A", "name": "Suppressor System", "version": "" }, { "modId": "5C721177A220B42F", "name": "Joint Light Tactical Vehicle", "version": "" }, { "modId": "596A46029747E4D5", "name": "Flare", "version": "" }, { "modId": "5CAB7D88BB567AD6", "name": "CH-47", "version": "" }, { "modId": "5B02128D896F7DE8", "name": "stryker", "version": "" }, { "modId": "596931F2BD5788B1", "name": "Mortars", "version": "" }, { "modId": "5C9AD9EF76F6B5EA", "name": "zu-23", "version": "" }, { "modId": "5D5A20A8AE33C21E", "name": "couger mrap", "version": "" }, { "modId": "59E756973590AC4C", "name": "PAK", "version": "" } ], "autoJoinable": false, "supportedGameClientTypes": [ "PLATFORM_PC", "PLATFORM_XBL" ] }, "a2sQueryEnabled": true, "steamQueryPort": 16001 }
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gravon: real virtuality Searching for manual for Gravon: Real Virtuality
nesan posted a topic in BOHEMIA INTERACTIVE - GENERAL
I am searching for the manual for Gravon: Real Virtuality, are there any offical PDF's of it? -
Medics, Support Waypoint, and a splash of RTB...
jimsolo posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello all. Its been years since I played Arma3 and dabbled in Mission Editing but I have returned once again. Forgive me if this is a ignorant question as I am a bit rusty... I am trying to drop a few Medics at a Base with a SUPPORT Waypoint as I would like them to respond to HEAL requests. The problem I run into is they either take off on foot across the darned map or drive to BFE and sit there. Any scripting I conjure like for example "setCurrentWaypoint" or Triggers just seems to mess up the SUPPORT ability. Also as a side note, forcing them to respond in vehicles seems to break SUPPORT as well as they just arrive, getout and stand there next to the wounded without treating them. I could honestly live with them staying on foot if I can find a way to limit the SUPPORT range or a solution for RTB'ing after long range support requests. I should also note these Medics would Ideally respond to both AI and Players as its a CoOp mission. Thanks in advance for any insight or education anyone can provide. -
Hi, I was banned recently from the A3 discord and after attempting to reach out as to the reason why I was told that a message was sent saying why. I haven't received such a message so I was curious as to what rule or policy I broke as I hardly post any message on the discord. Many thanks! Discord Spink#4363
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PS4 error occurred connecting to the cloud servers ?
Grandadcustard69 posted a topic in Xbox Technical Issues
Everytime i try log into the game I get this error message telling me I can’t connect to the cloud I tried delete’ing my files but still no tried re downloading the game .. nope there’s no way for me to play it I know it’s not my internet because all my other games work fine just vigor pls help? -
Hello, I was wondering of some of you had found a way to create hybrid Co-op games between support and warlord. My friends and I are really enjoying the support game mode but would also like the possibility to switch to an offense role and recruit soldiers to attack sectors. I may have kissed a topic but I wasn't able to find a way to create these type of game mode. We are currently running a support game mode with an "outside" respawn for offense. I am creating playable characters to "recruit" in your team and a pool of vehicles. The issues are sometimes when getting out the player get an out of area "death screen" or their deaths are not counting in the counters. Any help would be appreciated. Thank you
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This person is very clearly cheating, and it’s been on more than 1 occasion. Please ban them or something. I’ve also received messages from my video that they have had the same thing happen to them by this person. https://www.facebook.com/groups/officialvigorplaystationcommunity/permalink/559885075486115/?fs=e&s=cl https://youtu.be/uUt8kVb0AQo These are just 2 of the videos we also have a couple on TikTok that shows the other side of this ordeal from the YouTube video.
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feature request Dedicated Server Support for Xbox
aHorse posted a topic in Arma Reforger - Xbox Discussion
As far as I know we currently have no way of creating dedicated servers with our own hardware for the Xbox version of Arma Reforger. I also know that the dev team is also working on fixing problems with the Official Servers' stability. Regardless of that though, I would highly recommend giving Xbox users the ability to create dedicated servers with our own hardware. This could be with another Series X/S we own or with our own PC/LAPTOP. This would give us the option to troubleshoot our servers and reboot them if necessary. Currently when official servers crash, i.e, kick everyone out, we have no way to fix these servers and have to wait for them to come back online. This could take hours and it's not just a one server issue, they are all doing this consistently. Please give us this option.- 1 reply
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I have a question regarding the new DLC Laws of War and the showcase mission In the showcase where you get to try out CAS and choose the right one without killing civilian you can choose what kind of bomb the incoming jet gets to use. For examble you can order the new cluster bomb. But i dont seem to find any way to edit the CAS module so that the selected bomb is used. I can only choose between guided and unguided. I know if you choose an non virtual CAS provider with artillery you can choose the type of ammo but why not with planes. Hope someone knows more about scripting than me or knows how they did it in the showcase. PS. I know theres a way to force the plane to use a specific kind of weapon by disabling all others but that doesnt seem to work with virtual Provider.
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script Cfg Communication Menu MP Compatible Problem
amzingdxge posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
As you can see by the title, I'm trying to make a custom support CAS menu by utilizing the CfgCommunicationMenu. The script that activates after u call in support would make the player say something with apex subtitles and send in chopper support. Problem is, that it seems like the script only activates to whoever calls in the support. What I mean is that the player who called in chopper support would see the apex subtitles and the chopper incoming for CAS. But to the other players, they won't see the apex subtitles and only see the chopper incoming. Is there any way to make the script activates for all players by utilizing the CfgCommunicationMenu? I'm still considered a rookie when it comes to scripting, so expect me to be a little dumb. And this is one of my first posts on the forums. -
How to make multiple M4 Scorchers fire at once?
PPCheese posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, basically the question is in the title. How can i group multiple Artilliry units so they fire all at once, once i called Fire Support? (my config so far: Player <-> Artilliry Request node <-> Artilliry node <-> M4 Scorcher in group with three other Artilliry units - in this constellation, unfortunately, they all fire individually one after the other ) thanks in advance! -
help Where to set Startup Parameters?!?!?
maaarv posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
So i´ve been seraching for like an hour now but i can´t figure out where to set the startup parameters for a linux dedicated server i just want to enable autoinit so the mission starts when the server is started but where and how ? (i had the same topic like 2 weeks ago but no one replied so i made a new one) -
parameters Where to set Startup Parameters?!?!?
maaarv posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
So i´ve been seraching for like an hour now but i can´t figure out where to set the startup parameters for a linux dedicated server i just want to enable autoinit so the mission starts when the server is started but where and how ? -
Chernarus 2035 Traders + Spawn Zones
Desa2k posted a topic in Exilemod (Unofficial)'s Maps - Mission Files
Looking for the trader and spawn zone exile mission files for chernarus 2035. The only links I can find are broken. I could probably figure out how to make them, but I’m not really a coder, and from some of the research I’ve done, it seems some of the add ons needed are no longer supported / hard to come by ( 3m Eden plug-in, exile eden plugin). Any help would be greatly appreciated! Thanks in advance. -
Hello We are currently developing an Sandbox Arma 3 Server. i want to make a Sniping spot where you can Snipe some AI´s the AI´s are set to: this disableai "ALL"; i got a simple Respawn script from a another forum post. which looks like this: the Problem is that when the ai Respawns the init isn´t there anymore so they run around and shoot at the players how can i fix that? thanks for you´re help Marvin Admin at German-Gamers.net