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Von Quest

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About Von Quest

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    Sergeant Major

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    CIA Numbers Station

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  1. Von Quest

    S.C.O.U.T -- Scout/Sniper Project

    Complete re-write! A few features were removed to speed up the release. Let me know what you think. The download is via Steam subscription of course. https://steamcommunity.com/sharedfiles/filedetails/?id=2394080486 UPDATED - v0.6 ============= - Reduce Audio Signature - Reduce Visual Signature - Set Custom Wind / Drift - Adjust Scope M.O.A. Knob - Adjust Scope Elevation Knob - Build a Sniper Blind/Hide - Carlos Hathcock Booniehat - Pack/Unpack the M300X - Enhanced LRPS Scope - Urban Cardboard Blind - Set Vegetation Climate/Type - Questrel Weather Meter - Simple Custom Ballistics - Easy & Immersive Gameplay - Keen Super Sniper-Scent - Keen Super Sniper-Hearing - Data & Logbook, etc - Feedback Custom Target
  2. Its very much alive. Its used by a zillion players/devs... Not sure whats going on with you, but... I would not recommend messing with the !Workshop folder in ArmA - this is not where the mods are stored. It states DO NOT CHANGE. The mods/addons are stored via ID# in Steam. The file-path for CBA for me is : C:\Program Files (x86)\Steam\steamapps\workshop\content\107410\450814997
  3. Due to its extreme popularity (2M+ Subscribers), its common to get out-of-sync with CBA versions and/or users. Try shutting down the Game and Steam (running in the background) completely, then rebooting. You can shut down the Steam software itself in your "show hidden icons" tab at the bottom of your desktop screen, and then right-click on the Steam Icon, and click Exit. Try starting up your game/steam again.... it should send another request to the Steam servers to check/update your mod set. You may have to do this (and maybe reboot) more than once to get the ping/request/update to go through.
  4. Von Quest

    where to go?

    Possible Option... You can also go into the Options >> Video >> Display then increase the Interface Size to a larger size.
  5. Von Quest

    F.R.O.G.S -- Combat Diver Project

    Thanks! Should work fine... None of my projects have anything to do with ACE. I have my own Menu System is all (CORE Project).
  6. Von Quest

    adding Insignias difficulties

    File-Path issue. Change to \ You have the wrong slash. Post your config.cpp file so we can take a look.
  7. Von Quest

    C.O.R.E -- Options and Ops Center

    Here is an Example/Notes Download that explains a bunch of stuff. https://steamcommunity.com/workshop/filedetails/discussion/1705508237/5506189390969927678/
  8. You also have it for Independent (green), but written/setup for Blufor (blue)?
  9. Von Quest

    F.R.O.G.S -- Combat Diver Project

    UPDATED! So sorry, I forgot to post this here when this project was Updated on Steam back in April. It was another full re-write (still on-going). Removed the old Armaholic Link, and added the New Steam Link. I'll add some screenshots later this week for the FROGS and the LEAP Projects if I can find the time.
  10. UPDATED -- Brand NEW Version. Complete Re-Write! I had to remove some of the extra features to speed up this release, and get it stable. They will be added back in if/when there are no bugs or issues. The Notes/Walkthrough Download Mission is now sorta out-of-date. I will be adding some screenshots more info when I can find time (hopefully next week). Enjoy!!!
  11. I believe you can use the Config Viewer (guessing cfgWeapons) to dig around.
  12. In the first block (init.sqf) you have it running the script twice. You can delete the last 3 lines. Then in the second block (cut_scene_screen_effect.sqf) you have it running in a loop. Remove the while {!loopdone} do { }; Using "while" is a forever loop as long as the part in the brackets are True. (on my phone and can't type more details)
  13. https://community.bistudio.com/wiki/Arma_3_Soldier_Protection If you are missing parts, it can break the whole thing. It's hard to know what's the minimum needed to work. Some trial and error. Try using the entries that are missing, there are several more. Also I can't remember if Vests are cfgWeapons or cfgVehicles.
  14. https://community.bistudio.com/wiki/sunOrMoon You can use sunOrMoon to check day/night. Sun Up is 1, and Sun Down is 0. Dawn/Dusk is in-between. You'd have to run a loop and check that number every x min or so. Or better, you can also try the BIS function sunrise as well. https://community.bistudio.com/wiki/BIS_fnc_sunriseSunsetTime
  15. Von Quest

    Map

    https://ace3mod.com/wiki/feature/maptools.html
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