Jump to content

Von Quest

Member
  • Content Count

    1734
  • Joined

  • Last visited

  • Medals

  • Medals

Community Reputation

1071 Excellent

About Von Quest

  • Rank
    Sergeant Major

Profile Information

  • Gender
    Not Telling
  • Location
    CIA Numbers Station

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Von Quest

    30mm HE hit damage value mistake?

    Is this just in vanilla? Curious. I wouldn't be surprised. I find config errors all the time, as they add and upgrade things. It's like they don't do quality control, and have someone check and keep track of settings/configs, etc. They are often wonky and out of proportion. I just finished checking volume space in backpacks and containers last week. Same thing. Grrr. Keep in mind though, there are other factors for the damage and effect calculations. There is penetration, explosion (splash), drag, deflection, etc. The shear volume of content and coding in the game often lends itself to things getting missed or disproportionate to other similar entries of the same type of group. It can be a tad frustrating sometimes.
  2. Epic Team effort fellas! Amazing work continues from some of the best in the biz!!! First round of Beers are on me.
  3. Triggers are tricky. They scan every half second or so I believe. So "select 0" isn't always the first one if it's close. Also the trigger will only trigger once (globally), and not reset until it's empty, making it a bit confusing and sometimes frustrating. If it's a Race with no combat (keeping it simple), checking for Distance to be UNDER a set number to an invisible object in the middle of the road/track. If you want a higher quality, it will be a tad more complex. (on my phone so these are off the top of my head/quick)... You'd likely need to use both local and global variables (and publicVariable for MP). Options to Explore : https://community.bistudio.com/wiki/distance https://community.bistudio.com/wiki/waitUntil https://community.bistudio.com/wiki/publicVariable
  4. Yeah, it looks like a glitch to me. Re-download /patch.
  5. Seriously?.... I had to shave again by the end of that. Who's going to read through a million lines of config code? Good God man! Start small. Then work your way out from, and add to that. Just do ONE GUY, with an Uniform. That's it. One. Nothing else... Isolate the issue. You're gonna copy/paste your way down into a black hole. Geesh!
  6. Wow! Didn't know this exists. Sweet.
  7. Von Quest

    Put music in a radio with say3d

    _heli is not defined in the 2nd Function (you're using a local variable). Just change them all to a global variable (drop the _ and use just heli). .......but it still might continue to play as I believe it's just using the Location of that Object as reference point to start the sound at.
  8. Can you Upload the Original Mission/Folder to Dropbox (or similar)? We can take a look and go from there.
  9. Something doesn't add up.... You should have the Original Editor Mission. You shouldn't be changing things directly in the other versions. Just Open the Original Version (the Eden Editor one), and then you'd EXPORT as MP. Thus never touching the exported version. Each change and work done, has to be exported each and every time. Seems goofy. Not exactly sure what your Workflow is here. (lol, 😓 why are you taking screenshots with a physical camera?) Do you have an Official Version of ArmA 3, or is it a bootleg? Odd!
  10. Von Quest

    Can bleed out time be extended?

    You can also set your Settings in the description.ext file: reviveBleedOutDelay = 1200;
  11. https://community.bistudio.com/wiki/forEach
  12. Von Quest

    you need supercomputer to play this game

    See my post above. ArmA is NOT a game for the general public. It's a Sandbox + Toolbox. You BUILD what you what, how you what it. That's it. It's no mystery. It's an "unlocked" dev kit, disguised as a shooter, marketed as a video game. I can still play and dev on an old 15 year old i3 shitty laptop at 60fps. You can't drive a Ferrari in the snow. Learn to drive, or go back to an easier climate on Xbox. You knuckleheads are completely missing the hobby!
  13. Von Quest

    Help with _this select 0;

    If using the Editor, just use.... this to refer to itself. Example: this doMove getMarkerPos "tankwest1";
  14. Von Quest

    Water reflection bug

    It's a limit of the current Game Engine. The only true water is the game water table at sea-level. It used to be way worse! It's not bad now... You can explore making your own custom "water objects" as they are just .pd3 objects, but probably not worth the effort nor time.
  15. BIS_fnc_taskSetStateetState
×