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x_DarkSpecter_x

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About x_DarkSpecter_x

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  1. x_DarkSpecter_x

    DHI Battle Dress Uniforms

    I personally don't think they need any higher quality, they already look amazing
  2. x_DarkSpecter_x

    Project injury reaction

    Try placing a unit (player) in the editor then play, then try accessing in game. Certain mods seem to only have accessible CBA settings in game.
  3. Yes!! The sanity!! Thank you!
  4. x_DarkSpecter_x

    Project injury reaction

    Thanks for the reply and the info. Keep up the great work!
  5. x_DarkSpecter_x

    Project injury reaction

    So after playing around with this mod a lot, first I'd like to again say that I love it. I have some questions/feedback though. Keep in mind, this is all from single player. 1) just a heads up, it doesn't seem to be fully compatible with the new GM DLC. They use new items that replace the first aid kit so there's no option to "provide medical care" to a fellow unit. AI has no problems healing each other, though. 2) it would be very nice to have a "call for help" option to make an AI teammate prioritize helping you, likewise an option to command a teammate to help another teammate (more on this shortly). I understand that it's realistic and they want to clear the area first, but sometimes the help doesn't come and I just wait there until I bleed out. 3) continuing from #2, would it be possible to edit who has priority for healing? It seems like most of the time my machinegunner is the one dragging people away and healing them while my medic is just hanging out. I think it just goes to the closet unit, which is nice, but I personally would like to see the closet unit drag the injured person away, and then the medic heals them. I know that's asking a lot, but would it be possible? 4) is there any way you can heal yourself after getting shot somewhere that doesn't incapacitate you? It seems that when I get shot in the hands, my gun flies away which is awesome, but then I just stand there with my hands up for a while until I pass out and need a teammate. Would it be possible to add a "heal yourself" option when you're injured and not unconscious? This mod is seriously amazing though, especially for people who play singleplayer like myself. Thank you very for you work on this!
  6. x_DarkSpecter_x

    DHI Battle Dress Uniforms

    There's a mod for that, I believe called Shoulder Mounted Light
  7. x_DarkSpecter_x

    Arma 3 Photography : Questions and Comments

    There you go again tricking everyone haha
  8. x_DarkSpecter_x

    Project injury reaction

    Been playing around with this lately with some semi-large scale SP scenarios and seriously great work. It adds a whole new layer to the battlefield and is really fun to watch the AI help all their wounded. Also it's really nice to have AI actually help you out when you go down. Keep up the great work!
  9. x_DarkSpecter_x

    C.O.R.E -- Options and Ops Center

    Yeah never got it working. Also, now it seems that when I call in the heli for extraction with the radio or user menu it doesn't spawn/gets stuck in the bottom corner of the map. If it's working for everyone else though, no rush in trying to help with this, I know you have a lot on your plate already and you can put this pretty low on your priority list 🙂
  10. Hey guys, I seem to be having some problems with the Unsung Radio Module. For some reason, the only way I can get it to work is if the unit with the radio is the MACVSOG One-One/RTO or the Navy SEAL RTO. Otherwise I don't get the scroll wheel option to use it. Also, I'm not sure if this is by design or not, but the only person that can actually call in support is the RTO, even though other units can open the radio function and use it. If this helps, I'm playing in SP with only Unsung and CBA. Sorry if this has been posted before btw, I searched and didn't find anything. Love this mod and keep up the great work, and great work on the update!
  11. @wsxcgy got me into old school Delta like: #mustaches&hipfire Inspiration: Mods Used: RHS Dev, CUP, NIArms Mp5, DHI BDU's, US Forces 2000's, TAC Vests, Caucasus Insurgency, ASCZ Heads, Gearsoc, MBG Buildings, POLPOX Artwork. Animations and poses: ZSL, Rismark, DIREONE, Nikoaton, ZL2, TFR. Also a very poor effort on photoshop lol.
  12. x_DarkSpecter_x

    Arma 3 Photography : Questions and Comments

    You crafty bastard you lol. I was actually thinking about asking DH about that, maybe adding the holster to the NVG slot too and (I'm being greedy with this one) maybe putting a stand in pistol model into the holster for the glasses/nvg spot. Anyway, great job with that pic!
  13. x_DarkSpecter_x

    Arma 3 Photography : Questions and Comments

    @wsxcgy hey man love that old school SFOD pic. How did you get that gear configuration on that guy with the vest, ALICE, and DHI's holster with the gun in it? Or was that just some sort of of photo trickery?
  14. That's usually how we do it too, and what's nice is that sometimes you need to call an extract on the fly (for a blown/compromised op), so I would ask that if you do incorporate auto exfil points that there is still the option to call them in with the Radio when/where you want. Thanks Von! btw finally getting the chance to try all the updates tonight (been away for a while). I'll let you know how it goes!
  15. Haven't had the chance to try them yet but I can't wait to!
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