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About x_DarkSpecter_x

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  1. x_DarkSpecter_x

    C.O.R.E -- Options and Ops Center

    Yep, I filed a flight plan and followed all the prompts at the laptop and made sure everything was good to go. The helicopter definitely spawns in where it's supposed (on the insertion marker, I can see it on the map using C2 mod), but it doesn't teleport me to the helicopter when I click that option on the stand in the TOC.
  2. x_DarkSpecter_x

    L.E.A.P -- HALO / ParaJump Operations

    Yeah so before the very last update it worked fine, but now for some reason when I go to the stand in the TOC, I click board XC130 and I board/teleport to it, but the AI doesn't board/teleport to the plane anymore. My guess is they still auto exit when I jump out, but just teleporting to the actual plane is the problem I'm running in to
  3. x_DarkSpecter_x

    C2 -Command And Control

    AIC has been broken for a while so I'd be willing to bet that's the problem. You should check out the beta on MC's discord, it adds a lot of the functions that AIC had but a lot better imo.
  4. x_DarkSpecter_x

    C.O.R.E -- Options and Ops Center

    Hey Von, I tried using the custom helicopter from the TOC and it wouldn't teleport me or my AI group, giving this error: Every thing else is working awesome though! Ran some scenarios on Lythium last night and had a blast. As always, thanks for your hard work!
  5. x_DarkSpecter_x

    L.E.A.P -- HALO / ParaJump Operations

    Hey Von, for some reason since the last update, AI won't teleport into the plane. I'm pretty sure an error popped up so I'll edit this a little later with a screenshot of it. Thought you'd like to know
  6. x_DarkSpecter_x

    C.O.R.E -- Options and Ops Center

    Von, thanks so much for your continued work on these, just wanted you to know it's greatly appreciated. I love your mods and I'm going to try the new updates right now!
  7. x_DarkSpecter_x

    How do you place respawn on player/vehicle?

    I'm not sure how to do it with Zeus but you might consider checking out ALiVE multispawn, it works great and you can do either of those
  8. x_DarkSpecter_x

    Tactical Combat Link - TypeX

    Finally got the chance to test this out and dude, AMAZING WORK. I put down like 30 OPFOR in the editor and perched up 300m away as a sniper, fired a couple rounds and watched them react and I was blown away. FINALLY some smart AI! Also, tried this with ALiVE doing basically the same thing, and still worked like a charm. Seriously man, awesome job. Keep up the great work! Oh one last thing, I tested it with ASR at the same time and didn't really notice any issues at first glance, so good news there, but I know running two AI mods at the same time is just asking for problems lol.
  9. x_DarkSpecter_x

    Tactical Combat Link - TypeX

    I too am curious about this, especially using mods such as ALiVE. In any case, thanks for this! Can't wait to try it out tonight!
  10. x_DarkSpecter_x

    CAG/Delta Force Faction

    I personally would love to see AOR-1 implemented, even if it's more of a DEVGRU kinda thing. All of your 416s look amazing (thanks so much for them!) and I know if you did AOR-1 it would be no exception. As far as I know there aren't any mods out there with them, and personally I've been dying to use AOR-1 416s. I understand your reason for not wanting to make them though, but personally I would be bothered at all by no matching accessories! Anyway, just my thoughts. Thanks again for this mod and keep up the great work!!
  11. x_DarkSpecter_x

    C.O.R.E -- Options and Ops Center

    Yo Von, I may just be blind or an idiot, but what "sig" are you referring to here? EDIT: Thanks @ski2060, didn't have signature enabled lol
  12. Clipping means wonky overlapping of gear/uniforms/whatever. Like if a unit has a vest on, but the uniform is a different size so the uniform pokes through the vest at certain points.