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Found 2 results

  1. I kept getting an error when connecting a peer. (I was able to fix the issue), but I'm wondering if this is the correct behavior or am I wrongly configured somewhere. What happened? I made some changes to my test mod (added some new files etc.), ran world editor and tried to run with peer tool. Peer tool would not connect, it would get disconnected group 4, reason 2 20:50:52:552 RPL : ClientImpl event: disconnected (identity=0x00000001), group=4, reason=2 How I fixed it: I updated my test mod public version on the workshop (upload button in workshop). Launched the normal game, downloaded the updated mod from the in-game workshop, then I closed normal game and ran the peer tool, it connected fine! Question: Is this the correct expected behavior for the peer tool? Is there a faster/more efficient way to run peer tool for testing?
  2. Hi there, first of all, I would like to thank the Bohemia community which allowed me to progress in server development since Arma 2 already! I present myself to you today because I encounter many problems that I cannot solve (being French, the sources of information are limited and the English sources let me escape in spite of myself a lot of information). I bought for the first time yesterday a 3D texture on a specialty site. The file therefore includes a file .glb, .obj, blender, .fbx. mtl and a texture folder with 3 PNG. I would therefore like to know how to import this texture into the tool painting of the World Editor? The texture is not detected when I do "Import"; and Reforger Tool crashes when I try to replace one of the base textures with the new one. Thanks in advance !
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