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Freddo3000

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About Freddo3000

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    Freddo3000

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  1. @ShaKodemon Engine limitation, you can't set higher ranges than that. And to be honest at that point you might as well play DCS.
  2. Looking for it now it appears that there infact isn't a class available for it. It can be spawned using createSimpleObject and feeding it a direct path however. I can see why that is in inconvenient however, feel free to make a ticket on the bugtracker.
  3. @DPM Try running typeof cursorobject in the debug console while looking at it
  4. Freddo3000

    Legacy Main Menu

    It has CBA and ACE marked as dependencies because it needs to load after them, though I could make a version that doesn't require them if there is demand.
  5. Simple small mod that brings back the pre-apex main menu and background, because I simply don't like the new one, and Through the Jungle has been hammered into my head at this point. Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1933347159 [ACE & CBA] https://steamcommunity.com/sharedfiles/filedetails/?id=1933588335 [CBA Only] Github: https://github.com/Freddo3000/Legacy-Main-Menu This work is licensed under the Arma and Dayz Public License Share Alike
  6. Freddo3000

    Force Groups Spawn

    Check out https://community.bistudio.com/wiki/BIS_fnc_spawnGroup, alongside the condition {alive _x} count units _group == 0 For a trigger to cause it to stop spawning, you can simple create a variable like keepSpawning = true and change it to false once a trigger is activated.
  7. Marceldev89s original script, from which I forked. Introduction: a3update.py is a simple, lightweight python script that handles: Updating the arma server Installing and updating mods Generating an importable preset.html ideal to accompany @Dahlgren's Arma Server Web Admin which as of yet does not provide those features. Here is an example modpack.html I setup for a friend using this script Download (Github Gist) Requirements: SteamCMD, Python3, Python3-urllib3, a Steam account with Arma 3 Installation (Ubuntu): Follow the initial server installation instructions on the BIWiki `sudo apt-get install steamcmd python3 python3-urllib3` `wget https://gist.githubusercontent.com/Freddo3000/a5cd0494f649db75e43611122c9c3f15/raw/4854ac4a78c7d347ade1e9ab9fcac147d7dbe3e9/a3update.py` Edit the following settings: STEAM_CMD - Point this at your steamcmd installation, alternatively simply enter "steamcmd" STEAM_USER - Your login username STEAM_PASS - Your login password A3_SERVER_DIR - Point this at your A3 server installation directory A3_MODS_DIR - Point this to where you want your mods to be symlinked. If you are using the suggested Arma Server Web Admin, make this the same as A3_SERVER_DIR A3_KEYS_DIR - Point this at the Keys folder in your installation directory MODPACK_NAME - Change this to what the title should be for the A3 launcher imported preset MODPACK_PATH - This will be the output preset.html file. Point this to wherever you wish for it to be stored, such as /var/www/html for the Apache web server MODS - Your list of mods in the format "@mod_folder" : "https://steamcommunity.com/sharedfiles/filedetails/?id=450814997". Avoid special and capital characters SERVER_MODS - List of server mods, only add folder names here. These also have to be present in the MODS list. Server keys will not be copied for these mods OPTIONAL_MODS - List of server mods, only add folder names here. These also have to be present in the `MODS` list. These mods will not get symlinks in your A3_MODS_DIR, but will have their server keys copied. DLC - List of CDLC in format "Name" : "https://store.steampowered.com/app/1042220/Arma_3_Creator_DLC_Global_Mobilization__Cold_War_Germany/" Optional: Install Arma Server Web Admin `chmod +x a3update.py` // Might be a good idea to limit access, as you have your password stored in plaintext Run it! `./a3update.py` Importing preset via URL: Open the A3 Launcher, go to mods, select "PRESET" at the top right and "IMPORT" Copy the link to the modpack.html (Example: https://somewebsite.com/modpack.html) Paste it into the "File name" field and press Open Notes: This has only been tested on Linux, though I wouldn't be surprised if it also works on Windows Known issues: Does currently not handle installation and updates of CDLC Doesn't work well with 2FA due to how steam stores login tokens Optional DLC is not kept when preset is imported With larger mod lists some data may fail to transfer to the launcher, therefore if you intend to keep the server public you'll want to run less than 15 mods. You can increase the amount of transferable data by shortening each mods mod.cpp file, making each mod take less space to transfer. Alternatively, you can use the ACE checkPBOs framework to make sure players are running the correct mods. License: MIT License Credits: @marceldev89 from who I forked this project
  8. Freddo3000

    DHI Battle Dress Uniforms

    @colosseum If you check his patreon, there is a mention of it if you scroll down: https://www.patreon.com/deltahawk/posts
  9. Freddo3000

    How to blacklist specific mods

    Not possible as anyone can just relabel the mod to bypass the blacklist.
  10. Rename the texture file temporarily?
  11. ((get3DENSelected 'object') # 0) setObjectTexture "texturePath"; Executing that in the debug console (found under Tools, or Ctrl-D) while having a object selected should work. If you enable filepatching in the launch options, then you should be able to point texturePath at something outside your mission directory.
  12. Freddo3000

    ORBAT in Config

    Do as in this example: https://community.bistudio.com/wiki/Arma_3_ORBAT_Viewer#Config where the classes are placed inside of each other. Do not define subordinates[] Also, never say "I solve the problem" without saying what you did to fix it, it will make future users very upset.
  13. Freddo3000

    ORBAT in Config

    Alright, that most likely means that your addon is not loaded, so check if that is the case. Do you have a proper CfgPatches class in your addon?
  14. Freddo3000

    AI Facts & Myths Compilation List

    Going by https://community.bistudio.com/wiki/Arma_3_AI_Skill#Sub-Skills it seems that AI is entirely unaffected by fatigue seeing as the endurance sub-skill is disabled.
  15. Freddo3000

    ORBAT in Config

    Check in the config viewer if it is actually present
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