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About Freddo3000

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  1. Freddo3000

    Arma 3 CUP won't work on Server?!

    Try redownloading CUP, the download might've gotten corrupted.
  2. Freddo3000

    Arma 3 Aegis

    The Horizon Islands doesn't maintain a standing army in 2035-38 at least, https://armedassault.fandom.com/wiki/Horizon_Islands#Armed_forces_and_law_enforcement
  3. RHS follows its own balance compared to CUP, especially when it comes to AI. Here's a topic on it. Damage, armour, and accuracy values may differ significantly. I'd recommend going either fully with CUP or fully with RHS, and not mix them.
  4. Pretty sure there's already an ACE self-action to "share radio", allowing them to use it.
  5. This is something I've had at the back of my mind for a while, and I've finally received the ability to contribute to the wiki so here it is. Hopefully it will be useful for people who want to dig further into Arma AI configuration. https://community.bistudio.com/wiki/User:Freddo3000/Arma_3_AI_config_reference Been working on this most of the day and I think I've picked out most of the major things to list. I'd appreciate any feedback, and if anyone happens to know anything that I might've missed.
  6. Freddo3000

    GSTAVO's Weapons

    @GSTAVO I believe you're mixing up magwells with magazine proxies. The former allows compatible magazines to be loaded (with or without model changes), the latter makes the model change depending on the magazine. Only magazine proxies require a model change.
  7. Try launching Teamspeak as administrator. Any Teamspeak server should work.
  8. @doc. caliban Try running _id = ["test", {systemChat str _this}] call CBA_fnc_addEventHandler; _id and see what it returns. @druout1944 try repairing CBA through the launcher.
  9. @BobBrownB21 https://acre2.idi-systems.com/wiki/frameworks/vehicle-racks#assigning-racks-mid-mission-or-to-non-enterable-vehicles
  10. Are file permissions set correctly? The keys aren't actually moved, there are only symbolic links created.
  11. Hey, minor thing, but I'd like to request changing the CBA Settings have the `isGlobal` flag set to true, as right now it means that if a server is left unconfigured, players can simply turn off suppression and other systems. Of course this could be viewed as a fault of the server owner, but figured I'd mention it. https://cbateam.github.io/CBA_A3/docs/files/settings/fnc_addSetting-sqf.html
  12. You could have a look at how ACE implemented it for their rations framework https://github.com/acemod/ACEX/blob/master/addons/field_rations/functions/fnc_addWaterSourceInteractions.sqf