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Found 6 results

  1. Developed in partnership with the 2035: Russian Armed Forces mod. Check them out here! Arma 3 Aegis is an unofficial expansion centered around the vanilla game's 2035 setting. Along with new factions, weapons, vehicles, and gear, Aegis provides a platform update that overhauls several weapons and vehicles to make them more authentic to their real-life counterparts, while remaining loyal to their Armaverse depiction. Aegis is actively updated, with new content being added frequently. Arma 3 Aegis is currently in its beta stage, some content may be work in progress, removed, or yet to be implemented. Credits Content Download & Images
  2. Addons/Server features: *Server Restarts every 4 hours *Roaming and Mission AI (details below) *Zombies (details below) *Mods: 4 RHS, TRYK, CUP (CORE), EXILE, Extended base mod, Ryans Zombies,----- Exile *XM8 Apps (view distance, customizable statsbar, crafting) *Full day/night cycle-- At night the time is sped up to 24x and day is 4x *Day/Night voting system (type /vote day or /vote night) *PVP (Play how you want | You can be friendly) *Optional Mods: JSRS and blastcore --- More to come *****NEW BASE RESPAWNS****** Mod Downloads: Required: https://steamcommunity.com/sharedfiles/filedetails/?id=1494503178 Optional: https://steamcommunity.com/sharedfiles/filedetails/?id=1510537696 Server IP : 216.52.25.101:2302 Additional server info: The server is pretty new and has a pretty decent player base. The server is well set up with active admins and changes/fixes constantly rolling in! Don't let that deter you from joining! Within our discord, I will be posting changelogs for each day that I change/add/balance things. We are always open ears to suggestions that's why we set up a suggestions chat within the discord. The server is set up on the map Chernarus 2035 with 3 trader cities (safezones), 2 aircraft traders and 2 boat traders. The mods we use on the server are all 4 RHS mods, TRYK (multiplay uniforms), Chernarus 2035 (duh), CUP terrains Core, Exile (super duh), Ryans zombies, and Exile extended base mod! We also allow blast core and JSRS (with and without RHS compatibility)! Although those are completely optional! We aim to have a harder more realistic feel for the game. New players to the server will start with 5k in their bank. To keep this challenging for the players we have added zombies which are very balanced and will spawn in zones marked in red on the map... Hordes have a chance of spawning around players in order to keep them on their toes. Roaming AI are implemented to keep players aware of their surroundings and to simulate a more alive environment (good and bad AI). Of course we have AI missions on the server and will soon be adding more. We are always adding new things and as said before open to new ideas and suggestions. !!SERVER RULES ARE POSTED IN GAME ON THE XM8 APP IN THE UNDER THE MORE TAB "Server Rules" (should have a picture of a book) not the one on the first page!! *Please note that we are constantly adding things so whats posted here is likely to differ a little bit from ingame (meaning there will be more custom addons than whats listed)*
  3. Currect Version: 5.1.1. (03-06-2018) FAQ FOR FREQUENTLY ASKED QUESTIONS (Expand) Download Links: Dropbox (616, 02MB) Steam Workshop 2035: Russian Armed Forces v5.1.1 ModDB PlayWithSix Please if you like and want to support our mod, feel free to donate so that we can continue giving you quality work. :) (Most of the money will go towards the mod improvement, as in better models etc.) For more 2035 high quality content, we recommend to check out our sister project ArmA3 Aegis! Please do check out and follow their BIS topic and Steam Workshop! =============== 1. DESCRIPTION =============== 2035: Russian Armed Forces focuses on adding a fictional "future" version of the Russian Armed Forces to ArmA3. Great effort has been put into an attempt to seamlessly integrate them into the 2035 era of the Armaverse, so that the faction could stand right next to the others in the base game (NATO, AAF, CSAT). Featured are: - Our own uniforms, vests, helmets and gear made completely from scratch (models and textures). - New vehicles and armor, ranging from T-14 Armata, Pancir AA launcher to the Kamaz trucks, Tigr and more. Tanks DLC features fully compatible. - Usable for any kind of enviroment. Various types of camo for both ground units (Flora, Partizan, Surpat, Desert, Winter... ) and vehicles/aircraft (Russian green, Desert, Nakikda, Winter, Arctic... ) and so on. - Russian weapon pack featuring new guns such as the AK12 (and its variants), AEK, Pecheneg, PP2000 etc. Marksman DLC features fully compatible. We plan on expanding the roster, gear and armament with further versions. Same goes for some of the ArmA3 assets/placeholders that will be replaced in the future Mod is is currently compatible with Zeus, ASDG and ALiVE. ALiVE users: Faction name is "min_rf" (without quotation marks). =============== 2. REQUIREMENTS =============== - ArmA 3 ======================== 3. INSTALLATION/UNINSTALLATION ======================== Extract the folder @Min_RF into your ArmA3 game directory and enable the mod in the launcher. Also put the Mindas.bikey into the core Keys folder. - If using CBA/ASDG, you *MUST* use the "min_rf_wp_c.pbo" and the bisign from the ASDG folder, replacing the one in Addons - otherwise you will have no scopes. For uninstallation, disable the mod in the launcher and delete the respective folder. ================================ 4. CREDITS ================================ Mindas - Everything. Models, textures, config.. yes, he's that busy! Deathstruck - Betatest, screenshots, permissions. Toadie2K - AK animations. TheEvanCat - Black Titan launcher. VanSchmoozin (VSM) - Balaclava model. Sabre One - Armata models. PetrTlach - Consultations. BadHabitz - Help with solving some of the retexturing problems concering the Titan launcher. Bohemia Interactive - The rest of the assets and ArmA3. ========================== 5. MODDER'S RESOURCE INFO ========================== - Retextures are okay. Any manner of them. Feel free releasing those without asking . (for those who are interested: HiddenSelections are enabled for both uniforms and weapons) - Same goes for using the mod as a requirement for another. - Please ask our permission before releasing mods that heavily alter or are based on the assets of this mod (models etc.) ========================= 6. CONTACT INFORMATION ========================= You can usually contact us on the respective forums. Mindas BIS Forums: https://forums.bohemia.net/profile/747965-mindas/ Armaholic: http://www.armaholic.com/users.php?m=details&id=62241&u=Mindas Deathstruck BIS Forums: https://forums.bistudio.com/user/751402-deathstruck/ Armaholic: http://www.armaholic.com/users.php?m=details&id=9573&u=Slashback ========================= 7. LEGAL STUFF/ DISCLAIMER ========================= By downloading and using this modification, you agree that the author of the modification cannot be held responsible for any damage to software or hardware directly or indirectly caused by the aforementioned modification. Use at your own risk, yaddy yadda. ================= 8. VERSION HISTORY ================= Click to expand the spoiler section to see the changelog. =============== 9. SCREENSHOTS =============== [Click to Enlarge] Current Version: Previous (Expand):
  4. Malden Gendarmerie 2035

    Hi lads, I present to you a small Home Defense force for Malden, in case the Army is deployed overseas: The Malden Gendarmerie Author: mathias1978 Author Website: http://mathias1978.deviantart.com/ Requirements: Official APEX expansion: https://arma3.com/apex Version: 1.0 Signed: No Short description: This mod adds Malden Gendarmerie soldiers in some infantry roles in a custom camo pattern provided by calpa9907 on deviant art camo club, plus an offroad in standard Gendarmerie colors. The camo pattern can be seen here: http://calpa9907.deviantart.com/art/Equator-Burnout-520818300 Keep in mind that there is no general license to use this camo pattern, but if you ask the author, maybe he is ok with it. Units can be found under BLUFOR-->Malden Gendarmerie-->Men. The offroad can be found under BLUFOR-->Malden Gendarmerie -->Cars. Credits: BI Studios for a game series that lets me be creative since 2005, having fun since 2001. R0adki11 for continous support and advice. calpa9907 over at deviantArt for a camo pattern I was allowed to recolor. IndeedPete for handy retexture templates. Download: @zippyshare http://www22.zippyshare.com/v/51BHZBFU/file.html Armaholic Download: Thanks to Foxhound http://www.armaholic.com/page.php?id=31672 Steam Subscription: http://steamcommunity.com/sharedfiles/filedetails/?id=767129013
  5. Malden Army 2035

    Hi guys and gals, here is another small addon to militarise Malden with a force befitting the island's small size. Author Website:http://mathias1978.deviantart.com/ Requirements: No addons required Version: 1.0 Signed: No Short description: This mod adds Malden Army soldiers in most infantry roles in a custom camo pattern provided by alligator-fists on deviant art camo club, plus an armed and unarmed Hunter MRAP in a self made camo. Units can be found under BLUFOR-->Malden Army-->Men. The MRAPs found under BLUFOR-->Malden Army -->Cars. Credits: BI Studios for a game series that lets me be creative since 2005, having fun since 2001. R0adki11 for continous support and advice. alligator-fists over at deviantArt for a camo pattern I was allowed to recolor. IndeedPete for handy retexture templates. Download (Zippyshare link) http://www29.zippyshare.com/v/lP5jf8w4/file.html Armaholic mirror thanks to Foxhound: http://www.armaholic.com/page.php?id=31526 Steam Subscription: http://steamcommunity.com/sharedfiles/filedetails/?id=753906744
  6. Malden Coast Guard 2035

    Hi Gentlemen, as part of my series representing ArmA3 timeline military forces for the BI islands, I am proud to present my little Malden Coast Guard 2035! Author: mathias1978 Author Website: http://mathias1978.deviantart.com/ Requirements: No addons required Version: 1.0 Signed: No Short description: This mod adds several Malden Coast Guard members (Autorifleman, Marksman, Medic, basic Sailor) in a unique maritime camo pattern, as well as a rescue boat in stock orange livery. Note to mission makers: This unit represents the near-future timeline Malden Coast Guard that has just come under MOD control and is outfitted with camo uniforms and automatic weapons. To enhance esprit de corps and focus on an armed coastal security mission, the unit is sporting camo uniforms that fit their maritime role, but unlike Everon, they don't have access to armed speedboats. Units are to be found under BLUFOR-->Malden-->Men. The patrol boat can be found under BLUFOR-->Malden -->Boats. This has been possible with the help of R0adki11 and packing open the original -E3- mod by Soronelite. Credits: BI Studios for a game series that lets me be creative since 2005, having fun since 2001. Soronelite by providing a simple retexture addon back in 2013 where I could see how adding boats basically works R0adki11 for continous support and advice. camorus---234 over at deviantArt for a camo pattern I was allowed to recolor. Download: http://www.armaholic.com/page.php?id=31381 Steam subscription: http://steamcommunity.com/sharedfiles/filedetails/?id=732668298 Have fun with it, and I am always glad to receive feedback.
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