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AveryTheKitty

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About AveryTheKitty

  • Rank
    Sergeant Major

Profile Information

  • Gender
    Male
  • Location
    Texas, USA
  • Interests
    Arma 3, video games, texturing & modelling, modding, mission making, Zeus, furries, femboys, crossdressing

Contact Methods

  • Biography
    dumb and gay snow leopard who pretends he can make mods
  • Twitter
    @Arma3Aegis
  • Youtube
    AveryTheKitty
  • Steam url id
    AveryTheKitty
  • Origin
    AveryTheKitty
  • Reddit
    Night515
  • Twitch.Tv
    Night515

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  1. AveryTheKitty

    General Discussion (dev branch)

    ^ This please! Could we also get hidden selections for the pallet (military boxes) object?
  2. AveryTheKitty

    General Discussion (dev branch)

    I guess that's true, yeah. I was suggesting adding separate models for the UGL ammo to be proxied in. Then you could technically have different models for things like UGL flares, UGL smokes, etc. But I could also see how it wouldn't really matter since you hardly see UGL rounds, in hindsight.
  3. AveryTheKitty

    General Discussion (dev branch)

    By any chance, would UGL shells be possible as a magazine proxy?
  4. AveryTheKitty

    General Discussion (dev branch)

    The driver view LOD (turned out) for the Mora still has unretexturable parts in the mesh. Also can we expect magazine proxies in vanilla weapons in the next update? 😞
  5. Hello, I just wanted to double check something with the forum's rules. If I use a 3D model non-commercially with evidence of permission from the developer originating from another game, is that allowed?
  6. DISINTEGRATION British special forces compromised by a CSAT patrol, Corsica, France. Circa 2041. Joint CSAT-Russian forces detaining civilians after a fierce battle, Rosche, Germany. Circa 2042. US forces pushing through the ruins of a once thriving city, Brno, Czechia. Circa 2042. Addons: Arma 3 Aegis (internal version), ReColor, POLPOX's Artwork Supporter, CUP Terrains, Rosche, Nikoaton's, Direone's, Whiplash's, and ZSL's static animation packs, Resist, and Blastcore.
  7. AveryTheKitty

    Warlords

    A parameter to remove the ability for players and AI to airdrop vehicles, infantry, etc on their own position, which will instead force them to drop them on secured objectives.
  8. AveryTheKitty

    Warlords

    Once again, can we please get a parameter that restricts where forces can be airdropped?
  9. AveryTheKitty

    Arma 3 Aegis (Beta)

    This is intentional, though the CH / ECH will be tweaked eventually to match the SCH.
  10. AveryTheKitty

    Arma 3 Aegis (Beta)

    Arma 3 Aegis (development) 17-11-2018 DATA Added: CDF faction [WIP] Added: NTA faction [WIP] Added: T-72 Nosorog [WIP] Added: Chernarussian Fatigues (variants) [WIP] Added: Russian Fatigues (variants) [WIP] Added: Light Fatigues (Takicam) Added: Flag (CDF) Added: Flag (Chernarus) Added: Flag (Red Lion) Added: Flag (Takistan) Added: Flag (Takistani Locals) Added: Flag (Takistani Republican Militia) Added: Czech Radio Protocol (3 voices) [WIP] Added: Take On Helicopter OST (7 tracks) Tweaked: The "PP-20 9 mm" was renamed to "VSN 9 mm" Tweaked: Russian snipers and spotters (non full ghillie variants) use a new model to differentiate from other factions Fixed: The US Army and US Navy Jack flags were incorrectly symmetrical
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