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General Kong

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About General Kong

  • Rank
    Staff Sergeant

Profile Information

  • Gender
    Male
  • Location
    Tipperary, Ireland
  • Interests
    Playing and Modding Arma 3

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  • Steam url id
    76561198009366461

Recent Profile Visitors

662 profile views
  1. sadly no answers, there is 1 mod that I know that has a randomize uniforms script, and that was the PMC mod, and I think Theseus Services does the same, I keep forgetting to msg the lead of the Theseus Services mod to see if he can allow me to use it
  2. I am sorry to hear that, I love your maps, but I respect your decision, while I don't like saying everyone in a group is bad, the sheer amount of times this stuff has happened in the Life community has permanently colored my perception of them. I hope you will return to Vidda in the future
  3. Whiplash Static Animations

    am very interested in seeing where this goes, more animation mods are always welcome!
  4. Righty, is there any scripts for randomizing uniforms? more specifically 2 uniforms that I have made, and I want it to randomize between the 2 of them
  5. Achilles

    Hey Kex, any chance you can add the ready up animations to the animation module? :
  6. General Discussion (dev branch)

    I rather we stick to 2035-2040 personally
  7. 3den Enhanced

    1. Sorry, what I meant is that having the flashlights turned on in the editor, not for when you switch over to live play 2. They work fine in live play, what I mean was in the editor, if you place them down, turn on the headlights in the attributes, they will have the lights show where you place them, even if you where to move them, I was wondering if there is a way to fix that (if there is not, then don't worry, nothing you could do really)
  8. 3den Enhanced

    Hello R3vo, and thank you for 3den Enhanced!, it is extremely useful, and I just wish that all the functionality you have added was standard. I wanted to ask about headlights in the editor (if it hasn't been brought up already) is there anyway to make sure the headlights don't stay in place where the vehicle originally spawned in the editor? and if possibly, is there a way to make flashlights on infantry be able to be turned on in the editor. Sorry if this has been asked before.
  9. EricJ Release thread

    Hey man, its been a long while, glad to see you back, hope you sort out things soon
  10. Simple Single Player Cheat Menu

    @blow56: so far from my experience, it informs others that you are using it
  11. Zeus locks me out after such and such time

    Yeah, for some reason after a while, Zeus will start having problems, eventually it will stop working, it is something on BI's end
  12. Arma 3 Aegis (Beta)

    He has moved them to a separate pack, which will be released at a later time
  13. Mi-24a Krokodil

    I am wondering that aswell
  14. Arma 3 Aegis (Beta)

    yes, the models are by BIS, but the texture does not belong to BIS, only the Logo, nowhere is it stated that the texture was by BIS
  15. Getting workshop mods with steamcmd

    The problem however with being able to get workshop mods without owning the game, will be that it could help pirates with using mods from the workshop on their illegal copies (not saying that you yourself have one)
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