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About froggyluv

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  • Interests
    African, Middle-eastern Hand-Drumming, Brazilian Ju-Jitsu, Quantum Physics, Chess, Russian Authors,
  • Occupation
    Strength Coach

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  • Biography
    Chicks dig me as I rarely wear underware to bed

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  1. froggyluv

    WEBKNIGHT drop pods

    best bet is to try and contact him directly -he does respond on Steam. That guy is pure wizardry with Arma animations and melee
  2. froggyluv

    Western Sahara CDLC Unofficial Discussion

    What does this mean? A fully fleshed out voiced acted SP campaign or a co-op type campaign that is playable solo but not really geared for it. You gotta remember -alot of SP players feel jilted since Apex and are wary of the SP/Co-Op label
  3. Make great Christmas Stocking Stuffers
  4. froggyluv

    Civilian Death Notification

    What you're looking for is the Killed EventHandler https://community.bistudio.com/wiki/Arma_3:_Event_Handlers
  5. Hey man you generally dont ask modders to go thru the trouble of uploading their mods with other mods to try and prove they work well together -thats something you generally test yourself. Think about the amount of situations theyd have to go thru because in one instance they may play nice together while totally not in another
  6. froggyluv

    OPCOM - Operation Command (Test-Branch)

    Amazing how much a really well done GUI makes you want to play - outstanding
  7. froggyluv

    Drongo's Command Enhancement

    I think he's still active on Steam but not here anymore. I also use this GUI alongside Leopards All in One. Really I have no idea what most of these buttons do i pretty much use it for the very quick access to the 'Fire on My Lead" command which to me is essential in not allowing my AI to start a firefight/give away our position too early. All in One has this command as well IIRC, but the problem is my mind has the old OFP number'ed commands entrenched so deeply I cant re-program it fast enough to quick draw up that command - hence why i use both
  8. That map and units were deprecated so i just switched it over to Altis so you can rip it open and use the trigger construct -might sound funny with caribbean voices on FIA but you get the point https://www.dropbox.com/sh/0vnbteo376bvztd/AABtNfb644N09hVnOrPyDbW_a?dl=0 If you enter the guards areas with weapon raised 3 times theyll blast ya
  9. froggyluv

    Field of war [CTI] [SP/MP]

    Dont have access to Dedi so yes I just Host a Lan and play MP missions there. Using both Altis and Utes both worked fine before the last update but now both do the same quick ending. Before i was using a variety of mods but have since removed all cept FOW and CBA Heres the rpt https://www.dropbox.com/s/0xfdfv5ocjdb7ul/Arma3_x64_2021-11-08_12-38-41.rpt?dl=0
  10. froggyluv

    Field of war [CTI] [SP/MP]

    No it just says Mission Completed and that’s it - the way it would in an editor if you set an End trigger to Opfor Not Present in a radius and the enemy hadn’t spawned yet
  11. froggyluv

    Field of war [CTI] [SP/MP]

    Just started getting into this mission the other day but something happened since you updated it in that as soon as you start the mission it ends immediately with a Mission Completed
  12. Do you mean specific faction or specific classes?
  13. froggyluv


    Huge fan of the Cuban culture being a little bit of a rumbero myself.. everything looks of exceeding quality