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.kju

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About .kju

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  1. The faulty string type definition of cost values was fixed already in yesterday's dev branch update. So if thats the cause, it should work again already. @Grumpy Old Man did you try with that already?
  2. possibly related to or due to CfgExperience changes old class CfgExperience { access = 1; destroyUnit[] = {"unit1", "unit2", "unit3", "unit4"}; unit1[] = {2000, 0}; unit2[] = {200000, 200}; unit3[] = {500000, 500}; unit4[] = {1e+006, 1000}; destroyEnemy = 1; destroyFriendly = -7; destroyCivilian = -5; destroyStatic = 0; destroyYourUnit = -0.2; renegadeLimit = -2000; playerKilled = 0; commandCompleted = 0; commandFailed = 0; followMe = 0; missionCompleted = 0; missionFailed = 0; ranks[] = {0, 50, 150, 250, 350, 500, 750}; }; new (1.80 or 1.82) class CfgExperience { access = 1; destroyUnit[] = {"unit1","unit2","unit3"};//<----------------- unit1[] = {2000,0}; unit2[] = {650000,200};//<----------------- unit3[] = {1e+007,500};//<----------------- destroyEnemy = 1; destroyFriendly = -5;//<----------------- destroyCivilian = -5; destroyStatic = 0; destroyYourUnit = -0.2; renegadeLimit = -2000; playerKilled = 0; commandCompleted = 0; commandFailed = 0; followMe = 0; missionCompleted = 0; missionFailed = 0; ranks[] = {0,0,0,0,0,0,0};//<----------------- }; maybe it broke some code/logic elsewhere in the engine?
  3. Grabbing Console Output

    best reach out in the arma discord tool makers channel
  4. @emsi sadly the links to images in your recent posts are all broken now PS: Maybe your terrain designer(s) are interested in this:
  5. This is still very early alpha and work in progress You can find the dedicated area (discord) for "terrain lighting" and the "tweaking GUI" here: https://discord.gg/VGRK5PS The trello board for the GUI: https://trello.com/b/CzpAfpQU/terrain-lighting-tweaking-gui (PM your account to get access)
  6. Some more context: https://www.reddit.com/r/arma/comments/8jmo3u/sitrep_00217_community_spotlight_apex_protocol/dz19l44/
  7. Yep and no worries of course If you are allowed to/able to install software, I guess uploading the discord installer to a place you can access may work - if the IP ranges discord uses for communication are not filtered either.
  8. @Yurichenco can you join our discord please and contact me there
  9. @Europeec More details will be announced when work on new Soviet assets is getting full attention. That aside we are always looking for motivated artists from Russian community (or otherwise). We put strong emphasis on copyright, licenses, permissions - so using assets from other games is not an option for us.
  10. @Europeec Make sure to read: http://ww2ina3.com/viewtopic.php?f=11&t=205
  11. https://i.imgur.com/l9Je1Mf.jpg https://i.imgur.com/FDYWW3s.jpg So you may want to check again or verify your IFA3 install otherwise. :)
  12. @KeyCat are you taking of Eden, Zeus or 2d editor, or what exactly?
  13. @KeyCatwhat is not available/what are you missing?
  14. its said these are data changes. cant see anything in the config diff though. how is this done? were the models adjusted?
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