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About keeway

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    Staff Sergeant

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  1. Witamy spowrotem @vilas, ciekawy czyj rosomak wyjdzie pierwszy 😂 A tak poza tym na Grocie masz szyne picatinny i możesz montować na niej co tylko chcesz. //eng Welcome back vilas
  2. keeway

    RHS Escalation (AFRF and USAF)

    Waiting for "Old man DLC" being taken down by false DMCA report...
  3. keeway

    Enhanced Movement

    @iV - Ghost here's an answer for your call - https://steamcommunity.com/sharedfiles/filedetails/?id=1586691629
  4. Mods: RHS - ARFR, USAF, GREF; Project OPFOR; Whiplash Static Animations
  5. keeway

    Addon & Mod Compilation List

    Add Project OPFOR to mods that are dependent on RHS, please.
  6. keeway

    Project OPFOR

    We must get a proper port of this lee enfield and it will surely be back. Btw. Is anyone having problems with keys?
  7. keeway

    Project OPFOR

    It just adds vehicles from RDS to project opfor civilian factions.
  8. keeway

    Project OPFOR

    @AZCoder when using optional pbo's make sure you have the addon needed for it. In this particular example you need this addon http://www.armaholic.com/page.php?id=26188 if you dont want to use it just make sure you deleted po_rds_comp.pbo from your addons folder. @Devastator_cmsend me .rpt Im quite sure its not caused by Project OPFOR
  9. keeway

    Project OPFOR

    First post updated and somo new promo screenshots added to steamworkshop gallery.
  10. keeway

    Project OPFOR

    If you want to help us feel free to add me on steam.
  11. keeway

    Project OPFOR

    We've been really busy in last few days, but here's little teaser of what next update will bring. Though it's WIP.
  12. keeway

    Project OPFOR

    Thanks for heads up, will fix this asap.
  13. keeway

    Project OPFOR

    @bolo861 I cant confirm this issue on my machine @JD Wang We are trying to do our best with everything but also we can simply miss something, feel free to report anything we can change. Also after the next update there will be much greater chance for Middle Eastern factions to spawn without shemags. Here's new code headgearList[]= { "LOP_H_Pakol", 0.8, "LOP_H_Turban", 0.8, "LOP_H_Turban_mask", 0.6, //SHEMAGI "LOP_H_Shemag_BLU", 0.4, "LOP_H_Shemag_GRE", 0.4, "LOP_H_Shemag_OLV", 0.4, "LOP_H_Shemag_RED1", 0.4, "LOP_H_Shemag_RED2", 0.4, "LOP_H_Shemag_TAN", 0.4, "", 0.8 }; @ranger_24 Random uniform script is intentional and we will keep it that way. Also you can workaround it just by placing vanila AI and change its uniform and stuff to match our faction and your setting. @topden Thanks for that report, we will fix it for next version. @SnakeDocc Rds compatibility pbo adds vehicles from that mod to project opfor civilian factions. @Moon_chilD It this problem occurs in every faction? Or only in the few? Haven't seen something like this and need more info. @LordLoko Nah, we wont add another dependencies in addition to RHS mods. @Ulmann For now it is not possible. @Greensnack From what I know and read 6B27 Helmet was put into production in 2006 for the Armed Forces of the Russian Federation, it is not popular enough to have it in 12 different camouflages even in game like arma. For us it was only a placeholder, but since we are going to add GREF dependency and we will unlock the possibility of using other models we'll go for PASGT helmet which is more popular, accurate and is really used by most of these factions. Also you don't have to worry we will keep backward compatibility and old helmets will be automatically replaced with new ones. @ferpo_the_great We'll see what the GREF update will bring for us, for now I can't comment on the matter. And for to update our progress with the Project OPFOR I can tell we still need few textures to be finished and documentation on new factions before we can release it. Also we will surely wait for RHS to update.
  14. keeway

    Paddle Mod - RELEASED!

    Would love to see it included in ACE3 :P
  15. @Madshepherd Screenshot links are broken.