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About keeway

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  1. GSTAVO's Weapons

    I bet some would even ask for version which do not need arma 3 to work, just ignore them please.
  2. Project OPFOR

    New Project OPFOR update in a nutshell: First post updated, feel free to check changelog! Also here are our base plan for the next release Any kind of help is welcomed.
  3. Project OPFOR

    @golas u sure its Project OPFOR fault? My group also uses new RHS and Project OPFOR and we dont have such problems. As you know we are still thinking about adding Gref as dependency, I would like to know what you guys think about this case. Answer me here - http://www.strawpoll.me/14265001/r (will check the pool on friday)
  4. Superb job! Looking forward to the release date !
  5. And here comes SJW, love you guys. I would not blame "real life issues", but rather choosing priorities by icebreakr. The author prefers to add an extra island to the entire map than to fix/change one building, and that is just sad.
  6. @topden I also reported this problem almost year ago, but it seems he (icebreakr) sadly do not care about it. My community refused to use this map because of that :P
  7. Project OPFOR

    Heads up, we are back with modding. Let me share some news with you guys. Here comes new car ported from Arma 2. In future we also plan to deliver you legendary Hillux too. http://steamcommunity.com/sharedfiles/filedetails/?id=971453906 b4 release of rc version we are struggling with some errors for example floating wheels. Also we made some fixes and here comes quick list of it, if you have more problems with our mod please report shortly. - Added Aks-74/aks-74u for some more factions - Fixed Priority on factions - Fixed ISIS Uniforms (OPFOR is no longer naked) - Fixed Boko Haram sides - Fixed static.sqf editor script error (thanks to Spyderblack723) - Fixed stringable error - Fixed CfgMoves error (one left) - Fixed Lee Enfield is back in VA
  8. RHS Escalation (AFRF and USAF)

    Learn2play bro, everything is working properly. Also devs please keep your FCS's in the mod, they are epic.
  9. RSO Creations

    Would love to join your discord channel, but invite expired long time ago. Anyway looking forward to hear more from you :)
  10. Project OPFOR

    Im pretty sure its connected with HLC AK configs.
  11. Project OPFOR

    Due to Afghanistan history (even pre-Zahir Shah era and later during his prime) and it's geografiphal position between Russian Empire, later USSR and British India this country got a lot of weapon's donations from both of these super-powers. Not only by also they were supported by Germany and Turkey during World War I and later during the World War II by Third Reich. During Cold War they were taking supports from USSR till the end of the Soviet Intervention and from USA in Operation Cyclone, so yes there's epic variety of weapons in A-stan and you can find nearly everything from Enfields, Mosin's, Kar98's, PPSh-41 to M1 Garand and a lot of more. So nope we will not replace Enfield with one of these and we will try to implement bolt-action system to our weapon. TLDR; We wont replace Enfield with Mosin/Kar98 coz we want to keep the variety
  12. Project OPFOR

    @rafy77 You only need new po_vehicles.pbo and make sure you havent loaded older version of this file at the same moment. @alessiomoreno We need to focus on other things right now and atm we do not have the right manpower to deal with more tanks model, there are other priorities that need to be done ASAP. Maybe one day we will ask vilas if he can share his mlods with us, but I dont think he will agree due to RHS dependency. @ferpo_the_great They will get some of these for sure also new weapons from GREF will be added to existing factions. Also in future we will try to fix modularity, but we cannot afford more than one version at the same time, so we go full GREF dependency (still with out SAF).
  13. Nice mod, sadly something is wrong with the signature :/
  14. Project OPFOR

    We love support which you share with us here, we really appreciate it. Thanks for that guys. Lets start with fact that some will like and some wont - we will add GREF pack as dependency, the main reason behind it is there are and there will be a lot new weapons, variety of uniforms, vests and headgears that will fit perfectly to our mod. For example we will finally replace 6B27 helmet with pretty common PASGT for almost every middle eastern faction, then we will change for more realistic uniforms model - and there's a lot more things to do. So stay tuned and of course everything will be backwards compatible. There are plans and actions were taken to fix the lack of real offroads in our mod also :) For all these factions not compatible to ALiVE, we will fix that in upcoming hotfix. Thanks goes to ombron for finding the reason why we fu*ked up! @Sharpmaster1379 Im not the only one, Leight pushed me to do this also :D
  15. Hallo Keenway ,

    i suppose its  a copy and past error .



    Boka Harram


    the fraction  LOP_BH  was declared for TGuerrila; (CfgFactionClasses)


    the groups are declared for
    CfgGroups {
        class East {

    class LOP_BH {



    1. keeway


      Thanks for this catch.