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aussie battler

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About aussie battler

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  1. aussie battler

    [RELEASE] DynamicCamo Script

    Thanks for sharing this script. I am going to add a custom uniform filter to it. I found a minor error on line 100. {camo = 0.5;}; should read: {_camo = 0.5;}; This script should be in vanilla Arma3.
  2. aussie battler

    Tree Remover Object

    Hey @Sgt Smash Open up your mission.sqm in editor & use "hide terrain object". https://www.youtube.com/watch?v=kcdvFt8vnTw
  3. aussie battler

    [IceBreakr/IBIS] Fapovo Island

    Love the map and the updates, thanks for sharing it.
  4. aussie battler

    Exile Grinding - Rebalance

    hi El' Rabito, hope you are doing well mate. I am trying to get a marker to appear & disappear when grinding stops / starts. The marker appears but doesnt go away when the grind stops. ExileServer_object_lock_network_grindNotificationRequest added the marker: _marker = createMarker [format["ExileHacking%1", diag_tickTime], getPos _door]; _marker setMarkerType "ExileHackingIcon"; _marker setMarkerText "Grinding Activity!"; _door setVariable ["ExileGrindingMarker", _marker, true]; ExileServer_object_lock_network_grindLockRequest tried to delete it: _marker = _door getVariable ["ExileGrindingMarker", nil]; if !(isNil "_marker") then { deleteMarker _marker; }; Here are the full files: https://pastebin.com/6GJPxqt0 https://pastebin.com/eL7AXeQw
  5. Hi @Rawr-Tech Great work on releasing Dayz mod for A3. Just wondering if you will plan on releasing the server files to the public? I'm in australia & it would be great to have a server in the region. I would love to mod this for chernarus redux & add the old school Arma2 missions. cheers
  6. aussie battler

    [IceBreakr/IBIS] Fapovo Island

    Amazing work, love the map. Looking forward to sinking many hours of game play into this one. Thanks for sharing the map.
  7. aussie battler


    Thanks for the update. The legend @maca134 has put the mod on A3 Launcher 🙂
  8. The plants have been pulled & the link is dead. If you search for Exile-Plants on Github you can find them 🙂
  9. Great program, extremely simple and FAST to setup. I had the setup & server running in 5 minutes using this. Thanks for sharing 🙂
  10. aussie battler

    General Discussion (dev branch)

    there is a big shadow at the end of the video...
  11. aussie battler

    General Discussion (dev branch)

    Looking forward to the release next week. I have made an Livonia Exile server, ready to go for the launch date. Just wondering if the alien mothership will be: + An air vehicle I can load ai into. + A unmanned vehicle (UAV or UGV stomper class). + A static prop? It would help me with getting ready to code it in.
  12. aussie battler


    @haleks you are a legend. I was looking at the code in the mod & it didnt even click that the settings for the module was there. The module works like a boss. cheers mate
  13. aussie battler


    I am going to try adding an event handler to multiply damage & setdamage at 0.8 : _vehicle = "ct_o_halienBrain_f" createVehicle position player; _vehicle setDamage 0.8; _vehicle addEventHandler ["HandleDamage", {((_this select 2)/1.5)}]; 🙂 Thanks again for sharing this, such a cool mod.
  14. This mod kicks ass, thanks for sharing it. The 1kg of Cocaine was a nice easter egg.
  15. @genesis92x Thanks for keeping this mod updated & constantly improving the mod. I have had players that think that they are fighting human players & then get amazed that they were ai. You have taken arma3 ai to another level. Nice video showing off the new sniper ai, It was funny seeing them winning & hearing your frustration... "Il'll give it just one more try". 🙂