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rye1

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About rye1

  • Rank
    Sergeant Major

core_pfieldgroups_3

  • Interests
    Gaming
  • Occupation
    Advanced Care Paramedic (ACP)

Contact Methods

  • Skype
    ryeonaaf
  • Biography
    Ryan.
    ALiVE Tester. CSE Medical Advisor. CQB-M Project Manager.
  • Steam url id
    Ryean1
  • Reddit
    Ryean1
  1. Haven't been here in a while. Holy shit.

  2. It has been a while since I have been here, sorry. I am currently trying to offload onto a good project manager. I'm stuck in work, girlfriend, etc. The team is still making models on and off. If anyone is interested in pushing this project forward, shoot me a message. I've asked around to quite a few people.
  3. Terrorist attacks in Paris

    That was not the point. Free training is free training - for Law Enforcement and Military alike. These courses can go for $1,500 upwards! http://www.highthreatsystems.com/#!ht-cqb-info/cy6z In the comments section. "This is an old video studying a U.S. law enforcement hostage rescue mission" post. "High Threat Systems LLC Any of our friends in law enforcement or military near Paris looking for training. I may have a group ready to volunteer to bring some High Threat CQB to you for free. Like · Reply · Yesterday at 11:41"
  4. Terrorist attacks in Paris

    This is a long shot but anyone who is Police or Military in Paris, a company called High Threat Systems LLC is offering to train you for free on CQB. Contact here: https://www.facebook.com/highthreatsystems. I vet these guys. Ran by ex and current SWAT and ex and current Green Berets who are at the pinnacle of CQB TTPs and teaching all kinds of units around the world.
  5. Close Quarter Battle Articles

    Part 4. https://www.spotterup.com/article-one-anatomy-of-the-room-part-4/
  6. Soldier's Height?

    Shit I used to do a bunch of calcs for sniping based off 1.6m. I still hit a good percentage. I guess I suck at maths.
  7. Close Quarter Battle Articles

    Part 3: https://www.spotterup.com/article-one-anatomy-of-the-room-part-3/.
  8. Close Quarter Battle Articles

    https://www.spotterup.com/article-one-anatomy-of-the-room-part-2/ Part 2.
  9. I'm writing a series of articles you may enjoy. May or may not be applicable to ArmA. For the most part, these concepts should be easily transferable to ArmA. https://www.spotterup.com/article-one-anatomy-of-the-room-part-1/ Part 1. Enjoy. Rye.
  10. Of course we're still alive. This was a longer term project for all of us. We estimated that early-mid year would get busy for some of the Aussies with TAFE, Uni, work, etc. We're still progressing but at a slower rate. We have most of what we need to get in game. I have handed over the reigns to Lewis in the mean time, I will be free in ~10 weeks and back to it.
  11. It has been a busy few weeks for most developers, we have made some progress. We will be picking up the pace over the coming ~4 weeks when real-life settles down. We've been working on our shotguns like the Serbu Super Shorty Remington 870 and a few animations. We are not looking to include features that make gameplay worse and look to kill you more often. We want things to work as fluidly as anybody else does.
  12. We have considered ballistic shields but unsure if they're on the horizon at present. We're not working on AI. We have permissions from Norrin already to use his scripts and modify them. :P
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