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Arma 3 Creator DLC: Global Mobilization - Cold War Germany
the_one_and_only_Venator replied to mondkalb's topic in ARMA 3 - CREATOR DLC
Any chance that with the great constant support also some G36K and railed variants will be added? I know they'd be anachronistic but awesome to play with 👍 -
Arma 3 Creator DLC: Western Sahara
the_one_and_only_Venator replied to Nillers's topic in ARMA 3 - CREATOR DLC
I really like the look of the new BTR-T. Upgunned Marid and Panther/ Namer with proper turrets are definitely on my wishlist though. -
Arma 3 Creator DLC: Western Sahara
the_one_and_only_Venator replied to Nillers's topic in ARMA 3 - CREATOR DLC
The GLX 40 mm iron sights seem to be not properly zeroed. It shoots to the right to about where the first digit of the 3 digit ranges is. -
Arma 3 Creator DLC: Global Mobilization - Cold War Germany
the_one_and_only_Venator replied to mondkalb's topic in ARMA 3 - CREATOR DLC
With the last update the penetration on the G36 rifle model was changed. I think this should actually be reversed. Most parts of guns are not bulletproof to rifle or even pistol calibers. Since it may be hard to do diffrent properties for barrel/ bolt carrier group and the rest of the rifles I think all rifles should be changed so you can actually perforate them with small arms fire. That would be also more in line with the vanilla game rifles. IRL you would probably be smoked wearing no body armor if the gun you are holding is hit even if the bullet doesnt perforate the gun because of secondary projectiles of the gun itself. At least if you are holding it close to the body. Although IRL bullets may deflect off the gun. -
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the_one_and_only_Venator started following Western Sahara - Changelog
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General Discussion (Global Mobilization RC Branch)
the_one_and_only_Venator replied to Homesick's topic in ARMA 3 - CREATOR DLC
Any chance the G3 weapon material wil get fixed with 1.4? It is kind of sandy when you shoot it.- 31 replies
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You can download the compatibility data from the workshop to test it before buying. 🙂
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GMs vehicles tend to act a little weird when it comes to HE damage (LGBs and stuff). Sometimes only irrelevant subsystem seem to take damage affecting the vehicles combat ability not at all. I noticed this trying to bomb ZSU-23s not killing them. But it seems to happen only sometimes. Probably depends on the precise hit location.
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I have tested GM for a bit and the vehicles seem to work fine with vanilla vehicles and AT. They are obviously weaker since they are way older. GMs firearms however use their own ammunition and damage model. E.g. GM 7.62x51 mm is way stronger and deals way more damage than vanilla 7.62x51. Same with 5.56 for example. CSLA tanks also seem OK. The T-72 seems to fit in nicely. It loses most of the times to vanilla tanks but can take GMs T-55 and Leopard 1 basic models. The CSLA 120mm M1A1 Abrams however seems to be pretty overpowered. It wins easily even against vanilla T-140 and all other vanilla tanks. After all it is a bit of a mess... GMs vehicles seem to be fine while it's smallarms use an alternative damage system.
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Arma 3: Community wishes & ideas- DISCUSSION
the_one_and_only_Venator replied to Maio's topic in ARMA 3 - GENERAL
You could introduce a nice vanilla LPVO with it (like the TANGO6T) -
Arma 3: Community wishes & ideas- DISCUSSION
the_one_and_only_Venator replied to Maio's topic in ARMA 3 - GENERAL
I'd love to see a vanilla SPAR-16 assault rifle with the longer 14.5'' barrel (SPAR-16S) but also longer handguard (M4 BLOCK II style). Shouldn't be too much work to modify the model a bit I hope. 🙂 Any chance this is gonna happen? 😅 Also a shorter assault rifle version of the SPAR-17 would be awesome 😁 -
General Discussion (Global Mobilization RC Branch)
the_one_and_only_Venator replied to Homesick's topic in ARMA 3 - CREATOR DLC
The GraPi launchers zeroing is apparently wrong for 50 and 100m. Rounds land short. Also for the other distances you can't see the sights correctly.- 31 replies
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Arma 3 - Creator DLC Discussion
the_one_and_only_Venator replied to Homesick's topic in ARMA 3 - CREATOR DLC
Will CSLAs weapons be compatible with vanilla weapons (e.g. use vanilla mags where possible and especially vanilla ammo) or are they having their own alternate damage system like GMs? -
Yeah, some texture templates would be very nice. 👍
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Community Texture Templates.
the_one_and_only_Venator replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thanks a lot man, where did you get that from? Do you have a non-camo version, too? -
Community Texture Templates.
the_one_and_only_Venator replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Does anyone have a template for the tracksuit/ Russian uniform from Contact yet? Game files are still encrypted and the template is not part of the released samples. Unless the textures are part of something already released earlier.