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About Night515

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    Sergeant Major

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    Texas, USA
  • Interests
    Arma 3, video games, texturing & modelling, modding, mission making, Zeus, furries, femboys, crossdressing

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    dumb and gay snow leopard who pretends he can make mods
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  1. Can the specular maps be tweaked for the files "hl_white_hairy_muscular.rvmat" and "hl_white_hairy_muscular_injury.rvmat"? Currently, the fingernails look unnaturally bright and shiny. Another way to fix this would be to simply swap this RVMAT out for "hl_white_bald_muscular.rvmat" on all models that use the former. Here's what I mean though: As of now, it seems like the AAF combat fatigues, most of the FIA stuff, and some of the Syndikat stuff uses this RVMAT.
  2. Suggestion: I might be missing something but I can't find the F/A-181 Black Wasp II or UCAV Sentinel in Showcase NATO. Nonetheless, I think adding the destroyer and the carrier to the sea area or somewhere else might be a good idea with a teleport map whiteboard thingy between them. Also I would take a look at the Fenghuang's Jian missiles since their turning radius is um... very sharp - be sure to aim them somewhere on the ground.
  3. Arma 3 Aegis (Beta)

    Some more changes. We're working towards a release currently and also waiting on Tanks DLC samples. Tiger Regiment insignia 7th Infantry Division insignia Arctic EMR camouflage Russian camouflage nets NATO arctic camouflage nets New decals for the Widowmaker (customizeable via setObjectTexture)
  4. Arma 3 Aegis (Beta)

    Forgetful / no motivation to record changes which I'm tryna get back into.
  5. Arma 3 Aegis (Beta)

    Kabeiroi is not coming back since they were quite literally just the FIA. The textures are in the main files and most of their uniforms are still in the game, however. Bandits may or may not come back with heavy changes, but we'll see. Either way, some of their uniforms still exist.
  6. Arma 3 Aegis (Beta)

    I'll keep this in mind but it's a big departure from the vanilla setting which I'm (mostly) trying to keep in line with. In regards to optics I could probably increase the amount of magnified optics in the future. I don't want to mix optics like the ARCO, ERCO, MRCO, and RCO since these optics are more specific to certain factions, like CSAT using ARCOs, AAF using MRCOs, et cetera.
  7. Arma 3 Aegis (Beta)

    I could be wrong about this but I think the NATO helmets (which are Revision Batlskin helmets, not talking about the OPSCORES) are made by the same company that produces the Cobra P2 helmet. This doesn't really mean anything, but I just thought it was interesting. CTRG (and other NATO special forces) use SPAR-16s over the MX.
  8. So what are the scenario optimizations coming in the next main branch update? Are these just bug fixes and simple optimizations, or is it updating said scenarios with things such as the new assets, Apex subtitles, and the Tac Ops intros (for campaigns) for example?
  9. Arma 3 Aegis (Beta)

    Good idea! Also sorry about that last bit, we're working on it, I promise! :)
  10. Arma 3 Aegis (Beta)

    Hiya, I wanted to hear y'all's opinion regarding British forces and their standard issue weapon. Do y'all think the L85A3 would still be in service with British forces by 2035? By then, the SA80 platform would be 50 years old; in comparison, the M4 / M16 platform remained in service with the US Army until 2010, for 46 years based off the first pic I could find of Armaverse US soldiers using SCAR rifles. I know the US DoD and UK MoD function differently. Furthermore, the L85 has lots of issues such as a non-ambidextrous design, weight, and probably cost along with other issues. Of course, we have no plans to cut this weapon - I do genuinely like it on a personal note - but I feel like it isn't a realistic choice for British forces by 2035. What does everyone else think? Personally I think the MX in particular (you could argue the UK uses this based off of the 'Survive' intro) or the Mk20 would be more appropriate.
  11. Arma 3 Aegis (Beta)

    Um, post-Civil War AAF is just the AAF since the Civil War ends before The East Wind. Also I'm pretty sure they might've contracted ION to defend Altis and Stratis (like Malden does) after the events of The East Wind.
  12. Arma 3 Aegis (Beta)

    tbh the Gendarmerie Combat Uniform is decent enough for a NATO naval uniform. That or the sage fatigues / heli pilot coveralls. The grey Ghost Hawks are also something I don't see much importance in (since the black variants seem to do fine imo, while the army can use green ones or something) but it's a slim possibility later on.
  13. Arma 3 Aegis (Beta)

    Yeep, that's due to stuff like ammo boxes which I'll tackle here soon. Regarding skins, it's possible, we'll see - there's another livery planned for the Hunter too. :) Also links should be fixed now, Imgur didn't want to work or something.