themaster303 22 Posted September 4, 2013 one stance over kneeling you have these walk sounds, but in bigger gabs inbetween. so enemy can hear you walk, but actuallyyou are kneeling. (wanted to write this together, forgot about it, thats why i quoted myself) also if you are in the sidestep stance, and standing still you have walk sounds. the have longer pauses after each other but in multiplayer enemy can hear you even if you dont walk. Share this post Link to post Share on other sites
thx1137 10 Posted September 4, 2013 Also, kudos on the AI driving. It's much-improved! I'm using tpw's civilian scripts and have all sorts of islanders cruising around in offroads and quadbikes, and have only encountered a few flaming wrecks thus far. LOL. The main problem with that script is the little buggers running and driving on the runways or in front of my convoys making them stop or worse crash! Share this post Link to post Share on other sites
Tankbuster 1746 Posted September 4, 2013 I am really keen to see what "all sandbox content" means for todays Dev. Source, para 1 of http://beta.arma3.com/sitrep-00024 Share this post Link to post Share on other sites
maddogx 13 Posted September 4, 2013 I am really keen to see what "all sandbox content" means for todays Dev.Source, para 1 of http://beta.arma3.com/sitrep-00024 Judging by what devs have said about it: all vehicles, weapons, units and static objects. Basically the full game content, minus missions/campaign. Share this post Link to post Share on other sites
Tankbuster 1746 Posted September 4, 2013 My 3g is going to take an awful battering then. :) I'll be happy with ambulance and medic tent. Some warfare buildings would be funky too. Share this post Link to post Share on other sites
royaltyinexile 175 Posted September 4, 2013 Judging by what devs have said about it: all vehicles, weapons, units and static objects. Basically the full game content, minus missions/campaign. That's right, tanks, static weapons, small objects in the editor, etc. But, beware, it will take some time for us to upload these new/modified addons (GBs of data), so we don't expect the update to sync with dev branch users until this afternoon, possibly evening. Plus, we'll have to be sure it's valid once it's uploaded, but we'll try to keep you up to date if there are any unforeseen snags along the way. Best, RiE Share this post Link to post Share on other sites
roberthammer 582 Posted September 4, 2013 That's right, tanks, static weapons, small objects in the editor, etc.But, beware, it will take some time for us to upload these new/modified addons (GBs of data), so we don't expect the update to sync with dev branch users until this afternoon, possibly evening. Plus, we'll have to be sure it's valid once it's uploaded, but we'll try to keep you up to date if there are any unforeseen snags along the way. Best, RiE Nice btw there will be new optics and those pistol attachments? Share this post Link to post Share on other sites
Varanon 892 Posted September 4, 2013 Nice btw there will be new optics and those pistol attachments? Right... we still don't have a thermal optic... will this be in ? Share this post Link to post Share on other sites
chortles 263 Posted September 4, 2013 No idea re: pistol attachments, but so far the "PDW SMG" (STK CPW) appears in the Launch Countdown weapon list and has been going by the name "PDW2000" for some time in the magazine compatibility list... no hint of new optics though. Share this post Link to post Share on other sites
Tankbuster 1746 Posted September 4, 2013 That's right, tanks, static weapons, small objects in the editor, etc.But, beware, it will take some time for us to upload these new/modified addons (GBs of data), so we don't expect the update to sync with dev branch users until this afternoon, possibly evening. Plus, we'll have to be sure it's valid once it's uploaded, but we'll try to keep you up to date if there are any unforeseen snags along the way. Best, RiE Thanks for the update Jay. Much appreciated. Share this post Link to post Share on other sites
pettka 694 Posted September 4, 2013 That's right, tanks, static weapons, small objects in the editor, etc.But, beware, it will take some time for us to upload these new/modified addons (GBs of data), so we don't expect the update to sync with dev branch users until this afternoon, possibly evening. Plus, we'll have to be sure it's valid once it's uploaded, but we'll try to keep you up to date if there are any unforeseen snags along the way. Best, RiE Just to put everything in scope - there has been next to 5 GB of addons (re)uploaded and expected download size is going to be a bit less than a GB (blessed be Our Dear Leader for choosing Steam) :icon_twisted: I don't want to spoil the surprise, but there are some unmentioned thingies like optics in the package :icon_twisted: Share this post Link to post Share on other sites
roberthammer 582 Posted September 4, 2013 Oh mighty pettka :D Share this post Link to post Share on other sites
liquidpinky 11 Posted September 4, 2013 Nice, more than just armour for us who only use them as target practice. Hopefully lots more treats for the non tankies among us. :) Share this post Link to post Share on other sites
Varanon 892 Posted September 4, 2013 I don't want to spoil the surprise, but there are some unmentioned thingies like optics in the package :icon_twisted: What about the bikini babes we saw in one of the early videos ? :D Share this post Link to post Share on other sites
Zorg_DK 10 Posted September 4, 2013 I hope the unmentioned things are either a tractor, a bus, or a bicycle, or a motorcycle... Share this post Link to post Share on other sites
NeoArmageddon 958 Posted September 4, 2013 Basically the full game content, minus missions/campaign. Damn, I was hoping the Altis missions will make it into the update. We have some kind of ArmA3-LAN-PartEy this weekend and I hoped to play "Escape from Altis" with my fellow squadmates. So I probably have make this kind of mission on my own... or somebody from BIS could send me the missions via PM :D For testing of course! Share this post Link to post Share on other sites
joschaap 1 Posted September 4, 2013 pettka, all vehicles and statics i noticed at gamescom will be in here today right? :) or just a few of them? Share this post Link to post Share on other sites
pettka 694 Posted September 4, 2013 pettka, all vehicles and statics i noticed at gamescom will be in here today right? :)or just a few of them? It shouldn't differ from GC version in count and class structure, there might be some fixes and tweakings :icon_twisted: Share this post Link to post Share on other sites
runekn 3 Posted September 4, 2013 It shouldn't differ from GC version in count and class structure, there might be some fixes and tweakings :icon_twisted: Any possibility that you'll release the E3, livestream, Gamescom, etc. showcases? Edit: not talking today of cause Share this post Link to post Share on other sites
nmdanny 22 Posted September 4, 2013 Any possibility that you'll release the E3, livestream, Gamescom, etc. showcases?Edit: not talking today of cause I'm pretty sure those showcases were normal showcases that are gonna come out in the main release, they weren't made just for gamescom/e3 Share this post Link to post Share on other sites
Ghost0815 1 Posted September 4, 2013 if possible, can we get this combine showcase mission from the E3 2012? Share this post Link to post Share on other sites
barakokula31 10 Posted September 4, 2013 if possible, can we get this combine showcase mission from the E3 2012? That mission is on Stratis. That's all I need to say. ---------- Post added at 13:30 ---------- Previous post was at 13:23 ---------- btw just noticed today, lol wut?http://steamcommunity.com/sharedfiles/filedetails/?id=175442239 Share this post Link to post Share on other sites
antoineflemming 14 Posted September 4, 2013 That mission is on Stratis. That's all I need to say.---------- Post added at 13:30 ---------- Previous post was at 13:23 ---------- http://i.imgur.com/pAFZyKe.jpg So? Who cares? Stratis is still in the game, you know. I'd like to see this too and one for Altis. Matter of fact, I'd like to see a module that will allow you to have a sort of hub from which to do different showcases or missions. Share this post Link to post Share on other sites
becario 1 Posted September 4, 2013 Right now I'm bouncing in my chair waiting for the new content!! Share this post Link to post Share on other sites
nikiforos 450 Posted September 4, 2013 Dont break the chair, Arma will not bring it back:) Share this post Link to post Share on other sites