barakokula31
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No, they're not fascists. They are, however, comparable to fascists, and Putin is therefore somewhat comparable to pre-World War II Hitler. Sudetenland and Crimea, anyone (though, to be fair, that annexation was actually internationally recognized and wasn't deemed illegal by most countries in the world)? Also, what maturin said.
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Do you happen to know of an English version of that article?
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New Weaponsway is way to much. And holding breath bug?
barakokula31 replied to HAseONE's topic in ARMA 3 - GENERAL
Did you hear that everyone? CoD is finally trying to be realistic! -
What's an Almot?
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Fatigue Feedback (dev branch)
barakokula31 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Clearly we have different understandings of what "competitive" means. I always thought it meant that you're actually competing for something other than just completing the mission successfully - you know, a prize, a place on a scoreboard, or even just bragging rights. None of that is present in simple, friendly TvT matches, is it?- 1935 replies
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This is a very good change... But you're going to decrease the rate at which fatigue lowers, too, right? Right...?
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Fatigue Feedback (dev branch)
barakokula31 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Arma isn't meant for solo-one-man-army-Rambos. And it's not really meant for competitive gaming, either. Join a group/community/clan/realism unit. You'll always have someone to watch out for you. Pretty much every group uses a system similar to "buddy teams" (outlined by Dslyecxi in his TTP3 guide, scroll to the section just under "Fireteams") in which every player has at least one "buddy" watching out for him at all times. Doesn't that sound much easier and more fun than solo-run-and-gunning? "2 houses" is a very vague measurement unit. Which types of houses were they? Approximately how long were they? Speaking of some actual vets, here are two videos made by a person who served in the (Canadian?) army: The second video is more a more detailed and in-depth explanation, whereas the first one has a very short explanation and then demonstrates how realistic fatigue and weapon sway is on a practical example.- 1935 replies
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That's the thing. It should be impossible to shoot with a scope weapon while moving. Does your head actually visibly bob while you're running in real life? No, it doesn't. That's why there's an option to turn it off. The problem is that Arma is supposed to be "hardcore" and it's supposed to discourage running and gunning.
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Compared to the number of downvotes - yes, it's a lot.
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Quite a lot, actually.
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Have you ever even played Arma 1? First of all, there was no OPFOR ("REDFOR") rebel faction in it, the partisans were added in the Queen's Gambit expansion. Also, the number of vehicles, weapons, buildings and other assets (clothing, static objects and such) reused from Arma 1 to Arma 2 is incredible. Pretty much the only thing that was added in Arma 2 is a few new weapons (AKM, AK-107, etc.), air vehicles and uniforms. Maybe some others too, but I won't go and check each and every single one. Additionally, the Arma series has never ever had full-on bombers. The A-10 is a CAS aircraft that can carry bombs and so is the Frogfoot. What are you expecting, B-52s and Tu-95s? As for fighters, the only real fighter jet in the series was the F-35 in Arma 2 and it sucked. Not because of how it was made (it was pretty kewl with its VTOL mode and everything) but because of the concept itself - jets going at 900 km/h simply don't work in Arma. Arma 3 might be lacking MRAPs with missiles and heavy transport aircraft (though Arma 2 only had the C-130 for BLUFOR), but at least its content is mostly original and not just reused. Quality over quantity.
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Just in case someone didn't know, this^ guy spends all day complaining about how Arma 3 is horrible on the Steam forums. Ignore him and please don't bother trying to explain that the change to sounds was announced almost a month ago.
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New Weaponsway is way to much. And holding breath bug?
barakokula31 replied to HAseONE's topic in ARMA 3 - GENERAL
Please tell me you aren't serious. -
It confirms it the same way the Survive Intro does.
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Content Licensing - Questions and Answers
barakokula31 replied to Maio's topic in BOHEMIA INTERACTIVE - GENERAL
No, it's not - BI recently told Tonic, the creator of Altis Life, that "donation perks" are not allowed and he had to remove them. But the problem is that sooooo many DayZ communities are doing it. The best thing you could do is report each and every single one of them. I'd do it, but I don't know where to do it...