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10 GoodAbout matteo1944
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Staff Sergeant
core_pfieldgroups_3
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What do u think?
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ofp.4ever
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Biography
Cant do any scripting,so dont get upset if I write you more than one message...
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Artillery barrage inside trigger area
matteo1944 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
As the title says,i cant find any simple circular or rectangular artillery script... I want certain area shelled for some time and thats it,and no i dont know how to create any kind of script so please help me out thanks in advance! -
Any news guys?
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My apologies,it appears that it was due to my f***** up registry,so I tried to fix it and f***** it up even more,SO i installed fresh windows and everything works fine!!!! I just began to test it,if I find any bugs that are not listed above I'll send them to you. And yes,great job! nice to see that someone out there still is working on this game!
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I cant start it using Cwe.exe,wheel keep on spinning but nothing happens :/ forget this :D
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Hy guys,can anyone help me a bit with this program,I used it few years ago and forgo how to add textures to model,I load texure but what button/s I have to press to apply texture to model? And if anyone have some spare time just to run me thru basics of it,just send me PM Thanks in advance!
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Thanks beno,will try this later today!
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My guys are holding crossroads(I44 mod) and I dont want them to charge the enemy as soon as they spot them,I want them to remain in certain area from which they will defend mentioned crossroads,and eventually fall back to secondary position if they are overrun.
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How do I keep units in certain area without advancing or retreating(maybe retreating after suffering heavy casualties),via triger? or waypoint? lets say they have to hold a city,but as soon as they spot enemy they run towards it...
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i don't know which one to dl on playwith six,since there is 20 ace things offered
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can anyone upload or give me working link for latest version of this mod?
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Hey Spad,how can I be one of turret gunners on b29? and I am missing some scripts for it actionstation.sqs
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create object or soldier then delete it
matteo1944 replied to matteo1944's topic in OFP : MISSION EDITING & SCRIPTING
Thanks to both of you :D -
create object or soldier then delete it
matteo1944 posted a topic in OFP : MISSION EDITING & SCRIPTING
How to create object or soldier in front of player then delete it in a second or two? -
This sounds great :D will planes have some sort of effects? smoke,fire,even tracers(I can't remember where I saw it but some soviet ww2 planes had tracers) and for flamethrower(no offence to Prof. T,and maker of original addon) I better like the one from ww2_mp mod,there soldiers and building actually catch on fire and run for some time before dying.
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Hey Spad,have you considered about adding some effects to your mod,like tracers,explosions and some other animations?