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About zulu1

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  1. I remember in SLX being suppressed by enemy fire made missions unplayable as you were constantly forced to the ground.
  2. Both entries are essentially the same. You may notice that all sections begin with { and end with }; The second is more typically what you see. addOns[]={"objects"}; addOns[]= { "objects" };
  3. My experience with making missions and quirky addons taught me two things about missions complaining about missing addons. 1. If it says missing addons and you find it listed in the addons section of the mission.sqm, then remove the entry. 2. If it says missing addons and it is not listed in the addons section of the mission.sqm, then add it. btw...keep in mind the entries are classnames and not the name of the pbo file.
  4. Apparently this is not a user made campaign, but a commercial release from a 3rd party company. https://www.amazon.co.uk/exec/obidos/ASIN/B00005QKGX I can not find this in my file archive, so I can not help.
  5. That information was provided so you could do it yourself. No one will do it for you. Just follow the instructions.
  6. It's part of Lost Brothers (LoBo) first mod pack.
  7. That's a ton of addons you got there. I was going to suggest the same sources. Also check here and here . And as a last resort here or here . And very last ask me for specific files you can't find else where.
  8. zulu1

    OFP Addon request thread

    Do you have a little more info?...Real File name?
  9. zulu1

    [WW4 EXT] [SP] Rabbit Hunt

    I seem to recall playing this, but I can't find it. Will keep looking.
  10. zulu1

    OFP Addon request thread

    You mean like offshore oil rig? Not really There is this: ftp://ftp.armedassault.info/ofpd/unofaddons2/MAP_OilAddon_v1.02.rar
  11. Sorry Slavko but I don't think aspect ratio has anything to do with it. South America, I think you need the 5.12 patched version of WGL. Download it here: http://www.mediafire.com/file/4rm6uf16ihe36ce/wgl512_2006-11-12.rar/file
  12. I seem to recall bandages require a weapon also, like for nades and satchels you need "put" and "throw" weapons.
  13. This is getting to be endless.... Send your script and name the vehicles you have problems with.
  14. There are several spawning script packages around and they all have some basic things in common. # 1 A GameLogic placed on the map named "server". # 2 The first line of the script : ?!(local Server): goto "end" (or just exit) # 3 You need to introduce delays between spawns and also crews boarding vehicles, like Alex says above OFP needs time for all players connected to the server to synchronize. Spawned vehicles are local to the player. Some scripts even take an extra step using a "Dummy Unit" to execute grouping of units. BTW... placing one empty vehicle or unit of each type you want to spawn on the map will reduce lags.
  15. zulu1

    OFP Addon request thread

    Final Jam version and additional sound files. http://www.mediafire.com/folder/8hayh0zqck4qkhu,iet2j03f1drc58x,1597faz7kk2d78n,30ond32jkan2rr8,d8h94nm22gmprmw,s8scj5sfqjpdf49/shared