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It's gonna be still a while before I can download. Would anyone care to let me know what exactly is the PDW2000?

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I was d/l'ing, then Steam mysteriously closed. now it's d/l'ing 1.1 gigs :/

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I really hope the NVG scopes and TWS scopes are comming!

They are buddy, check the changelog.

May as well post it here:

04-09-2013

EXE rev. 09751

Size: ~810 MB

After this sizeable download - please consider checking file integrity in the Steam client and defragmenting non-SSD drives.

• Added: PDW SMG

• Added: NVS optics (Image Intensification)

• Added: Nightstalker optics (Image Intensification + Daytime + Thermal Imagery Amber)

• Added: TWS optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot)

• Added: TWS MG optics (Daytime + Thermal Imagery White-Hot + Thermal Imagery Black-Hot)

• Added: Static GMG variants (low, raised and autonomous)

• Added: Static HMG variants (low, raised and autonomous)

• Added: Static AA variants

• Added: Static AT variants

• Added: M2A1 Slammer tank

• Added: T-100 Varsuk tank

• Added: AFV-4 Gorgon wheeled APC

• Added: IFV-6a Cheetah tracked IFV AA

• Added: M4 Scorcher self-propelled artillery

• Added: M5 Sandstorm MLRS

• Added: 2S9 Sochor self-propelled artillery

• Added: ZSU-39 Tigris tracked IFV AA

• Added: CRV-6e Bobcat tracked engineering vehicle

• Added: A 143 Buzzard jet fighter

• Added: Truck variants

• Added: SUV

• Added: Hatchback variants

• Added: Ship and boat variants

• Added: FIA faction

• Continued memory optimizations. Note that today’s attempts have a risk of stack_overflow crashes to desktop (without noticeable error outside of RPT). We’d like know about it happening, so we can tweak the values.

• Improvements to character lip-sync (WIP)

• AI prone rotation two times faster

• AI high-skilled soldiers accuracy improved

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There is FIA! Offroad (Armed) has a hipster gunner! lol

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Bunch of stuff is unfinished unfortunately. Shemag mask has wrong texture, bunch of the singleplayer uniforms still don't show up (like the scientist suit, some of these "underwears"). Shemag (Khaki) is too small for any of the heads. TWS sight doesn't show up. Some of the headgear and vests in general don't have finalized textures. Not sure how BIS checks to see whether items are complete besides going in the config, but I'd suggest downloading the Beta version of Dslyecxi's Paper Doll Gear Selector Menu and just running through the headgear, vests, uniforms, backpacks, and weapons to pinpoint what isn't finished. Because it would really look bad if current sandbox stuff was unfinished next week.

Edited by antoineflemming

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Bug with the TWS MG sight, switching fire modes causes the optic to switch between TI and normal.

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OMG try the "Hatchback Sport" rofl. It goes 0-150kmph in about 1 second.
Clocked the sport hatchback at 300KM/H

That might need tweaking a little then!

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Arty has many ammunitions: Guided, Mine Cluster, Cluster Shells, Smoke, Laser Guided, AT Mine Cluster!

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Clocked the sport hatchback at 300KM/H

turns out they gave us more than one jet :p

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Autonomous static guns' bodies are bleeding when you hit them :D Otherwise really nice patch!

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Hatchback sport is insane, can't even test top speed because I don't have enough runway. Reached 330 so far.

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Arty has many ammunitions: Guided, Mine Cluster, Cluster Shells, Smoke, Laser Guided, AT Mine Cluster!

You forgot plain old HE ;)

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That hawkward moment when a hatchback is faster than all of all available fixed wing assets.

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Hatchback sport is insane, can't even test top speed because I don't have enough runway. Reached 330 so far.

Go on the road going west of Sofia.

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Hmm nice to see those TWS/NV optics but others are not ingame yet - in short they are not in the config but they got models/textures ready in acc data :cool:

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I found a bug with the Tanks.

I can´t break/drive over "powerpolewooden_f.p3d" Objects, instead they break me....

P.S.: Love the Sport Hatchback!

Edited by Tonci87

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Jesus christ that sport hatchback is fast, 325 km/h!

I think we need a bigger island :D

Can't turn worth a damn though.

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