

daze23
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daze23
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Bootcamp / VR Discussion (dev branch)
daze23 replied to LuLeBe's topic in ARMA 3 - DEVELOPMENT BRANCH
they're still under "Learn" for me. are you sure you didn't switch back to the 'stable' branch? -
yep, that worked. thx
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is there a startup parameter to get the game to go straight to this VR menu screen? http://i.imgur.com/9WH3NzR.jpg
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Bootcamp / VR Discussion (dev branch)
daze23 replied to LuLeBe's topic in ARMA 3 - DEVELOPMENT BRANCH
he's in the main campaign... -
Bootcamp / VR Discussion (dev branch)
daze23 replied to LuLeBe's topic in ARMA 3 - DEVELOPMENT BRANCH
bootcamp campaign was pretty cool. I got one CTD at the end (right after the "hearts and minds..." line), but everything went fine after I restarted Arma -
Campaign Episode 3: WIN - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
I think that was pretty much the idea. but I still think they could have given us more closure at the end -
I had the option to save once. the problem is I had no option to load that save later. only 'revert' or 'replay'
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use vsync or some other method to limit your framerate ---------- Post added at 13:19 ---------- Previous post was at 13:17 ---------- because he doesn't need his GPU making all that noise (and heat) just so he can have 300 fps in the editor
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Campaign Episode 3: WIN - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
all jokes aside, I think it's much worse than ME3 episode 2 ended with this cliffhanger about Miller, and it was honestly pretty cool. it left me wanting to play the next episode, so I could find out what was really going on. but I was denied that :mad: -
Campaign Episode 3: WIN - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
I like the majority of the campaign, but I'm pretty disappointed in the ending -
Large Number of AI and heavy firefight, physic simulation and game engine limitation?
daze23 replied to wasserkool's topic in ARMA 3 - GENERAL
lol, he's already got a $1000 CPU (i7-3970x) -
it seems to be fixed in the latest dev build. for some reason Steam didn't want to give me the latest dev build. I had to opt out and back in to get it to update ---------- Post added at 12:32 ---------- Previous post was at 12:30 ---------- I can't believe they haven't done something about this yet. voted
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Campaign Episode 2: ADAPT - Feedback thread ** SPOILER WARNING! **
daze23 replied to Wiki's topic in ARMA 3 - GENERAL
with the current dev build, I encountered an invincible AI unit at the "Immobilized Armor" north of Kore. he's standing in the road behind the ammo(?) truck. I killed everyone but him, and it actually completed the task, so it seems there is something 'bugged' with that unit. he didn't seem to react to bullets or die, even when I blew up the truck next to him, but he sure could kill me :/ -
while we're adding object/items to the editor, could we get "Objects (Lamps)" back in the (non-zeus) editor as well?
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Campaign Episode 1: SURVIVE - Feedback thread ** SPOILER WARNING! **
daze23 replied to maddogx's topic in ARMA 3 - GENERAL
it seems to be fixed in the current dev build