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danny96

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About danny96

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    Gunnery Sergeant

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  1. danny96

    Community Factions Project

    Not really agreeing, but still would love to see this mod rather dependent on RHS ..it would suit it more as RHS is heavily based off realism and real life conflicts, whereas CUP is port of ArmA 2. Plus there's no proper up-to-date submodification for RHS afaik. Or if it is could please anyone tell ?
  2. Damn you must feel like a baby in this map 😄
  3. danny96

    Contact Expansion Feedback

    I'm wondering If some or many of the terrain buildings are new, and if they're enterable
  4. danny96

    Arma 3 DLC - CONTACT

    It's more expansive than Apex 😄
  5. danny96

    Arma 3 DLC - CONTACT

    So it's indeed cyberarma 😄
  6. danny96

    Arma 3 DLC - CONTACT

    It kinda worked they hyped us all af.
  7. GTA 5, ArmA 3, Dark Souls, Path Of Exile, Witcher 3 and lots of oldschool games..
  8. When you're talking about that Cold War stuff, addition of stuff like T-80 would be sweet.. I mean we have T-34, T-55 and all these beasts, but T-80 is still active AFAIK
  9. danny96

    Proper Bulletcam

    I know the setAccTime command, I just want to know how to do that in BIS_fnc_diagBulletCam? Do i have to take entire BIS_fnc_diagBulletCam.sqf and edit it with that setacctime?
  10. danny96

    Proper Bulletcam

    Damn the one from BIS is pretty good! Thank you sir! Regarding the bullets - Didn't know that. How come that the game with one of the most realistic ballistics and bullet physics doesn't have model for bullets? The game even simulates bullet releasing from the gun chamber.. BTW is there way to make the time go slow before the BIS_fnc_diagBulletCam happening and go normal after each shot?
  11. Hello, I'd like to know if there's any newer Bulletcam that would track the bullet itself from close behind/or side in a way you could actually see it flying through bodies or vehicles. I've found only one bulletcam that worked somewhat well (http://www.armaholic.com/page.php?id=21356) but it was zoomed out and was wobbling so much that you couldn't see like anything. So my question is if there's any bulletcam available i don't know about, or if there's some super advanced scripter who could edit that bulletcam so it showed better angle of the shot itself? I really love bulletcams and killcams and I'm currently using it in my missions often. Also I'm wondering if there's possibility to only show the bulletcam part if it hits something - like if there's possibility to calculate that it's gonna hit so it shows that bulletcam afterwards? Thank you very much in advance. Kind Regards.
  12. Damn that is one sexy beast!
  13. I want to report bug: Playable Commander sitting at Gunner position in a tank cannot control the tank movement. Reproduction: 1) Open EDEN 1) Spawn a player unit (whatever one you like, doesn't matter) 2) Spawn a tank & set commander as playable, then switch seats with gunner so commander gets the gunner seat 3) Play Mission 4) Use Team Switch to your Tank Commander sitting on Gunner position and try WSAD..no reaction I wanted to set-up a Singleplayer mission where you control multiple tanks from different parts of the map but it's not possible i guess:(.
  14. M270 for those who are wondering - Bohemia's version (left), Aegis version (right)
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