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bis_iceman

BI Developer
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About bis_iceman

  • Rank
    BI Developer

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  • Website URL
    https://twitter.com/VojtechKovaric
  • Twitter
    @VojtechKovaric

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  1. Development Branch Changelog

    21-06-2018 EXE rev. 144870 (game) EXE rev. 144870 (launcher) Size: ~82 MB DATA Eden Editor Added: Weapon tooltips in vehicle Dynamic Loadouts settings in Eden Editor ENGINE Tweaked: AG missiles now get lost when not pointed at ground when fired Tweaked: Autoseeking missiles check target visibility (through terrain) when locking
  2. Development Branch Changelog

    20-06-2018 No new EXEs Size: ~1.7 MB No significant changes to report on today.
  3. SITREPs

    Full SITREP
  4. Development Branch Changelog

    19-06-2018 No Dev-Branch update due to "logistical issues."
  5. Development Branch Changelog

    18-06-2018 No new EXEs Size: ~12 MB DATA Tweaked: Language related addons were repacked ENGINE No EXE changes for today
  6. Development Branch Changelog

    15-06-2018 No new EXEs Size: ~105 MB DATA Tweaked: IR masking tents' behavior was improved Tweaked: Remote designators now transmit their laser target coordinates via Data Link Tac-Ops Mission Pack (potential spoilers) ENGINE No EXE changes for today
  7. Development Branch Changelog

    14-06-2018 No Dev-Branch update due to logistical issues
  8. Development Branch Changelog

    13-06-2018 No new EXEs Size: ~88 MB DATA Tweaked: Van door actions were adjusted so it's now possible to use them also when remotely controlling a unit (i.e. via Zeus) Added: "Maddog" LOAL capability for the AMRAAM and R77 missiles Fixed: The A-143 Buzzard model was missing parts behind the cockpit (https://feedback.bistudio.com/T129036) Tweaked: Minor increase of 105mm HEAT splash damage Fixed: PCML submunition didn't always get reliably triggered in the direct mode ENGINE No EXE changes for today
  9. Development Branch Changelog

    12-06-2018 EXE rev. 144859 (game) EXE rev. 144859 (launcher) Size: ~68 MB DATA No data changes today ENGINE Eden Editor Fixed: Vehicle crew was misplaced in Eden Editor preview after a recent fix
  10. Development Branch Changelog

    11-06-2018 No new EXEs Size: ~23 MB DATA Tweaked: Visuals of missile flames were improved ENGINE No EXE changes today
  11. Development Branch Changelog

    08-06-2018 No new EXEs Size: ~1 MB DATA The East Wind (potential spoilers) ENGINE No EXE changes today
  12. Development Branch Changelog

    07-06-2018 No new EXEs Size: ~13 MB DATA Fixed: The format of ordinal numbers in Russian was incorrect The East Wind (potential spoilers) ENGINE No EXE changes today
  13. Development Branch Changelog

    06-06-2018 No new EXEs Size: ~4.5 MB DATA Added: A small aiming dot on the AH-6's front windshield Added: A new respawn template where tickets can be decreased either on player death or on player spawn Apex Protocol (potential spoilers) ENGINE No EXE changes today
  14. Development Branch Changelog

    05-06-2018 EXE rev. 144854 (game) EXE rev. 144854 (launcher) Size: ~81 MB DATA Apex Protocol (potential spoilers) ENGINE Eden Editor Fixed: Loading a scenario in Eden Editor could misalign vehicles loaded in other vehicles
  15. Development Branch Changelog

    04-06-2018 There will be no Dev-Branch update today due to "logistical issues".
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