Jump to content

Recommended Posts

I just noticed that the Kamysh damage texture is broken. It's on dev-branch and on stable, so it might be broken for a while already. Can't see why that is happening, tho. The rvmat defined in damage class seems to be the same as in the actual model file. Yet, when damaging the vehicle ingame for more than 50%, the texture doesn't swap to the damaged variant.

 

/Edit: Kamysh is missing zbytek selection for the hull. Once that is added, damage should work again. I wonder when this got broken.. maybe with tanks dlc? 😄

Share this post


Link to post
Share on other sites

Hi, i reported a issue with the M2 Turret a little bit ago T164716 and it bugs me every time i see it. Should be a fast weighting fix of the rail selection to push into the 2.10 update. (i think it got broke when the issue was fixed where some bullets are left in the feeder when empty), if you guys aren't to overloaded allready obviously.

 

Thanks in advance

  • Thanks 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×