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About killzone_kid

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    Chief Warrant Officer

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  1. killzone_kid

    General Discussion (dev branch)

    This is not true, please do not try to mislead. From wiki:
  2. killzone_kid

    How To Declare Param Type

    check example 3 https://community.bistudio.com/wiki/typeName
  3. killzone_kid

    General Discussion (dev branch)

    backward compatibility nightmare, not happening
  4. It deletes dead crew properly now and detaches object if it was attached before deleting, just some small tweaks to make it more reliable.
  5. no need to do anything, next hotfix should fix it
  6. Oh you should have said it was 1.98. yes deleteVehicle was improved in 2.00
  7. @h4wek I tried to crash it, but cannot repro it. Can you tell me how to reproduce it?
  8. is this new to 2.00 or was this the case even before?
  9. is fixed in internal will be able to use empty texture again with next update
  10. killzone_kid

    RemoteExec and moveInDriver problem

    You sure it is caller that has to be local and not vehicle? EDIT: yes. Needs a note, vehicle could be remote, unit has to be local
  11. killzone_kid

    General Discussion (dev branch)

    For starters Linux server is built with every change in code together with win version. Also if releasing 64-bit Linux server is not showing love towards Linux server, then I dont know what is. Hence, are you a troll?
  12. killzone_kid

    General Discussion (dev branch)

    Are you some kind of troll?
  13. killzone_kid

    2 Parachutes for the price of 1?

    Could be the reason
  14. The engine does not provide precise way of detecting which player activated the trigger. The trigger has a scan frequency or 0.5 sec, so every 0.5 second it checks if there is anyone in the zone. There could be 100 people in the zone on the next scan, which one was the first? There is simply no data for this. You can make an imprecise guess by taking 1st person from "thisList" https://community.bistudio.com/wiki/thisList or "list" https://community.bistudio.com/wiki/list. Also you should do it on server only trigger. Again this will not guarantee that person first on the list is the one, but on balance will probably be the one.