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Tankbuster

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About Tankbuster

  • Rank
    Lieutenant Colonel

Profile Information

  • Gender
    Not Telling
  • Location
    Buckinghamshire, UK.
  • Interests
    In ediscendo tempus absumeret, scribens stercore
    everytime someone launches the editor.. the spanel brothers laugh maniacally and stroke white cats

Contact Methods

  • Biography
    Every time someone launches the editor.. the Spanel brothers laugh maniacally and stroke white cats
  • Steam url id
    http://steamcommunity.com/profiles/76561198023888634/

Recent Profile Visitors

9137 profile views
  1. Tankbuster

    ArmA 3 Updates

    Amen to that
  2. Tankbuster

    Authority 20 player coop.

    There is a manhunt secondary mission 🙂
  3. Tankbuster

    Authority 20 player coop.

    Ooops, fixed a couple of broken bits. ) MIssion updated to 1.26.5164 New secondary mission; recover space capsule Changelog below and google drive on first page updated
  4. @dedmen, I know this isn't the place or indeed the time to ask this, but if you could find a way to make the thermal imaging a little more like how it was, I would be ever so grateful, and I know I speak for many here.
  5. Tankbuster

    Update 23/08/2022 Thermal

    Such a shame we've come to this. A feature so comprehensively ruined.
  6. Tankbuster

    Authority 20 player coop.

    Having spent time alone with my first bite on the Covid sandwich, it seemed like a good time to get down into the mission and write some stuff. Mission updated to 1.26.5157. Two new secondary missions, both quite good fun. KIll the enemy spy sub is teased in the above post - players are tasked with destroying an enemy SDV that is reconnoitering BLUFOR assets nearby. The sub comes to periscope depth near the shore, raises scopes, takes a few pics, then submerges and relocates before coming up again. It's quite hard to complete this one. I've found MAAWS HE rockets are the best way, and they are still hard to get accurate fire in. It might be possible to 'depth-charge' the sub with grenades from a boat if you can get accurate fire on it before it dives. I've not actually tried that particular method yet - having a drone overhead to help spot will help, it can see the SDV underwater quite well. Thermal only shows the mast and periscope when it's on the surface. The other new secondary is called mortar smoke. Friendlies have asked for fire support in the shape of a smoke screen while they attempt to break contact with the enemy. Mk6 mortars are the way to do this. Bit easier, this one. Few other fixes including making services at the vehicle depot easier by increasing its radius. Full changelog in spoiler below and new files on Google drive link on first post.
  7. Tankbuster

    Authority 20 player coop.

    Teaser of new secondary mission
  8. Tankbuster

    Authority 20 player coop.

    Mission updated to 5137 Just bug fixes relating to some secondary missions and removed a few towns that are too small from the primary target roster
  9. Tankbuster

    Authority 20 player coop.

    MIssion updated to 5129 Some bug fixes related to mission reload system and added some missing CLN classnames
  10. Tankbuster

    Authority 20 player coop.

    Tiny update that fixed a noncritical bug that's been annoying me for years 🙂
  11. Tankbuster

    Authority 20 player coop.

    MIssion updated to 1.24.5119
  12. Tankbuster

    helmet cams in MP

    Thank you to you and Pierre. Making my pseudo code into real code!
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