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Tankbuster

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About Tankbuster

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    Major

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    Tankbuster
  • Steam url id
    http://steamcommunity.com/profiles/76561198023888634/

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  • Location
    Buckinghamshire, UK.
  • Interests
    In ediscendo tempus absumeret, scribens stercore

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  1. Tankbuster

    score vs rating

    Is that because you're always capping our civilians? Lol
  2. Look in the syntax of getpos on the wiki. Does it say it can accept a marker as a parameter? The tools you need to achieve what you want are there, but you are choosing not to use them. Please take a more analytical approach to writing your code and read the errors carefully. Just throwing random code at the problem simply won't work.
  3. I don't think you know what works and what doesn't work. As my old granny would say - "learn to walk before you try to run".
  4. Tankbuster

    Arma3 crash error: int_drive_dirt_volume

    I get the same error, but it didn't, at the time of writing, crash the game
  5. Tankbuster

    Authority 20 player coop.

    I'm pretty sure the code is in but inactive because I never wrote the EH to fire it up. Save it for next time 🙂
  6. Tankbuster

    Authority 20 player coop.

    Version 1.04.03298 is on dropbox. I can't support the Steam Workshop versions any more, it keeps mangling the files. Release highlights: Landmine minefield smaller, but has more mines in it. Added new secondary mission, where players must identify and kill an infrastruture object from distance. More details below. Fixed bug where FOB vehicle passengers didn't have access to the arty/cruise missile support system. Kill enemy vehicle depo mission made slightly easier. Added new secondary mission where players are tasked to find and kill an enemy mortar nest that is firing on the primary target. Added game version 1.9 objects (Tanoa vehicles should now be tropical green) Added the ability to tie-up boats to shore to stop them drifting away. FOB vehicle service point is now the Vehicle Repair Depot. It still works in the same way, - just get close to it Full, extensive and dull changelog in spoiler below. A little bit more about the kill infrastructure object mission as it's complex and can be quite hard. The mission chooses a random 'infrastructure' object. Bridges, fuel tanks, railway locomotives/carriages, big radio towers, radar, factory buildings, lighthouses, that sort of thing, and players are told they must destroy them from distance, ie, so it looks like it wasn't a BLUFOR operation. Players are told where it is, but have to identify the object themselves. Using a rangefinder or laserdesignator, they will get both visual and audio clues when they are looking at the target object. Having done that, if they can pin point it on the map, they can use arty or cruise missile to kill it, or an unguided missile such as an unlocked Titan. In testing, players took to placing a satchel charge on a very long fuse and running away! It's funny how players almost never do a mission the designer thought they would! The FOB vehicle service point has been replaced by the BI vehicle repair depot object, available through the Zeus menu when deploying the FOB. It can fully service any manned vehicle near it - repair, refuel and rearm. It will also re-cargo support vehicles like tankers, ammo and repair vehicles. Updates marked WIP are not live in the mission and wont be used - they are just there because we started work on them already.
  7. Tankbuster

    Detect if object hits roof etc

    Nope, ATL means exactly that, Above Terrain Level. Have a sniff around the boundingbox commands. The boundingboxes are unreliable for X and Y of buildings, but for the Z, ie the height, they are pretty good. With some trick code, you should be able to sense when the quadcopter is within the boundingbox. https://community.bistudio.com/wiki/boundingBoxReal
  8. Tankbuster

    List of Vehicle Base Classes

    Output from Larrow's function for game version 1.9
  9. Tankbuster

    Arma 3 still a popular title

    Rafael makes up a fictional country name that happens to be the same as the fictional country name BI made up is proof ArmA 2 is popular?
  10. It's curious that the new command mentioned bounding sphere, while the current boundingbox commands return a 3d box
  11. It appears to give the bounding box commands much greater accuracy
  12. Tankbuster

    Authority 20 player coop.

    Finishing up and polishing another update for the mission. Changelog being written this evening. Am aiming for an update release (I despise the use of the word "drop" in this context) around the same time as the games 1.9 hotfix.
  13. Just remind me, someone - Here more than anywhere, Assumption is the mother of all........
  14. Tankbuster

    score vs rating

    Yes, players never see rating. But they are not the same thing. They do different things. It's possible to have a score of 200 points, but then the player kills two friendlies and will have a score of 198 and a negative rating of around -2000. At the risk of confusing matters further, ratings are also used to award ranks to players. See the rating value link above. Ranks are purely cosmetic though and I've never used them.
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