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About Dedmen

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  1. Your profiling log shows 26ms of AI calculation on the server though. For what seems to be 4 groups https://gist.github.com/winseros/692cf3685b5b3733d976dcf6dab584a6#file-captureframe-6260-2018-09-24_21-50-01-log-L7417-L7429 That shouldn't be there if there was no AI on the server itself.
  2. That would be very dumb though. The beta already has AI hearing integrated. Triyng to re-code something that's already integrated would be quite dumb. What? What? What? What? To be exact. 48khz and 2 channels. https://github.com/michail-nikolaev/task-force-arma-3-radio/blob/1.0/ts/src/PlaybackHandler.cpp#L102
  3. Looks like you just have too many units running around. Maybe move them to a Headless Client.
  4. Enhanced Movement

    If you give anything back. That's monetization. If you don't give anything back that's just donations. And it's allowed to use Enhanced Movement on only donation servers.
  5. You are moving the variable to missionNamespace missionNamespace needs to be serializeable. You cannot put a non-serializable variable into missionNamespace.
  6. https://github.com/CBATeam/CBA_A3/blob/master/addons/diagnostic/fnc_initExtendedDebugConsole.sqf#L11
  7. .xyz vs .tiff for heightmaps

    Well.. I'd say 32bit per pixel is enough information for
  8. Enhanced Movement

    See: https://steamcommunity.com/workshop/filedetails/discussion/333310405/1741090847738807443/
  9. Ray Tracing a remedy for Light Leakage?

    With that you mean dynamic lighting. no.. Not really. DayZ already has dynamic lighting. It'll only be a couple years. not 20.
  10. We haven't seen any trace of Extension support yet. Which will probably be needed to interface with Teamspeak. Enfusion* Hah. We'll see how that'll go. TFAR is much simpler/easier/smaller code wise. Thus faster to rewrite for A4. Nothing is set for Arma 4 yet. Maybe we'll see just a single Radio mod as a ACRE/TFAR collab? There are still years between now and A4.
  11. ACE3 attach item help!

    The ACE thread is here btw https://forums.bohemia.net/forums/topic/193161-ace3-a-collaborative-merger-between-agm-cse-and-ace/They probably have an answer. Also a quick search reveals https://github.com/acemod/ACE3/issues/2200 https://github.com/acemod/ACE3/pull/2305 Answer is.. Engine limitations.
  12. That. There is a checkbox in 3DEN Attributes that you can just tick.
  13. There are already mods with that. Shield, vest, uniform, guns. ACE and RHS have them. That would be melee weapons and probably the most complicated out of everything. This would be awesome :D I think the life scene already has water throwers for firefighters. But I haven't seen police ones yet.
  14. Repeated crash while playing

    https://www.google.com/search?q=swap+file https://www.google.com/search?q=swap+file+too+small https://forums.bohemia.net/forums/topic/163115-arma-3-and-pagefile/ https://steamcommunity.com/app/107410/discussions/0/35221584618461713/ https://www.google.com/search?q=Windows+increase+swap+file+size
  15. TRUE MISSION MAKERS - Discord server

    Why not use the official discord with thousands of experienced people on there that are able to provide live support 24/7?