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zooloo75

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About zooloo75

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    Sergeant Major

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    Male
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    services turned off.
  • Interests
    Trolling.

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    zooloo75

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  1. zooloo75

    BloodLust (Version 2022.04.13)

    BloodLust2 is now on the ArmA Reforger workshop!
  2. zooloo75

    BloodLust (Version 2022.04.13)

    The decal system and new material editor is very nice!
  3. zooloo75

    BloodLust (Version 2022.04.13)

    Will be remaking it. Just need to learn the new scripting system. https://imgur.com/a/Z6lqMkB
  4. zooloo75

    BloodLust (Version 2022.04.13)

    I’ve never ran into that error before. Does this happen with just BloodLust and CBA?
  5. zooloo75

    BloodLust (Version 2022.04.13)

    Good news, Steam Support has resolved my issues with updating the mod on the workshop. I’ve uploaded the latest version to the workshop page along with a new update today where I’ve ported the old settings menu to CBA’s Addon Settings system, and revamped the multiplayer compatibility component of the mod. Now multiplayer behaves closely with the detail of singleplayer, and server admins have control over every aspect of BloodLust, having the option to override any setting they want for all clients.
  6. zooloo75

    BloodLust (Version 2022.04.13)

    I allow modified/forked versions of BloodLust to be redistributed. I don’t allow my version to be redistributed though. Not really worth enforcing it though, I don’t really care.
  7. zooloo75

    BloodLust (Version 2022.04.13)

    I prefer to distribute the mod through the Nexus over Workshop since Nexus Mods pays me for downloads. I haven’t received donations in years, and I could really use the money. Also just about everything is configurable in BloodLust. If you just want blood and no gibs, you can disable vaporization in the BloodLust settings. I made BloodLust as configurable as possible so people can have any type of experience they want. The mod can be quite performant if the settings are tweaked to make it so. Disabling everything but blood splatters would result in a very consistent performance; all of the extras like bleeding and blood splashes, blood pooling, etc can be disabled if one wants just basic blood splattering onto surfaces when units are shot. This is what I originally had in the initial versions of BloodLust, and it’s enough for most use-cases. I wouldn’t recommend keeping much else enabled for typical playthroughs, as a lot of the features can be performance intensive at usual ArmA scales. I personally stick to playing little scenarios I put together in the editor with only a few units, and want all the bloody detail that I can get.
  8. zooloo75

    BloodLust (Version 2022.04.13)

    I was banned from the ArmA3 hub by Steam Support. Did a little too much trolling a while back I guess lol.
  9. zooloo75

    BloodLust (Version 2022.04.13)

    Version 2022.03.28 released! Video: https://medal.tv/games/arma-3/clips/fSN0hiODvLrNL/d1337ShAkR8d?invite=cr-MSwzdTcsMzI4MDE1NjUs ## 2022.03.28 - Added blood trails that are triggered by head shots (configurable via `BloodLust_IsBloodTrailEnabled`). - Disabled blood splattering and bleeding for units that are inside vehicles (configurable via `BloodLust_IsSplatteringEnabledForUnitsInVehicles`).
  10. zooloo75

    BloodLust (Version 2022.04.13)

    Long time no see! I've released an update to BloodLust: https://www.nexusmods.com/arma3/mods/31 I am unable to update my mod on the Workshop due to Steam Support permabanning me from the ArmA3 hub for some dumb reason. I will be keeping the Nexus Mods version updated, and also Nexus pays modders based on downloads, so this'd help me out in the long run. Version 2022.03.24 - Added blood splatters at the base of characters when they're hit, making hits more bloody (toggleable via `BloodLust_IsUnderCharacterBloodSplatterEnabled`). - Added setting to disable BloodLust processing on dead units for optimization (toggleable via `BloodLust_IsBloodLustEnabledForDeadUnits`, disabled by default). - Bleeding and smearing slows down over time (configurable via `BloodLust_BleedFrequencySlowdownAmount` and `BloodLust_BleedSmearingFrequencySlowdownAmount`). - Swapped out usages of createVehicleLocal to createSimpleObject for spawning objects such as blood splatters when in singleplayer for improved performance. - Disabled blood pooling by default due to flickering issue. - Tweaked blood smearing angle calculation, reducing instances where blood smears are rotated incorrectly. - Reduced blood pool size. - Reduced bleed droplet size. - Increased blood brightness. - Couple bleed smearing to bleed interval, introducing variation and eliminating excessive streaks which can impact performance. - Improved surface detection for blood splatter placement, allowing blood to splatter on more surfaces. - Fixed very transparent bleed droplet textures. - Fixed large blood splatters not rendering properly from dead vaporized units. - Fixed issue where invalid hit selections were causing blood smears to appear when they should be droplets during bleeding.
  11. Thanks. Even when I try to edit the Steam workshop page itself directly it errors out on me. I just checked the Steam Discussions too and it says I've been permanently banned by Steam Support, wtf. I guess this prevents me from doing any actions across anything ArmA3 related on Steam... You have been permanently banned from the Arma 3 Hub. You were banned by a member of Steam Support. Reason: "This post has been identified as being disrespectful. When posting in the Community, please ensure that content is respectful and constructive." I went ahead and just uploaded the update to Nexus Mods instead. I can't even leave a comment on my own workshop page to notify subscribers about this either... https://www.nexusmods.com/arma3/mods/31
  12. I'm trying to update my BloodLust mod, but when I try to publish the update, it fails with the following:
  13. You are correct! I've wanted to do this even before BloodLust. Would be nice to have something like Max Payne 3's impact wounds. The new scripting commands since then make this seem more possible, but it looks like there are still blockers for this.
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