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MuRaZorWitchKING

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About MuRaZorWitchKING

  • Rank
    Sergeant

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  • Gender
    Male
  • Location
    United States
  • Interests
    Scripting, Mission editing, Helping the forums, Shooting, 4x4ing, PC Building...

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  • Steam url id
    https://steamcommunity.com/profiles/76561198114439967/

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  1. MuRaZorWitchKING

    Ravage Mod

    @GEORGE FLOROS GR I recently removed this mod, have got “The Burning Rain” down to only 9 required mods now, it used to be 15. Went through the .sqm file over my days off and have been cleaning it up quite a bit. Now I’m looking into cleaning up the scripts, possibly adding in some EH’s though I have no idea how to implement them... Good time to learn! 🙂 Also, going over the Ravage code for the Radiation I learned how to add in .paa image files into scripts so The weather scripts are now displaying a thermometer whenever you get cold, or are warming up, etc... Haleks has done a phenomenal job, I didn’t even have to bother him! I’m stoked for my upcoming update! 😁
  2. MuRaZorWitchKING

    Ravage Mod

    @RZNUNKWN I figured I’m just gonna give the player the pilots uniforms, rebreather, gas masks etc... And am gonna remove the Chemical warfare mod, no use going that extra mile adding all those uniforms when Haleks already has some gear within it, haha! I appreciate the help though! 🙂
  3. MuRaZorWitchKING

    Ravage Mod

    Yes I have 5, 1200m zones. So it’s either size that’s doing it, or it’s because I have them so close together, or like you said, it’s time acceleration.
  4. MuRaZorWitchKING

    Ravage Mod

    Yes, it is set to 4.
  5. MuRaZorWitchKING

    Ravage Mod

    If I add them to the classnames within the mod will other players that play the mission have the same protections? Hmm..
  6. MuRaZorWitchKING

    Ravage Mod

    Hmm... That's odd. With stacking mine (rad zones) the geiger counter picks up extreme amounts of radiation, doing testing yesterday I noticed levels over 400. (which is what I want) with Chernogorsk being where the bombs were initially deployed. Hmm... Have you tried increasing the radius of the zones? I believe mine are at 1200, that could be what really stacks it too. reminds me of the "Glowing sea" in Fallout.
  7. MuRaZorWitchKING

    Ravage Mod

    Is there anyway to add certain uniforms to the radiation protection list? I'm sure this has been asked before, if so, someone please drop a link Also regarding radiation is there some way I can make the player die instantly or slowly take damage once the radiation counter hits 100? Thanks all! Edit think I've found what I'm looking for, possibly use the "fn_radMonitor" to be used in some script, will test! :)
  8. MuRaZorWitchKING

    Ravage Mod

    If you’d like help with this let me know, just shoot me a message! I got tons of little intel items across Chernarus in my scenario.
  9. MuRaZorWitchKING

    Ravage Mod

    That sounds like a hardware issue to me mate, is it a BSOD? Or is it just blue? If it’s just blue but the computer is still running check all the cabkes going in the monitor, and the PC. If all good and tight, check your peripherals (if you have anything unnecessary) headphones, speakers, etc... unplug them all and retry without them. You could have interference with your hardware causing it, but the mobo isn’t popping a code. (It occasionally can happen)
  10. MuRaZorWitchKING

    Ravage Mod

    Alrighty, all is updated now, thanks again Haleks! :)
  11. MuRaZorWitchKING

    Ravage Mod

    Thanks for that @haleks you're the man yet again, yeah it's only around 700ish where I have it set, no wonder no damage was received xD Updated for CHR REDUX: Everyone should also be aware that it DOES have negative affects if you're within a plane or helicopter, So you can even technically use this script as a "Too high" script or something of that sort, change the notifications around etc... Hope you all enjoy it. :) Thanks again for the corrections Haleks! Should be safe to add now @GEORGE FLOROS GR! If you can think of any "updates" or needed functions feel free to add them to it! :)
  12. MuRaZorWitchKING

    Ravage Mod

    Feel free to add it, though Haleks is probably right and it probably does need editing, I just checked if it worked (and it does) but it needs more testing!
  13. MuRaZorWitchKING

    Ravage Mod

    I did try that code but it didn’t seem to activate for some reason at that altitude, after using the one I posted and testing it seemed to work, hmm will test again though! Thanks Haleks! Also... Am I correct in assuming that altitude and the Y coordinates of the map are two separate things? If so this was the problem with my first attempt, as using the code you mentioned I was already receiving damage at that height.
  14. MuRaZorWitchKING

    Ravage Mod

    Typed up a quick little "Cold altitude" script for you guys, feel free to use it / edit it to your needs, current altitude setting is anything above 13,800ft, I typed it for CHR REDUX (for the snowy mountains) but you can easily change the values to match any certain map you want. The current effects timer is set every 15 seconds, this can also be changed. I believe this WILL have negative effects if you're in a plane / heli, so probably just either change what the notification says, or set altitude higher... It is recommended to change the "titletext" to probably a "cuttext" so you can call random notifications, and have a much more dynamic experience with it, you can even easily add in your own sounds. Enjoy mates! I'll also throw this is the Ravage weathers page.
  15. MuRaZorWitchKING

    Ravage Mod

    Well, Steam just crashed GLOBALLY xD may need to re-add some of you guys, most of you are "?" marks
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