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About lexx

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    Master Gunnery Sergeant

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  1. Seems to me like your game plays 5.1 sound while you don't have 5.1 sound - that would explain why sound from certain directions have a much lower volume.
  2. Yeah, seems to be working again now. No idea what the issue was that caused this.
  3. true call BIN_fnc_showHorizontalCompass; ^ this is the right way. If that doesn't work, something else is missing. One thing to not is that most / all of these commands require Contact and won't work in "vanilla" A3.
  4. Is it just me or does x setDamage 1 turn items invisible now? I like to use that trick to place weapons, etc as decoration, but doing so now turns them invisible in 3den.
  5. Remember that at night time... there is no shadow at all. There is so much fancy light to use, but as soon as you notice how nothing is throwing a shadow, it looks just so damn wrong.
  6. Yeah, but animals in the game always have / had shitty animations. Just look at the current dogs, sheep, goats, etc... Stiff as they come, and if you shoot them, it takes them a while to realize they have to die now.
  7. Don't forget about the cows. Probably won't happen, though, as the animation system is different and A3 is just super garbage in that area. Maybe we'll get 'em in A4.
  8. It does seem like that was planned - makes sense too, additional content for no additional costs. Also explains why buildings weren't resized... because that would make them not fit into DayZ anymore.
  9. I wouldn't be surprised if that was the plan at some point.
  10. Oh well. Bit of a shame, because I don't want to download the whole RHS package. Screenshots are nice tho.
  11. Even though killzone_kid semi-ragequit a couple years ago, it's probably still the closest to a dev-response you'll get regarding this topic. 😆
  12. ^ That's since the Contact map hit dev-branch, if I remember right. Especially on Tanoa near the surface mine you'll be blasted with wind if you move around there a little bit.
  13. We wouldn't know. I mean, for all we know, the aliens could have mushroom size and that screenshot shows as big as it gets.
  14. Wasn't the last word that the campaign won't hit dev-branch before release? Not that I would mind if it arrives this week, but it wasn't talked about anymore since.