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lexx

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About lexx

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    Master Gunnery Sergeant

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    http://www.advexx.de

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    Germany
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  1. Hmm, this is not a request, just a suggestion... With Contact, we now have a HEMTT Cargo variant. Can we get the same for the CSAT Tempest? Just take the ammo truck variant, remove the straps and boxes, and call it a day. As far as I can tell, it wouldn't even require changes to the texture. Same for a flatbed variant, actually - take the device variant, remove the device, done. Approximated work time... 10 minutes + config entries? Only issue might be the string translations, but it's not exactly rocket science either.
  2. lexx

    Arma 3 - Creator DLC Discussion

    It's not only about space on the hdd/ssd but downloading a bazillion GB on a slow and/ or limited internet connection.
  3. Yeah, the amount of rabbits always bothered me.
  4. lexx

    Arma 3 - Creator DLC Discussion

    That was talked about extensively in this thread and elsewhere. The gist is: I don't want to download 30+GB of content right now. It's especially funny when I'm not at home and the other computer with a bad internet connection won't let me start the game, because it first wants to download updates for the next 12 hours. It's a pain for mods as well, but here at least it is possible to unsubscribe first.
  5. Seems to me like your game plays 5.1 sound while you don't have 5.1 sound - that would explain why sound from certain directions have a much lower volume.
  6. Yeah, seems to be working again now. No idea what the issue was that caused this.
  7. true call BIN_fnc_showHorizontalCompass; ^ this is the right way. If that doesn't work, something else is missing. One thing to not is that most / all of these commands require Contact and won't work in "vanilla" A3.
  8. Is it just me or does x setDamage 1 turn items invisible now? I like to use that trick to place weapons, etc as decoration, but doing so now turns them invisible in 3den.
  9. Remember that at night time... there is no shadow at all. There is so much fancy light to use, but as soon as you notice how nothing is throwing a shadow, it looks just so damn wrong.
  10. Yeah, but animals in the game always have / had shitty animations. Just look at the current dogs, sheep, goats, etc... Stiff as they come, and if you shoot them, it takes them a while to realize they have to die now.
  11. Don't forget about the cows. Probably won't happen, though, as the animation system is different and A3 is just super garbage in that area. Maybe we'll get 'em in A4.
  12. It does seem like that was planned - makes sense too, additional content for no additional costs. Also explains why buildings weren't resized... because that would make them not fit into DayZ anymore.
  13. I wouldn't be surprised if that was the plan at some point.
  14. Oh well. Bit of a shame, because I don't want to download the whole RHS package. Screenshots are nice tho.
  15. Even though killzone_kid semi-ragequit a couple years ago, it's probably still the closest to a dev-response you'll get regarding this topic. 😆
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